..
client
Software inventorycube ( #7651 )
2018-09-29 19:40:17 +01:00
content
Add protocol_version and supported package types to ContentDB urls
2018-07-29 00:26:03 +01:00
database
Replace auth.txt with SQLite auth database ( #7279 )
2018-08-05 13:13:38 +02:00
gui
Formspecs: Fix invalid background warning
2018-08-20 13:56:16 +01:00
irrlicht_changes
Fix debug and info text being the wrong color
2018-08-05 23:16:05 +01:00
mapgen
Fix Mapgen Valleys getSpawnLevelAtPoint() ( #7756 )
2018-10-03 00:50:21 +01:00
network
Particles: Make collision with objects optional ( #7682 )
2018-09-08 00:38:35 +01:00
script
markAliasDeprecated: Fix MSVC build
2018-09-11 19:32:10 +02:00
server
Revert 6587 - Optimize entity-entity collision ( #7539 )
2018-07-08 21:30:55 +01:00
threading
Fix 5 issues reported by PVS studio
2018-04-04 08:40:31 +02:00
unittest
Fix temporary path crash in TestAuthDatabase ( #7753 )
2018-09-28 20:12:11 +02:00
util
Light curve: Simplify and improve code, fix darkened daytime sky ( #7693 )
2018-09-16 17:59:42 +01:00
activeobject.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
ban.cpp
Add unittests on ActiveObject and BanManager class ( #6866 )
2018-01-01 18:48:52 +01:00
ban.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
camera.cpp
FOV: Raise lower limit to avoid zoom-loading of distant world ( #7234 )
2018-04-15 21:56:05 +01:00
camera.h
Zoom: Set zoom FOV per-player using a player object property
2017-12-04 02:25:10 +00:00
chat_interface.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
chat.cpp
Fix last performance-type-promotion-in-math-fn problems
2018-04-04 07:42:40 +02:00
chat.h
Fix last performance-type-promotion-in-math-fn problems
2018-04-04 07:42:40 +02:00
chatmessage.h
Travis: Update clang from 4.0 to 5.0 ( #6467 )
2017-10-09 11:32:06 +02:00
client.cpp
Fix small memory leaks in client. ( #7492 )
2018-06-27 17:06:37 +02:00
client.h
Rename CSM flavours to restrictions
2018-06-26 15:38:42 +02:00
clientenvironment.cpp
Make player liquid speed independent of FPS ( #7543 )
2018-07-14 18:41:26 +01:00
clientenvironment.h
Drop ClientEvent CEE_PLAYER_BREATH: triggering function is not called.
2018-07-01 13:47:57 +02:00
clientiface.cpp
Reduce block load glitches
2018-07-12 00:54:00 -07:00
clientiface.h
Check node updates whether the blocks are known ( #7568 )
2018-08-16 20:10:34 +02:00
clientmap.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
clientmap.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
clientmedia.cpp
clientmap, clientmedia: code modernization
2017-08-17 08:26:52 +02:00
clientmedia.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
clientobject.cpp
clientobject, clouds, collision, clientsimpleobject: code modernization ( #6260 )
2017-08-17 20:23:54 +02:00
clientobject.h
Prevent objects from colliding with own child attachments ( #7610 )
2018-08-05 21:28:41 +01:00
clientsimpleobject.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
cloudparams.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
clouds.cpp
Modernize code: very last fixes ( #6290 )
2017-08-20 19:37:29 +02:00
clouds.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
cmake_config_githash.h.in
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
cmake_config.h.in
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
CMakeLists.txt
Make OpenGL preference configurable, default to LEGACY ( #7666 )
2018-09-22 20:54:43 +02:00
collision.cpp
Prevent objects from colliding with own child attachments ( #7610 )
2018-08-05 21:28:41 +01:00
collision.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
config.h
Update version correctly again ( #6462 )
2017-09-26 20:30:42 +02:00
constants.h
Customizeable max breath for players ( #6411 )
2017-09-15 12:18:47 +02:00
content_cao.cpp
Smoothed yaw rotation for objects ( #6825 )
2018-08-02 23:25:37 +01:00
content_cao.h
Prevent objects from colliding with own child attachments ( #7610 )
2018-08-05 21:28:41 +01:00
content_cso.cpp
Modernize src/c* src/d* and src/e* files ( #6263 )
2017-08-17 23:02:50 +02:00
content_cso.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
content_mapblock.cpp
Update mesh collector and move it to a separate file ( #6904 )
2018-03-22 20:59:49 +01:00
content_mapblock.h
Fix node-nodebox lighting difference in direct sunlight ( #7061 )
2018-03-17 10:10:16 +01:00
content_mapnode.cpp
Modernize src/c* src/d* and src/e* files ( #6263 )
2017-08-17 23:02:50 +02:00
content_mapnode.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
content_nodemeta.cpp
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) ( #5984 )
2017-06-16 11:25:52 +02:00
content_nodemeta.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
content_sao.cpp
Prevent objects from colliding with own child attachments ( #7610 )
2018-08-05 21:28:41 +01:00
content_sao.h
Prevent objects from colliding with own child attachments ( #7610 )
2018-08-05 21:28:41 +01:00
convert_json.cpp
Add online content repository
2018-04-19 20:14:53 +01:00
convert_json.h
Update JsonCPP to 1.8.3 ( #6466 )
2017-09-26 20:30:14 +02:00
craftdef.cpp
Don't try to craft a non-existent item
2017-10-16 10:13:45 +02:00
craftdef.h
Modernize src/c* src/d* and src/e* files ( #6263 )
2017-08-17 23:02:50 +02:00
daynightratio.h
Modernize src/c* src/d* and src/e* files ( #6263 )
2017-08-17 23:02:50 +02:00
debug.cpp
Remove DSTACK support ( #6346 )
2017-08-30 08:09:41 +02:00
debug.h
Remove DSTACK support ( #6346 )
2017-08-30 08:09:41 +02:00
defaultsettings.cpp
Software inventorycube ( #7651 )
2018-09-29 19:40:17 +01:00
defaultsettings.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
emerge.cpp
Fix crash caused by Lua error during startup ( #7473 )
2018-06-22 21:04:41 +02:00
emerge.h
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
environment.cpp
Raycast: export exact pointing location ( #6304 )
2018-08-16 20:10:08 +02:00
environment.h
Revert "Add an active object step time budget #6721 "
2018-01-12 23:47:39 -08:00
event.h
event.h: Fix import GCC warning caused by ce87310
2018-03-31 14:33:54 +02:00
exceptions.h
Modernize source code: last part ( #6285 )
2017-08-20 13:30:50 +02:00
face_position_cache.cpp
Modernize various files
2017-08-18 07:44:52 +02:00
face_position_cache.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
filecache.cpp
Modernize various files
2017-08-18 07:44:52 +02:00
filecache.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
filesys.cpp
Really delete things in fs::RecursiveDelete ( #7433 )
2018-08-18 11:00:06 +02:00
filesys.h
Load files from subfolders in texturepacks
2017-11-17 19:23:08 +00:00
fontengine.cpp
Fix last performance-type-promotion-in-math-fn problems
2018-04-04 07:42:40 +02:00
fontengine.h
Modernize various files
2017-08-18 07:44:52 +02:00
game.cpp
Damage flash/hurt tilt: Make shorter to reduce player blindness ( #7399 )
2018-08-29 22:00:49 +01:00
game.h
GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, Game::infotext to GameUI class
2018-01-05 20:59:30 +01:00
gamedef.h
Client eventmanager refactor ( #7179 )
2018-03-30 18:32:52 +02:00
gameparams.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
genericobject.cpp
Fix animation frame_speed and blend loosing precision due to incorrec… ( #6357 )
2017-09-01 11:15:12 +02:00
genericobject.h
Fix animation frame_speed and blend loosing precision due to incorrec… ( #6357 )
2017-09-01 11:15:12 +02:00
gettext.cpp
Modernize various files
2017-08-18 07:44:52 +02:00
gettext.h
Fix segfault caused by wrong wgettext()
2018-04-09 16:25:57 +02:00
gettime.h
Modernize source code: last part ( #6285 )
2017-08-20 13:30:50 +02:00
guiscalingfilter.cpp
Add a MSVC / Windows compatible snprintf function ( #7353 )
2018-07-22 21:56:06 +02:00
guiscalingfilter.h
Modernize various files (part 2)
2017-08-18 08:07:59 +02:00
httpfetch.cpp
Add online content repository
2018-04-19 20:14:53 +01:00
httpfetch.h
Travis: Update clang from 4.0 to 5.0 ( #6467 )
2017-10-09 11:32:06 +02:00
hud.cpp
Fix last clang-tidy reported problems for performance-type-promotion-in-math-fn
2018-04-03 23:05:22 +02:00
hud.h
[CSM] Add basic HUD manipulation. ( #6067 )
2018-01-20 14:09:58 +01:00
imagefilters.cpp
Modernize various files (part 2)
2017-08-18 08:07:59 +02:00
imagefilters.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
inventory.cpp
Inv deSerialize(): Prevent infinite loop, error on failure ( #7711 )
2018-09-14 20:29:21 +02:00
inventory.h
Allow overriding tool capabilities through itemstack metadata
2017-10-29 11:57:38 +00:00
inventorymanager.cpp
Fix various code issues found by cppcheck ( #7741 )
2018-09-23 20:12:39 +01:00
inventorymanager.h
Run callback in IDropAction, refactor function arguments
2018-04-02 17:18:48 +02:00
irr_aabb3d.h
Revert 6587 - Optimize entity-entity collision ( #7539 )
2018-07-08 21:30:55 +01:00
irr_v2d.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
irr_v3d.h
Revert 6587 - Optimize entity-entity collision ( #7539 )
2018-07-08 21:30:55 +01:00
irrlichttypes_bloated.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
irrlichttypes_extrabloated.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
irrlichttypes.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
itemdef.cpp
Bump minimal protocol version to 36 ( #6319 )
2017-08-29 19:26:55 +02:00
itemdef.h
Overlays for wield and inventory images ( #6107 )
2017-08-25 13:20:53 +02:00
itemgroup.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
itemstackmetadata.cpp
Add player:get_meta(), deprecate player attributes ( #7202 )
2018-04-06 10:52:29 +02:00
itemstackmetadata.h
Add player:get_meta(), deprecate player attributes ( #7202 )
2018-04-06 10:52:29 +02:00
keycode.cpp
Rename some keys for clarity ( #7384 )
2018-05-29 18:39:37 +02:00
keycode.h
Modernize various files (src/k*, src/l*)
2017-08-18 08:21:01 +02:00
light.cpp
Light curve: Simplify and improve code, fix darkened daytime sky ( #7693 )
2018-09-16 17:59:42 +01:00
light.h
Light curve: Simplify and improve code, fix darkened daytime sky ( #7693 )
2018-09-16 17:59:42 +01:00
localplayer.cpp
PlayerSettings struct for player movement code ( #7243 )
2018-04-18 20:56:01 +02:00
localplayer.h
Slippery: Simplify, make more efficient ( #7086 )
2018-03-03 10:59:14 +01:00
log.cpp
Fix missing warningstream (or similar problem) ( #7034 )
2018-03-04 17:34:36 +01:00
log.h
Fix missing warningstream (or similar problem) ( #7034 )
2018-03-04 17:34:36 +01:00
main.cpp
Save debug.txt to build dir for RUN_IN_PLACE build ( #7615 )
2018-08-15 11:36:40 +02:00
map_settings_manager.cpp
Move files to subdirectories ( #6599 )
2017-11-08 23:56:20 +01:00
map_settings_manager.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
map.cpp
Allow an optional readonly base database ( #7544 )
2018-07-25 17:54:23 +02:00
map.h
Check node updates whether the blocks are known ( #7568 )
2018-08-16 20:10:34 +02:00
mapblock_mesh.cpp
Some minor Fastface optimizations. ( #7628 )
2018-08-08 15:53:06 +02:00
mapblock_mesh.h
Some minor Fastface optimizations. ( #7628 )
2018-08-08 15:53:06 +02:00
mapblock.cpp
Add a MSVC / Windows compatible snprintf function ( #7353 )
2018-07-22 21:56:06 +02:00
mapblock.h
Optimize ABM checks.
2018-07-21 03:09:39 -07:00
mapnode.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
mapnode.h
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
mapsector.cpp
ServerMap saving: cleanups ( #6274 )
2017-08-19 11:29:46 +02:00
mapsector.h
ServerMap saving: cleanups ( #6274 )
2017-08-19 11:29:46 +02:00
mesh_generator_thread.cpp
Remove DSTACK support ( #6346 )
2017-08-30 08:09:41 +02:00
mesh_generator_thread.h
Code modernization: src/m* (part 3)
2017-08-19 09:29:55 +02:00
mesh.cpp
Use Irrlicht's mesh cache for animated meshes.
2017-12-04 22:29:11 -08:00
mesh.h
Use Irrlicht's mesh cache for animated meshes.
2017-12-04 22:29:11 -08:00
metadata.cpp
Add player:get_meta(), deprecate player attributes ( #7202 )
2018-04-06 10:52:29 +02:00
metadata.h
Add player:get_meta(), deprecate player attributes ( #7202 )
2018-04-06 10:52:29 +02:00
minimap.cpp
Player marker on both minimaps ( #7350 )
2018-05-18 22:45:14 +02:00
minimap.h
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
modchannels.cpp
Add session_t typedef + remove unused functions ( #6470 )
2017-09-27 19:47:36 +02:00
modchannels.h
Add session_t typedef + remove unused functions ( #6470 )
2017-09-27 19:47:36 +02:00
modifiedstate.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
nameidmapping.cpp
Code modernization: src/n*, src/o* ( #6280 )
2017-08-19 11:30:46 +02:00
nameidmapping.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
nodedef.cpp
Fix missing ignore textures ( #7326 )
2018-05-20 14:51:50 +02:00
nodedef.h
nodedef: Delete two unused method definitions ( #7288 )
2018-04-30 19:15:11 +02:00
nodemetadata.cpp
Code modernization: src/n*, src/o* ( #6280 )
2017-08-19 11:30:46 +02:00
nodemetadata.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
nodetimer.cpp
Code modernization: src/n*, src/o* ( #6280 )
2017-08-19 11:30:46 +02:00
nodetimer.h
Code modernization: src/n*, src/o* ( #6280 )
2017-08-19 11:30:46 +02:00
noise.cpp
Fix more clang-tidy reported problems for performance-type-promotion-in-math-fn
2018-04-03 21:58:29 +02:00
noise.h
Code modernization: src/n*, src/o* ( #6280 )
2017-08-19 11:30:46 +02:00
objdef.cpp
Fix Windows build, clean up included headers
2015-05-22 20:37:59 +02:00
objdef.h
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
object_properties.cpp
Optional alpha channel support for entities
2018-03-29 14:53:12 +01:00
object_properties.h
Optional alpha channel support for entities
2018-03-29 14:53:12 +01:00
particles.cpp
Dig particles: Various improvements ( #7714 )
2018-10-04 04:13:41 +01:00
particles.h
Particles: Make collision with objects optional ( #7682 )
2018-09-08 00:38:35 +01:00
pathfinder.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
pathfinder.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
player.cpp
Player hand list: require init by mods
2018-10-04 20:42:38 +02:00
player.h
Fix rtt >= 0.0f assertion and free_move crash
2018-06-24 14:48:19 +02:00
porting_android.cpp
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
porting_android.h
Android build fixes for c++11
2018-03-11 16:56:27 +01:00
porting.cpp
Add a MSVC / Windows compatible snprintf function ( #7353 )
2018-07-22 21:56:06 +02:00
porting.h
Add a MSVC / Windows compatible snprintf function ( #7353 )
2018-07-22 21:56:06 +02:00
profiler.cpp
Travis: Update clang from 4.0 to 5.0 ( #6467 )
2017-10-09 11:32:06 +02:00
profiler.h
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
quicktune_shortcutter.h
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
quicktune.cpp
Use C++11 mutexes only (remove compat code) ( #5922 )
2017-06-06 16:29:28 +02:00
quicktune.h
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
raycast.cpp
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
raycast.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
reflowscan.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
reflowscan.h
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
remoteplayer.cpp
Inv deSerialize(): Prevent infinite loop, error on failure ( #7711 )
2018-09-14 20:29:21 +02:00
remoteplayer.h
Cleanup: drop Server::hudGetHotbarImage()
2018-03-08 23:00:17 +01:00
rollback_interface.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
rollback_interface.h
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
rollback.cpp
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
rollback.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
serialization.cpp
compressZlib: don't use a SharedBuffer but a raw u8 * pointer
2017-07-27 07:56:48 +02:00
serialization.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
server.cpp
Particles: Make collision with objects optional ( #7682 )
2018-09-08 00:38:35 +01:00
server.h
Particles: Make collision with objects optional ( #7682 )
2018-09-08 00:38:35 +01:00
serverenvironment.cpp
Replace auth.txt with SQLite auth database ( #7279 )
2018-08-05 13:13:38 +02:00
serverenvironment.h
Replace auth.txt with SQLite auth database ( #7279 )
2018-08-05 13:13:38 +02:00
serverlist.cpp
Update JsonCPP to 1.8.3 ( #6466 )
2017-09-26 20:30:14 +02:00
serverlist.h
Add online content repository
2018-04-19 20:14:53 +01:00
serverobject.cpp
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
serverobject.h
Prevent objects from colliding with own child attachments ( #7610 )
2018-08-05 21:28:41 +01:00
settings_translation_file.cpp
Settings: Fix indents, chat_message_*. Update translations ( #7580 )
2018-07-25 17:07:11 +01:00
settings.cpp
Remove settings properly ( #7676 )
2018-09-30 19:57:31 +02:00
settings.h
Fix issue Minetest crash when custom font path is not exist
2017-11-08 16:14:00 +01:00
shader.cpp
Modernize code: very last fixes ( #6290 )
2017-08-20 19:37:29 +02:00
shader.h
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
sky.cpp
Night clouds: Boost brightness for a moonlit appearence ( #7748 )
2018-10-01 19:43:32 +01:00
sky.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
sound.h
Cleanup sound manager class ( #7158 )
2018-03-24 15:45:25 +01:00
staticobject.cpp
ServerEnvironment & StaticObject cleanups
2018-03-09 23:27:26 +01:00
staticobject.h
ServerEnvironment & StaticObject cleanups
2018-03-09 23:27:26 +01:00
terminal_chat_console.cpp
Modernize source code: last part ( #6285 )
2017-08-20 13:30:50 +02:00
terminal_chat_console.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
tileanimation.cpp
Bump minimal protocol version to 36 ( #6319 )
2017-08-29 19:26:55 +02:00
tileanimation.h
Bump minimal protocol version to 36 ( #6319 )
2017-08-29 19:26:55 +02:00
tool.cpp
Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead code
2018-01-03 04:01:15 +00:00
tool.h
Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead code
2018-01-03 04:01:15 +00:00
translation.cpp
Fix a -Wcatch-value warning reported by GCC 8.1
2018-05-28 14:17:19 +02:00
translation.h
Add clientside translations.
2017-08-24 17:54:10 +02:00
version.cpp
Update version correctly again ( #6462 )
2017-09-26 20:30:42 +02:00
version.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
voxel.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
voxel.h
VoxelArea: add_{x,y,z,p} must be static
2018-03-09 23:27:26 +01:00
voxelalgorithms.cpp
Fix typo in lighting code since bcdb3d5
2018-03-10 09:37:43 +01:00
voxelalgorithms.h
Remove unused light updating code
2018-02-04 03:16:45 +00:00
wieldmesh.cpp
Global new() or grab() to be managed in constuctor only ( #7235 partial) ( #7236 )
2018-04-30 19:14:28 +02:00
wieldmesh.h
Real global textures ( #6105 )
2017-10-15 09:34:14 +02:00