Michieal
a425d359f5
WaterLoggedRootsKelpFix ( #3994 )
...
Fixes #3990
A very simple fix to Kelp and the current water logged nodes. It adds the group "waterlogged" to water logged items and then puts a check for the group in kelp growth. Made it as a group, because eventually there will be other waterlogged nodes.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3994
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Michieal <michieal@noreply.git.minetest.land>
Co-committed-by: Michieal <michieal@noreply.git.minetest.land>
2023-11-03 21:46:00 +00:00
FossFanatic
ce403b9245
Rename Liquid Textures ( #3758 )
...
This pull request renames the textures of water and lava to more closely follow the MineClone 2 naming convention.
The code has also been changed to now reflect these new names.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3758
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
Co-committed-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
2023-11-02 23:47:26 +00:00
the-real-herowl
5b1deedaf0
Disabled grass path making when sneaking
2023-11-02 20:00:19 +01:00
SmokeyDope
fa1d8dfc47
Adjust grass path long description to inform players of new way to turn paths back to dirt.
2023-11-02 17:34:01 +00:00
SmokeyDope
d2a4a6d042
add group 'path_remove_possible' to grass paths
2023-11-02 17:34:01 +00:00
SmokeyDope
5e194b33bd
Adjust make_grass_path function to let shovels turn grass paths back to dirt with shift+rightclick
2023-11-02 17:34:01 +00:00
chmodsayshello
5be506830f
make diamond tools upgradeable again
2023-10-25 18:04:32 +02:00
seventeenthShulker
bc3bde4cf8
Forgot about blackstone
2023-10-22 02:14:17 +00:00
seventeenthShulker
8099a4bd17
Walls use source
parameter for default hardness and blast resistance
...
If no `source` given, fallbacks are 2 and 6 respectively
2023-10-22 02:14:17 +00:00
seventeenthShulker
e2ed1ab4a6
Fix prismarine bricks and dark variant blast res.
...
Should be 6 like regular prismarine
2023-10-22 02:14:17 +00:00
seventeenthShulker
e43a8e267d
Un-hardcode blast resistance, hardness for walls,
...
now only based on their material
2023-10-22 02:14:17 +00:00
seventeenthShulker
570caf47eb
All wood-type and nether-type fences now match material's blast resistance
2023-10-22 02:14:17 +00:00
chmodsayshello
ec7e99019e
add trim advancements
2023-10-21 22:25:30 +02:00
Dehydrate6684
b320d008ca
Unhardcoded nil
2023-10-18 08:04:54 +08:00
Freeman
8d440252a4
fix crash when opening a chest that has an unknow node on it
...
fix #3961
2023-10-13 21:07:00 +02:00
the-real-herowl
645072507f
Wither melee attack and bug fixes
2023-10-11 00:54:31 +00:00
the-real-herowl
966712f4ff
Optimisation and cleanup
...
-optimised and cleaned up wither rose withering effect code
-removed unused code
2023-10-11 00:54:31 +00:00
the-real-herowl
e4102e6124
Implemented wither defensive measures
...
Added block breaking when hit, or a safe_boom when hit and mobs_griefing
is disabled. Removed dubious anti-troll measures.
2023-10-11 00:54:31 +00:00
the-real-herowl
17c8f220e6
A few more wither fixes
2023-10-11 00:54:31 +00:00
the-real-herowl
c9dc12b081
Further wither adjustments
2023-10-11 00:54:31 +00:00
Nauta Turbidus
a1b6819756
Withering effect and effect immunities
...
Added withering effect and immunities to effects.
Signed-off-by: Nauta Turbidus <88062389+nauta-turbidus@users.noreply.github.com>
2023-10-11 00:54:31 +00:00
Dehydrate6684
23468cc2dd
Used vector.offset instead of add/subtract
2023-10-10 09:39:16 +08:00
Dehydrate6684
0c48a46f7c
Updated code based on reviews
2023-10-09 13:55:08 +08:00
chmodsayshello
712a6d6c66
Merge pull request 'add 1.20 armor trims' ( #3784 ) from armor_trims into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3784
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2023-10-03 21:46:00 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
a620d24ec8
Fix a number of crashes involving unknown nodes, also fix fishbuckets on_place ( #3914 )
...
Fixes : #3913 #3915
~~You can reproduce the crash by placing a fish bucket on top snow above an unknown node.
I also noticed that the code always uses pointed_thing.above so I fixed that and also added a function to mcl_utils to figure out where a node should be placed (either above or below). Looks like the rest of the code could also use improvement but at least it does not crash now.~~
Cora fixed a bunch of related crashes in Mineclona so I am replacing my commit and cherry picking all her commits here.
https://codeberg.org/mineclonia/mineclonia/pulls/549
Here is the list of fixes from that PR:
- Crash when placing snow layer on unknown nodes
- Crash when snow layers on unknown nodes are flooded
- Crash when placing fishbucket on snow on top of unknown nodes
- Crash when placing chorus flower and stem on unknown
- Crash when placing mob spawners on unknown
- The fishbucket on place to actually replace buildable_to
Co-authored-by: cora <coradelamouche@gmx.ch>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3914
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: 𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 <mrrar@noreply.git.minetest.land>
Co-committed-by: 𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 <mrrar@noreply.git.minetest.land>
2023-09-29 18:47:07 +00:00
chmodsayshello
8936313fb3
proper itemslot background
...
redo of 904cd78d3f
; caused some issues after cherry pick, same texture
2023-09-29 16:59:45 +02:00
Michieal
e8c658658d
Update Credits.
2023-09-26 18:59:51 +00:00
Michieal
e9d994b74d
Fix Campifires API to not crash the server.
...
Fixed the error in Campfires' On_RightClick() to not error out when called with a non-existent pointed_thing.
2023-09-26 18:57:17 +00:00
Michieal
eafe6627d8
Extra checks placed in.
2023-09-26 18:35:12 +00:00
chmodsayshello
4046a68fbf
Add trim snippet
2023-09-26 20:24:54 +02:00
Michieal
b2ebcf5d4f
Readme Change
...
Putting my name back into the credits in the mod.
2023-09-20 06:07:13 +00:00
Michieal
f57220f784
Fix Server crash (Issue ##3939)
...
Fixes the error of pointed_thing being nil (null) by first checking to see if it exists, and if not, exit the on_place call back.
2023-09-20 05:57:49 +00:00
Dehydrate6684
cc217d0089
Removed unnessary node definitions
2023-09-17 17:13:50 +08:00
Dehydrate6684
e6653b78ee
Added directional checks
2023-09-17 17:04:24 +08:00
Dehydrate6684
a960bf2e8e
Update trapdoor climbable behavior
2023-09-16 13:16:49 +08:00
ancientmarinerdev
bd46428d65
Updated credits
2023-09-04 22:05:38 +00:00
ancientmarinerdev
9e53efbc3e
Fix campfire smoke timing
2023-09-04 22:05:38 +00:00
ancientmarinerdev
6b36abfe91
Fix credits
2023-09-04 22:05:38 +00:00
ancientmarinerdev
49e7449d7f
Implement feedback and add credit
2023-09-04 22:05:38 +00:00
ancientmarinerdev
1d28a8e4ac
Convert campfire particle spawning from ABM to particle spawner
2023-09-04 22:05:38 +00:00
Wbjitscool
c32e88e910
Add better smoke particles
2023-09-04 22:05:38 +00:00
thunder1035
969fa98f18
Update campfire model and textures
2023-09-04 22:05:38 +00:00
PrairieWind
107420c80f
Offset smoke a bit
2023-09-04 22:05:38 +00:00
PrairieWind
f9afc74077
Add changes to campfires from feedback
2023-09-04 22:05:38 +00:00
PrairieWind
21f0c7750b
Throw experience points after food is cooked
2023-09-04 22:05:38 +00:00
PrairieWind
04b59b2190
Campfires are unaffected by pistons
2023-09-04 22:05:38 +00:00
PrairieWind
15bb4fa4bf
Players don't take burn damage when they have fire resistance potion in use, or frost walker boots
...
Entities seem to not burn anymore, and I am not sure why.
2023-09-04 22:05:38 +00:00
PrairieWind
4c3e521779
Fix campfire drops to work correctly with creative and silk touch
2023-09-04 22:05:38 +00:00
DinoNuggies4665
4c59b189dd
changed line 82 to vector.new(), and refactored setting food wield item (wield_image doesn't matter)
2023-09-04 22:05:38 +00:00
PrairieWind
23d6c3d17b
Update campfire rightclick and smothering
2023-09-04 22:05:38 +00:00
DinoNuggies4665
61f489e71f
Food entities don't turn back to mutton when leaving a re-joining now
2023-09-04 22:05:38 +00:00
DinoNuggies4665
4616b6c3ec
The food is now oriented the right direction when on the cooking on the campfire, and food entities are removed when the campfire is destroyed, still doesn't drop items though
2023-09-04 22:05:38 +00:00
DinoNuggies4665
d92296712c
Fixed crash when standing on campfire whilst food is cooking
2023-09-04 22:05:38 +00:00
DinoNuggies4665
5b212dd3fe
Made food entities local to evcery campfire, and made one food entity that works for all foods
2023-09-04 22:05:38 +00:00
PrairieWind
d3095fea57
Update ignition, smothering, and campfire inventory drops
...
Bonus fix for grass path creation sound traveling across the entire server
2023-09-04 22:05:38 +00:00
DinoNuggies4665
177196a8d2
modified: mods/ITEMS/mcl_campfires/api.lua
...
modified: mods/ITEMS/mcl_fishing/init.lua
modified: mods/ITEMS/mcl_mobitems/init.lua
2023-09-04 22:05:38 +00:00
DinoNuggies4665
13d4841097
A couple of fixes
2023-09-04 22:05:38 +00:00
DinoNuggies4665
0b7cec419a
Added visible items cooking on the fire
2023-09-04 22:05:38 +00:00
DinoNuggies4665
cef6c72a71
modified: mods/ITEMS/mcl_campfires/mod.conf
2023-09-04 22:05:38 +00:00
DinoNuggies4665
aca82fcafc
modified: mods/ITEMS/mcl_campfires/api.lua
...
modified: mods/ITEMS/mcl_mobitems/init.lua
2023-09-04 22:05:38 +00:00
DinoNuggies4665
a7fcd62999
Added visible items cooking on the fire
2023-09-04 22:05:38 +00:00
PrairieWind
d489c954f5
Campfires make big smoke
...
Smells like carcenogens, yum
2023-09-04 22:05:38 +00:00
PrairieWind
8b0097df71
Make campfires cook items
2023-09-04 22:05:38 +00:00
chmodsayshello
408c7f71da
Merge pull request 'Update Russian translation' ( #3896 ) from Nanashi_Mumei/MineClone2:master into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3896
Reviewed-by: rudzik8
2023-09-02 08:25:43 +00:00
Sab Pyrope
8b7a71f93e
Update Russian translation. Fix 1.
2023-09-02 15:51:49 +08:00
ancientmarinerdev
4853018bb0
Merge pull request 'Increase copper needed for blocks from 4 to 9' ( #3887 ) from basxto/MineClonXX:copper into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3887
2023-09-01 12:20:28 +00:00
SmokeyDope
b911f99d23
fix barrel sound code for proper max hear distance
2023-08-31 22:55:21 +00:00
Van
7b764adbc0
Banners color editing ( #3868 )
...
### Changing banner colors
Reason: I think the current colors of the banners do not match the palette of the surrounding world.
Solution: Muting Banner Tones
### Testing
Check out the new colors on 12 color banners.
### Attachments
Changed banner colors/Current banner appearance
UPDATE: Adjusted colors, see the third attachment
UPDATE: Changed the color of the white flag. Fixed a bug with different colors of patterns and banners, increased the contrast of folds. The last four attachments display all.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3868
Reviewed-by: chmodsayshello <chmodsayshello@hotmail.com>
Co-authored-by: Van <vanicgame@yandex.ru>
Co-committed-by: Van <vanicgame@yandex.ru>
2023-08-31 22:27:08 +00:00
chmodsayshello
1502757732
Merge pull request 'Replace spaces in itemstrings with underscore' ( #3895 ) from basxto/MineClonXX:fixspace into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3895
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Reviewed-by: chmodsayshello <chmodsayshello@hotmail.com>
2023-08-31 17:08:18 +00:00
chmodsayshello
49bd28e109
add/remove comments
2023-08-31 18:16:34 +02:00
chmodsayshello
6c107ce990
fix for enchanted items
2023-08-31 17:59:46 +02:00
Sab Pyrope
5b4a79a26d
Update russian translation
2023-08-31 14:16:42 +08:00
chmodsayshello
fb74689f3d
resolve merge conflicts
2023-08-28 16:47:31 +02:00
chmodsayshello
da024bb4b8
move mcl_armor_trims to mcl_armor
2023-08-28 15:09:48 +02:00
ancientmarinerdev
3c266f5cfd
Merge pull request 'Enable enchanting on sheers & allow enchanted shears to shear.' ( #3884 ) from Codiac/MineClone2:shears_fix into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3884
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2023-08-27 23:42:53 +00:00
chmodsayshello
2f8bb9726b
meta based: proof of concept
2023-08-27 21:44:43 +02:00
Sebastian Riedel
28d77a3e5b
Replace spaces in itemstrings with underscore
2023-08-20 03:19:17 +02:00
AFCMS
1b5b2e4dc7
Use new vectors in several places
2023-08-19 18:27:00 +02:00
AFCMS
560aead57f
Use table.indexof
in mcl_anvils
2023-08-19 18:18:27 +02:00
AFCMS
3fe3153a40
Remove duplicated creative digging code
2023-08-19 18:01:32 +02:00
AFCMS
f7c251e7f2
Fix mcl_grindstone
auto formating
2023-08-19 18:01:31 +02:00
AFCMS
1bdbdc365d
Fix mcl_enchanting
auto formating
2023-08-19 18:01:31 +02:00
AFCMS
a77930d4a1
Fix mcl_chests
auto formating
2023-08-19 18:01:31 +02:00
AFCMS
bb3771c0d2
Fix formating in mcl_anvils
2023-08-19 18:01:31 +02:00
AFCMS
40bc219a86
Fix mcl_books
formating?
2023-08-19 18:01:31 +02:00
AFCMS
054dc22432
Use new vectors in mcl_chests
2023-08-19 18:01:31 +02:00
AFCMS
06e2022c6d
Fix mcl_enchanting
formating
2023-08-19 18:01:30 +02:00
AFCMS
2cb9eca8e1
Use new vectors in mcl_blast_furnace
2023-08-19 18:01:30 +02:00
AFCMS
cd6dd4d851
Fix merge conflict (huge chests)
2023-08-19 18:01:30 +02:00
AFCMS
653f82198e
Apply MysticTempest fixes to enchanting table
2023-08-19 18:01:29 +02:00
AFCMS
7cf91c79cb
Smithing Table
2023-08-19 18:01:29 +02:00
AFCMS
6a2ad4e618
Materialize the fact that bookshelves only store books
2023-08-19 18:01:29 +02:00
AFCMS
ecb4c82600
Anvil Formspec
...
- anvil formspec
- hammer icon
- use new vectors
- add some type annotations
- optimize textures (some of them by 95%)
2023-08-19 18:01:28 +02:00
AFCMS
7c15fe6ac9
Furnaces formspec redo
2023-08-19 18:01:28 +02:00
AFCMS
f6804600ba
Grindstone menu
2023-08-19 18:01:28 +02:00
AFCMS
bf57cf3aa3
Barrel formspec
2023-08-19 18:01:28 +02:00
AFCMS
0da1822d26
Code style fixes in mcl_chests
2023-08-19 18:01:27 +02:00
AFCMS
0ae76776b1
Bookshelf menu redo
2023-08-19 18:01:27 +02:00
AFCMS
e5ee0c4afc
Crafting table formspec redo
2023-08-19 18:01:27 +02:00
AFCMS
842363464d
Enchanting table formspec redo
2023-08-19 18:01:27 +02:00