Perttu Ahola
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0a59605e05
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Tune mapgen
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2012-03-27 19:09:07 +03:00 |
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Perttu Ahola
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202658678d
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Set default maximum viewing range to a bit more than default server send range to make fog work well
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2012-03-27 19:09:07 +03:00 |
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Perttu Ahola
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4f01db256f
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Re-implement and re-tune mapgen v2
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2012-03-27 19:05:59 +03:00 |
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Perttu Ahola
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c04f4a7d73
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Tune generation responsiveness and cheat inhibition on server
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2012-03-27 19:05:59 +03:00 |
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Perttu Ahola
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f5e46ba7fc
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Increase maximum generate distance now that generation might actually keep up with it
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2012-03-27 19:04:59 +03:00 |
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Perttu Ahola
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8609af54fc
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Remove usage of mapgen::add_random_objects(block)
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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9a4ef87859
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Remove no-op mapgen::add_random_objects
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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a57f4c23d8
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Fix inexistent_top_provides_sunlight heuristic in make_block and remove clitch-causing optimization
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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d629f4d2fb
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Remove some debug output
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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6f20a73782
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Tune block fetching to clients on server
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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8cb7badd63
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Do post-mapgen lighting using the VoxelManipulator-based functions (causes glitches currently)
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2012-03-27 19:01:51 +03:00 |
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Perttu Ahola
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0f3c2f6541
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voxalgo::clearLightAndCollectSources
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2012-03-27 19:01:51 +03:00 |
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Perttu Ahola
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56496ad5d8
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Implement propagateSunlight for VoxelManipulator
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2012-03-27 19:01:50 +03:00 |
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Perttu Ahola
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e15dca2a9f
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Fix tree generation density for different mapgen chunk sizes
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2012-03-27 18:52:36 +03:00 |
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Perttu Ahola
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a32706bc26
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Post-mapgen lighting optimization
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2012-03-27 18:52:36 +03:00 |
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Perttu Ahola
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bdcca4767c
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Make mapgen generate stuff in chunks of 3^3 mapblocks
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2012-03-27 18:52:36 +03:00 |
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Perttu Ahola
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38f4dbfb51
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Update minetest.conf.example and defaultsettings.cpp
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2012-03-27 18:51:21 +03:00 |
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Perttu Ahola
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a374b1a6a3
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Increase vertical FOV on lower aspect ratios (<16:10)
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2012-03-27 18:39:21 +03:00 |
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Perttu Ahola
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cbe11fc7aa
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Do a dumb-ass static string copy for const-incorrect old versions of ov_fopen
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2012-03-27 00:06:26 +03:00 |
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Perttu Ahola
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bd9912213f
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Prefer _game postfix in game names (to be squashed to the previous commit)
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2012-03-26 23:17:29 +03:00 |
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Perttu Ahola
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814ada538a
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Support _game postfix in game names, taking it out to make the gameid
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2012-03-26 23:16:02 +03:00 |
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Perttu Ahola
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53f7eef052
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Add game.conf check in subgame.cpp
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2012-03-26 23:02:12 +03:00 |
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Perttu Ahola
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405347769a
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New world removal GUI code
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2012-03-26 08:37:15 +03:00 |
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Perttu Ahola
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5b31d32da8
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Better file/directory removal platform code and utilities
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2012-03-26 08:36:59 +03:00 |
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Perttu Ahola
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dcef5183f7
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Small fix to fs::GetDirListing when trying to list an inexistent directory
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2012-03-25 23:16:53 +03:00 |
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Perttu Ahola
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728d01ef4b
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MSVC build directory autodetection at startup
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2012-03-25 23:10:09 +03:00 |
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Perttu Ahola
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0557df8d06
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Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used optionally when installing
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2012-03-25 22:50:09 +03:00 |
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Perttu Ahola
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3a9753b85f
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Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS
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2012-03-25 22:07:34 +03:00 |
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Perttu Ahola
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188b303991
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Don't try to use sound if building only server
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2012-03-25 21:10:25 +03:00 |
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Perttu Ahola
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836595313c
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Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions
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2012-03-25 20:36:02 +03:00 |
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Perttu Ahola
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6779036d25
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Make server world selection not brain dead and use gameid 'minetest' instead of 'mesetint'
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2012-03-25 20:30:58 +03:00 |
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Perttu Ahola
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4fb6c07535
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Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader
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2012-03-25 18:51:05 +03:00 |
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Perttu Ahola
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f01c988094
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Some serialization version stuff
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2012-03-25 18:45:27 +03:00 |
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Perttu Ahola
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677456d319
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Initialize utility.h return values to 0 to make lazily error-checked deserialization code work less chaotically
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2012-03-25 17:09:24 +03:00 |
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Perttu Ahola
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98c40f5ee6
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Switch sound randomizer postfixes from N.ogg to .N.ogg
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2012-03-25 16:21:34 +03:00 |
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Perttu Ahola
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db0928add3
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Sound loading from memory (by using a quick hack)
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2012-03-25 15:52:43 +03:00 |
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Perttu Ahola
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1cac1de3b2
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Almost support loading sounds from server
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2012-03-25 14:48:22 +03:00 |
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Perttu Ahola
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524c78a8d6
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Add a variant of hex_encode
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2012-03-25 14:48:19 +03:00 |
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Perttu Ahola
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e71262463f
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Add removeStringEnd()
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2012-03-25 14:48:14 +03:00 |
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Perttu Ahola
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26666bb36f
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Add more media directories; mod/{textures,sounds,media}
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2012-03-25 12:10:58 +03:00 |
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Perttu Ahola
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f801e16b78
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Texture cache -> Media cache WIP
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2012-03-25 11:51:33 +03:00 |
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Jonathan Neuschäfer
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4bf5065a9c
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Cache textures by checksum
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2012-03-25 11:51:00 +03:00 |
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Perttu Ahola
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04085cad3c
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Make event_manager.h build on MSVC
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2012-03-25 04:06:45 +03:00 |
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Perttu Ahola
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c8997e48c0
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Build configuration fixes/improvements on Windows
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2012-03-25 04:03:51 +03:00 |
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Perttu Ahola
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77621568fd
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Fix build on MinGW (as compared to Linux)
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2012-03-24 23:16:09 +02:00 |
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Perttu Ahola
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601d1936c9
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Lua API for playing sounds
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2012-03-24 19:01:26 +02:00 |
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Perttu Ahola
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06e93f8d95
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Add sound.dig
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2012-03-24 11:10:28 +02:00 |
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Perttu Ahola
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93219e3b9d
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Add sounds, tune things
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2012-03-24 04:24:26 +02:00 |
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Perttu Ahola
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77120a021d
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Digging and placing sounds
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2012-03-24 04:24:26 +02:00 |
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Perttu Ahola
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6c14025b2d
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Add event manager and use it to trigger sounds
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2012-03-24 04:24:26 +02:00 |
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Perttu Ahola
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e53794868e
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LocalPlayer::getStandingNodePos()
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2012-03-24 04:24:26 +02:00 |
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Perttu Ahola
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8c2f3bb378
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c55sound continued
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2012-03-24 04:24:25 +02:00 |
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Perttu Ahola
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0ac2ce7dea
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Update/fix/improve config.h and cmake_config.h.in
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2012-03-24 04:24:25 +02:00 |
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Perttu Ahola
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c301e3c82a
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celeron55's sound system initial framework
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2012-03-24 04:24:23 +02:00 |
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Perttu Ahola
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9dd78a8a45
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Seriously WTF, LLVM/clang?
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2012-03-23 00:45:18 +02:00 |
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Perttu Ahola
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ede1674d6a
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Fix filesys.cpp debug output to go into debug.txt
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2012-03-23 00:05:32 +02:00 |
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Perttu Ahola
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c3f2b24a9a
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Remove useless clearing of the Z buffer
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2012-03-22 22:15:38 +02:00 |
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Perttu Ahola
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c13691a8e6
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Add output levels --info and --trace (--verbose is now more verbose)
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2012-03-22 14:10:37 +02:00 |
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Perttu Ahola
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2671b9af1b
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Move headers from socket.h to socket.cpp
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2012-03-22 13:41:50 +02:00 |
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Perttu Ahola
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7d0ad0f521
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Fix UDPSocket's debug output
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2012-03-22 13:36:37 +02:00 |
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Perttu Ahola
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9bd75d5668
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Log at info level when a banned client connects
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2012-03-22 13:35:32 +02:00 |
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Perttu Ahola
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ef0ec31554
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Goddamn MSVC pow overload ambiguities
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2012-03-21 22:11:15 +02:00 |
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Perttu Ahola
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da4f51332f
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Add ScopeProfilerType SPT_GRAPH_ADD
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2012-03-21 15:38:24 +02:00 |
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Perttu Ahola
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194258b479
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Add different automatic profiler graph drawing style for relative-ish plots
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2012-03-21 15:06:45 +02:00 |
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Perttu Ahola
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fa416e7116
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Add more graph colors, add mainloop_dtime graph, make statustext fade away faster
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2012-03-21 15:06:44 +02:00 |
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Perttu Ahola
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71b2e0e002
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Modify and clean main loop to allow measuring the proper times
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2012-03-21 15:06:44 +02:00 |
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Perttu Ahola
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7d1ac4d1f6
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Profiler graph
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2012-03-21 15:06:41 +02:00 |
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Perttu Ahola
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2f2ef80ec2
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Use atof() in mystof(), because istringstream>>float randomly causes a segfault on mingw
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2012-03-21 02:16:22 +02:00 |
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Perttu Ahola
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c0530921ff
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Attempt to fix some minor memory leaks
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2012-03-20 17:55:34 +02:00 |
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Perttu Ahola
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50621ffe85
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Fix mod paths
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2012-03-20 01:07:02 +02:00 |
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Perttu Ahola
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db4911f956
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Fix for MSVC and move stuff around a bit in CMakeLists.txt and src/CMakeLists.txt
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2012-03-20 01:06:58 +02:00 |
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Perttu Ahola
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b9cc0a7976
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Move icon files to misc/
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2012-03-20 00:32:43 +02:00 |
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Perttu Ahola
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97b693052c
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Flatten share/ and user/ in the source and for the RUN_IN_PLACE build
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2012-03-20 00:08:00 +02:00 |
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Perttu Ahola
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19ed3bb193
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Move share/builtin.lua to share/builtin/builtin.lua
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2012-03-19 21:37:27 +02:00 |
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Perttu Ahola
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895b970a10
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Move client textures to the correct place
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2012-03-19 21:34:21 +02:00 |
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Perttu Ahola
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1f56d71f19
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Rework directory structure
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2012-03-19 20:44:07 +02:00 |
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Perttu Ahola
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1ff20da5b6
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Add the mod search path user/mods/gameid
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2012-03-19 08:34:38 +02:00 |
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Perttu Ahola
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5ef78cd815
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Make Lua error output in log clearer
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2012-03-19 08:23:48 +02:00 |
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Perttu Ahola
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d24c56fd4b
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Unknown nodes can be dug
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2012-03-19 08:16:17 +02:00 |
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Perttu Ahola
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c54a40df06
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Attempt to fix build for MSVC
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2012-03-18 19:08:13 +02:00 |
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Perttu Ahola
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9c4f68e174
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Fix getVisibleBrightness() to return sunlight visibility correctly even if not much of world has been loaded
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2012-03-18 18:30:21 +02:00 |
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Perttu Ahola
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2e0c0e9d89
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Fix old world search path for non-run-in-place build
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2012-03-18 17:17:05 +02:00 |
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Perttu Ahola
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569fca5308
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Disable word wrap in vertical texts in main menu
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2012-03-18 16:32:59 +02:00 |
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Perttu Ahola
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b409803527
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Fix installation in cmake project files
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2012-03-18 16:30:02 +02:00 |
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Perttu Ahola
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99d257ae8b
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"or" -> "||" in content_mapblock.cpp
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2012-03-18 16:07:17 +02:00 |
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Perttu Ahola
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2f2b7915ea
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Fix and tune stars
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2012-03-18 15:57:25 +02:00 |
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Perttu Ahola
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c1cfcb1577
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Do not clear address in main menu if starting a singleplayer game by double clicking the world
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2012-03-18 15:26:06 +02:00 |
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Perttu Ahola
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2e90ed07ac
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Dynamic sky, fog and cloud colors; sun and moon
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2012-03-18 13:42:18 +02:00 |
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Perttu Ahola
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58bed83d03
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Move ClientMap to clientmap.{h,cpp}
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2012-03-16 00:25:18 +02:00 |
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Perttu Ahola
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54917e3062
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Add Client::getEnv() and remove some unnecessary wrappers
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2012-03-15 23:54:10 +02:00 |
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Perttu Ahola
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81385682c8
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Revert old 4BS/s walk speed for now
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2012-03-15 23:11:07 +02:00 |
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Kahrl
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807a0d313b
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MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light, removed footprints
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2012-03-15 21:45:44 +02:00 |
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Perttu Ahola
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f9a66c5d46
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Tune main menu
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2012-03-15 21:37:43 +02:00 |
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Perttu Ahola
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60add387e3
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Create main menu tab "Settings" for client settings
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2012-03-15 18:15:12 +02:00 |
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Perttu Ahola
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ca0fd4173c
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Fix click areas of singleplayer checkboxes
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2012-03-15 16:20:26 +02:00 |
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Perttu Ahola
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4aa0f040fb
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Fix initial moving of mouse above the "exit to menu" button in singleplayer mode
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2012-03-15 16:20:21 +02:00 |
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Perttu Ahola
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5957fed9a7
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Fix and improve Server's privilege get/setters
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2012-03-15 15:38:59 +02:00 |
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Perttu Ahola
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6298878bfa
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Add "simple singleplayer mode"; Fix a number of GUI things
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2012-03-15 15:20:20 +02:00 |
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Perttu Ahola
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899004207d
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Save selected tab
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2012-03-15 14:17:05 +02:00 |
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Perttu Ahola
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2b200d481f
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Menu tuning WIP
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2012-03-15 13:59:48 +02:00 |
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