Commit Graph

372 Commits

Author SHA1 Message Date
phyzical
80edb744bf added logic to rewward and invite to infiltrators on infil completion 2022-03-23 23:23:01 +08:00
nickofolas
3df3e04f9c Formulas 2022-03-22 17:53:57 -05:00
nickofolas
d6e0180116 Add confirmation modal to crafting 2022-03-21 14:54:39 -05:00
nickofolas
720e2112c6 prettier and remove formulas dir 2022-03-21 14:40:17 -05:00
nickofolas
010a4f1aa3 Fix Entropy application after grafting 2022-03-21 14:30:03 -05:00
nickofolas
59a67c0f93 Update Entropy lore 2022-03-21 11:44:58 -05:00
nickofolas
d820625721 Remove fragment and fix typo 2022-03-21 11:17:06 -05:00
nickofolas
dfca624e35 Merge branch 'dev' of github.com:danielyxie/bitburner into feature/grafting 2022-03-21 11:08:48 -05:00
hydroflame
251aa6d862
Merge pull request #2848 from SagePtr/share-change
[Balance] Add CalculateShareMult to Field Work and Security Work
2022-03-20 21:14:03 -04:00
nickofolas
1f4f13c8ef Main grafting exposition 2022-03-19 14:12:58 -05:00
nickofolas
4c422347d4 Polish entropy
- Also adds DevMenu entry
2022-03-19 13:59:34 -05:00
nickofolas
c92b159580 Implement entropy accumulation system 2022-03-19 13:15:31 -05:00
nickofolas
c33c23700e Remove resleeving from code 2022-03-19 11:43:58 -05:00
nickofolas
a70969df14 Add back button to GraftingRoot 2022-03-19 11:17:28 -05:00
nickofolas
d2dd88c5ca Polish some UI 2022-03-19 11:04:15 -05:00
nickofolas
fef5ab31b2 Implement CraftableAugmentation 2022-03-19 11:03:18 -05:00
nickofolas
dc5b925f65 Merge branch 'dev' of github.com:danielyxie/bitburner into feature/grafting 2022-03-19 10:38:21 -05:00
Olivier Gagnon
cbeb6d13d3 fix misnamed factions 2022-03-19 11:37:13 -04:00
nickofolas
c5d86fba4d Merge branch 'dev' of github.com:danielyxie/bitburner into feature/grafting 2022-03-19 10:27:49 -05:00
hydroflame
15badafd37
Merge pull request #3184 from nickofolas/improvement/sleeve-and-clash-ui
Sleeve and Territory UI refresh
2022-03-19 11:23:28 -04:00
nickofolas
4789455b9c Implement basic crafting functionality 2022-03-19 09:31:48 -05:00
nickofolas
78f962318c Add router to grafting root 2022-03-19 08:56:02 -05:00
phyzical
44ea479043 update constants
* added OperationNames
* added faction names
* used citynames where appropriate
2022-03-19 16:09:59 +08:00
nickofolas
919f8480dd Grafting UI framework 2022-03-18 23:22:21 -05:00
hydroflame
561219a0ab
Merge branch 'dev' into bugfix/2877-2 2022-03-17 12:05:38 -04:00
phyzical
9949cc9a1e removed ip references 2022-03-17 21:50:23 +08:00
nickofolas
a205f42d88 Finalize (?) sleeves 2022-03-16 17:35:04 -05:00
nickofolas
2524b429ec Merge branch 'dev' of github.com:danielyxie/bitburner into improvement/sleeve-ui 2022-03-16 16:48:13 -05:00
BB
4eb59ac70c Turned on no-useless-concat lint and fixed it in code 2022-03-16 20:44:52 +01:00
Olivier Gagnon
d6ac7f44c2 Sleeves can no longer buy augs that can't help them. 2022-03-16 15:09:31 -04:00
nickofolas
230d68aab2 Implement common stats row element 2022-03-12 15:49:07 -06:00
BB
5e2ccc71ec Mixing spaces and tabs, extra semicolons and lonely ifs are now forbidden 2022-03-11 16:32:48 +01:00
nickofolas
07a61c38a4 Clean up imports 2022-03-10 23:02:32 -06:00
nickofolas
7b309c2624 Refactor sleeve stats row to JSX element 2022-03-10 22:47:18 -06:00
nickofolas
8ce1660f8a Fix missing newline at EOL 2022-03-10 22:21:02 -06:00
nickofolas
5d6952dbac First iteration of sleeves UI improvements 2022-03-10 22:14:11 -06:00
hydroflame
6a09cbd2ce
Merge pull request #2933 from phyzical/bugfix/1954
added filter for possibleFactions to filter factions without tasks
2022-03-10 22:13:24 -05:00
hydroflame
31a26a31ad
Merge pull request #3055 from ApamNapat/simplified_some_boolean_logic
Simplified some booleans and if elses
2022-03-10 22:11:26 -05:00
hydroflame
459296c160
Merge pull request #3068 from phyzical/hotfix/2902
Fix for work in progress modal when augmenting
2022-03-10 21:41:48 -05:00
nickofolas
e39817cb57 Very slightly adjust router.toFaction
- Faction argument is now required
- Added augPage argument
2022-03-10 18:37:57 -06:00
BB
0eced1b9f2 Simplified some booleans and if elses 2022-03-08 22:52:26 +01:00
hydroflame
4518b3a7cb
Merge pull request #3070 from phyzical/bugfix/2832-2
Sleeve fix for when faction isnt found
2022-03-08 16:32:10 -05:00
Jack
a2fae480f3
Update src/PersonObjects/Player/PlayerObjectGeneralMethods.tsx 2022-03-08 17:32:03 +08:00
BB
2c3e0985c4 Simplified some relative imports 2022-03-06 05:05:55 +01:00
phyzical
7a6e7ed992 added early out for when faction isnt found 2022-03-05 13:56:11 +08:00
phyzical
0e1929b561 added early out for when it goes wrong here too 2022-03-05 13:14:28 +08:00
hydroflame
76f965911d
Merge pull request #2938 from reacocard/fix-sleeve-augs
Don't check only gangs for sleeve augs
2022-03-01 11:19:06 -05:00
hydroflame
3a0eb8eca6
Merge pull request #2906 from waffleattack/patch-2
Reset Location Upon Reset
2022-03-01 10:44:15 -05:00
Ayla Ounce
5fbe4b0f26 Don't check only gangs for sleeve augs
It is possible for a player to qualify for an aug through a faction and
not the gang, e.g. when the gang is newly formed and still getting up to
speed. So, we need to consider both gang qualifications and faction
qualifications when constructing the sleeve augmentation list.
2022-02-07 14:40:44 -08:00
phyzical
4af4634ada added filter for possibleFactions to filter factions without tasks 2022-02-07 19:48:28 +08:00
Felix Wolfsteller
a755af8176 fix typo (UnforTunately) fix #2918 2022-02-05 11:04:23 +01:00
Thomas B
c6573fb19d
Reset Location Upon Reset 2022-02-03 08:50:08 -05:00
SagePtr
1726a0f930 Add CalculateShareMult to Field Work and Security Work 2022-01-27 22:46:29 +02:00
Martin Fournier
974344545d Move import save functionality into SaveObject
Adds a lot of metadata to be able to easily compare the new save to the
current player.

- Adds lastSaved & identifier to the PlayerObject
- Includes a hash method used to generate an identifier
2022-01-26 03:42:52 -05:00
hydroflame
6e33417399
Merge pull request #2736 from MartinFournier/feature/sleeve-bonus-time
Display bonus time in sleeve detailed stats panel
2022-01-26 00:49:20 -05:00
Martin Fournier
e7aa977eb0 Persist terminal command history in game save
Copy the terminal commands into the player object so that they are saved
between game reloads.

Adds a 'history' command to display history, and a 'history -c' command
to clear it from both the current terminal & the player's save.
2022-01-23 17:09:54 -05:00
Martin Fournier
6dba1db3c9 Display bonus time in sleeve detailed stats panel
Also adds a field to modify the stored cycles in the dev menu.
2022-01-21 07:50:41 -05:00
hydroflame
bb34d6b582
Merge pull request #2618 from pigalot/Corp-Api-Updates
Corp api updates
2022-01-18 18:05:23 -05:00
hydroflame
ae83eeacb7
Merge pull request #2689 from nickofolas/fix/singularity-focus
Fix Singularity focus arg issues
2022-01-18 17:00:12 -05:00
Olivier Gagnon
05cbc25a8f 1.4 2022-01-18 14:03:24 -05:00
nickofolas
2d38ce8f72 Fix focus arg for sing functions 2022-01-18 08:49:06 -06:00
hydroflame
27a54217eb
Merge pull request #2653 from nickofolas/fix/refactor-loops
Refactor `for ... in` loops
2022-01-17 16:01:04 -05:00
pigalot
8729b54a9c Make 3.3 unlock all corp APIs 2022-01-16 16:11:31 +00:00
nickofolas
ab841f7530 Refactor for ... in loops 2022-01-15 18:45:03 -06:00
hydroflame
37401f0917
Merge pull request #2580 from deathly809/bug/cancel_should_clear_focus
Ensure that we leave focus when we call stopAction or cancel working
2022-01-15 18:15:50 -05:00
Olivier Gagnon
5126d72742 rm some stuff from netdef to make it work in-game 2022-01-13 14:26:05 -05:00
Jeffrey A. Robinson
664e99e3de Ensure that we leave focus when we call stopAction or cancel working 2022-01-11 21:08:15 -08:00
Olivier Gagnon
ea2f53e3b4 fix bug of quiting for currently working faction 2022-01-11 12:31:37 -05:00
Olivier Gagnon
d8a5f5b03c many fixes 2022-01-09 15:24:32 -05:00
hydroflame
74504a68f8
Merge pull request #2493 from TheMas3212/fix-2492
clear Player.companyName if set to company when quiting work for said company
2022-01-09 13:02:59 -05:00
hydroflame
eb57149a3f
Merge pull request #2487 from TheMas3212/fix-2127
update hp on gaining defense experience
2022-01-09 13:01:24 -05:00
Martin Fournier
12330e1f12 Fix crash when quitting job 2022-01-09 08:58:13 -05:00
TheMas3212
756d5fbc0d
clear Player.companyName if set to company when quiting work for said
company
2022-01-09 14:16:44 +11:00
TheMas3212
ee181e1509
update hp on gaining defense experience 2022-01-09 12:57:46 +11:00
hydroflame
b8eb07dda5
Merge branch 'dev' into feature/achievements 2022-01-08 14:51:36 -05:00
hydroflame
f39524b77a
Merge pull request #2167 from Hedrauta/fix#1921
workaround? fix for #1921
2022-01-08 14:28:09 -05:00
Martin Fournier
844d518684 Add achievements to base game
- Add a script to generate achievement data from Steamworks API
- Add achievements page with a link in sidebar
- Calculate achievements (1/min) with an engine counter
- Store achievements with a timestamp on unlocked in the PlayerObject
- Add a script to generate monochrome icons from Steam icons
- Add toast when unlocking an achievement
2022-01-08 05:45:32 -05:00
TheMas3212
a05dc44599
Fixes 1918 Reputation Carry Over Bug
fixes #1918
add a check that stops current work if you apply to a new job as an
employee at a different company
2022-01-06 18:55:16 +11:00
TheMas3212
1dcde649be
fixes #1752 add check when applying for job to make sure company
actually has that job position
2022-01-02 03:08:16 +11:00
hydroflame
3c3f482e7b
Merge pull request #2153 from MartinFournier/fix/sleeves-skill-progress
Fix #2021: Handle sleeves xp in stats overview
2021-12-29 01:54:28 -05:00
Hedrauta
4264b07d75 only stop working if working at that company
bc you can be employed at multiple companies 😆
2021-12-24 02:57:25 +01:00
Hedrauta
33d8e6d3fe workaround? fix for #1921
simple do: if the player does work for company, quit WIP... otherwise let WIP still run
2021-12-24 02:19:28 +01:00
Andrew Cooper
12ba68a375 XP gain summaries now only show non-zero xp gains. 2021-12-23 19:15:39 +00:00
Andrew Cooper
4861ac4153 Fixes penalty message for quitting work early. 2021-12-23 19:15:22 +00:00
Martin Fournier
6458440193 Fix #2021: Handle sleeves xp in stats overview 2021-12-23 09:11:08 -05:00
Olivier Gagnon
5dc9ac040a toast time config 2021-12-20 13:29:04 -05:00
Martin Fournier
3b99da8474 Lint current problems & fix ignore paths 2021-12-19 13:17:44 -05:00
hydroflame
890b1df593
Merge pull request #2041 from hexnaught/job-shortcut-key-patch
Only run job shortcut if the player has a job
2021-12-19 10:28:42 -05:00
Dan
2f9eb324b4
fix(shortcut): job shortcut only run when have job
The shortcut was always allowed to run, meaning when the player doesn't
have a job, they were sent to the job screen with no job and lost the
view context/sidebar.

- Add utility method to check if the player 'hasJob', being at least 1
job.
- Check if player has job when the key combination is pressed

Resolves danielyxie/bitburner#2013
2021-12-19 15:20:02 +00:00
Martin Fournier
05ed3f5461 Fix skills tooltip edge cases 2021-12-19 05:51:35 -05:00
Martin Fournier
84c77c1d2c Fix #1889: Add skill progress to overview
Adds a progress bar for each stat to show how close to level up you are.
2021-12-17 12:44:18 -05:00
theit8514
ad57f3dc73 Work functions do not take focus
setFocus readded and updated to send the user to the Work page if focusing.
2021-12-15 20:33:48 -05:00
Olivier Gagnon
de9fb24156 Fix scripts dying of weird causes. 2021-12-13 22:26:22 -05:00
Olivier Gagnon
0306397f53 fix buying negative memory 2021-12-08 18:25:49 -05:00
Olivier Gagnon
60d34c3cc6 rebuild 2021-11-19 23:45:34 -05:00
Olivier Gagnon
b80d12b9f8 v1.0.2 part 1 2021-11-19 15:44:12 -05:00
Olivier Gagnon
632de50a73 convert BN13 to a more conventional one. 2021-11-18 15:38:19 -05:00
Olivier Gagnon
ef40fb9bb2 few more bugfix 2021-11-17 18:08:58 -05:00
Olivier Gagnon
ef781a0627 plenty of bf 2021-11-15 23:49:33 -05:00
Olivier Gagnon
56ddcd9a45 more work on bn13 2021-11-13 22:44:17 -05:00