Commit Graph

123 Commits

Author SHA1 Message Date
VorTechnix
74ba9cc36f more lib/selector refactoring 2021-08-02 16:01:02 -07:00
VorTechnix
325f1cc11e added init for lib/selectors 2021-08-02 13:29:55 -07:00
VorTechnix
b20c8f9af1 Merge branch 'main' into VorTechnix 2021-08-01 07:03:31 -07:00
Starbeamrainbowlabs
64ed01132e
scale_down: fix redefining posi_copy 2021-07-30 19:49:11 +01:00
Starbeamrainbowlabs
54d0f5a3a3
run2d: Fix accidental redefining global variable 2021-07-30 19:48:10 +01:00
Starbeamrainbowlabs
51e1e7dcbd
noise.params_apply_default: Fix shadowing variable 2021-07-30 19:47:21 +01:00
Starbeamrainbowlabs
1f4a115063
//maze3d: Fix accidental global variable definition 2021-07-30 19:46:33 +01:00
Starbeamrainbowlabs
f37a2aabcf
//forest: Fix redefining variable i in loop 2021-07-30 19:45:09 +01:00
Starbeamrainbowlabs
c6bae3b7e0
//erode river: fix redefining i in nested loop 2021-07-30 19:44:02 +01:00
Starbeamrainbowlabs
910d4b036f
maze2d: squash another undefined variable 2021-07-30 19:03:54 +01:00
Starbeamrainbowlabs
ecb846fcfe
//erode river: fix undefined global variable 2021-07-30 18:03:39 +01:00
VorTechnix
6e3b9d99e9 removed tests 2021-07-23 16:21:58 -07:00
VorTechnix
8718e59206 added wcompass 2021-07-23 12:11:08 -07:00
VorTechnix
d7d96ae263 //wbox added 2021-07-20 12:52:19 -07:00
VorTechnix
7b17c3675a Update corner_set.lua 2021-07-19 09:50:10 -07:00
VorTechnix
0c9987c745 corner set working 2021-07-19 08:55:39 -07:00
VorTechnix
1e7ab670f7 fix typo 2021-07-19 07:47:22 -07:00
VorTechnix
2c42e0495c cornerset broken 2021-07-19 07:42:47 -07:00
VorTechnix
f7323afe10 wireframe corner 2021-07-18 17:27:37 -07:00
Starbeamrainbowlabs
fa2c0642c1
Fix typo in comment 2021-07-18 20:11:10 +01:00
Starbeamrainbowlabs
e4d3f26692
perlin: use wea.bit.band 2021-07-17 21:34:50 +01:00
Starbeamrainbowlabs
0b379c48cb
Implement //airapply
For #56, but the docs aren't written yet so we'll wait on closing it 
until I've written them.
2021-07-15 02:17:14 +01:00
Starbeamrainbowlabs
0d1900d37c
Add airlike backend command, but it's nto tested or hooked up yet 2021-07-13 23:49:21 +01:00
Starbeamrainbowlabs
e799a2ea61
Refactor Queue implementation into separate file 2021-07-13 22:02:34 +01:00
Starbeamrainbowlabs
e85b91d074
//noise2d infrared: remove debug print 2021-07-13 00:56:26 +01:00
Starbeamrainbowlabs
03038689e2
Add infrared noise 2021-07-13 00:54:52 +01:00
Starbeamrainbowlabs
0dee65ca1d
//noise2d: add red noise 2021-07-13 00:15:23 +01:00
Starbeamrainbowlabs
7db2207aea
noise2d/make_2d: add todo 2021-07-12 02:46:47 +01:00
Starbeamrainbowlabs
46c2a02ade
//noise2d: add white algorithm; fix nasty bug in apply_2d 2021-07-12 02:45:32 +01:00
Starbeamrainbowlabs
a42e296f4e
Reference: Document //noise2d 2021-07-06 01:08:36 +01:00
Starbeamrainbowlabs
8a14d35c04
noise2d: add comment 2021-07-04 16:14:48 +01:00
Starbeamrainbowlabs
0b0595a1d3
Remove a whole bunch of stray debug print statements 2021-07-04 14:35:02 +01:00
Starbeamrainbowlabs
1d82013d86
//noise2d: add sin; sort out apply_mode as number 2021-07-04 13:21:13 +01:00
Starbeamrainbowlabs
49bf0f19bc
Perlin: remove debug functions 2021-07-04 12:03:29 +01:00
Starbeamrainbowlabs
b2eb76d280
//noise2d works!
...just.

Next up more engines and documentation
2021-07-03 22:53:16 +01:00
Starbeamrainbowlabs
ee2e5716eb
Implement more of the noise command backend
It's still not hooked up yet though, and there's no command parsing 
logic either
2021-07-03 01:44:36 +01:00
Starbeamrainbowlabs
db7b20d485
Refactor table functions into subtable of wea
Also, you can return a value from dofile()!!!!

This changes everything.
2021-06-28 00:56:29 +01:00
Starbeamrainbowlabs
9cb746e86a
noise: add comment 2021-05-31 00:38:07 +01:00
Starbeamrainbowlabs
9b53b73bc9
//erode river: Update docs,rename some parameters for consistency 2021-05-30 02:09:52 +01:00
Starbeamrainbowlabs
74bde4e60c
//erode river: comment debug
...we might need them again in the future
2021-05-30 01:44:00 +01:00
Starbeamrainbowlabs
ccf27c8629
Bugfix new //erode river implementation
next stop: docs!
2021-05-30 01:42:06 +01:00
Starbeamrainbowlabs
00a60eba17
//erode → river: Change only 1 height at a time for extra granularity
this also simplifies it a bit too
2021-05-30 00:04:01 +01:00
Starbeamrainbowlabs
9ecdd01914
//erode: initial river algorithm implementation 2021-05-30 00:02:21 +01:00
Starbeamrainbowlabs
17b8f8a555
erode/snowballs: correct comment 2021-05-29 23:20:34 +01:00
Starbeamrainbowlabs
87b7254350
erode: add future comment 2021-05-22 02:36:56 +01:00
Starbeamrainbowlabs
75a5f14f01
//erode snowballs: Fix assignment to global variable; slightly refactor changelog
Sincce we've got a number of bugfixes here and the changelog is getting 
a bit longer, I've split bugfixes up.
2021-05-22 01:39:59 +01:00
VorTechnix
639c2061ef
Bugfix/torus: fix hollow implementation; improve clarity 2021-05-18 15:22:52 +01:00
VorTechnix
0a44992676
reference: add hollow example to torus 2021-05-18 14:56:19 +01:00
VorTechnix
2b02f9ff2e
Fix typos in comments 2021-05-18 14:55:43 +01:00
VorTechnix
63d284b35b axes + safeguards 2021-05-17 10:41:52 -07:00