Commit Graph

423 Commits

Author SHA1 Message Date
sfan5
5a00c07c68 Add forgotten file include
fixes: acb3ecefe4efe591df747f1b352366d22af7fcac
2024-04-29 09:56:01 +02:00
HybridDog
cda772b18d
Add a hollowcuboid iteration helper (#190) 2024-04-23 20:35:26 +02:00
sfan5
8c758671bc Optimize //drain a bit 2024-04-22 23:19:21 +02:00
sfan5
456ce8c800 Add tests for (hollow)cube 2024-04-22 19:16:04 +02:00
sfan5
8065e3d804 Allow rotation with //mtschemplace
fixes #153
2024-04-22 18:37:14 +02:00
sfan5
60b6b205ad Add nil checks around get_player_by_name()
in case someone uses the commands from ncurses
2024-04-22 18:10:30 +02:00
sfan5
1d8d9a704f Introduce type parameter for worldedit.player_notify 2024-04-22 17:42:26 +02:00
sfan5
d13ba673fe Remove stray gitignore 2024-04-22 00:06:13 +02:00
sfan5
acb3ecefe4 Split up some files in worldedit mod 2024-04-22 00:01:31 +02:00
sfan5
dc1150fe3d Split up init.lua in worldedit_commands 2024-04-22 00:00:51 +02:00
sfan5
74663869f7 Translate worldedit_brush 2024-04-21 23:00:57 +02:00
sfan5
4b470bdae6 Put commands into categories for //help 2024-04-21 23:00:48 +02:00
sfan5
75d101116d Display aliases in //help output nicer 2024-04-20 20:39:34 +02:00
sfan5
860d4a267d Some fixes to tests 2024-04-20 20:39:34 +02:00
sfan5
372847e774 Add tests for worldedit.lua/luatransform 2024-04-20 20:39:34 +02:00
imre84
883caff58d
Make //lua work with expressions as well (#243) 2024-04-20 20:00:41 +02:00
sfan5
41d53180b1 Colorize command references in chat output 2024-04-20 14:22:46 +02:00
sfan5
602f175cc0 Make use of minetest.load_area 2024-04-20 14:03:37 +02:00
sfan5
e6fac23c53 Use worldedit.keep_loaded consistently 2024-04-20 13:59:04 +02:00
sfan5
5914eab20b Abort a delayed operation if positions change
fixes #236
2024-04-20 13:45:00 +02:00
sfan5
002dc462d6 Make wand tool not point the region marker cube 2024-04-20 13:02:27 +02:00
sfan5
a713efe051 Fix wand tool causing pos1/pos2 aliasing
fixes #245
2024-04-20 13:02:23 +02:00
luk3yx
469c3bf70b
Ignore unknown nodes when loading in saves 2024-04-16 11:35:19 +02:00
fluxionary
f75700ed76
Make //clearobjects remove unknown objects (#244) 2024-03-30 00:17:51 +01:00
sfan5
575bfca67a Run tests on older MT too 2024-03-25 18:01:14 +01:00
David Leal
eac05e3133
Add tooltip to WorldEdit GUI button (#240) 2024-03-25 17:58:35 +01:00
sfan5
41efbaf210 Migrate tests to new Docker image 2024-03-25 16:48:09 +01:00
YuGiOhJCJ
045c7510bf
Fix the link to the minetest forums 2024-03-01 11:45:54 +01:00
Andrey Andreyevich Bienkowski
b90eeb1e68
Fix incorrect translation syntax
Worldedit was causing a crash when I used the "inspector" feature.
2023-12-13 17:34:09 +01:00
sfan5
341014f94a More complete German translation 2023-11-24 14:24:18 +01:00
sfan5
b84aa8508a Add German in-game translation (incomplete) 2023-10-30 17:24:37 +01:00
sfan5
17df0bbf71 Fix an issue with translations and update template 2023-10-30 16:53:12 +01:00
sfan5
36b14413e0 Optimize textures
done with: oxipng -Z --strip all
2023-10-28 11:37:05 +02:00
sfan5
1fc6d93112 Move worldedit_wand.png to correct place 2023-10-28 11:34:42 +02:00
Alexander Chibrikin
ccfb6b4d61
Translate worldedit_commands (#229) 2023-10-23 20:52:04 +02:00
sfan5
8f60e6f729 Fix clear_objects not working 2023-10-08 18:21:15 +02:00
sfan5
8f86a2120c
Include minimum MT version in modpack.conf 2023-08-06 16:31:36 +02:00
nauta-turbidus
b4202ea779
Trim trailing content when obtaining dedicated_server_step
This change trims anything starting with the first space from dedicated_server_step, including single-line comments following the configured value specifically, before using it for calculations. It fixes compatibility-breaking crashes with some mods/games, which change the mentioned value by adding a comment after it. Such a comment is, as far as I know, syntactically valid, and is accepted by the engine it seems.
2023-08-06 14:05:34 +02:00
HybridDog
689ff90a78
Remove unused variables and assignments 2023-06-19 18:24:31 +02:00
sfan5
bf55f52197 Give CI workflows consistent names 2023-06-11 16:09:06 +02:00
HybridDog
79e5e64c44 luacheck: Reduce the number of ignored codes
After the recent changes, luacheck can be configured to be more strict now, for example to check for inconsistent indentation and undefined variables.
2023-06-10 11:38:23 +02:00
HybridDog
375fbf3c68 Remove trailing whitespaces 2023-06-09 19:51:10 +02:00
HybridDog
cc3aab00bc Fix tab after space indentations 2023-06-09 19:51:10 +02:00
HybridDog
eff01bc8e7
Add code linting with luacheck (#221)
With luacheck mistakes in Lua code can be found, e.g. the use of undefined variables, and the code style can be checked.
workflow by @Panquesito7
2023-06-09 19:48:46 +02:00
HybridDog
099d5047bd Fix undefined variable access in worldedit.metaload
`file` in the deprecated `worldedit.metaload` function was undefined, as reported by luacheck.
2023-06-09 19:47:31 +02:00
sfan5
7f7e928dd9 Switch bare vectors to vector.new() 2023-06-09 14:49:58 +02:00
luk3yx
1a9f66f091 Fix back button in some worldedit_gui pages 2023-06-09 13:59:09 +02:00
sfan5
7a5d76a9bc Add comprehensive schematic deserialization unit tests 2023-06-09 13:02:37 +02:00
sfan5
5260f595c6 Log deserialization errors 2023-06-07 11:50:33 +02:00
sfan5
7a645eba05 Improve loading and error handling for schematics 2023-06-07 11:41:10 +02:00