..
client
Distribute shadow map update over multiple frames to reduce stutter ( #11422 )
2021-07-25 12:36:23 +02:00
content
Deprecate not providing mod.conf
2021-02-24 11:47:50 +01:00
database
Provide exact error message if postgres connection string missing
2021-05-30 11:40:14 +02:00
gui
Remove unused header includes
2021-07-21 22:07:13 +02:00
irrlicht_changes
Fix two CMake build issues
2021-04-21 20:26:43 +02:00
mapgen
Fix broken BiomeGen
abstraction ( #11107 )
2021-03-23 15:43:26 +01:00
network
Require 'basic_debug' priv to view gameplay-relevant debug info, require 'debug' priv to view wireframe ( #9315 )
2021-06-24 21:21:19 +03:00
script
Refactor video driver name retrieval ( #11413 )
2021-07-11 09:50:34 +02:00
server
Script API: Fix segfault in remove_detached_inventory
2021-07-10 14:34:36 +02:00
threading
Remove Thread::kill() and related unittest ( #10317 )
2020-09-10 12:19:18 +02:00
unittest
Rework Settings to support arbitrary hierarchies ( #11352 )
2021-06-23 15:22:31 +02:00
util
Improve shadow rendering with non-default camera FOV ( #11385 )
2021-07-11 08:15:19 -07:00
activeobject.h
Removed some obsolete code ( #10562 )
2021-01-21 18:17:09 +00:00
activeobjectmgr.h
Add nametag background setting and object property ( #10937 )
2021-02-17 19:51:28 +00:00
ban.cpp
Add unittests on ActiveObject and BanManager class ( #6866 )
2018-01-01 18:48:52 +01:00
ban.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
chat_interface.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
chat.cpp
Make chat web links clickable ( #11092 )
2021-06-20 17:20:24 +02:00
chat.h
Make chat web links clickable ( #11092 )
2021-06-20 17:20:24 +02:00
chatmessage.h
Travis: Update clang from 4.0 to 5.0 ( #6467 )
2017-10-09 11:32:06 +02:00
clientiface.cpp
Reserve vectors before pushing and other code quality changes ( #11161 )
2021-04-05 13:38:31 +02:00
clientiface.h
Fix build for newer versions of GCC ( #11246 )
2021-05-06 19:24:30 +02:00
cloudparams.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
cmake_config_githash.h.in
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
cmake_config.h.in
Add MetricsBackend with prometheus counter support
2020-04-29 07:48:08 +02:00
CMakeLists.txt
Fix no locales being generated when APPLY_LOCALE_BLACKLIST=0
2021-07-20 17:58:47 +02:00
collision.cpp
Add missing sao->isGone() checks
2020-05-18 23:23:25 +02:00
collision.h
Expose collided objects in moveresult
2020-05-06 14:03:52 +02:00
config.h
Add STATIC_LOCALEDIR to BUILD_INFO and move it to version.cpp
2020-04-27 17:50:05 +02:00
constants.h
Consistently use "health points" ( #10868 )
2021-01-27 18:42:02 +00:00
content_mapnode.cpp
Modernize src/c* src/d* and src/e* files ( #6263 )
2017-08-17 23:02:50 +02:00
content_mapnode.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
content_nodemeta.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
content_nodemeta.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
convert_json.cpp
Sort out cURL timeouts and increase default
2021-04-02 00:19:39 +02:00
convert_json.h
Sort out cURL timeouts and increase default
2021-04-02 00:19:39 +02:00
craftdef.cpp
Overall improvements to log messages ( #9598 )
2020-04-08 20:13:23 +02:00
craftdef.h
Clean up craft replacements docs
2019-12-07 23:46:24 +01:00
daynightratio.h
Make natural night light as bright as MT 0.4.16 ( #9053 )
2019-10-18 21:54:44 +01:00
debug.cpp
Fix some misspellings ( #8104 )
2019-01-16 13:39:13 +01:00
debug.h
Remove DSTACK support ( #6346 )
2017-08-30 08:09:41 +02:00
defaultsettings.cpp
Distribute shadow map update over multiple frames to reduce stutter ( #11422 )
2021-07-25 12:36:23 +02:00
defaultsettings.h
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
emerge.cpp
Add core.compare_block_status function ( #11247 )
2021-05-30 20:24:12 +02:00
emerge.h
Add core.compare_block_status function ( #11247 )
2021-05-30 20:24:12 +02:00
environment.cpp
Allow the ABM time budget to be configurable.
2020-08-18 16:04:32 -07:00
environment.h
Allow the ABM time budget to be configurable.
2020-08-18 16:04:32 -07:00
exceptions.h
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
face_position_cache.cpp
Modernize various files
2017-08-18 07:44:52 +02:00
face_position_cache.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
filesys.cpp
fix: extractZipFile is not part of Client but more generic.
2021-05-06 16:01:52 +02:00
filesys.h
fix: extractZipFile is not part of Client but more generic.
2021-05-06 16:01:52 +02:00
gamedef.h
Client eventmanager refactor ( #7179 )
2018-03-30 18:32:52 +02:00
gameparams.h
Cleanup ClientLauncher structure ( #10160 )
2020-07-14 19:10:37 +02:00
gettext.cpp
Fix detection of in-place path_locale when RUN_IN_PLACE=0
2020-04-27 17:50:05 +02:00
gettext.h
Fix segfault caused by wrong wgettext()
2018-04-09 16:25:57 +02:00
gettime.h
Allow customizing chat message format ( #8529 )
2019-08-08 17:04:46 +01:00
httpfetch.cpp
Rework Settings to support arbitrary hierarchies ( #11352 )
2021-06-23 15:22:31 +02:00
httpfetch.h
Add PUT and DELETE request + specific method value to HTTP API ( #9909 )
2020-07-29 23:16:21 +02:00
hud.cpp
Minimap as HUD element with API control
2020-10-04 15:24:34 +02:00
hud.h
Minimap as HUD element with API control
2020-10-04 15:24:34 +02:00
inventory.cpp
Inventory: Make addList() consistent ( #11382 )
2021-06-30 20:39:38 +02:00
inventory.h
Inventory: Make addList() consistent ( #11382 )
2021-06-30 20:39:38 +02:00
inventorymanager.cpp
Fix wrong number of items in allow_metadata_inventory_put/take callbacks ( #10990 )
2021-02-23 19:36:55 +01:00
inventorymanager.h
Fix inventory swapping not calling all callbacks ( #9923 )
2020-09-04 20:49:07 +02:00
irr_aabb3d.h
Revert 6587 - Optimize entity-entity collision ( #7539 )
2018-07-08 21:30:55 +01:00
irr_ptr.h
Improve irr_ptr ( #10808 )
2021-01-24 14:40:34 +00:00
irr_v2d.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
irr_v3d.h
Revert 6587 - Optimize entity-entity collision ( #7539 )
2018-07-08 21:30:55 +01:00
irrlichttypes_bloated.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
irrlichttypes_extrabloated.h
Use true pitch/yaw/roll rotations without loss of precision by pgimeno ( #8019 )
2019-02-07 21:26:06 +00:00
irrlichttypes.h
Irrlicht support code maintenance
2021-03-31 13:15:47 +02:00
itemdef.cpp
Use place_param2 client-side for item appearance & prediction ( #11024 )
2021-03-09 00:56:53 +01:00
itemdef.h
Use place_param2 client-side for item appearance & prediction ( #11024 )
2021-03-09 00:56:53 +01:00
itemgroup.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
itemstackmetadata.cpp
Sanitize ItemStack meta text
2021-01-28 21:33:10 +00:00
itemstackmetadata.h
Add player:get_meta(), deprecate player attributes ( #7202 )
2018-04-06 10:52:29 +02:00
light.cpp
Fix light overflow of u8 if light is saturated at 255 ( #10305 )
2020-08-23 15:39:55 +02:00
light.h
Light curve: Simplify and improve code, fix darkened daytime sky ( #7693 )
2018-09-16 17:59:42 +01:00
log.cpp
Remove unused functions reported by cppcheck ( #10463 )
2020-10-05 09:07:33 +02:00
log.h
Remove unused functions reported by cppcheck ( #10463 )
2020-10-05 09:07:33 +02:00
main.cpp
Rework Settings to support arbitrary hierarchies ( #11352 )
2021-06-23 15:22:31 +02:00
map_settings_manager.cpp
Rework Settings to support arbitrary hierarchies ( #11352 )
2021-06-23 15:22:31 +02:00
map_settings_manager.h
Rework Settings to support arbitrary hierarchies ( #11352 )
2021-06-23 15:22:31 +02:00
map.cpp
Add API for mods to hook liquid transformation events ( #11405 )
2021-07-09 09:08:40 -04:00
map.h
Add core.compare_block_status function ( #11247 )
2021-05-30 20:24:12 +02:00
mapblock.cpp
Allow configuring block disk and net compression. Change default disk level.
2020-12-15 10:15:25 -08:00
mapblock.h
Add core.compare_block_status function ( #11247 )
2021-05-30 20:24:12 +02:00
mapnode.cpp
Add wallmounted support for plantlike and plantlike_rooted nodes ( #11379 )
2021-07-15 21:19:59 +02:00
mapnode.h
Degrotate support for mesh nodes ( #7840 )
2021-03-30 00:25:11 +02:00
mapsector.cpp
ServerMap saving: cleanups ( #6274 )
2017-08-19 11:29:46 +02:00
mapsector.h
Minor clientmap improvements.
2020-10-19 09:31:09 -07:00
metadata.cpp
Add player:get_meta(), deprecate player attributes ( #7202 )
2018-04-06 10:52:29 +02:00
metadata.h
Add player:get_meta(), deprecate player attributes ( #7202 )
2018-04-06 10:52:29 +02:00
modchannels.cpp
Add session_t typedef + remove unused functions ( #6470 )
2017-09-27 19:47:36 +02:00
modchannels.h
Add session_t typedef + remove unused functions ( #6470 )
2017-09-27 19:47:36 +02:00
modifiedstate.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
mtevent.h
Darwin platform build fix ( #10376 )
2020-09-09 19:12:03 +02:00
nameidmapping.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
nameidmapping.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
nodedef.cpp
refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton
2021-05-03 19:49:19 +02:00
nodedef.h
refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton
2021-05-03 19:49:19 +02:00
nodemetadata.cpp
Reserve vectors before pushing and other code quality changes ( #11161 )
2021-04-05 13:38:31 +02:00
nodemetadata.h
Send only changed node metadata to clients instead of whole mapblock ( #5268 )
2018-12-04 20:37:48 +01:00
nodetimer.cpp
Code modernization: src/n*, src/o* ( #6280 )
2017-08-19 11:30:46 +02:00
nodetimer.h
Code modernization: src/n*, src/o* ( #6280 )
2017-08-19 11:30:46 +02:00
noise.cpp
Fix broken BiomeGen
abstraction ( #11107 )
2021-03-23 15:43:26 +01:00
noise.h
Fix broken BiomeGen
abstraction ( #11107 )
2021-03-23 15:43:26 +01:00
objdef.cpp
Allow ObjDefManager instances to be cloned
2020-05-05 19:26:59 +02:00
objdef.h
Fix remaining issues with mapgen scriptapi
2020-05-05 19:26:59 +02:00
object_properties.cpp
Add nametag background setting and object property ( #10937 )
2021-02-17 19:51:28 +00:00
object_properties.h
Add nametag background setting and object property ( #10937 )
2021-02-17 19:51:28 +00:00
particles.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
particles.h
Implement spawning particles with node texture appearance
2020-05-23 22:52:21 +02:00
pathfinder.cpp
Reserve vectors before pushing and other code quality changes ( #11161 )
2021-04-05 13:38:31 +02:00
pathfinder.h
Reduce ServerEnvironment propagation ( #9642 )
2020-04-11 19:59:43 +02:00
player.cpp
Unify wield item handling ( #8677 )
2019-08-07 19:16:31 +02:00
player.h
Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
2020-08-15 12:19:20 +03:00
porting_android.cpp
Add open user data button to main menu ( #10579 )
2020-12-19 13:27:15 +00:00
porting_android.h
Add open user data button to main menu ( #10579 )
2020-12-19 13:27:15 +00:00
porting.cpp
Add open user data button to main menu ( #10579 )
2020-12-19 13:27:15 +00:00
porting.h
Slap u64 on everything time-y ( #10984 )
2021-02-24 12:05:17 +01:00
profiler.cpp
Minor profiler fixes.
2020-12-23 14:48:08 -08:00
profiler.h
Better F6 profiler ( #8750 )
2019-08-13 19:56:55 +02:00
raycast.cpp
Ease selection of entities behind nodes ( #7739 )
2018-10-26 19:23:33 +02:00
raycast.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
reflowscan.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
reflowscan.h
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
remoteplayer.cpp
RemotePlayer: Remove Settings writer to Files database
2021-01-29 17:32:35 +01:00
remoteplayer.h
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
rollback_interface.cpp
Fix some reference counters (memleak) ( #8981 )
2019-09-24 19:05:28 +02:00
rollback_interface.h
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
rollback.cpp
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
rollback.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
serialization.cpp
Add limit parameter to decompressZlib
2020-02-01 14:05:26 +01:00
serialization.h
Add limit parameter to decompressZlib
2020-02-01 14:05:26 +01:00
server.cpp
Server: Ignore whitespace-only chat messages
2021-06-22 19:47:18 +02:00
server.h
Server: properly delete ServerMap on interrupted startups
2021-02-05 18:38:34 +01:00
serverenvironment.cpp
Add min_y and max_y checks for Active Block Modifiers (ABM) ( #11333 )
2021-06-20 17:21:35 +02:00
serverenvironment.h
Add min_y and max_y checks for Active Block Modifiers (ABM) ( #11333 )
2021-06-20 17:21:35 +02:00
serverlist.cpp
Use JSON for favorites, move server list code to Lua ( #10085 )
2021-01-22 15:08:57 +00:00
serverlist.h
Use JSON for favorites, move server list code to Lua ( #10085 )
2021-01-22 15:08:57 +00:00
settings_translation_file.cpp
Update minetest.conf.example and dummy translation file
2021-06-16 18:27:45 +02:00
settings.cpp
Rework Settings to support arbitrary hierarchies ( #11352 )
2021-06-23 15:22:31 +02:00
settings.h
Rework Settings to support arbitrary hierarchies ( #11352 )
2021-06-23 15:22:31 +02:00
skyparams.h
Color gradient for default and 'regular' type sky ( #9502 )
2020-05-09 17:14:56 +02:00
sound.h
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
staticobject.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
staticobject.h
ServerEnvironment & StaticObject cleanups
2018-03-09 23:27:26 +01:00
terminal_chat_console.cpp
Modernize source code: last part ( #6285 )
2017-08-20 13:30:50 +02:00
terminal_chat_console.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
texture_override.cpp
Implement override.txt support for special tiles ( #10140 )
2020-08-04 20:12:47 +02:00
texture_override.h
Implement override.txt support for special tiles ( #10140 )
2020-08-04 20:12:47 +02:00
tileanimation.cpp
Proselytize the network. Use IEEE F32 ( #8030 )
2019-01-03 17:04:26 +01:00
tileanimation.h
Bump minimal protocol version to 36 ( #6319 )
2017-08-29 19:26:55 +02:00
tool.cpp
Serialize tool capabilities JSON without whitespace
2021-03-20 22:06:17 +01:00
tool.h
Punchwear (improved) ( #8959 )
2019-09-22 22:12:21 +02:00
translation.cpp
Reduce empty translation error to infostream
2021-02-07 16:03:48 +00:00
translation.h
Clean up server-side translations, remove global variable ( #10075 )
2020-09-16 14:51:11 +01:00
version.cpp
Improve --version output to include Lua(JIT) version
2021-01-21 00:52:31 +01:00
version.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
voxel.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
voxel.h
VoxelArea: add_{x,y,z,p} must be static
2018-03-09 23:27:26 +01:00
voxelalgorithms.cpp
Reserve vectors before pushing and other code quality changes ( #11161 )
2021-04-05 13:38:31 +02:00
voxelalgorithms.h
Reserve vectors before pushing and other code quality changes ( #11161 )
2021-04-05 13:38:31 +02:00