Commit Graph

5896 Commits

Author SHA1 Message Date
the-real-herowl
44cf59b769 Added grey sand 2024-12-29 08:09:33 +01:00
the-real-herowl
6a6f033197 Spear throw charging
- spear throw has to be charged for full power
- bow charging is improved and compatible with spears
- fixed a crash
2024-12-29 08:09:33 +01:00
the-real-herowl
fa41870bb5 Reworked bow loading code 2024-12-29 08:09:33 +01:00
the-real-herowl
8a252342a5 Minor improvements 2024-12-29 08:09:33 +01:00
teknomunk
87d62092cc Add mirrored spear crafting recipe 2024-12-29 08:09:33 +01:00
teknomunk
127840dc4c Remove debug logging 2024-12-29 08:09:33 +01:00
teknomunk
23c74cf159 Wear spears when thrown, add spear recipe 2024-12-29 08:09:33 +01:00
teknomunk
911ebde12b Add initial craft recipe for hammers 2024-12-29 08:09:33 +01:00
teknomunk
62dc013787 Fix item duplication bug, drop spears that start sliding 2024-12-29 08:09:33 +01:00
teknomunk
7fa0441d7a Remove debug print, remove dead code, replace magic numbers in tool uses with uses.* 2024-12-29 08:09:33 +01:00
teknomunk
bdf926daa2 Remove old spear implementation, make spears drop as an item when removed 2024-12-29 08:09:33 +01:00
teknomunk
ba2af67c0b Start rewriting spears using vl_projectile API 2024-12-29 08:09:33 +01:00
the-real-herowl
5b7c1a8d4c Reworked hammer crushing
- crushing is now done by digging with a hammer
- cobble is now crushable
2024-12-29 08:09:33 +01:00
the-real-herowl
bf77996b57 Added spears 2024-12-29 08:09:33 +01:00
teknomunk
bc94bc4a41 Resolve merge conflict 2024-12-29 08:09:33 +01:00
the-real-herowl
ce95290fa8 Added hammers 2024-12-29 08:09:33 +01:00
the-real-herowl
8f33a0678e Renamed the group 2024-12-29 08:08:52 +01:00
the-real-herowl
f8f30b7311 Firework rockets are no longer infinite in survival 2024-12-29 08:08:52 +01:00
the-real-herowl
8e77fece50 Review commemts implemented 2024-12-29 08:08:52 +01:00
the-real-herowl
954ba26bb6 Predefined firework explosion size 2024-12-29 08:08:52 +01:00
the-real-herowl
d4ca99f09e Added firework stars
- empty fireworks now have a simple boom
- fireworks with generic stars have a colorful boom
2024-12-29 08:08:52 +01:00
the-real-herowl
36b8689bf4 Slight vl_fireworks reorganisation 2024-12-29 08:08:52 +01:00
the-real-herowl
9365fb68d3 Firework static saving improvements 2024-12-29 08:08:52 +01:00
the-real-herowl
67592d13ee Improve firework direction correction math
...to allow shooting them from narrow tunnels
2024-12-29 08:08:52 +01:00
the-real-herowl
4254b9311c Dispenser shoots fireworks where it's looking 2024-12-29 08:08:52 +01:00
the-real-herowl
a65684e875 Fireworks are now craftable 2024-12-29 08:08:52 +01:00
the-real-herowl
e69bd1412e Fireworks now fly in arches 2024-12-29 08:08:52 +01:00
the-real-herowl
8b0534437a Add metadata-based firework duration and force 2024-12-29 08:08:52 +01:00
the-real-herowl
a9187ab9de Squashed all rockets into one item 2024-12-29 08:08:52 +01:00
the-real-herowl
1a98c9ad2e One firework entity to rule them all 2024-12-29 08:08:52 +01:00
the-real-herowl
9ef0738a2e Dispensers work with fireworks 2024-12-29 08:08:52 +01:00
the-real-herowl
93a6ce6824 Renamed mcl_fireworks to vl_fireworks 2024-12-29 08:08:52 +01:00
the-real-herowl
3291786c1f Moved particle explosion to mcl_fireworks API
- crossbow rockets use the API
- fireworks use it obviously
- fireworks fly a bit faster too
2024-12-29 08:08:52 +01:00
the-real-herowl
6066e0dc46 Change firework explosion code 2024-12-29 08:08:52 +01:00
the-real-herowl
57f743a0c5 Adjusted firework entity size 2024-12-29 08:08:52 +01:00
teknomunk
50e54a375a Add pitch_offset to correct rocket orientation 2024-12-29 08:08:52 +01:00
the-real-herowl
00ef72c646 Graphical changes and preparations
- added mesh
- added adjusted texture
- marked lines in need of attention
2024-12-29 08:08:52 +01:00
teknomunk
326ad65158 Correct damage_groups return (ObjectRef:get_velocity() returns a vector not the required number) 2024-12-29 08:08:52 +01:00
the-real-herowl
902393926f Initial firework projectile 2024-12-29 08:08:52 +01:00
Mikita Wiśniewski
a93690c6fb Prevent crashes when dispensers/droppers operate on/with unknowns (#4764)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4764
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-12-29 08:04:59 +01:00
kno10
20f01a8ef7 paramtype light fixes from MCLA (#4763)
`paramtype` , not `paramtype1`

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4763
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-12-29 01:43:02 +01:00
kno10
0faedea137 Make trees, funghi not ground content, they get damaged by cavegen (#4757)
Prevents trees and funghi from being damaged by cavegen across map chunk boundaries.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4757
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-12-27 12:23:31 +01:00
teknomunk
6ff0bb5614 Fix snowmen throwing snowballs and fix mcl_throwing when player throws things 2024-12-26 12:31:05 -06:00
the-real-herowl
2860832890 Allow changing maximum projectile time live 2024-12-26 03:00:38 +01:00
the-real-herowl
67f45bd6fb Fix potion registering not working with other mods 2024-12-25 23:25:19 +01:00
teknomunk
ddba0408e1 Correct behavior of projectiles sticking in players forcing the projectile to survive 2024-12-25 11:52:24 +01:00
teknomunk
5c1881753b Change object alive check so that projectiles are still removed when the object dies 2024-12-25 11:52:24 +01:00
teknomunk
60e3c139cc Change mcl_mobs to use mcl_util.remove_entity() when killing mobs, add guard in vl_projectile against removed mobs 2024-12-25 11:52:24 +01:00
teknomunk
b8d2f67dfd Update api.md with rotational offset fields 2024-12-25 11:52:24 +01:00
teknomunk
0d82c8f725 Replace magic numbers with named constants, add missing 'local' 2024-12-25 11:52:24 +01:00
teknomunk
bb934d09ee Break long lines, add space between functions in vl_projectile/init.lua 2024-12-25 11:52:24 +01:00
teknomunk
bc321ccae4 Add _vl_projectile.can_punch() to mob API and move hard-coded entity behavior from arrow to rover code 2024-12-25 11:52:24 +01:00
teknomunk
5db55dde3c Update { ... } to {...} 2024-12-25 11:52:24 +01:00
teknomunk
0d8f7515c6 Update minetest->Luanti in affected documentation, update minetest. -> core. in affected code, factor out common subexpressions in mods/ITEMS/vl_projectile/init.lua 2024-12-25 11:52:24 +01:00
teknomunk
7c8da2eba7 Rework self.timer and _owner collision conditions 2024-12-25 11:52:24 +01:00
teknomunk
6566304b43 Fix bug in solid node collision code (not updating _last_velocity, making delta_v larger if length was small) 2024-12-25 11:52:24 +01:00
teknomunk
5f0244ebb1 Use creative arrow collection behavior from master (except they make pickup noises in creative), make all creative arrows infinity 2024-12-25 11:52:24 +01:00
teknomunk
537f49d57e Rearrange conditions to minimize executed code 2024-12-25 11:52:24 +01:00
teknomunk
51ebb26abe Stop infinite loop of arrows stuck in yourself punching you 2024-12-25 11:52:24 +01:00
teknomunk
73c66dc888 Sound fix, preserve _itemstring as well 2024-12-25 11:52:24 +01:00
teknomunk
1e165155d8 Add _arrow_item to list of perserved fields 2024-12-25 11:52:24 +01:00
teknomunk
f426d96ef5 Make arrows (and all their derivatives) preserve collectable and entity properties across world unload/load 2024-12-25 11:52:24 +01:00
teknomunk
d42797d48d Make stuck arrows stop processing all other behaviors 2024-12-25 11:52:24 +01:00
teknomunk
f1a0c04f52 Make it possible to pick up arrows in creative mode 2024-12-25 11:52:24 +01:00
teknomunk
17f063c4e5 Fix tipped arrow behavior, remove debug code 2024-12-25 11:52:24 +01:00
teknomunk
33c70fd677 Rework projectile pickup code (to prevent item duplication bugs), always update _last_pos, short circuit processing behaviors if the entity was removed by a behavior but didn't report it 2024-12-25 11:52:24 +01:00
teknomunk
d1fe8de1b6 Fix crash when respawning 2024-12-25 11:52:24 +01:00
teknomunk
174cb5fe1c Let arrows stick in players 2024-12-25 11:52:24 +01:00
teknomunk
aa8cec9911 Implement mcl_util.remove_entity() and convert projectile code to use it 2024-12-25 11:52:24 +01:00
teknomunk
df8db4aa39 Add pitch and yaw offset support to vl_projectile 2024-12-25 11:52:24 +01:00
teknomunk
0d95c167cf Correct self-collision for lingering/splash potions 2024-12-25 11:52:24 +01:00
teknomunk
1df10c8dd3 Correct damage for mob projectiles 2024-12-25 11:52:24 +01:00
teknomunk
efa6e7d2d0 Move arrow self-collision grace logic to vl_projectile then apply to mob projectiles and splash and linger potions, allow entity luaentity to be passed to mcl_util.get_entity_id() 2024-12-25 11:52:24 +01:00
teknomunk
cf71d2981a Fix crash when firing rocket arrows 2024-12-25 11:52:24 +01:00
teknomunk
2d56deacf6 Replace _puncher with _owner, rework projectile code to make _owner a string, copy mcl_util.gen_uuid() from minecart branch, add mcl_util.get_entity_id(), fix crash 2024-12-25 11:52:24 +01:00
teknomunk
96abcd2bcc Remove debug dump, move maximum time to live to vl_projectile 2024-12-25 11:52:24 +01:00
teknomunk
3df59a47b0 Document vl_projectile.replace_with_item_drop 2024-12-25 11:52:24 +01:00
teknomunk
c857d66f5d Move projectile stick logic into vl_projectile 2024-12-25 11:52:24 +01:00
teknomunk
32d37b30bf Move tracer to vl_projectile 2024-12-25 11:52:24 +01:00
teknomunk
f265f5b52d Change mcl_bows to use standard vl_projectile on_step handler, move burning behavior to vl_projectile 2024-12-25 11:52:24 +01:00
teknomunk
8e4f870a46 Move arrow-node logic out of mcl_bows/arrow.lua and into the node definitions under _vl_projectile.on_collide 2024-12-25 11:52:24 +01:00
teknomunk
ba244fa930 Remove secondary collision check in mcl_bows/arrow.lua (it was just hitting grass) 2024-12-25 11:52:24 +01:00
teknomunk
d284df907e Remove code with no effect other than emitting a warning 2024-12-25 11:52:24 +01:00
teknomunk
c3275eb0b7 Resolve luacheck findings 2024-12-25 11:52:24 +01:00
teknomunk
4b73839346 Fix crashes in mcl_throwing 2024-12-25 11:52:24 +01:00
teknomunk
dc312ee012 Fix crash when hit with an arrow that is not piercing 2024-12-25 11:52:24 +01:00
the-real-herowl
a1c7bb55a1 Rockets and piercing arrows fixed
They both work properly now.
2024-12-25 11:52:24 +01:00
the-real-herowl
992de3d06e Fix throwables' punch allow check 2024-12-25 11:52:24 +01:00
teknomunk
e192072a2c Add hook to allow piercing enchantment to be implemented 2024-12-25 11:52:24 +01:00
teknomunk
1ce4b00702 Fix chick spawning in the presence of a functional has_room() check 2024-12-25 11:52:24 +01:00
teknomunk
db8bceebf3 Fix dispenser arrows so they hit players and entities, minetest.register_entity -> vl_projectile.register for mcl_throwing:egg 2024-12-25 11:52:24 +01:00
teknomunk
c960b00b37 Make egg and snowball stack count match master 2024-12-25 11:52:24 +01:00
teknomunk
ee3ea9d3f5 Prevent dereferencing nil in wither.lua, fix minor typo in debug statement 2024-12-25 11:52:24 +01:00
teknomunk
fe513c321b Add workarround for random velocity change of particles on creation 2024-12-25 11:52:24 +01:00
teknomunk
31e08b668d Make sure a projectile sets on fire the thing it collided with 2024-12-25 11:52:24 +01:00
teknomunk
2c15ac3563 Fix player-mcl_throwing collisions, fix chick spawning on egg collisions, luacheck fixes 2024-12-25 11:52:24 +01:00
teknomunk
b821f3d72f Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage 2024-12-25 11:52:24 +01:00
teknomunk
b8fcc4c02e Prevent projectiles from crashing server when removed when it punched something (wither skull hitting the wither will cause this), mark wither skull with _removed = true when death timer removes it 2024-12-25 11:52:24 +01:00
teknomunk
f0a3f9fe18 Make snowballs have the same collision conditions as before 2024-12-25 11:52:24 +01:00
teknomunk
2cc648fd2e Undo conversions to use mcl_bows:arrow_entity and use arrow_item.."_entity" like master 2024-12-25 11:52:24 +01:00