danielyxie
22b64dcc4a
Implemented BN-7
2018-06-24 19:13:50 -05:00
danielyxie
aa17b02da7
Added var declaration in Netscript 1.0. Loops and conditionals no longer incur RAM cost, but base RAM cost increased from 1.4 to 1.6 GB
2018-06-22 14:39:15 -05:00
Steven Evans
8b9ebe29c2
[feature] Adding favicon and related.
...
The key file was favicon.ico, but other browsers can support other
formats. And those browsers/devices that allow for "pinning" the site
require some additional files as well.
2018-06-19 22:42:51 -04:00
danielyxie
f5be9e5da7
Fix bug with spawn()
2018-06-17 14:19:43 -05:00
danielyxie
f33806e189
Updated tover sion v0.38.1
2018-06-15 14:05:53 -05:00
danielyxie
c365696447
Reverse const change in Script RAM parser. Built documentation
2018-06-15 00:58:35 -05:00
danielyxie
8620a4d30c
Fix issue with 'Object.prototye' functions throwing errors during NetscriptJS RAM calculation. Fixed type with new Travel Confirmation setting loading to the correct initial value. Fixed Competition/Demand display for Products. Changed RAM for window/document access to be 100
2018-06-14 14:51:06 -05:00
danielyxie
89016aeed9
Added devmode. Enabled using build flag. Added new npm build scripts
2018-06-13 12:38:22 -05:00
danielyxie
5347585151
Updated dependencies from kopelli
2018-06-13 11:11:45 -05:00
danielyxie
575b67440c
v0.38.0 - Minor re-balancing and bug fixes in Bladeburner
2018-06-12 23:16:23 -05:00
danielyxie
71cf3cac35
Bug fixes for new Bladeburner changes
2018-06-08 22:25:28 -05:00
danielyxie
bbb5f04c87
Merged pull requests and fixed merge conflicts
2018-06-08 11:19:22 -05:00
danielyxie
5e38355152
Added Bladeburner API (untested). Rebalanced Bladeburner. Bladeburner progress no longer resets when installing Augmentations. Fixed up BN-12
2018-06-08 10:51:48 -05:00
danielyxie
2332532d91
Adding updated bundles
2018-06-06 11:14:42 -05:00
danielyxie
82f1c14656
Added dynamic RAM evaluation to Netscript to prevent exploits by evading RAM usage in NetscriptJS. Calling a HacknetNode API Netscript fn now immediately updates HacknetNodeWrappers
2018-06-06 11:02:21 -05:00
Steven Evans
7ee964a66c
Merge remote-tracking branch 'danielyxie/dev' into dev
2018-06-03 21:11:34 -04:00
danielyxie
81e828d7e7
Removed debug logging statement for ram parser AST
2018-06-02 22:10:24 -05:00
danielyxie
957ce44316
v0.37.2
2018-06-02 20:37:56 -05:00
Steven Evans
7362d1809f
[refactor] Remove numeral from utils folder; use npm reference
...
In order to shave off ~0.02MiB of the bundle size, needed to continue
referencing the minified file. Ideally future changes can utilize
code splitting, tree shaking, and minification in WebPack to use normal
references.
2018-05-30 22:46:52 -04:00
Steven Evans
3473c66b82
Updating bundles
2018-05-30 22:11:16 -04:00
danielyxie
7edae463bc
Merge branch 'dev' of https://github.com/danielyxie/bitburner into dev
2018-05-30 17:31:02 -05:00
Steven Evans
10d7e43f01
[refactor] Pull in 'decimal.js' as an npm dependency
2018-05-30 15:54:13 -04:00
danielyxie
baf8fc784e
Removed temp variables from Brace netscript mode definer (netscript.js). Fixed changelog update for v0.37.1
2018-05-22 19:20:41 -05:00
danielyxie
565f0dd517
v0.37.1
2018-05-22 19:09:04 -05:00
danielyxie
f403bd14b7
Fixed Bladeburner bug where exception would be thrown if Blackop was created outside of Bladeburner UI
2018-05-18 22:15:58 -05:00
danielyxie
c0ca464b5d
Added a ?noScripts query string that can be used to start the game without loading any scripts.
2018-05-17 14:50:27 -05:00
danielyxie
c7e155d4bc
Refactored NetscriptJS to take in the NS environment as a parameter to main
2018-05-17 12:10:12 -05:00
danielyxie
9a9096bc70
Reset Script module when it is saved
2018-05-13 03:08:18 -05:00
danielyxie
abb5b9895f
Merge branch 'dev' of https://github.com/danielyxie/bitburner into nsjs-memoryleak
2018-05-13 01:07:12 -05:00
danielyxie
02ce03d2d6
Changed NSJS to take in nsEnv as an argument to main
2018-05-13 01:06:44 -05:00
danielyxie
b18e316821
Fixed bug with scp Terminal command and hopefully fixed Active Scripts UI bug by making create/delete server panel fns non async
2018-05-12 20:21:03 -05:00
danielyxie
bf5b3c371e
More work on NSJS memory leak fix
2018-05-12 18:19:49 -05:00
danielyxie
6b9dc76f41
Fix bug where sometimes Active Scripts UI wouldnt fully update after an Augmentation reset. This most likely happened because the player has too many scripts running, and they all get added to task queue to get deleted
2018-05-11 20:54:59 -05:00
danielyxie
054cb63227
Debugging nsjs memoryleak
2018-05-11 19:45:40 -05:00
danielyxie
6902ece765
v0.36.1
2018-05-11 16:30:55 -05:00
danielyxie
024138eabd
Rebalancing Gyms and training in Bladeburner. Updated Active Scripts UI page to update once per second. Updated changelog
2018-05-10 12:14:45 -05:00
danielyxie
8dba456b65
Merge jaguilar's changes to incorporate Netscript JS (PR #212 )
2018-05-05 17:13:35 -05:00
danielyxie
b6e49c1a82
Updating package.json to remove comma that was causing errors. Adding new dist files
2018-05-05 16:35:53 -05:00
danielyxie
2a87aa16f6
Added metakey + b hotkey compatibility for script editor close and save. Refactored Server constructor and initialization
2018-05-05 15:23:57 -05:00
danielyxie
9acc422f05
v0.36.0 - Bladeburner BitNode (BN-6)
2018-05-02 12:38:11 -05:00
danielyxie
1c7ae7bc8f
Fixed merge conflicts
2018-03-28 11:50:10 -05:00
danielyxie
d29797ce1e
Update Faction info for Fulcrum and NWO
2018-03-28 11:35:34 -05:00
danielyxie
521b81aec0
v0.35.2
2018-03-26 19:46:21 -05:00
Steven Evans
3ad6cfd8bb
Can successfully run Webpack to create dist/bundle.js
...
The bundled output is noticeably different; likely due to Webpack 4
vs. 2/3. The order of dependencies also appears to have changed.
The overall output *seems* to be the same. Unsure how to full test
that everything is getting bundled appropriately.
This also allows the project to be built without having to manually
copy files into node_modules.
2018-03-21 11:56:30 -04:00
danielyxie
6255971e96
Fixed a bug with Introductory Tutorial in v0.35.1
2018-03-12 14:53:07 -05:00
danielyxie
d3e45f746b
Updated .fconf comment for ENABLE_BASH_HOTKEYS to link to propert documentation page
2018-03-12 14:43:10 -05:00
danielyxie
f33d81b1a5
v0.35.1
2018-03-12 14:39:04 -05:00
danielyxie
629e2eb425
Removed dev/debugging parameters
2018-03-03 17:58:05 -06:00
danielyxie
f8c987a2c0
Fixed various bugs in v0.35.0 with prestiging
2018-03-03 17:55:58 -06:00
danielyxie
bf90b85ae0
Changed version number to v0.35.0. Disabled AST logging for Netscript Worker actions
2018-03-03 15:30:46 -06:00
danielyxie
e3c435270b
V0.35.0. Adding netscript_tests in game testbench.
2018-03-03 15:05:33 -06:00
danielyxie
271932b287
Fixed package dependencies
2018-02-26 20:06:38 -06:00
danielyxie
0e6ef8b83f
Fixed company bug in v0.34.5
2018-02-24 20:10:24 -06:00
danielyxie
779ce25ae5
v0.34.5. Also adding webpack config and package-lock.json
2018-02-24 16:55:06 -06:00
danielyxie
1808afa711
Minor bugfix in Gang.js and updating documentation for spawn() and stopAction()
2018-02-14 22:34:57 -06:00
danielyxie
f82d216e10
v0.34.4
2018-02-14 22:26:43 -06:00
danielyxie
dc26d831d6
Reworked Gang UI
2018-02-09 15:11:43 -06:00
danielyxie
920bfb7913
Fixed bug with Advert Inc upgrade not working properly because I used Math.random instead of getRandomInt.
2018-02-05 13:56:07 -06:00
danielyxie
d89b804b00
0.34.3 Multiple Corporation Management bug fixes and balance changes
2018-01-31 17:41:02 -06:00
danielyxie
36952ef8b4
Fixed load error due to missing plus operator in update log
2018-01-30 09:36:41 -06:00
danielyxie
470b66e304
Bugfixes for Corporations. hacknetnodes now accounts for RAM usage. Start of v0.34.3
2018-01-29 23:14:17 -06:00
danielyxie
be17cff29e
Fixed a serious bug with Corporation profit (forgot to multiple by secsperCycle
2018-01-27 12:42:53 -06:00
danielyxie
f60fe597fb
Fixed Corporation bug with businessFactor for Products
2018-01-27 12:29:21 -06:00
danielyxie
19c8972fb4
Commented out logging debug code
2018-01-27 01:00:56 -06:00
danielyxie
1ae1a1a5a9
Resolved merge conflicts for v0.34.2
2018-01-27 00:53:56 -06:00
danielyxie
5f817c8016
V 0.34.2 Changes
2018-01-27 00:52:39 -06:00
danielyxie
97ca8121be
Using BitFlume program now opens a confirmation window first
2018-01-21 15:24:51 -06:00
danielyxie
8d72dd0f4e
fileExists() now works on text files. Starting redoing Company mgmt employee UI
2018-01-21 14:53:16 -06:00
danielyxie
e88a3936f3
v0.34.1
2018-01-19 22:47:57 -06:00
danielyxie
281aad993f
Error calculating hacknet node earnings sets to 0 instead of throwing error
2018-01-10 09:50:31 -06:00
danielyxie
f211e8856f
Minor bug fixes, adding spotify music player, and adding sphinx documentation
2018-01-09 14:48:06 -06:00
danielyxie
79274defc4
UpdateScriptRam on prestige bug fix
2017-12-10 23:07:16 -06:00
danielyxie
d5bd1665d0
Bugfixes for cancelOrder(), selling stocks for Corporation, and updating RAM usage on prestige. Also added in-game documentation for clear() and exit()
2017-12-10 23:04:00 -06:00
danielyxie
3f61ec1cab
v0.34.0 changes
2017-12-06 21:45:47 -06:00
danielyxie
9e5db4b644
Merged conflicts. Fixed several minor bugs. Increased infiltration exp. TIX api functions return transaction value rather than boolean. Hacking Mission changes for v0.34.0
2017-12-02 22:19:49 -06:00
danielyxie
1529552542
v0.33.0 Added BitNode-3:Corporatocracy
2017-12-01 21:50:08 -06:00
danielyxie
3c4185c9b1
Fixed gang display bug
2017-11-16 15:41:40 -06:00
danielyxie
124292ef97
Fix mission UI
2017-11-08 20:53:40 -06:00
danielyxie
36696d04db
Stock Market rebalancing. Change visibility to display for changing UI. More work on company management
2017-11-08 19:55:21 -06:00
danielyxie
944d796772
Fixed Netscript error message typos
2017-11-02 22:32:31 -05:00
danielyxie
03fdaeaba4
Changed confirm to prompt, updated version, more stock market balancing
2017-11-02 22:11:14 -05:00
danielyxie
bc6f0da677
Fixed Netscript interpreter memory issues by breaking promise chains in while and for loops. Improved Stock Market UI. Added a button to kill script from log display box. Added confirm() Netscript function
2017-11-02 16:47:09 -05:00
danielyxie
52967d7f9d
Refactored Code using Bluebird Promises. Still has memory issues. Added Buy Max and Sell All to stock market UI
2017-11-01 17:56:30 -05:00
danielyxie
7c4ac00f5a
Replaced strict equality comparisons for null with loose eq comparisons
2017-10-25 17:05:12 -05:00
danielyxie
7614c62507
Fix bug when checking for null
2017-10-25 16:11:53 -05:00
danielyxie
4dc87af132
v0.32.0 - Added BitNode-8: Ghost of Wall Street
2017-10-25 14:47:47 -05:00
danielyxie
4ccad83e5e
Initial implementation of BitNode-8: Ghost of Wall Street. Added TextFile.js to git. Added design for company management
2017-10-20 16:59:54 -05:00
danielyxie
153831afe9
Updated version
2017-10-15 21:10:08 -05:00
danielyxie
969973181b
Added documentation for new features
2017-10-15 21:09:49 -05:00
danielyxie
cf471acad6
Fixed save issue. Rebalancing
2017-10-14 20:55:41 -05:00
danielyxie
8f0dad0d10
Fixed issue in Hacking Missions where nodes weren't easily selectable
2017-10-13 10:19:42 -05:00
danielyxie
4186326771
Added new Text Files (downloadable) and their corresponding Terminal commands. Added sprintf and vsprintf.
2017-10-12 15:10:34 -05:00
danielyxie
246acf5966
Game now uses indexedDb. Added new Bond Forgery crime. Added commitCrime() and getStats() Singularity functions. Removed getIntelligence(). Balance changes to crime/infiltration
2017-10-11 21:00:22 -05:00
danielyxie
4d4542f349
Properly implemented new effects for BN11
2017-10-10 00:07:28 -05:00
danielyxie
04bfcc0f20
All v0.30.0 Changes
2017-10-09 23:56:48 -05:00
danielyxie
0927c4251e
v0.29.3 Changed - Bug fixes for new player-defined Netscript functions. Rebalancing/bug fixes for Infiltration and Hacking Mission. Added function name autocompletion in Script Editor
2017-10-03 20:50:13 -05:00
danielyxie
51c37176f1
Bugfixes and balance tweaks for Hacking missions
2017-10-01 22:27:42 -05:00
danielyxie
662f30cc38
Added :q, :x, :wq Vim Ex commands. Added ADR-v2 Pheromone new Augmentation. Fixed bugs and added improvements to Hacking missions.
2017-10-01 21:35:22 -05:00
danielyxie
26fe9eb519
Added Callback function to installAugmentations(). Implemented Source-File 5. Added player-defined functions to Netscript (not thoroughly tested). Began working on Hacking Mission Enemy 'AI'
2017-09-29 10:02:33 -05:00
danielyxie
1233d487d9
Updated version to 0.29.1
2017-09-27 10:15:48 -05:00