Commit Graph

29 Commits

Author SHA1 Message Date
Daniel Xie
6bbf28411f Added slightly more information to Tutorial docuemntation 2017-05-14 21:36:58 -05:00
Daniel Xie
31ef48f4a8 Small UI improvements based on private beta feedback 2017-05-14 21:21:22 -05:00
Daniel Xie
3808fe5a3f Minor UI improvements and bug fixes 2017-05-10 15:21:15 -05:00
Daniel Xie
c35e08b4d5 Small UI improvements, small bug fix with NeuroFlux cost, added tooltips to Crimes 2017-05-08 12:40:53 -05:00
Daniel Xie
37de720bc4 Changed trivial stuff 2017-04-21 16:13:44 -05:00
Daniel Xie
9b408cb995 Playtesting - Fixed bugs 2017-04-19 14:19:33 -05:00
Daniel Xie
650bdf1f3f Playtesting- fixed bugs 2017-04-19 00:02:40 -05:00
Daniel Xie
0d6890a565 Added ability to purchase Tor router to access the dark web. Still need to implement functionality for this dark web 2017-04-13 15:21:03 -05:00
Daniel Xie
685103c5d4 Implemented 'rm' command. FIxed some bugs 2017-04-13 14:36:03 -05:00
Daniel Xie
52297268f6 Addded Perk class, Traveling functionality, fixed bugs with script logging and terminal commands 2017-04-13 12:33:34 -05:00
Daniel Xie
2e4925c45d began adding stuff for Perks. Also refactored some constants 2017-04-11 15:42:06 -05:00
Daniel Xie
e2ad62c62a More work on Tutorial 2017-04-05 16:09:37 -05:00
Daniel Xie
14684dd6d5 Finished Create Program functionality (needs testing) and did work on Tutorial 2017-03-31 16:47:06 -05:00
Daniel Xie
9153c48b23 Updated some of the Faction Info entries 2017-02-24 14:48:15 -06:00
Daniel Xie
0ed3d65ae5 Added a bunch of small fixes and features, don't remember exactly what lol 2017-02-16 12:52:11 -06:00
Daniel Xie
b25d685381 Added some more Augmentations. Need to add them to factions now (do this in Augmentations class init rather than Factions, will probably be easier) 2017-02-08 16:50:22 -06:00
Daniel Xie
8dbca029de Factions should save and load properly (not fully tested). Terminal now scrolls to the bottom when something is posted 2016-12-21 12:36:42 -06:00
Daniel Xie
d656ee3114 Implemented control + c functionality to stop running cmds such as hack() and analyze() 2016-12-21 10:33:00 -06:00
Daniel Xie
f1ec376f33 Implemented server growth (might need rebalancing). No wwhen a script is killed it is properly removed from the Active Scripts tab 2016-12-20 14:18:34 -06:00
Daniel Xie
e2316e4a1d Can now do things such as ctrl+c in Terminal without it auto focusing on the input. Implemented offline exp gain 2016-12-19 14:59:13 -06:00
Daniel Xie
962b057ff8 Implemented basic functionality for the Active Tabs menu. Works for online production 2016-12-19 12:20:19 -06:00
Daniel Xie
5f1b58fd86 Evaluator + Netscript should now properly handle errors in syntax/runtime errors (almost..still have to implement the properly closing down script when an error is thrown. Check file for TODO). Player skill level should now properly be updated 2016-12-15 16:22:42 -06:00
Daniel Xie
96fb37c6d1 Fixed loadAllRunningScripts(), now seems to be working properly 2016-12-15 11:51:23 -06:00
Daniel Xie
7ec22480a2 Trying to get the functionality to load all running scripts upon load to work 2016-12-14 15:44:18 -06:00
Daniel Xie
334c144bae Upon opening window, all of the running scripts are loaded into WorkerScripts 2016-12-14 15:22:12 -06:00
Daniel Xie
23c036827f Fixed script hack(), should be working now. Changed some numbers to rebalance. Implemented script RAM usage. If a script uses too much ram it will not run (untested) 2016-12-14 14:29:40 -06:00
Daniel Xie
c485f28e20 updated README with TODOS. FIxed kill command and sleep() command in script 2016-12-13 17:52:32 -06:00
Daniel Xie
2e6206ac16 Updated README with Todos 2016-12-07 15:23:39 -06:00
danielyxie
3ded0f05c0 Initial commit 2016-10-14 14:53:30 -05:00