Commit Graph

1345 Commits

Author SHA1 Message Date
Wuzzy
9d3135a21b Update German builtin translation 2022-01-30 13:50:07 +01:00
Wuzzy
777fb616b6 Update builtin translation templates 2022-01-30 13:50:07 +01:00
ROllerozxa
172acce352
Fix Minetest logo when installed system-wide 2022-01-30 13:49:52 +01:00
sfan5
a9bccb964f Raise max mapgen limit constant to align with mapblock size 2022-01-30 13:49:26 +01:00
SmallJoker
a27362de6a Disable dynamic shadows for the 5.5.0 release
The dynamic shadows are yet not in the desired state to justify the
inclusion into version 5.5.0. A stable release is long overdue, hence
this allows fixes to continue in 5.6.0-dev to finally release an
acceptable version of the dynamic shadows feature.

Reverting this commit is highly recommended to proceed in development.
2022-01-29 18:42:55 -05:00
SmallJoker
47735c273c
Builtin: Sanity-check /time inputs (#11993)
This enforces the documented bounds for the /time command.
2022-01-27 22:23:14 +01:00
sfan5
4f6f09590c Free arguments of cancelled minetest.after() jobs 2022-01-19 23:30:18 +01:00
SmallJoker
7c321ad7f5 Main menu: Fix automatic dependency enables on doubleclick
When mods were toggled by double-click, the hard dependencies were no longer enabled automatically.
However, the 'Enabled' checkbox did still work. This commit restores the behaviour as seen before commit c401a06
2022-01-19 18:52:27 +01:00
sfan5
4c8c649779
Mainmenu game-related changes (#11887)
fixes:
* Switching between games does not immediately hide creative mode / damage buttons if so specified
* World creation menu has a game selection list even though the menu already provides a gamebar
* Showing gameid in world list is unnecessary
* Choice of mapgen parameters in menu persists between games (and was half-broken)
2022-01-09 21:15:35 +01:00
sfan5
76dbd0d2d0
Fully remove bitmap font support (#11863)
Freetype is now a build requirement.
2022-01-08 14:53:25 +01:00
Desour
1965628705 Fix vector.from_string returning a table without vector metatable 2022-01-02 22:15:41 -05:00
Vincent Robinson
4a16ab3585
Improve TTF support for pixel-style fonts (#11848) 2021-12-30 12:54:21 -08:00
Vitaliy
9b650b9efb
Add more neighbors on mesh update (#6765) 2021-12-29 22:59:53 +01:00
Jude Melton-Houghton
1b664dd870 Use defined evaluation order in profiler
See https://github.com/LuaJIT/LuaJIT/issues/238
2021-12-19 17:03:07 +01:00
sfan5
8c99f2232b Don't let HTTP API pass through untrusted function
This has been a problem since the first day, oops.
2021-12-18 20:37:13 +01:00
sfan5
1c5ece8334 Fix eat sound not playing if eating last of stack 2021-12-15 15:36:19 +01:00
sfan5
84efe279bb Fix URL escaping in content store 2021-12-13 17:33:35 +01:00
Wuzzy
76aa6103e3 Update German locale translation 2021-12-10 12:24:53 +01:00
Wuzzy
1ab3eadd87 Update builtin locale 2021-12-10 12:24:53 +01:00
Wuzzy
80c3c7e642
Improve error message if using "/help --" (#11796) 2021-12-01 20:22:46 +01:00
Corey Powell
413be76c63
Implemented disconnect_player (#10492)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-26 19:19:40 +00:00
ROllerozxa
c85aa0030f
Remove unused Direct3D shader error/warning (#11793) 2021-11-26 19:33:24 +01:00
ExeVirus
52bfbf6ed0
Allow for Game-Specific Menu Music (#11241) 2021-11-22 17:26:46 +00:00
Riceball LEE
693f98373b
Localize error messages in mainmenu (#11495)
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-01 12:27:46 +00:00
Wuzzy
6910c8d920
Fix number of tool uses being off by 1..32767 (#11110) 2021-10-31 22:33:33 +00:00
Isabelle COWAN-BERGMAN
532d5b21fd
Add joystick layout for DragonRise GameCube controller (#11467) 2021-10-31 19:17:47 +01:00
sfan5
660e63dbae
Fix item duplication if player dies during interact callback (alternative) (#11662) 2021-10-25 20:30:27 +02:00
sfan5
a78124831f Fix incorrect error message in core.encode_png 2021-10-22 10:55:18 +02:00
sfan5
6de8d77e17 Move instead of copy during content install if possible 2021-10-07 00:20:01 +02:00
sfan5
2b5075f0e2 Move archive extraction in content store to async job 2021-10-07 00:20:01 +02:00
emixa-d
9fab5d594c
Add "MINETEST_MOD_PATH" environment variable (#11515)
This adds an environment variable MINETEST_MOD_PATH.
When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/.
2021-10-07 00:19:41 +02:00
HybridDog
53e126ac49
List only jpg and png as screenshot format options (#11675)
The other formats are no longer supported in Minetest Irrlicht.
2021-10-05 21:54:13 +02:00
Pedro Gimeno
d7e7ade0f6 Add an option -t to force text output in /help
This also improves detection of whether formspecs are available.
2021-10-01 16:22:05 +02:00
Wuzzy
918fbe3ec1
Update builtin locale files (#11650) 2021-09-26 18:04:39 +02:00
Wuzzy
bc7d05581b
Fix several typos in settingtypes.txt (#11623) 2021-09-26 18:04:19 +02:00
TheBrokenRail
3dcf9e963e
Touch UI support for desktop builds (#10729) 2021-09-26 18:04:09 +02:00
sfan5
16a62426d6 Add feature table entry for new dynamic media API 2021-09-19 13:54:06 +02:00
DS
2cefe51d3b
Split vector.new into 3 constructors 2021-09-10 23:16:16 +02:00
sfan5
bbfae0cc67
Dynamic_Add_Media v2 (#11550) 2021-09-09 16:51:35 +02:00
Wuzzy
ff9945dc6e
Fix falling mesh nodes being half size (#11389) 2021-09-01 22:20:57 +02:00
lhofhansl
d1624a5521
Switch MapBlock compression to zstd (#10788)
* Add zstd support.
* Rearrange serialization order
* Compress entire mapblock

Co-authored-by: sfan5 <sfan5@live.de>
2021-08-31 17:32:31 -07:00
sfan5
6a1424f2b1
Async-related script cleanups 2021-08-28 12:15:12 +02:00
Treer
149d8fc8d6
Add group-based tool filtering for node drops (#10141)
Supports both AND and OR requirements, e.g.

 * "a tool that's in any of these groups"
 * "a tool that's in all of these groups"
2021-08-27 20:23:20 +02:00
Lean Rada
d36dca3aba
Optimize vector length calculations (#11549) 2021-08-27 20:22:35 +02:00
Hugues Ross
47c146120a
Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative Mode"/"Host Server" checkboxes (#11524)
This adds support for disable_settings to game.conf. In this you can specify a list of settings that should not be visible in the "local game" (or however it is called nowadays) tab. Enable Damage, Creative Mode and Host Server are supported.

Co-authored-by: Wuzzy <Wuzzy2@mail.ru>
Co-authored-by: Aaron Suen <warr1024@gmail.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-08-12 20:08:12 +02:00
hecks
eefa39e47b
Remove statement semicolons from a lua script 2021-08-09 21:03:18 +02:00
rubenwardy
bee50ca7fa
ContentDB: Add support for package aliases / renaming (#11484) 2021-08-02 20:05:10 +01:00
Wuzzy
e7cd4cfa25
Fix /emergeblocks crashing in debug builds (#11461)
The reason for the bug was an u16 overflow, thus failing the assert. This only happened in Debug build but not in Release builds.
2021-07-31 19:54:40 +02:00
hecks
80d12dbedb
Add a simple PNG image encoder with Lua API (#11485)
* Add a simple PNG image encoder with Lua API
Add ColorSpec to RGBA converter
Make a safety wrapper for the encoder
Create devtest examples

Co-authored-by: hecktest <>
Co-authored-by: sfan5 <sfan5@live.de>
2021-07-29 05:10:10 +02:00
rubenwardy
9c145ba0d8
ContentDB: Add reason to downloads (#10876) 2021-07-27 19:08:49 +02:00
x2048
bf3acbf388
Distribute shadow map update over multiple frames to reduce stutter (#11422)
Reduces stutter and freezes when playing.

 * Maintains double SM and SM Color textures
 * Light frustum update triggers incremental generation of shadow map into secondary 'future' textures.
 * Every incremental update renders a portion of the shadow draw list (split equally).
 * After defined number of frames (currently, 4), 'future' and 'current' textures are swapped, and DirectionalLight 'commits' the new frustum to use when rendering shadows on screen.

Co-authored-by: sfan5 <sfan5@live.de>
2021-07-25 12:36:23 +02:00
Wuzzy
f4d8cc0f0b
Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) 2021-07-15 21:19:59 +02:00
Wuzzy
6cdb150c8b
Remove hardcoded "You died." message in chat (#11443) 2021-07-12 20:32:27 +02:00
Warr1024
52128ae11e
Add API for mods to hook liquid transformation events (#11405)
Add API for mods to hook liquid transformation events

Without this API, there is no reliable way for mods to be
notified when liquid transform modifies nodes and mods are
forced to poll for changes.  This allows mods to detect
changes to flowing liquid nodes and liquid renewal using
event-driven logic.
2021-07-09 09:08:40 -04:00
hecks
827a7852e2
Remove unsupported video drivers (#11395)
This completely removes any mention of the software and D3D drivers from MT, preventing the user from accidentally attempting to use them. Users who need a software renderer should be asked to install Mesa drivers which offer superior fidelity and performance over the 'burningsvideo' driver.
2021-06-30 20:42:15 +02:00
AFCMS
8cc04e0cb4
Run on_grant and on_revoke callbacks after privs change (#11387)
Callbacks were run too early. This changes the order to call after the privs are updated.
2021-06-30 20:40:45 +02:00
sfan5
72927b73ca Fix spurious shadow enablement in mainmenu
fixes #11394
2021-06-30 17:10:28 +02:00
Wuzzy
63fc728a84
Require 'basic_debug' priv to view gameplay-relevant debug info, require 'debug' priv to view wireframe (#9315)
Fixes #7245.
2021-06-24 21:21:19 +03:00
Wuzzy
7fdbf3f231
Update builtin locale (#11371) 2021-06-21 18:55:55 +01:00
William L. DeRieux IV
9d2e7fc983
Strip carriage returns from lines in settingtypes.txt (#11338)
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2021-06-21 18:55:48 +01:00
Wuzzy
b28523bf38
Fix some typos in builtin (#11370) 2021-06-21 17:30:29 +01:00
sfence
b10091be9b
Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)
This check can be used by ABM to reduce CPU usage.
2021-06-20 17:21:35 +02:00
pecksin
1805775f3d
Make chat web links clickable (#11092)
If enabled in minetest.conf, provides colored, clickable (middle-mouse or ctrl-left-mouse) weblinks in chat output, to open the OS' default web browser.
2021-06-20 17:20:24 +02:00
sfan5
edf098db63 Drop --videomodes, fullscreen_bpp and high_precision_fpu settings
These have been pointless for a while.
2021-06-16 17:41:34 +02:00
Wuzzy
dc165fe942
Message for empty list output in /haspriv & /mods (#11149) 2021-06-12 18:48:21 +02:00
benrob0329
fbcf0fab8e
falling.lua - Fix Meshnodes Being Too Big (#11307) 2021-06-12 18:48:14 +02:00
Liso
c47313db65
Shadow mapping render pass (#11244)
Co-authored-by: x2048 <codeforsmile@gmail.com>
2021-06-06 18:51:21 +02:00
DS
8f085e02a1
Add metatables to lua vectors (#11039)
Add backwards-compatible metatable functions for vectors.
2021-06-04 21:22:33 +02:00
sfan5
1bc753f655 Use safe_file_write to save forceloaded blocks 2021-05-30 11:40:14 +02:00
Wuzzy
d7a4479eb3 Fix misleading /shutdown command syntax 2021-05-29 11:45:04 +02:00
Wuzzy
228f1c6770
Fix rotation for falling mesh degrotate nodes (#11159) 2021-04-28 08:38:47 +02:00
Wuzzy
776015c350
Rename “Irrlicht” to “IrrlichtMt” in documentation 2021-04-23 21:37:45 +02:00
sfan5
1da73418cd
Enable cleanTransparent filter for mipmapping and improve its' algorithm (#11145) 2021-04-20 19:50:19 +02:00
Wuzzy
90a7bd6a0a
Put torch/signlike node on floor if no paramtype2 (#11074) 2021-04-20 19:50:03 +02:00
benrob0329
a106bfd456
Also return the ObjectRef from minetest.spawn_falling_node() (#11184) 2021-04-13 20:02:43 +02:00
sfan5
0abc1e98ed
Fix server favorites not saving when client/serverlist/ doesn't exist already (#11152) 2021-04-09 22:36:10 +02:00
Wuzzy
a0e7a4a0df Update German builtin translation 2021-04-09 22:34:18 +02:00
Wuzzy
8c7e214875 Update builtin locale files 2021-04-09 22:34:18 +02:00
DS
2332527765
Add vector.to_string and vector.from_string (#10323)
Writing vectors as strings is very common and should belong to `vector.*`. `minetest.pos_to_string` is also too long to write, implies that one should only use it for positions and leaves no spaces after the commas.
2021-04-05 15:55:56 +02:00
sfan5
34888a914e
Sort out cURL timeouts and increase default 2021-04-02 00:19:39 +02:00
Vincent Robinson
3560691c0a
Add math.round and fix vector.round (#10803) 2021-04-02 00:18:58 +02:00
SmallJoker
f4118a4fde
Consistent title bar + render information in mainmenu (#10764) 2021-03-30 21:49:15 +02:00
sfan5
f345d00a43 Add entry in features table for degrotate changes 2021-03-30 14:40:09 +02:00
Vitaliy
3b78a22371
Degrotate support for mesh nodes (#7840) 2021-03-30 00:25:11 +02:00
Emojigit
fde2785fe3
Update language choices in settingtypes.txt (#11124) 2021-03-29 19:58:39 +02:00
Wuzzy
7ad8ca62dc
Clean up various misleading and/or confusing messages and texts related to priv changes (#11126) 2021-03-29 19:57:48 +02:00
sfan5
8d89f5f0cc
Replace fallback font nonsense with automatic per-glyph fallback (#11084) 2021-03-29 19:55:24 +02:00
HybridDog
fc1512cca6
Translate chatcommand delay message and replace minetest with core (#11113) 2021-03-26 20:59:05 +01:00
sfan5
042131d91d
Mainmenu: Improve "Join Game" tab (#11078) 2021-03-20 19:48:25 +01:00
Wuzzy
a8cc3bdb08
Builtin: Translatable join, leave, profiler msgs (#11064) 2021-03-19 21:46:11 +01:00
Zughy
ee2d46dcbe
Builtin: Italian translation (#11038) 2021-03-19 21:45:46 +01:00
HybridDog
88b052cbea
Chatcommands: Show the execution time if the command takes a long time (#10472) 2021-03-13 11:18:25 +01:00
Wuzzy
a21402b38f
Translate builtin into German (server-side) (#11032) 2021-03-08 20:27:48 +01:00
Wuzzy
c48bbfd067
Fix misleading chat messages of /clearobjects (#10690) 2021-03-08 20:27:32 +01:00
Wuzzy
d9b78d6492 Predict failing placement of ignore nodes 2021-03-07 14:26:50 +01:00
Wuzzy
cafad6ac03 Translate builtin (#10693)
This PR is the second attempt to translate builtin.
Server-sent translation files can be added to `builtin/locale/`, whereas client-side translations depend on gettext.
2021-03-05 16:29:48 +01:00
Elias Fleckenstein
c401a06f8a
Make pkgmgr handle modpacks containing modpacks properly
fixes #10550
2021-03-01 12:13:47 +01:00
rubenwardy
b390bd2ea5 pkgmgr: Fix crash when .conf release field is invalid
Fixes #10942
2021-02-28 17:11:41 +00:00
Yaman Qalieh
d51d0d77c4
Allow toggling of texture pack by double clicking 2021-02-24 11:50:19 +01:00
HybridDog
92f4c68c0c
Restructure teleport command code (#9706) 2021-02-24 11:46:39 +01:00