Eliy21
44c656502f
Add a prevention in case players get stuck with the damage animation
2023-12-18 22:04:12 +00:00
Eliy21
12109e7f44
Add player damage animation
2023-12-17 21:18:57 +00:00
Eliy21
200f7451eb
Remove unnecessary invul code & add damage animation code
2023-12-17 21:15:55 +00:00
Eliy21
c9692c6224
Fix player invulnerability not getting disabled permanently bug
2023-12-15 19:49:04 +00:00
Eliy21
8e2c5249f5
Fix comment on player invul code
2023-12-15 15:59:08 +00:00
Eliy21
60367cdbe0
Revert unreliable bugfix
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There are times when the continuous damage when punching players does not happen so will not fix at the moment as using other weapons does still work.
2023-12-15 15:42:49 +00:00
Eliy21
b0e33793ec
Fix a potential bug that could bypass attack reach limit when a stronger attack breaches the invul
2023-12-13 20:04:15 +00:00
Eliy21
a8806fe04e
Add player invulnerability & fix not continuously damaging players when holding the attack key
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Player invulnerability is the same as Minecraft's Damage Immunity https://minecraft.wiki/w/Damage#Immunity
The old code for some reason only allows a few damage by holding and does not continuously damage other players after a few hits
2023-12-13 17:34:42 +00:00
the-real-herowl
bb66f81999
Merge pull request 'Combat rebalancing' ( #4036 ) from combat_rebalancing into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4036
2023-12-08 22:06:06 +00:00
Eliy21
86dad4693e
Add warning log if players with 0 hp joined ( #4051 )
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4051
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-05 08:21:37 +00:00
Eliy21
0673fcc25b
Respawn dead players when they login so they don't get stuck without the death formspec ( #4041 )
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Hopefully will prevent the dead player not respawning when logging in bug from happening
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4041
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-05 01:08:50 +00:00
the-real-herowl
589de76613
Fixed a code branch never being run
2023-12-05 01:59:05 +01:00
the-real-herowl
cca6645524
Added player damage invulnerability
2023-12-05 00:58:10 +00:00
the-real-herowl
24ffd64cad
Knockback fixes
2023-12-05 00:58:10 +00:00
the-real-herowl
e29654a0f6
Revert healing interval default to the lower value
2023-12-05 00:58:10 +00:00
3raven
86da47b922
French translation update ( #4006 )
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Update french translation, add missing chain, fix typo
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4006
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-11-25 01:08:06 +00:00
Eliy21
7cbba73d50
Combat (mostly PvE) rebalancing ( #4005 )
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-Added short mob invulnerability time after being hit
-Added separate shorter range for hitting mobs (as opposed to node interaction)
-Reworked mob knockback
-Slowed down natural health regeneration from saturation
-Added a setting for the saturation health regen speed
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4005
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-11-23 00:32:23 +00:00
Dark
a66be39d9b
Raise player eye height to 1.6 blocks.
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This is the same as in Minecraft. The previous value of 1.5 can feel very strange for those coming from that game.
2023-10-16 00:15:12 +00:00
ancientmarinerdev
2c2f5595f3
Merge pull request 'Add Setting to keep respawn location set if bed is destroyed.' ( #3933 ) from Eliy21/MineClone2:no_bed_respawn_setting into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3933
Reviewed-by: chmodsayshello <chmodsayshello@hotmail.com>
2023-09-29 18:29:31 +00:00
Johannes Fritz
2bd6678b08
mcl_skins: link to official mcl_custom_skins
2023-09-28 13:09:45 -05:00
Blockhead
882c3ef339
Point mcl_custom_skins link to a working URL
2023-09-25 19:55:36 +10:00
Eliy21
eb658a4996
Update mods/PLAYER/mcl_spawn/init.lua
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Add if then condition for no bed/anchor respawn settings
2023-09-11 19:38:33 +00:00
Sab Pyrope
5b4a79a26d
Update russian translation
2023-08-31 14:16:42 +08:00
AFCMS
4f0620c7c1
Fix meshhand not updating correctly
2023-08-19 18:06:31 +02:00
AFCMS
9d184e9897
Remove duplicated creative inventory code
2023-08-19 18:01:32 +02:00
AFCMS
bf28bab427
Remove duplicated creacode
2023-08-19 18:01:31 +02:00
AFCMS
ae632fe773
Fixes in mcl_inventory
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- Fix (yet another) rebase conflict
- Remove unused code and annotations
- Fix annotations in `mcl_gamemode` to https://github.com/minetest-toolkit/minetest-lsp-api
2023-08-19 18:01:30 +02:00
AFCMS
4db0631133
mcl_inventory
creative fixes
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- Add many comments (I had a really hard time understanding the code)
- Add some more type annotations (https://github.com/minetest-toolkit/minetest-lsp-api )
- Rename non english variable
2023-08-19 18:01:30 +02:00
AFCMS
3bbae86baf
Fix this stupid merge conflict
2023-08-19 18:01:29 +02:00
cora
ee4f7d1b88
Fix rebase breaking creative digging
2023-08-19 18:01:29 +02:00
AFCMS
7d8a1e1e5f
Fix some merging stuff
2023-08-19 18:01:29 +02:00
AFCMS
093d55861c
Basic mcl_gamemode documentation
2023-08-19 18:01:27 +02:00
AFCMS
fbb51835b3
survival inventory tabs API + mcl_gamemode
2023-08-19 18:01:26 +02:00
AFCMS
c2032fe4de
Fix
2023-08-19 18:01:25 +02:00
AFCMS
691b93ac68
Modern Survival Inventory (9 slice images, formspec v6)
2023-08-19 18:01:25 +02:00
Johannes Fritz
6756358307
Fix meshhand with mcl_skins disabled
2023-08-16 08:06:12 -05:00
ancientmarinerdev
8b9b4b00e5
Fix elytra crash when flying over unknown node
2023-06-21 20:47:54 +00:00
ancientmarinerdev
088f8dec2f
Fix server crash for unknown node below.
2023-06-21 20:47:54 +00:00
Temak
f7f8a72d08
Update russian translation ( #3519 )
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Update russian translation by Temak
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3519
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: Temak <artemkotlubai@yandex.ru>
Co-committed-by: Temak <artemkotlubai@yandex.ru>
2023-06-19 21:54:51 +00:00
Johannes Fritz
f1d17e2c69
mcl_skins: PR feedback
2023-05-26 20:27:11 +00:00
MrRar
26f033932e
Add mcl_custom_skins info to README
2023-05-26 20:27:11 +00:00
MrRar
1e63f3931a
Skins update
2023-05-26 20:27:11 +00:00
ancientmarinerdev
7726e576f0
Remove oopsie
2023-05-11 17:30:28 +00:00
ancientmarinerdev
d920441a01
Reduce network activity for elytra flying rocket particles
2023-05-11 17:30:28 +00:00
PrairieWind
b001e4e06f
Make elytra active checks use groups instead
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So that modders can easily add their own varients of elytra that work
2023-04-27 20:53:49 +00:00
MrRar
ec5b0903be
Make enchanted elytra usable
2023-04-27 20:53:49 +00:00
megustanlosfrijoles
7dc09e3ebd
Add spanish translations ( #3659 )
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I just added some translations to Spanish that were missing
Co-authored-by: José Muñoz <dr.cabra@disroot.org>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3659
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: megustanlosfrijoles <dr.cabra@disroot.org>
Co-committed-by: megustanlosfrijoles <dr.cabra@disroot.org>
2023-04-27 19:50:10 +00:00
chmodsayshello
5db1e1876c
playerbound music toggle (between 94e554aa1a and 5481f0109c)
2023-04-25 17:24:17 +02:00
syl
ac4073a259
Improve french translation
2023-04-07 17:05:06 +02:00
ancientmarinerdev
3e6b43ad47
Elytra moves quicker than mapgen can cope. A bit performance hit on servers. Make this configurable.
2023-04-02 20:27:02 +00:00