Commit Graph

270 Commits

Author SHA1 Message Date
catloversg
864613c616
MISC: Support JSX, TS, TSX script files (#1216) 2024-07-14 14:47:10 -07:00
Tom Prince
c4adbfc0ad
EDITOR: Update monaco-editor to 0.50.0. (#1468) 2024-07-07 00:11:30 -07:00
Tom Prince
b277975656
EDITOR: Provide type definitions for React and ReactDOM in in-game editor. (#1458)
* Fix the type declaration of `!!raw-loader!` modules.

Instead of declaring them to export an object with a single key
`default` which is a string, the modules have a default export, which
is a string.

Note, that this doesn't actually change the generated code, just the
types that typescript sees. The code worked before because the only
thing done to the values was to coerce the values to a string, which
turned into a no-op.

* Switch from using `raw-loader` to using a source asset module.

`raw-loader` was deprecated in webpack v5.
2024-07-07 00:08:33 -07:00
Snarling
8ee703760a Start 2.6.3 dev cycle 2024-07-03 19:39:21 -04:00
catloversg
16b9ad21ea
MISC: Set copyright line for Electron app (#1371) 2024-06-07 13:21:26 -07:00
Caldwell
cb92643c7e
IMPROVEMENT: partial migration @mui/styles to tss-react (#1338) 2024-06-03 12:27:13 -04:00
Snarling
fe7e1c86bc
Start 2.6.2 cycle (#1301) 2024-05-22 01:35:35 -04:00
catloversg
7b993f3550
MISC: Remove file-saver (#1217)
Also refactor to dedup our own download code
2024-04-19 13:38:44 -07:00
catloversg
8553bcb8fc
MISC: Support compression of save data (#1162)
* Use Compression Streams API instead of jszip or other libraries.
* Remove usage of base64 in the new binary format.
* Do not convert binary data to string and back. The type of save data is SaveData, it's either string (old base64 format) or Uint8Array (new binary format).
* Proper support for interacting with electron-related code. Electron-related code assumes that save data is in the base64 format.
* Proper support for other tools (DevMenu, pretty-save.js). Full support for DevMenu will be added in a follow-up PR. Check the comments in src\DevMenu\ui\SaveFileDev.tsx for details.
2024-03-27 21:08:09 -07:00
catloversg
7c4cd7ef86
MISC: Update devDependencies (#1186)
Removing unused dependencies
2024-03-22 16:52:34 -07:00
catloversg
fc8958af83
MISC: Remove jquery (#1167)
Changes wget, which was the only thing using it.
2024-03-20 14:20:29 -07:00
Snarling
1755b7cd7f 2.6.1dev initial state 2024-03-05 20:54:11 -05:00
catloversg
ffc34387f0
CORPORATION: Add documentation (#1121)
This ports the PDF manual by @catloversg into .md form, so it can be used in-game and via browsing on GitHub.

It also adds MathJax rendering to in-game docs, so that the math formulas can be rendered. (GitHub already supports this natively.)
2024-03-04 03:10:18 -08:00
hydroflame
b655b7a44e
Update package.json 2024-02-21 16:11:22 -05:00
Snarling
489ba595f3
VERSION: Begin 2.6.0 dev cycle (#992) 2023-12-26 11:53:27 -05:00
Snarling
997ae8c176 Changelog reset for 2.5.2 dev cycle 2023-11-30 17:21:31 -05:00
Caldwell
4e8c43fdbe
install latest eslint (#912) 2023-11-03 21:20:32 -04:00
Snarling
87925f1900
EDITOR: Reorganization and minor efficiency improvements (#886) 2023-10-23 07:02:33 -04:00
Snarling
36312c660d
CODE: Enable es2023 features (#870) 2023-10-23 04:49:12 -04:00
Caldwell
269a74d5c0
CODEBASE: update dependencies (#852) 2023-10-07 18:52:48 -04:00
Snarling
1b271d6e29
Update electron to latest (#850) 2023-10-04 19:46:08 -04:00
omuretsu
a8e48ddb12 2.5.1 dev start 2023-10-02 19:46:57 -04:00
muesli4brekkies
c5e2f65cb0
API: Added spawnDelay parameter to ns.spawn options, allowing user defined delay (#807) 2023-09-27 01:31:47 -04:00
Snarling
6d3495d05f
Changelog update for 2.5.0 (#828) 2023-09-24 09:11:49 -04:00
Snarling
de5ebc993b
RELEASE: 2.4.1 (#752) 2023-08-26 18:07:09 -04:00
Snarling
83b7c380ff
DOCUMENTATION: Better npm run doc, plus minor folder reorganization (#693) 2023-08-01 00:59:33 -04:00
Your Name
b4836e5329 v2.4.0 2023-07-30 22:08:36 -04:00
hydroflame
1a8b9a96ec
Documentation added ingame (#667) 2023-07-12 17:10:52 -04:00
Aleksei Bezrodnov
1d5a735941
MISC: enforce eslint react checks (#640) 2023-06-26 22:29:44 -04:00
omuretsu
325224df27 2.3.2dev start 2023-06-07 15:06:47 -04:00
omuretsu
f55551c0cd 2.3.1 release 2023-06-07 14:41:36 -04:00
Snarling
87f2ae459d
UI: Better support for custom player React content (#513) 2023-05-22 05:28:24 -04:00
Snarling
71051cde9c
Upgrade monaco and bump game version to 2.3.0dev (#369) 2023-02-23 21:43:29 -05:00
omuretsu
211e2bcb95 Fix Electron API server
VSCode integration fix for Electron version
2023-02-23 21:18:29 -05:00
Snarling
d3f9554a6e
2.2.2 Release (#378) 2023-02-21 09:44:18 -05:00
omuretsu
dba6773375 Add back lint:report 2023-02-11 15:18:32 -05:00
omuretsu
e9bdc29c8c Some dev updates
* Bump electron version to 22.2.1
* Fix npm run electron command (needed the electron-packager-all command which I had removed)
* Improve the npm run format command, no longer floods terminal with all file names
* Updated start command to serve the built version of the game in .app
* Remove some unused commands and unused workflows. Combined the ci and ci-pr workflows.
* Modify check for generated files logic. Attempt to fix so it will edit its own comment instead of posting a new one on every commit.
2023-02-11 15:12:55 -05:00
Snarling
b4074328ec
UI: Added new locale-aware and configurable number formatting (#354) 2023-02-11 13:18:50 -05:00
omuretsu
6459b1ab48 Change tests
* Try to fix check for generated files to create a comment on a PR.
* Check for generated files does not count as a failure.
* Lint doesn't fail based on stuff in dist. Prettier and lint no longer use the "diff" version.
* Removed some commands that weren't really used (specific version electron packager commands that require you to have already ran npm run electron to generate .package folder)
2023-02-04 07:42:35 -05:00
omuretsu
e8e107254d Update build commands
build:dev now works
2023-01-30 19:45:24 -05:00
omuretsu
41451280ab Update build process
`npm run build` now generates a .app folder with the minimal run files
`npm run electron` now uses the .app contents as a base
deploy-dev.yml should upload just the .app folder after building (not tested yet)
2023-01-10 20:51:14 -05:00
David Walker
0c2d402f0b
INFRA: Update everything except React (#312) 2023-01-08 02:36:55 -05:00
omuretsu
20f405a32c Fix dev server 2023-01-06 18:16:17 -05:00
David Walker
593b860241
New version of Electron, v22.0.0 (#302)
Fixes the blinking text bug!
2023-01-06 14:01:27 -05:00
David Walker
4eef9eec03
NETSCRIPT: More ns Proxy changes (#297) 2023-01-05 20:41:24 -05:00
David Walker
c42fde9379
INFRA: Update Webpack to @latest, along with other dev packages (#290) 2023-01-05 20:29:02 -05:00
Snarling
dc0de2498b
Fix mathjax error (#287)
* Updated mathjax and better-react-mathjax
* Removed MathJaxWrapper. Per better-react-mathjax documentation, we were incorrectly including a new context for every equation using this wrapper.
* Wrapped entire game in a MathJaxContext at GameRoot.
2023-01-03 07:38:14 -05:00
Snarling
5ff2cd5357
VERSION: Update game version to 2.2 (#240)
Includes some bug fixes:
* Fix sleeve shock internal/display discrepancy (0-100 vs 0-100)
* Special error message if ns function called without a this
* Change whitespace to pre-wrap for dialog box.
* Fix bug where idle sleeves do not consume cycles but still recover shock from those cycles. Now they do not recover during idle.
* attempted to tag commit as v2.2.0
2022-12-01 16:07:46 -05:00
Snarling
82ba5f1f13
Ignore monaco cancellation errors (#208)
Also updated monaco-editor and @monaco-editor/react to latest versions since there were no conflicts.
2022-11-10 10:08:59 -05:00
omuretsu
442a4f0198 update html-webpack-plugin version 2022-11-03 08:02:39 -04:00