Commit Graph

504 Commits

Author SHA1 Message Date
x2048
0f25fa7af6
Add API to control shadow intensity from the game/mod (#11944)
* Also Disable shadows when sun/moon is hidden. Fixes #11972.
2022-03-26 16:58:26 +01:00
Lars Müller
ad1da994b2
Increase max objects per block defaults (#12055) 2022-02-08 19:33:10 +01:00
sfan5
a9bccb964f Raise max mapgen limit constant to align with mapblock size 2022-01-30 13:49:26 +01:00
sfan5
76dbd0d2d0
Fully remove bitmap font support (#11863)
Freetype is now a build requirement.
2022-01-08 14:53:25 +01:00
Vincent Robinson
4a16ab3585
Improve TTF support for pixel-style fonts (#11848) 2021-12-30 12:54:21 -08:00
Vitaliy
9b650b9efb
Add more neighbors on mesh update (#6765) 2021-12-29 22:59:53 +01:00
TheBrokenRail
3dcf9e963e
Touch UI support for desktop builds (#10729) 2021-09-26 18:04:09 +02:00
lhofhansl
d1624a5521
Switch MapBlock compression to zstd (#10788)
* Add zstd support.
* Rearrange serialization order
* Compress entire mapblock

Co-authored-by: sfan5 <sfan5@live.de>
2021-08-31 17:32:31 -07:00
x2048
bf3acbf388
Distribute shadow map update over multiple frames to reduce stutter (#11422)
Reduces stutter and freezes when playing.

 * Maintains double SM and SM Color textures
 * Light frustum update triggers incremental generation of shadow map into secondary 'future' textures.
 * Every incremental update renders a portion of the shadow draw list (split equally).
 * After defined number of frames (currently, 4), 'future' and 'current' textures are swapped, and DirectionalLight 'commits' the new frustum to use when rendering shadows on screen.

Co-authored-by: sfan5 <sfan5@live.de>
2021-07-25 12:36:23 +02:00
pecksin
1805775f3d
Make chat web links clickable (#11092)
If enabled in minetest.conf, provides colored, clickable (middle-mouse or ctrl-left-mouse) weblinks in chat output, to open the OS' default web browser.
2021-06-20 17:20:24 +02:00
sfan5
edf098db63 Drop --videomodes, fullscreen_bpp and high_precision_fpu settings
These have been pointless for a while.
2021-06-16 17:41:34 +02:00
Liso
c47313db65
Shadow mapping render pass (#11244)
Co-authored-by: x2048 <codeforsmile@gmail.com>
2021-06-06 18:51:21 +02:00
Seth Traverse
16e5b39e1d
Add a key to toggle map block bounds (#11172)
It's often useful to know where the map block boundaries are for doing server admin work and the like.
Adds three modes: single mapblock, range of 5, and disabled.
2021-04-20 19:23:31 +02:00
sfan5
34888a914e
Sort out cURL timeouts and increase default 2021-04-02 00:19:39 +02:00
sfan5
8d89f5f0cc
Replace fallback font nonsense with automatic per-glyph fallback (#11084) 2021-03-29 19:55:24 +02:00
Wuzzy
827224635b
Use "Aux1" key name consistently everywhere 2021-02-24 11:45:30 +01:00
rubenwardy
f85e9ab925
Add nametag background setting and object property (#10937) 2021-02-17 19:51:28 +00:00
rubenwardy
3a8c37181a
Use consistent temp folder path (#10892) 2021-02-07 15:27:24 +00:00
SmallJoker
37a05ec8d6 Settings: Proper priority hierarchy
Remove old defaults system
Introduce priority-based fallback list
Use new functions for map_meta special functions
Change groups to use end tags

Unittest changes:
 * Adapt unittest to the new code
 * Compare Settings objects
2021-01-29 17:32:35 +01:00
rubenwardy
67aa75d444
Use JSON for favorites, move server list code to Lua (#10085)
Co-authored-by: sfan5 <sfan5@live.de>
2021-01-22 15:08:57 +00:00
Markus
af22dd86e3
Fix some more joystick issues (#10624) 2020-12-19 22:01:05 +01:00
Lars
e638056523 Allow configuring block disk and net compression. Change default disk level. 2020-12-15 10:15:25 -08:00
sfan5
07e0b527cf Revert "Increase limit for simultaneous blocks sent per client and the meshgen cache."
This reverts commit 2f6393f49d5ebf21abfaa7bff876b8c0cf4ca191.
2020-12-04 19:06:16 -08:00
Lars
2f6393f49d Increase limit for simultaneous blocks sent per client and the meshgen cache. 2020-11-16 10:30:52 -08:00
Lars
be8d1d2d99 Increase default emerge queue limits and limit enqueue requests for active blocks. 2020-11-12 09:04:10 -08:00
Lars
aa4d3cb148 Increase defaults for viewing_range, active_object_range and related settings #10597 2020-11-03 15:55:53 -08:00
rubenwardy
89dd05fdf3
Fix segfault in deprecation logging due to tail call, log by default (#10174) 2020-10-31 18:19:23 +00:00
Lars
ed22260822 Remove all bump mapping and parallax occlusion related code. 2020-10-17 13:09:16 -07:00
HybridDog
9dc29a75b4
Reduce the FPS when the window is unfocused (#8837) 2020-10-03 17:33:51 +01:00
hecks
fcff9f2911
Remove "generate normal maps" feature (#10313)
Erase all traces of normal "generation" from fragment shaders
Remove the "feature" from the engine and default config
Remove any leftover documentation of it
2020-09-14 19:27:25 +02:00
sfan5
74e22b72e1
Change default ambient occlusion gamma to 1.8 (#10185) 2020-09-01 20:18:32 +02:00
Maksim
788f297595
Android: drop simple MainMenu (#10227)
The default (PC-style) MainMenu works great on Android. Provides access to ContentDB and allows players to create many worlds in a few clicks.
Makes the interface consistent and eliminates player confusion.
2020-08-27 21:46:57 +02:00
Lars
649211bf27 Allow the ABM time budget to be configurable. 2020-08-18 16:04:32 -07:00
rubenwardy
7242de1d4b
ContentDB: Add Update All and download queuing (#9995) 2020-08-17 19:09:33 +01:00
ANAND
291a6b70d6 Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
Co-authored-by: Sam Caulfield <sam@samcaulfield.com>
2020-08-15 12:19:20 +03:00
LoneWolfHT
88ffd64124 Add object crosshair, disable entity selectionboxes by default (#9523)
Adds new object crosshair base pack texture
2020-07-14 19:13:04 +02:00
Maksim
a2199bf622
Android: fix TMPFolder path (#10052) 2020-06-20 12:06:30 +02:00
SmallJoker
a9b74f4c39
Add chat_font_size setting (#9736)
Default font sizes are used when the setting value is 0 or below (clamped by Settings).
2020-05-24 14:24:13 +02:00
SmallJoker
836dd4a1e4
Add chat_log_level setting (#9223)
Log all higher levels in LogOutputBuffer
Move StreamLogOutput::logRaw to source file like LogOutputBuffer::logRaw for compiling speed
2020-05-14 19:26:15 +02:00
Wuzzy
66c182531c
Change default keys for cam/minimap to C/V (#9779) 2020-05-04 08:45:31 +02:00
Loic Blot
56bababcdf Add MetricsBackend with prometheus counter support 2020-04-29 07:48:08 +02:00
Hugo Locurcio
f45ba78a72
Allow relative directories for screenshot_path, tweak default path (#9122)
This will likely be more intuitive for users and should play better
with sandboxed distributions such as Flatpak.

In addition, the screenshot directory will now be created if it doesn't
exist already.
2020-04-06 16:54:12 +02:00
ANAND
13b228513e
Ignore near_plane setting on non-Android platforms (#8749)
Camera's near-plane will be hard-coded to 0.1 on all non-Android platforms. The upper-bound of this setting has been reduced to 0.25, as 0.5 is just way too high.
2020-03-28 21:53:55 +01:00
SmallJoker
e8a8185d24
Settings: Fix game minetest.conf flags overriding defaults (#9404)
The game minetest.conf flags directly overwrote the global minetest.conf default values, resulting in unwanted erased mapgen flags.

* Fix set_mapgen_setting
2020-02-17 19:26:32 +01:00
SmallJoker
cde2a7f6f2
Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284)
Unified flags handling in C++ and Lua Settings API
     -> Reading only, for now. Writing can be implemented later, if needed.
API function to read the currently active flags
     -> was impossible from Lua

Co-authored-by: Wuzzy <wuzzy2@mail.ru>
2020-01-25 16:56:54 +01:00
Pierre-Yves Rollo
72416a6a1f Formspec: add hypertext element 2019-11-03 11:45:33 +01:00
Paramat
4682c7be5d
Dungeons: Remove non-functional 'projecting dungeons' setting (#8897) 2019-09-08 17:51:34 +01:00
HybridDog
36bfc67574 Move debug.txt after it grows too big (#8904)
Before opening the file for writing, its file size is tested. If it exceeds 50 MB, it is moved to debut.txt.1, otherwise the log is appended to the old messages. An old debut.txt.1 is removed if it already exists.
2019-09-07 19:38:54 +02:00
Muhammad Rifqi Priyo Susanto
cd1d01b8b4 'All Settings': Don't use checkboxes for 'no...' mapgen flags (#7847) 2019-09-01 22:43:41 +01:00
ANAND
d1c27c7e80 Allow customizing chat message format (#8529) 2019-08-08 17:04:46 +01:00
sfan5
ca363d3ef8 Unify OpenGL ES support 2019-08-04 16:12:52 +02:00
stujones11
95a37efc31 Android: Use system provided path for default TMPFolder setting (#8505) 2019-06-15 15:12:59 +02:00
Paramat
4d2ad7c2b2
World start time: Move to first full light (day night ratio = 1000) (#8410)
6125 is the time of first full light according to 'get_node_light()',
and the time of first full light visually when basic shaders are on.
This is the optimum default new world start time, taking all possible
games into account.
The previous time assumed a game similar to Minetest Game. Games
should set this setting themselves according to their needs.
2019-04-13 01:46:38 +01:00
Paramat
a222ff4c02
Android settings: Use 'simple' leaves instead of 'fancy' (#8440)
'Fancy' leaves are intensive to render.
Also remove the unnecessary duplicated setting of 'chunksize'.
2019-04-07 19:20:00 +01:00
rubenwardy
4f7674d448 Change pitch fly binding to 'P', add to change keys menu (#8314) 2019-04-03 21:37:30 +01:00
Paramat
1c87d57e1d
Change 'num_emerge_threads' default to 1 (#8303) 2019-03-05 22:58:38 +00:00
rubenwardy
626b0b7e6a
Add setting to hide mature content from ContentDB 2019-02-03 17:54:56 +00:00
Paramat
d521e61ba7
Settings: Slightly increase block generate, block send, object send distances (#8147) 2019-01-31 19:28:14 +00:00
Muhammad Rifqi Priyo Susanto
9126e1791d Add setting to disable confirmation on new player registration (#8102) 2019-01-26 19:26:37 +00:00
random-geek
aa5ec2ec02 Extend pitch fly mode to swimming (#7943) 2018-12-31 00:07:30 +00:00
Loïc Blot
a5197eaebc
CSM: add requested CSM_RF_READ_PLAYERINFO (#8007)
* CSM: add requested CSM_RF_READ_PLAYERINFO

This new CSM limit permit to limit PLAYERINFO read from server.

It affects get_player_names call
2018-12-24 10:51:10 +01:00
Paramat
f0dca284b3
Main menu style: Set to 'full' for Android, remove 'auto' option (#7936) 2018-12-06 23:52:11 +00:00
Vanessa Dannenberg
1b0fd195c6 Raise hotbar limit to 32 slots, add associated keybinding options (#7916)
add associated keybinding options
update docs and settingtypes
2018-12-02 23:34:29 +01:00
Paul Ouellette
f6662b01ac Remove unused settings (#7929) 2018-12-02 15:34:25 +01:00
Gaël C
327bad2eaf Added pitch fly mode (#7817)
In pitch fly mode, you fly to the exact direction you are pointing at, using the forward key. Other move directions are also pitched accordingly.
It allows smoother and more complex movements.
Can be enabled/disabled by L key by default (set keymap_pitchfly in minetest.conf)
2018-12-01 10:01:32 +01:00
rubenwardy
d83fe16a29 Fix macro warning due to incorrect define conjunction 2018-11-25 12:54:22 +00:00
texmex
a969635322 MacOS: Fix default sneak key. Improve mouse response (#7885) 2018-11-24 05:21:29 +00:00
Ben Deutsch
93bccb3490 Client-side autojump. Remove Android-only stepheight autojump (#7228)
Works by detecting a collision while moving forward and then
simulating a jump. If the simulated jump is more successful,
an artificial jump key press is injected in the client.

Includes setting and key change GUI element for enabling and
disabling this feature.
2018-11-22 21:47:15 +00:00
Paramat
67b20ff15a
Android settings: Develop adaptive HUD scaling (#7784)
Use font size 14 for phones.
Use x_inches < 3.7 instead of < 3.5 for small phones.
Add a new category x_inches < 6 for larger phones.
Use HUD scaling 0.85 for larger phones.
Use desktop defaults for tablets.
2018-11-18 22:29:45 +00:00
HybridDog
98ee08904b Enable subtle fall bobbing (#7856)
Set the default value of fall_bobbing_amount to 0.03
2018-11-12 19:34:47 +01:00
rubenwardy
b1112f663b Content store: Add setting to filter non-free packages (#7766)
Defaulting to hiding in order to help with Debian/etc distribution.
This could be changed at a later date.
2018-11-08 21:59:56 +00:00
Vitaliy
18a8fbf465 Software inventorycube (#7651)
Fixes missing/upside-down images on Android.
2018-09-29 19:40:17 +01:00
lhofhansl
f41df4315f Update Android defaults for modern H/W. (#7572) 2018-07-22 11:16:32 +02:00
Paramat
4b36a39d37
CSM: Disallow exploitable clientside mod functions by default (#7547) 2018-07-19 03:58:48 +01:00
lhofhansl
a95aed8800 Adjust some settings to modern environments and networks. (#7549) 2018-07-13 22:11:49 +02:00
Muhammad Rifqi Priyo Susanto
7ebc229b0d Android: Add 'aux' button (#7477)
Add 'aux' button.
Use joystick to trigger 'aux' button when forward and out of main circle, by enabling
'virtual_joystick_triggers_aux' setting.
2018-07-10 23:33:40 +01:00
SmallJoker
6f22d14206
Make the server status message customizable (#7357)
Remove now redundant setting show_statusline_on_connect
Improve documentation of `minetest.get_server_status`
2018-07-01 12:31:28 +02:00
SmallJoker
db42542e27 Rename CSM flavours to restrictions
& Satisfy LINT
2018-06-26 15:38:42 +02:00
rubenwardy
9cc341e91f
Update contentdb_url to content.minetest.net 2018-05-13 21:41:02 +01:00
rubenwardy
87ad4d8e7f
Add online content repository
Replaces mods and texture pack tabs with a single content tab
2018-04-19 20:14:53 +01:00
Muhammad Rifqi Priyo Susanto
326eeca306 Android: Replace movement buttons with joystick (#7126)
* Android: Replace movement buttons with joystick

Replace movement control buttons (arrows at bottom left screen) with virtual joystick.
Joystick has 8 directions (same as keyboard). Basically, just map it to keyboard input.
Joystick applies only on left 1/3 of screen.
Joystick's position can be fixed by enabling fixed_virtual_joystick setting.
Three new images:
(1) placeholder joystick,
(2) joystick container (background), and
(3) joystick cursor.
Remove unused images: movement control buttons (*_arrow.png).
New data type: touch_gui_joystick_move_id

Joystick's fixed position is spaced one button size from bottom and from left of screen.
Remove unused variable: m_joystick_downlocation
2018-04-10 22:55:17 +02:00
you
540e07e3ef Fix missing warningstream (or similar problem) (#7034)
Use the --color command line parameter instead of a setting for coloured logs

This fixes the missing warningstream bug, g_settings->get mustn't be used there.
Also, the decision about en- or disabling log colours fits better to the command line parameters than minetest settings.
2018-03-04 17:34:36 +01:00
ThomasMonroe314
501f936b37 Switch F3 to use 'enable_fog' setting 2018-02-08 15:40:16 +01:00
PorygonZRocks
0e4c467a82 Add main_menu_style setting 2018-02-08 15:38:24 +01:00
Lars Hofhansl
fad263dec9 Revert "Add an active object step time budget #6721"
This reverts commit 9c669016d1578a5c62f932c6ccb7a2b4b1e21f0a.
See #6907
2018-01-12 23:47:39 -08:00
rubenwardy
0bcc2f33eb Add check to pause game on lost window focus 2017-12-26 21:53:45 +00:00
Ezhh
26c7e98e3d Adjust default console height
#6797
2017-12-17 04:38:54 +00:00
Loïc Blot
308bb69eef
CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)
* CSM fixes: load mods after flavours & add flavour to block mod loading

* Don't permit to load mods twice

* Prepare builtin integrity global algorithm

* Add missing doc & use a nicer byteflag for LOAD_CLIENT_MODS flavour

* flag typo fix

* Invert CSM_FL_LOOKUP_NODES & CSM_FL_LOAD_CLIENT_MODS ids
2017-12-11 17:33:44 +01:00
Lars Hofhansl
9c669016d1 Add an active object step time budget #6721
This can be set via the active_object_interval option.
2017-12-06 12:21:54 -08:00
you
e049405fdc Add coloured logs (#4549)
The setting log_colour can be used to en-/disable or autodetect it.
2017-12-06 18:50:39 +01:00
paramat
f470cb7270 Zoom: Set zoom FOV per-player using a player object property
Remove player object property 'can zoom'.
Add player object property 'zoom fov'.
Remove clientside setting for 'zoom fov'.
Object property default is 15 degrees in creative mode, zoom disabled
in survival mode.

Needed due to zoom now loading and/or generating distant world
according to zoom FOV.

Update object properties serialisation version to 3.
2017-12-04 02:25:10 +00:00
paramat
03c11a73d8 Light curve: Add and tune mid boost gaussian
Create a closer match to the light curve of 0.4.16 stable.
Results in darker shadows while maintaining the 'brightness' and light
spread.
2017-11-27 01:28:29 +00:00
Esteban I. RM
792e013eaf
don't pass g_settings around, and use it directly 2017-10-17 19:22:09 +02:00
Esteban I. RM
0e8ee84d74
Implement #6096 2017-10-17 19:21:32 +02:00
Vitaliy
75320e7e88 Real global textures (#6105)
* Real global textures

* Add world-aligned textures
* Update minimal to support world-aligned tiles
* Update minimal
2017-10-15 09:34:14 +02:00
Rob Blanckaert
3c93a56e16 Add setting for near plane distance. (#6395)
* Allow setting the near plane

* - Add near_plane limit of 0.5 to prevent x-ray.
- Add more details to near_plane setting.
2017-10-07 15:11:48 +02:00
DTA7
9eb163ab4f Add mute setting (toggled by the mute key and in the volume menu) (#6415)
* Add mute setting (toggled by the mute key and in the volume menu)
2017-09-26 08:17:50 +02:00
Loïc Blot
6f1c907204 Implement mod communication channels (#6351)
Implement network communication for channels

* Implement ModChannel manager server side to route incoming messages from clients to other clients
* Add signal handler switch on client & ModChannelMgr on client to handle channels
* Add Lua API bindings + client packet sending + unittests
* Implement server message sending
* Add callback from received message handler to Lua API using registration method
2017-09-26 00:11:20 +02:00
DTA7
45e9f80811 Correct tooltip_append_itemstring terminology (#6421) 2017-09-16 18:42:17 +02:00
DTA7
808ada11db Add setting to display the itemstring after the tooltip in the inventory. (#6413)
* Add setting to display the itemstring after the tooltip in the inventory.
2017-09-15 14:31:32 +02:00