kwolekr
bcf47bc67c
Improve Script CPP API diagnostics
2015-08-05 21:13:03 -04:00
kwolekr
3183d5a403
connection: Make assertions non-fatal for received data
2015-08-05 21:01:13 -04:00
RealBadAngel
3295f3c401
Fix tiling issues for PLANTLIKE and FIRELIKE with FSAA
2015-08-05 22:52:32 +02:00
paramat
7a6e4dc54a
Cavegen V6: Make all caves consistent with 0.4.12 stable
...
When tunnels entirely above ground were avoided, the
missing pseudorandom calls changed the allowed caves.
Now, above ground tunnels are not placed while
still running all previous pseudorandom calls.
2015-08-03 06:39:23 +01:00
paramat
cf77e0333d
Biome API: Make fallback biome stone and water, disable filler
2015-08-03 02:34:32 +01:00
Břetislav Štec
abe6c072d6
src/util/numeric.{cpp,h}: Fix FacePositionCache data race
2015-08-02 19:42:22 +02:00
Miner59
060e56b24c
Fix "bouncy" blocks
...
Before players "bounced" too high. Now, while still allowing to bounce, higher speed bounces are throttled.
2015-08-02 19:40:23 +02:00
Břetislav Štec
868a1a5c13
src/client/tile.cpp: Fix reference counting
2015-08-02 19:26:15 +02:00
rubenwardy
ec796b8e81
Add map limit config option
2015-08-02 14:27:04 +02:00
Břetislav Štec
a5e5aa5be9
Prepend "Lua: " before lua exceptions
...
src/server.cpp
src/emerge.cpp
2015-08-02 02:17:37 -04:00
Břetislav Štec
c4287a0d68
src/wieldmesh.cpp: Fix mesh extrusion memory leak
2015-08-02 02:16:30 -04:00
Břetislav Štec
ebe7b31538
src/client.cpp: Fix mapper memory leak
2015-08-02 02:15:38 -04:00
kwolekr
42cf5e972d
Improve accuracy and safety of float serialization
...
Multiplying by a factor of 1/1000.f (rather than dividing by 1000.f) directly
introduces an error of 1 ULP. With this patch, an exact comparison of a
floating point literal with the deserialized F1000 form representing it is now
guaranteed to be successful.
In addition, the maxmium and minimum safely representible floating point
numbers are now well-defined as constants.
2015-08-01 19:30:08 -04:00
kwolekr
bf991bde45
Clean up util/serialization.{cpp,h} and add unit tests
2015-08-01 19:24:46 -04:00
Břetislav Štec
67997af67f
src/environment.cpp: Fix NULL pointer dereference
2015-08-01 20:44:18 +02:00
Břetislav Štec
79e2647556
src/network/connection.h: Fix race condition
2015-08-01 20:44:17 +02:00
est31
c39a85a88d
Android: Add githash header to spare rebuilds after new commits
...
Before, android_version.h got changed at every new commit. Now, we
only change it with new minetest releases. Analogous to how cmake
does it, we add an android_version_githash.h file that communicates
the git hash to C++ code.
Also, unify VERS_MAJOR, VERS_MINOR and VERS_PATCH variable
calculation inside the whole makefile.
2015-08-01 20:42:07 +02:00
kwolekr
7919318be7
tests: Log exceptions thrown inside of unit tests
2015-07-31 23:30:25 -04:00
paramat
cfed682d04
Dungeon generation: Fix code style issues in dungeongen.cpp
2015-08-01 00:37:26 +01:00
Loic Blot
05fe9ab2d4
Small SendableMediaAnnouncement cleanup
...
-> Remove the SendableMediaAnnouncement struct
-> Forge the packet directly in the m_media loop, spare one loop and the construction of a vector
-> Use preincrement to spare iterator copies
2015-07-31 01:01:00 +02:00
est31
eb3aac20c8
Android: fix horrible libiconv build
...
Before, our libiconv build was a joke. We first called configure for our own build host system,
then called make, before we executed a Android.mk script we provided as patch. The first "native make"
always failed, and the LIBICONV_LIB file setting in our Makefile didn't match the built one,
resulting in an always-rebuild of iconv.
This commit cleans up this total mess, removes the double-build, and the Android.mk, and properly calls
./configure with the according target platform, and uses a built toolchain.
As we have to deal with the android bug "NDK: Support for prebuild libs with full sonames"
https://code.google.com/p/android/issues/detail?id=55868
as the 2013 patch
https://lists.gnu.org/archive/html/libtool-patches/2013-06/msg00002.html
by Google's David Turner wasn't inside the 2011 libtool, we pass -avoid-version to
libtool.
Thanks to the proper build, wide_to_utf8 works for android now, removing us of the need to disable it.
2015-07-29 15:59:06 +02:00
nerzhul
ca63f7f10d
Precalculate mapblock relative size. This permit to remove many s16 calculs on runtime
2015-07-29 11:45:44 +02:00
Břetislav Štec
88a6b9f52d
Fixed minimap memory leak
2015-07-27 11:06:46 -04:00
est31
f336d3ffb6
Fix srp.cpp:815 leak
...
Thanks @Zeno-
2015-07-27 08:15:39 +02:00
est31
c30a2d6854
Add AreaStore data structure
2015-07-27 06:42:56 +02:00
SmallJoker
454a290370
Fix MSVC number conversion warning
2015-07-25 17:38:04 +02:00
est31
fa1096ec49
Fix minetest.get_(all)_craft_recipe(s) regression
...
Since 03e0dd33a847a83d975282c6caf6b926306e7b57 the calls didn't return an output count
for the recipes.
2015-07-25 17:33:41 +02:00
Loic Blot
4e6971e593
Cleanup server addparticle(spawner) by merge two identical functions.
2015-07-25 12:24:28 +02:00
est31
288302a1f0
Fix documentation of dedicated_server_loop
2015-07-24 23:11:19 +02:00
est31
5bde7798e9
Check output of mpz_set_str and fix leak on error condition
...
Also add static identifier as upstream did
2015-07-24 22:42:54 +02:00
Loic Blot
aab7c83d02
Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will
...
always evaluate to true.
2015-07-24 21:48:02 +02:00
est31
2eb329cc63
Bump protocol to 26
...
This was needed due to the TileDef serialisation changes. Originally it has been planned
to also add utf-8 based chat to 26, but chat changes aren't final yet, so they are done
in one change, after the release, and not two small ones, causing us having to be compliant
to three versions of the packet.
2015-07-24 20:32:26 +02:00
est31
3b50b2766a
Optional reconnect functionality
...
Enable the server to request the client to reconnect.
This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23 07:38:13 +02:00
RealBadAngel
1e0e85f82e
Fix issues with light of attached CAOs
2015-07-23 04:35:13 +02:00
paramat
d569c91f48
Mgv7: Use density noise + density gradient for mountain terrain
...
Tune and optimise noise parameters
2015-07-21 23:16:14 +01:00
RealBadAngel
60350699c7
Add wielded (and CAOs) shader
2015-07-21 23:56:41 +02:00
est31
254dbe7abd
Clarify docs for auth.cpp method
2015-07-21 18:14:39 +02:00
est31
a57d83b46a
Ask auth handler to create auth when a default password is set
...
-> Fix server crash with protocol >=25 if a default password is set.
-> Remove some useless and possibly confusion causing code for the TOCLIENT_FIRST_SRP packet handler
2015-07-21 18:12:28 +02:00
Loic Blot
fa7fe510d9
Remove profiler.h include where it's not needed. Remove some unreachable and very old code
2015-07-21 08:10:43 +02:00
Elia Argentieri
5ebb4237e2
Added get_player_velocity() method. Fixes #1176
2015-07-20 05:40:44 +02:00
est31
7bbb9b066a
MoveItemSomewhere double bugfix
...
-> Fix bug where MoveSomewhere from an infinite source would fill the destination inventory with copies of itself.
-> Fix bug where MoveSomewhere would needlessly call callbacks.
-> Remove trailing whitespaces
2015-07-19 06:23:41 +02:00
paramat
4046f3e302
Cavegen: Mgv6: No small caves entirely above ground
...
Mgv5/mgv7: Remove 'should make cave hole' feature
Remove ravine code
2015-07-19 02:47:11 +01:00
TeTpaAka
e47f390e0d
Refactor particle code to remove the while loops
...
Replaces while loops with proper getfield calls
2015-07-18 14:54:07 +02:00
TeTpaAka
dd2e08e117
Make acc and vel deprecated in add_particle and search for acceleration and velocity instead
...
The doc and the actual behaviour differed.
2015-07-18 07:57:20 +02:00
TeTpaAka
8d03301138
Fix invisible player when the attached entity is removed
2015-07-18 07:41:43 +02:00
Kahrl
9c76f379ac
Display an access denied message when client detects a server timeout
2015-07-17 12:06:30 +02:00
est31
bf7174f3f9
Server kicks: make messages configurable, cache wstring
2015-07-17 06:37:16 +02:00
nerzhul
f9dbec6edf
Kick players when shutting down server and there is a crash due to a Lua stack exception
2015-07-16 20:27:42 +02:00
RealBadAngel
655fc6010f
Fix relief mapping issues
2015-07-16 15:36:48 +02:00
Kahrl
b30e8d8ec6
Make serialization error message translatable
...
Also don't show "probably running a different version" message in simple singleplayer mode
2015-07-14 19:01:33 +02:00
Loic Blot
8ac0cf500f
connection.cpp: remove unused constructor
2015-07-14 18:33:20 +02:00
kwolekr
515e7028ac
Increase limit of serialized long strings
2015-07-14 03:22:16 -04:00
kwolekr
5006ce8260
Remove raw message output on AOM deserialization failure
...
Improve TOCLIENT_ACTIVE_OBJECT_MESSAGES robustness for handling invalid data
2015-07-13 23:29:29 -04:00
kwolekr
6f07f79c2f
Add more robust error checking to deSerialize*String routines
...
Add serializeHexString()
Clean up util/serialize.cpp
2015-07-13 22:38:01 -04:00
paramat
66ea356e68
Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgames
2015-07-13 19:41:26 +01:00
kwolekr
1a1774a105
Fix damage flash when damage disabled
2015-07-10 15:58:57 -04:00
kwolekr
8eb272cea3
Misc. minor fixes
2015-07-10 15:58:57 -04:00
Loic Blot
e6f0178e83
Little coding style fix on porting.h
2015-07-10 19:04:05 +02:00
est31
cb8978fb1d
Settings: pass name to callbacks by reference
...
Spare some copies.
2015-07-09 08:25:17 +02:00
est31
4ece2b9e32
Update clouds enable_3d_clouds when setting changed
2015-07-09 08:24:51 +02:00
Diego Martinez
13e100e1d8
Windows: Fix some warnings.
2015-07-09 01:52:28 +02:00
paramat
b51738177e
Biome API decorations: 'spawnby' searches a 3D neighbourhood
...
The neighbours checked are the 8 nodes horizontally surrounding the decoration base
and the 8 nodes horizontally surrounding the ground node below the decoration
2015-07-08 22:44:10 +01:00
RealBadAngel
39439cbd3d
Add new leaves style - simple (glasslike drawtype)
2015-07-08 11:20:07 +02:00
est31
b0784ba871
Use UTF-8 instead of narrow
...
Use wide_to_utf8 and utf8_to_wide instead of wide_to_narrow and narrow_to_wide at almost all places.
Only exceptions: test functions for narrow conversion, and chat, which is done in a separate commit.
2015-07-08 10:12:44 +02:00
kwolekr
e234d8b378
Clean-up Minimap code
...
- Fixed race conditions
- Fixed null dereference
- Fixed out-of-bounds array access
- MinimapMapblock is now allocated and added to update queue only when enabled
- Removed dependency on LocalPlayer
- Fixed code style
- Simplified expressions and program logic
- Cleaned minimap object interfaces
2015-07-08 01:50:31 -04:00
paramat
ba15c98e4d
Mgv7: Auto-set lowest mountain generation level
...
Lowest level of base terrain determines mountain generation in mapchunk
Change some positional function arguments from int to s16
2015-07-08 00:49:04 +01:00
est31
d92d376148
Client: better m_proto_ver initialisation
...
Previously, m_proto_ver was set to the serialisation version
inside the legacy init packet.
Now, if the server doesn't send a protocol version (protocols < 25),
we set m_proto_ver to some value < 25 and > 0.
2015-07-07 17:03:26 +02:00
ShadowNinja
a93838707a
Use minetest logging facilities for irrlicht log output
2015-07-05 01:05:24 +02:00
paramat
d786a272c0
Mgv7: Lower base of mountain generation to -112 and define constant
2015-07-04 20:21:19 +01:00
est31
64dc053209
Fix endless loop since grandparent commit
2015-07-04 19:43:46 +02:00
est31
96989e0a6a
Craftdef: Use numbers instead of iterators
...
Use numbers instead of iterators to traverse various vectors.
2015-07-04 16:28:21 +02:00
TeTpaAka
87b9cdab07
Fix missing check for 0 in craft replacements
2015-07-04 14:33:49 +02:00
kwolekr
7b171ea2be
Fix code style from recent commits and add misc. optimizations
2015-07-02 23:14:30 -04:00
RealBadAngel
8a85e5e58d
Shaders fixes and cleanup relief mapping code.
2015-07-02 21:36:45 +02:00
est31
2e44873ac9
Inventory manager style cleanup and further checks
2015-07-01 17:03:02 +02:00
est31
b2160bcecd
Disable mesh cache by default
2015-07-01 13:50:25 +02:00
paramat
c0dafa1c10
Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTH
2015-07-01 06:21:13 +01:00
est31
9e3e6dc5ec
Make m_blocks_cache private
...
@RealBadAngel has removed all outside access of the cache.
2015-06-30 21:34:23 +02:00
est31
370a33686a
Defer minimap update when shape changed
2015-06-30 21:14:28 +02:00
est31
842579eb8c
Close keybind settings menu with esc
2015-06-30 21:04:06 +02:00
paramat
91f95fd4df
Biome API: Increase heat and humidity noise spreads to 1000
2015-06-30 07:04:18 +01:00
est31
29dda9f356
Add UpdateThread and use it for minimap and mesh threads
2015-06-29 15:00:19 +02:00
kwolekr
4e28c8d3c8
Fix *BSD build with GNU iconv
2015-06-29 12:32:01 +02:00
rubenwardy
0d65ee878c
Add Lua errors to error dialog
2015-06-29 04:47:35 +02:00
RealBadAngel
0a90fedabc
Bugfix: minimap was updated only with loading new blocks, allow forced updates with changing player pos
2015-06-28 14:45:47 +02:00
RealBadAngel
b160f8dfe7
Minimap update
2015-06-28 12:17:36 +02:00
est31
420125debd
Remove busy polling inside minimap thread
2015-06-27 19:20:25 +02:00
paramat
36163d9653
Mgv5/mgv7 caves: Remove sand found in underground tunnels
...
Add missing check for max_stone_y to mgv5 cavegen
Tunnels now carve through sand below water_level
2015-06-27 03:36:40 +01:00
RealBadAngel
ffd16e3fec
Add minimap feature
2015-06-27 03:42:01 +02:00
est31
3376d2e114
Remove compile warning
...
Thanks @TeTpaAka for pointing this out.
2015-06-25 15:50:31 +02:00
est31
3d43df99f1
Return to ignore
2015-06-24 22:47:41 +02:00
Loic Blot
c6766b275f
Typo fix on previous @est31 commit
2015-06-23 23:17:47 +02:00
est31
3a89e25fe0
Small TOCLIENT_HELLO logging fix
...
Fix grammar error and missing number conversion for version.
Also add deployed protocol to log line.
2015-06-23 21:14:48 +02:00
est31
2c1fd29884
Add MoveSomewhere inventory action
...
Improve shift+click experience
2015-06-23 20:18:41 +02:00
Craig Davison
bc55ef337c
Use actionstream instead of errorstream when failing to emerge player
2015-06-23 19:25:06 +02:00
est31
6f8bdda90e
Fix string conversion error message
2015-06-23 15:04:14 +02:00
TeTpaAka
17ba584fe2
Fix bug when craft input isn't replaced
2015-06-22 19:30:35 +02:00
MirceaKitsune
660fa516bf
Fix some issues with animations, and allow non-looped animations to be defined
2015-06-22 01:53:38 +02:00
paramat
622918d8a8
Mgv7: Edit noise parameters. Fewer octaves, larger spreads.
2015-06-21 04:34:19 +01:00
est31
14f4cd0ef9
Small CAO improvements
...
-> remove the old parent as @kahrl suggested
-> use indices no iterator as @kwolekr suggested
2015-06-20 06:58:07 +02:00