Commit Graph

112 Commits

Author SHA1 Message Date
Daniel Xie
3fa2e4d2a3 Classes even more expensive. 2017-06-02 09:36:17 -05:00
Daniel Xie
94dd4395be Adding messages. Changed hacking factions to rely on hacking their specific servers to get the invite. Made Augmentations more expensive 2017-06-01 23:15:45 -05:00
Daniel Xie
6ff028b5ea Slightly buffed hacknet nodes 2017-06-01 08:36:49 -05:00
Daniel Xie
70e52553dd Remove good augmentation from CyberSec. Created The Black Hand Server 2017-05-31 21:19:14 -05:00
Daniel Xie
4503d67af2 Increased ram on some servers from 2GB to 4GB. Growth rate increased slightly. Weaken() ram cost decreased to be in line with hakc() and grow() 2017-05-31 12:52:30 -05:00
Daniel Xie
d825b25c73 Added functions for weakening server security and updated docuemtnation 2017-05-31 12:37:32 -05:00
Daniel Xie
07d9dc6db8 Server security increases slightly when hacked 2017-05-31 11:45:30 -05:00
Daniel Xie
66d311f9d8 Added RAM cost for getHostname() and hasRootAccess(). Applied hacking grow_mult to server growth)
git p
2017-05-29 18:12:57 -05:00
Daniel Xie
af47baf4fa Buffed crimes and hacking. Increased growth rate of servers. Added getHostanme command. Added preventDefault() for ctrl+b in script editor. Buffed Neuroflux Governor, which adds 1% to all multipliers, and made it more expensive. Nerfed Hacknet Node base production. Fixed nested for loop issue 2017-05-29 17:37:38 -05:00
Daniel Xie
3771e00d1f Iron-gym and Max-hardware servers now have 2GB of RAM 2017-05-24 10:34:22 -05:00
Daniel Xie
4ad770091f Buffed gyms and zer0 servers 2017-05-22 10:55:39 -05:00
Daniel Xie
88f1e1bae2 Rebalancing. Added slightly more money to the starting servers and gyms. Made many of the augmentations slightly cheaper 2017-05-22 10:39:51 -05:00
Daniel Xie
a3f0bb04f7 v0.12 Slightly buffed early servers (added more money) 2017-05-21 17:04:43 -05:00
Daniel Xie
238cd89376 Harakiri sushi no longer needs ports opened. Updated tutorial doc 2017-05-15 12:49:49 -05:00
Daniel Xie
3ac33cd9e7 Added commands for port breaking programs in Netscript 2017-05-10 23:20:17 -05:00
Daniel Xie
416f3e7b47 Refactored script RAM usage to be calculated based on commands. Updated RAM on foreign servers to balance. Balnaced company wages 2017-05-10 16:10:06 -05:00
Daniel Xie
3808fe5a3f Minor UI improvements and bug fixes 2017-05-10 15:21:15 -05:00
Daniel Xie
f2287b5696 Lots of changes, didn't keep track ofthem all 2017-05-10 12:42:46 -05:00
Daniel Xie
94aafba04b Added 3 more crimes..home computer no longer reset on prestige 2017-05-08 11:00:34 -05:00
Daniel Xie
20d8a40e17 Playtesting - Rebalancing, UI improvements, added tooltip for programs, home computer no longer reset on prestige 2017-05-08 09:33:26 -05:00
Daniel Xie
534f5c1dbe Small UI improvements, balancing crime money 2017-05-06 14:12:45 -05:00
Daniel Xie
6edd7f1a49 Added grow() command - it is untested and does not worki n offline yet. Some small rebalancing and UI changes 2017-05-02 11:28:54 -05:00
Daniel Xie
e2947cc8c3 more work on HacknetNode.js and also added css content for PurchaseRamForHomeBox 2017-04-27 00:01:21 -05:00
Daniel Xie
14fb303504 Began implementing 'hacknet nodes' 2017-04-26 16:51:00 -05:00
Daniel Xie
25b5016fda Renamed PurchaseServers.js to ServerPurchases.js (more generic file). 2017-04-25 15:18:00 -05:00
Daniel Xie
dbdb089887 Playtesting - Rebalancing, bugfixes, improved UI 2017-04-23 20:43:41 -05:00
Daniel Xie
d6c094f4de Playtesting - Rebalancing 2017-04-22 21:32:51 -05:00
Daniel Xie
c69d6ce538 playtesting - rebalancing 2017-04-22 15:29:23 -05:00
Daniel Xie
17efb718a4 Playtesting - Rebalancing and bug fixes 2017-04-22 03:41:49 -05:00
Daniel Xie
c1c37f008e Playtesting - Fixed bugs and some rebalancing with foreign servers 2017-04-20 03:29:07 -05:00
Daniel Xie
9b408cb995 Playtesting - Fixed bugs 2017-04-19 14:19:33 -05:00
Daniel Xie
77f386d14a Playtesting - Fixed some bugs, refactoring 2017-04-17 23:32:17 -05:00
Daniel Xie
558939fd85 Rebalanced RAM of foreign servers 2017-04-13 13:03:59 -05:00
Daniel Xie
0ed3d65ae5 Added a bunch of small fixes and features, don't remember exactly what lol 2017-02-16 12:52:11 -06:00
Daniel Xie
1c26d2953b Began adding requirements for Factions 2017-02-09 16:40:55 -06:00
Daniel Xie
8239e94a3a Created servers for some of the Factions. THese factions are joinable when you hack into the servers 2016-12-22 10:19:02 -06:00
Daniel Xie
f1ec376f33 Implemented server growth (might need rebalancing). No wwhen a script is killed it is properly removed from the Active Scripts tab 2016-12-20 14:18:34 -06:00
Daniel Xie
962b057ff8 Implemented basic functionality for the Active Tabs menu. Works for online production 2016-12-19 12:20:19 -06:00
Daniel Xie
96fb37c6d1 Fixed loadAllRunningScripts(), now seems to be working properly 2016-12-15 11:51:23 -06:00
Daniel Xie
c485f28e20 updated README with TODOS. FIxed kill command and sleep() command in script 2016-12-13 17:52:32 -06:00
Daniel Xie
d5d198cbb4 Refactored Code to make Save/Load work. This included re-structuring classes so that they contained only native objects/arrays of native objects and using a Reviver function in the JSON.parse. Cleaned up some code that was no longer needed 2016-12-01 16:18:18 -06:00
Daniel Xie
2d41a63707 Added some TODOs 2016-11-29 17:38:50 -06:00
Daniel Xie
4687b80256 Tried to integrate Promises + web workers into Netscript code. Doesn't work at all right now 2016-11-28 16:02:06 -06:00
Daniel Xie
f38fd340f4 Implement Script Editor (mostly) 2016-11-24 16:30:33 -06:00
Daniel Xie
d372ce5980 Fixed some bugs, began adding a Script class 2016-11-21 00:11:14 -06:00
Daniel Xie
8d87b74eaf Finished implementing Netscript. Not completely tested yet. Find out how to make it multithreaded (Web Workers is the best way according to internet 2016-11-17 16:25:40 -06:00
Daniel Xie
40b0b585e1 Added InputStream, Tokenizer, and Parser(unfinished) class. Changed Newerth to Aevum 2016-11-14 00:42:31 -06:00
Daniel Xie
f311b0b84f Began deining the Faction class 2016-11-03 16:36:01 -05:00
Daniel Xie
8530e51628 Finished initializing new servers (johnson ortho and newerth police). Finished init functions for Company class, and began declaring all possible companies. 2016-11-01 16:19:57 -05:00
Daniel Xie
cc6b178a96 Added New Servers.need to properly init them 2016-10-28 16:57:58 -05:00
Daniel Xie
f6aaef455d Added full hack functionality with animated progress bar and everthing. All thats left is balancing exp/money gains and also taking care of porthack stuff. Also fixed the terminal not being scrollable 2016-10-27 13:26:00 -05:00
Daniel Xie
0307b3334d Added port properties to server. Wrote code for hacking() and PortHacking, currently untested 2016-10-24 16:16:51 -05:00
Daniel Xie
1446a8d96e Fixed some issues with the width of terminal 2016-10-24 02:18:01 -05:00
Daniel Xie
4ea83fa199 Added functions to create a random network with foreign servers 2016-10-24 01:34:04 -05:00
Daniel Xie
4517020719 Added some init functions to the engine's init(). Began writing out the hack function for servers 2016-10-20 16:34:21 -05:00
Daniel Xie
ce0ca6c24d Fixed syntactical bugs/typos 2016-10-20 13:26:38 -05:00
Daniel Xie
f6212a4c6d Finished creating all the companies (for now) and adding their starting properties in the init function 2016-10-20 13:07:12 -05:00
Daniel Xie
672cd697d6 Added more companies. Began creating Init() function for all foreign servers 2016-10-19 16:43:49 -05:00
Daniel Xie
47e19f5862 Added a few more commands to Terminal (not the implementation). Began defining some of the foreign servers that will exist 2016-10-18 16:37:53 -05:00
Daniel Xie
a1fd46232e Added cases for all the commands that will be implemented for now. Updated Server class to contain information about servers, home computer, etc. Added a few fields to Server that will be used when hacking, as well as constructor. 2016-10-17 16:23:23 -05:00
Daniel Xie
7c03b274d7 Added Player, Server, Terminal, and engine javascript files. Implemented basic terminal UI. Implemented main menu tabs (only added Character and Terminal for now 2016-10-17 03:24:39 -05:00
Daniel Xie
9772525263 Adding basic Player and Server class definitions 2016-10-14 16:02:06 -05:00