Wuzzy
e73a4ea506
Update builtin locale
2023-03-11 17:46:09 +01:00
x2048
705195b43e
Scale culler steps proportionally to the mesh sizes ( #13250 )
2023-03-11 14:10:26 +01:00
ROllerozxa
c91f3f99fd
Minor adjustments now that OpenGLES 2 is the default driver on Android ( #12391 )
2023-03-05 15:07:40 +01:00
PrairieWind
a93f3542d9
Enable connected glass by default ( #13242 )
2023-03-02 19:56:55 +01:00
rubenwardy
39f4d26177
Add minetest.get_player_window_information() ( #12367 )
2023-02-27 22:58:41 +00:00
sofar
2083252c05
Sky: transmit body_orbit_tilt to client. ( #13193 )
...
This obsoletes the current client-side setting entirely. The server can
transmit the tilt to the client directly and will send 0.0f as default
value.
Co-authored-by: x2048 <codeforsmile@gmail.com>
Co-authored-by: sfan5 <sfan5@live.de>
2023-02-26 01:08:33 +01:00
Vitra Suchovich
2dafce6206
Say /setpassword is insecure
2023-02-18 00:04:52 +01:00
lhofhansl
d3a6ee00e6
Generalize mesh chunking, and make it configurable. ( #13179 )
...
* Generalize mesh chunking. Set 3x3x3 chunks.
* Make mesh chunk size configurable... Default to 1 (off).
* Extract all mesh grid maths into a dedicated class
---------
Co-authored-by: x2048 <codeforsmile@gmail.com>
2023-02-08 13:42:12 -08:00
x2048
b8aaad4f1e
Remove the 'loops' occlusion culler ( #13169 )
2023-01-23 10:58:29 +01:00
DS
8478796226
Decrease minimum for repeat_place_time ( #13165 )
2023-01-23 00:20:12 +01:00
Muhammad Rifqi Priyo Susanto
a2a280691c
Fix Enter key after creating a new world ( #12997 )
...
Prevents Enter key or "double-click" event to play the world just after creating a new world
2023-01-16 20:16:08 +01:00
Jude Melton-Houghton
ab1fe80150
Error when string.split is given empty separator ( #13132 )
2023-01-10 09:25:48 -05:00
Jude Melton-Houghton
d69cb4fb5d
Always set globals in __newindex ( #13131 )
2023-01-09 15:00:49 -05:00
x2048
6d45c243f8
Add dynamic exposure correction ( #12959 )
...
* Add uniform for frame delta time
* Adjust exposure in logarithmic (EV) space
* Add network support and LUA API
* Add testing mod
2023-01-06 22:33:25 +01:00
x2048
2715cc8bf6
Occlusion culling algorithm based on recursive descend ( #13104 )
...
Co-authored-by: DS <vorunbekannt75@web.de>
2023-01-06 22:31:06 +01:00
x2048
89e7f72c92
Use multiple threads for mesh generation ( #13062 )
...
Co-authored-by: sfan5 <sfan5@live.de>
2022-12-27 18:44:18 +01:00
lhofhansl
1e7804aaf6
Allow saturation to be controlled by the server. ( #13075 )
2022-12-25 16:15:32 -08:00
ROllerozxa
afd5caa26a
Fully remove pageflip 3D mode ( #13074 )
2022-12-25 10:57:39 -05:00
ROllerozxa
7f01471141
Fix join game tab being slightly shorter than the others ( #13073 )
2022-12-25 10:57:21 -05:00
Jude Melton-Houghton
5c248c2d7d
Add callback on_mapblocks_changed
2022-12-24 08:24:59 -05:00
Jude Melton-Houghton
0fc97a1483
Use a Lua error handler that calls tostring ( #11913 )
2022-12-15 07:37:49 -05:00
sfan5
504e43e0da
Remove Irrlicht documentation URL from key settings ( #13010 )
2022-12-04 12:35:28 +01:00
Jude Melton-Houghton
b85831e389
Fix startup after removing last game ( #13015 )
2022-12-03 11:35:38 -05:00
Jude Melton-Houghton
f80ea73bfb
Let mods choose a forceload limit ( #13002 )
2022-12-03 10:41:34 -05:00
Jude Melton-Houghton
3ff8adf599
Avoid resetting music when dialog opens ( #13003 )
2022-11-30 10:42:30 -05:00
Jude Melton-Houghton
da4a4086cf
Fix /help privs checks ( #13008 )
2022-11-29 18:25:47 -05:00
Jude Melton-Houghton
aac1635bf7
Have minetest.debug call tostring ( #13004 )
2022-11-29 07:12:08 -05:00
Jude Melton-Houghton
8817af07fb
Deprecate special handling of ${key}
syntax in metadata values ( #12970 )
2022-11-24 17:56:43 -05:00
Wuzzy
3c7f26d937
Add support for attached facedir/4dir nodes ( #11432 )
2022-11-24 17:56:07 -05:00
Jude Melton-Houghton
475005012a
Improve ABM and LBM registration error handling ( #12969 )
2022-11-20 21:26:54 +01:00
lhofhansl
7bf64fc61a
Add configurable saturation ( #12865 )
...
* Add configurable saturation
Co-authored-by: Pevernow <3450354617@qq.com>
Co-authored-by: x2048 <codeforsmile@gmail.com>
Author: Lars <larsh@apache.org>
2022-11-18 11:49:52 -08:00
Abdou-31
d1b80b462e
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
x2048
9b24041394
Improve bloom effect ( #12916 )
...
* Remove the built-in exposure factor of 2.5
* Add physics-based bloom (https://learnopengl.com/Guest-Articles/2022/Phys.-Based-Bloom )
* Add luminance scaling for bloom layer to simulate HDR
* Add setting to control bloom strength
2022-11-02 09:09:48 +01:00
x2048
260de1c2b5
Enable negative values for sun/moon orbit tilt (Northern hemisphere) ( #12904 )
2022-10-30 16:54:06 +01:00
Jude Melton-Houghton
8f1593e4e8
Add VoxelArea() constructor ( #12886 )
2022-10-22 08:05:45 -04:00
Jude Melton-Houghton
b38ffdec27
Implement vector and node conversion in Lua ( #12609 )
...
Co-authored-by: sfan5 <sfan5@live.de>
2022-10-18 18:01:44 -04:00
sfan5
23e9f5db43
Fix list sorting behaviour with missing geoip
2022-10-17 20:16:39 +02:00
sfan5
87051fca26
Take geographic distance into account for server list ordering ( #12790 )
2022-10-17 07:56:28 -04:00
DS
22cbc05808
Add an item pick up callback (2) ( #7712 )
...
Co-authored-by: SmallJoker <mk939@ymail.com>
Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>
2022-10-01 15:21:06 -04:00
x2048
9df79a4b2d
Bloom ( #12791 )
...
Adds configurable light exposure control and bloom effect (light bleeding) with client-side settings.
2022-09-29 20:34:05 +02:00
Muhammad Rifqi Priyo Susanto
3978b9b8ed
Add crosshair support for Android ( #7865 )
...
If enabled, a crosshair will be shown to select object.
This will give Android players a way to play like they play on desktop.
On third-person back camera mode, player is forced to use crosshair.
On third-person front camera mode, player is unable to select anything.
Co-authored-by: ROllerozxa <temporaryemail4meh+github@gmail.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2022-09-29 20:30:33 +02:00
20kdc
b1233056b7
Add zstd compression support ( #12515 )
2022-09-28 09:06:14 -04:00
Jude Melton-Houghton
f4a01f3a5d
Avoid duplication of mod metadata in memory ( #12562 )
...
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-26 17:03:43 -04:00
Lars Mueller
8dec3a5ecb
Fix double escape in update checker dialog
2022-09-25 13:45:37 +02:00
Jude Melton-Houghton
310b12b5ed
Content ID caching in Lua ( #12444 )
...
* Cache content IDs in Lua
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-18 17:46:48 +02:00
Wuzzy
1d04903c19
Add paramtype2s for 4 horizontal rotations and 64 colors ( #11431 )
...
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits.
It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir).
color4dir is like colorfacedir, but you get 64 colors instead of only 8.
2022-09-16 13:18:55 +02:00
SmallJoker
b5e7280708
Content tab: Fix content download broken by bc3dccc
2022-09-16 13:01:23 +02:00
SmallJoker
bc3dccca5c
Mainmenu: Properly sort mods and games ( #12758 )
...
This also removes trivial and unused pkgmgr functions
Fixes a bug caused by sorting in 2133fc8
2022-09-12 19:24:54 +02:00
Lars Mueller
7486f184c3
Serialize: Restore forward compatibility
2022-09-11 19:27:18 +02:00
Lars Mueller
6c24dc4e23
Serialize: Use numbers for refs to work around LuaJIT limits
2022-09-11 19:27:02 +02:00
ROllerozxa
2133fc84c4
Fix texture pack sorting in content tab ( #12727 )
...
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2022-09-10 12:20:33 +02:00
Niklp
2854c19792
Fix incorrectly placed label in tab_online ( #12732 )
2022-09-02 01:05:40 +01:00
rubenwardy
c4ffe630f1
Add package title to ContentDB error messages ( #12705 )
2022-08-16 13:46:11 +01:00
rubenwardy
adc89f7977
Add unit tests for pkgmgr.install_dir
2022-08-15 21:19:24 +01:00
rubenwardy
db612c10ee
Refactor pkgmgr.install_dir to simplify logic
2022-08-15 21:19:24 +01:00
rubenwardy
0090446ccf
Fix crash when trying to overwrite a package
...
Before #11646 , core.copy_dir would overwrite the target if it exists. Adding core.delete_dir restores the exact same behaviour
Fixes #12303
2022-08-15 21:19:24 +01:00
Zughy
3132efcc01
Reassure previous nil behaviour for tiles and special_tiles ( #12678 )
...
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2022-08-13 15:35:28 +01:00
Jude Melton-Houghton
ab8dfb45b4
Allow buffer argument to VoxelManip:get_light_data ( #12682 )
2022-08-13 08:53:47 +02:00
fluxionary
59601eb922
Remove default keybind for range select ( #12632 )
...
Reason: accidental key presses, few use-cases.
2022-08-13 08:53:30 +02:00
Zughy
8bf1609ccc
Fix crash when crafting callbacks return strings ( #12685 )
...
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2022-08-12 10:17:37 +01:00
ROllerozxa
eb49b6d85c
Disable dynamic shadow dropdown on OGLES2 ( #12637 )
...
Co-authored-by: sfan5 <sfan5@live.de>
2022-08-04 20:42:43 +02:00
sfan5
b91063daef
Improve look of credits list
2022-08-04 10:31:32 +02:00
sfan5
7c14b434e0
Update credits tab
2022-08-04 10:31:32 +02:00
SmallJoker
a81259d19a
Run Minetest update checker on startup ( #7629 )
...
This feature is enabled by default for non-Android release builds. Package
maintainers may use -DENABLE_UPDATE_CHECKER=0 to disable it.
Co-authored-by: rubenwardy <rw@rubenwardy.com>
Co-authored-by: sfan5 <sfan5@live.de>
2022-08-02 21:34:17 +02:00
AFCMS
6ec6acc539
Add minetest.settings
to CSM API and allow CSMs to provide settingtypes.txt
( #12131 )
...
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2022-08-02 11:58:08 +02:00
Gregor Parzefall
70b71c5013
Fix rotation of falling facedir nodes ( #12587 )
...
in some cases
2022-07-31 15:18:29 +02:00
Wuzzy
6a269d58ef
Update German builtin translation
2022-07-29 22:20:48 +02:00
Wuzzy
3b37bcd994
Update builtin translation files
2022-07-29 22:20:48 +02:00
Jude Melton-Houghton
d631f21024
Let core.get_mod_storage be called multiple times ( #12572 )
2022-07-23 22:27:07 +02:00
SmallJoker
8dcbca1068
Mainmenu: Escape server_favorite_delete path
...
No similar issues were found inside this file.
2022-07-22 19:04:19 +02:00
ROllerozxa
f090471022
Enable the gamebar on Android ( #12354 )
2022-07-17 14:45:30 +01:00
rubenwardy
9f41b4f72d
Add check_mod_configuration to main menu
2022-07-14 22:12:54 +01:00
Lars Müller
b204655081
Fix regression & replace more occurrences of vector.new with vector.copy ( #12539 )
2022-07-14 20:51:42 +02:00
Lars Müller
ac4eb746fe
Deserialization: Restore backwards compat ( #12519 )
2022-07-14 20:50:21 +02:00
Lexi Hale
20bd6bdb68
Animated particlespawners and more ( #11545 )
...
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Dmitry Kostenko <codeforsmile@gmail.com>
2022-07-13 11:57:12 +02:00
AFCMS
fae8726a76
Make VoxelArea:position()
return a vector with metatable ( #12521 )
2022-07-09 22:32:33 +02:00
SmallJoker
051181fa6e
Enforce limits of settings that could cause buggy behaviour ( #12450 )
...
Enforces the setting value bounds that are currently only limited by the GUI (settingtypes.txt).
2022-07-09 22:32:08 +02:00
Lars Müller
b15393c2a5
Replace deprecated use of vector.new
with copy
2022-07-08 13:52:58 +02:00
sfan5
fc3460470a
Add missing item alias metatables to async environment ( #12458 )
2022-07-04 01:06:42 +02:00
Lars Müller
5a562a597c
Serialization spec: Fix number fuzzing ( #12496 )
2022-07-02 20:58:23 +01:00
Lars Müller
3e308584a3
Optimize strict.lua ( #12495 )
...
Co-authored-by: sfan5 <sfan5@live.de>
2022-07-02 19:58:15 +01:00
rubenwardy
b095dc4f2b
Fix error when item
isn't provided to core.hud_replace_builtin ( #12484 )
2022-07-02 18:28:11 +01:00
rubenwardy
45da0d43fd
Reorganise settingtypes.txt ( #12490 )
...
This organises the settingstype.txt file to use a logical/user-friendly structure. Advanced settings are also demoted to an advanced section at the end.
At most 3 levels of hierarchy are used, as that's the most allowed by the settings redesign
2022-06-30 20:18:09 +01:00
Wuzzy
7494ff2917
Add many limits to settingtypes ( #11463 )
2022-06-30 19:22:11 +01:00
ROllerozxa
17709d7d0f
Improve warnings when no games or only devtest is installed ( #11955 )
2022-06-29 22:20:12 +02:00
Zughy
18fbc0394b
Remove tile_images and special_materials obsolete code ( #12455 )
...
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2022-06-28 00:55:01 +01:00
Nathanaël Courant
622d857bed
Update my name
2022-06-16 21:38:32 +02:00
Lars Müller
3eafcab64e
Builtin: Redo serialize.lua ( #11427 )
...
Features:
* Support for arbitrary references, including self-referencing
* Short output, references "long" strings as a bonus
* Around the same speed, potentially slower if long, short keys are present
* Properly works with NaN and inf
2022-06-11 20:00:26 +02:00
Lars Müller
edc7df5480
core.formspec_escape: Restore backwards compat
...
Support numbers as arguments by using `string.gsub(text, ...)` instead of `text:gsub(...)` which will coerce `text` to a string
2022-06-06 18:32:28 +02:00
rubenwardy
4baf56520d
Android: Add support for sharing debug.txt ( #12370 )
2022-06-05 17:42:09 +01:00
rubenwardy
03d86ea0b4
Add register dialog to separate login/register ( #12185 )
...
New users find Minetest's account system confusing.
This change moves username/password to a new dialog,
with login and register buttons added to the Join Game tab.
The old registration confirmation dialog is removed in
favour of the new dialog.
Fixes #8138
2022-06-05 17:47:38 +02:00
ROllerozxa
21323ef1ff
Hide "Autosave Screen Size" on Android
2022-06-05 15:20:39 +02:00
ROllerozxa
6d163b72dc
Rework main menu confirmation dialogs ( #12356 )
2022-06-03 21:46:37 +02:00
sfan5
1b68fb7683
Don't allow banning in singleplayer
...
fixes #11819
2022-05-29 14:00:19 +02:00
x2048
25ba9d848d
Default settings, presets and configuration for dynamic shadows ( #12359 )
2022-05-29 13:58:57 +02:00
Lars Müller
e8b2954586
Builtin: Optimize misc helpers ( #12377 )
...
Also add formspec_escape unit test
2022-05-27 21:40:38 +02:00
Wuzzy
ac5e8176b9
Add relative numbers for commands by prepending ~ ( #9588 )
...
* Add relative numbers for commands by prepending ~
* Some builtin code cleanup
* Disallow nan and inf in minetest.string_to_area
* Remove unused local variable teleportee (makes Luacheck happy)
* Clean up core.string_to_pos
* Make area parsing less permissive
* Rewrite tests as busted tests
* /time: Fix negative minutes not working
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2022-05-22 10:28:24 -04:00
rubenwardy
4e9e230e34
Deprecate game.conf name, use title instead ( #12030 )
2022-05-21 16:23:30 +01:00
x2048
dc45b85a54
Improve shadow filters ( #12195 )
...
* Rewrite shadow filtering for the new distortion
* Calculate penumbra radius using a single sample
* Avoid peter-panning effect due to filtering of short shadows
* Add adaptive filter quality for soft shadows
* Avoid sharp shadows on surfaces without normals (e.g. plants)
* Increase default and maximum soft shadow radius
* Make line numbers in shader errors match the code
2022-05-21 16:49:30 +02:00
sfan5
ec9f157512
Use native packer to transfer globals into async env(s)
2022-05-10 22:37:42 +02:00