sfan5
a292cc42aa
Fix Windows architecture reporting in sysinfo
2023-12-15 10:23:52 +01:00
Gary Miguel
da832a295e
Delete clang-format files and comments ( #14079 )
2023-12-15 10:23:44 +01:00
Vitaliy
64b59184d1
Reduce test framework macrosity
2023-12-15 10:23:32 +01:00
sfan5
bd06466d3a
Improve clock_gettime usage
...
- correctly use value of _POSIX_MONOTONIC_CLOCK
- drop special path for macOS: it supports clock_gettime since macOS 10.12
2023-12-15 10:23:19 +01:00
sfan5
d4123a387c
Clean up porting.h a bit
2023-12-15 10:23:19 +01:00
mazes-80
e7be135b78
Warning: inform about entity name when bug detected about attachement ( #13354 )
2023-12-15 10:22:58 +01:00
sfan5
d1a55e9ca4
Remove use_texture_alpha compatibility code for nodeboxes & meshes ( #13929 )
2023-12-13 13:15:59 +01:00
Gary Miguel
6eb9269741
Try to fix safeWriteToFile producing empty files on Windows ( #14085 )
...
Use win32 APIs to write the temporary file before copying to the final
destination. Because we've observed the final file being empty, we
suspect that std::ostream::flush is not flushing.
Also add a test for it.
2023-12-13 13:15:37 +01:00
lhofhansl
a98200bb4c
Avoid movement jitter ( #13093 )
...
This allows the client and server to agree on the position of objects and attached players even when there is lag.
2023-12-10 19:12:37 +01:00
Muhammad Rifqi Priyo Susanto
55fafb7d25
Add sound volume when unfocused setting ( #14083 )
...
This adds a new setting to set sound volume multiplier when Minetest window is unfocused/inactive (sound_volume_unfocused, located in Settings > Graphics and Audio > Audio > Volume when unfocused).
If the window is not focused, the sound volume will be multiplied by sound_volume_unfocused setting. The sound volume will be set back to sound_volume again when the window is focused.
2023-12-10 19:11:39 +01:00
SmallJoker
321bcf5c44
GUIFormspecMenu: Fix race condition between quit event and cleanup in Game ( #14010 )
...
To not instantly free GUIFormSpec upon close/quit, Game periodically
cleans up the remaining instance on the next frame.
When a new formspec is received and processed after closing the previous formspec
but before the cleanup in Game, the formspec would be closed regardless.
This now re-creates the formspec when the old one is already pending for removal.
2023-12-10 19:09:51 +01:00
grorp
689aaf50b3
Fix unittest failure for release versions ( #14067 )
2023-12-08 21:13:33 +01:00
ZenonSeth
2ec3325381
Check if liquid can flow into empty node before picking it as source ( #14057 )
2023-12-08 21:13:18 +01:00
Gary Miguel
634e49b961
Improve Irrlicht instructions ( #14055 )
...
Specify the version when cloning.
Move instructions from CMakeLists to docs/compiling/.
2023-12-08 21:11:54 +01:00
rubenwardy
55f40a7f8d
Continue with 5.9.0-dev
2023-12-04 17:15:43 +00:00
rubenwardy
49ce5a2de6
Bump version to 5.8.0
5.8.0
2023-12-04 17:15:36 +00:00
updatepo.sh
30769589bf
Remove junk translation file
2023-12-03 19:11:32 +01:00
updatepo.sh
6cf9b7472a
Run mod_translation_updater.py
2023-12-03 19:03:45 +01:00
updatepo.sh
4be8b77598
Run updatepo.sh
2023-12-03 18:48:54 +01:00
updatepo.sh
bae9f65411
Update from builtin/settingtypes.txt
2023-12-03 18:47:50 +01:00
Krock
0a20d30f83
Various little translation fixups
2023-12-03 18:41:15 +01:00
Nisa Syazwani
7245bcc614
Translated using Weblate (Malay)
...
Currently translated at 100.0% (1310 of 1310 strings)
2023-12-03 18:41:15 +01:00
chocomint
51136780d6
Translated using Weblate (Spanish)
...
Currently translated at 89.6% (1174 of 1310 strings)
2023-12-03 18:41:15 +01:00
gallegonovato
ea6eb0dfc8
Translated using Weblate (Spanish)
...
Currently translated at 89.6% (1174 of 1310 strings)
2023-12-03 18:41:15 +01:00
nyommer
ab88fc6835
Translated using Weblate (Hungarian)
...
Currently translated at 96.7% (1268 of 1310 strings)
2023-12-03 18:41:15 +01:00
AlexTECPlayz
30b28280eb
Translated using Weblate (Romanian)
...
Currently translated at 49.3% (647 of 1310 strings)
2023-12-03 18:41:15 +01:00
BreadW
e5672111d2
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (1310 of 1310 strings)
2023-12-03 18:41:15 +01:00
Spurnita
ce0aca49c2
Translated using Weblate (Catalan)
...
Currently translated at 22.5% (296 of 1310 strings)
2023-12-03 18:41:15 +01:00
Muhammad Rifqi Priyo Susanto
0d3b71564f
Translated using Weblate (Javanese)
...
Currently translated at 12.9% (170 of 1310 strings)
2023-12-03 18:41:15 +01:00
Ritwik
0a51fde971
Translated using Weblate (Hindi)
...
Currently translated at 29.8% (391 of 1310 strings)
2023-12-03 18:41:15 +01:00
milewood
a13a165e9b
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 84.0% (1101 of 1310 strings)
2023-12-03 18:41:15 +01:00
Wuzzy
8a7d3d07de
Translated using Weblate (German)
...
Currently translated at 100.0% (1310 of 1310 strings)
2023-12-03 18:41:15 +01:00
Giov4
0977728ea0
Translated using Weblate (Italian)
...
Currently translated at 93.7% (1228 of 1310 strings)
2023-12-03 18:41:15 +01:00
Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi
92eb63c867
Translated using Weblate (Malay + Jawi)
2023-12-03 18:41:07 +01:00
YearOfFuture
0c4a15fa16
Translated using Weblate (Ukrainian)
...
Currently translated at 75.4% (989 of 1310 strings)
2023-12-03 18:39:34 +01:00
Nanashi Mumei
01ac9e15ef
Translated using Weblate (Russian)
...
Currently translated at 100.0% (1310 of 1310 strings)
2023-12-03 18:39:34 +01:00
Muhammad Rifqi Priyo Susanto
dd3fc83777
Translated using Weblate (Indonesian)
...
Currently translated at 100.0% (1310 of 1310 strings)
2023-12-03 18:39:34 +01:00
waxtatect
6a5e480a58
Translated using Weblate (French)
...
Currently translated at 100.0% (1310 of 1310 strings)
2023-12-03 18:39:34 +01:00
Lars Müller
419d971891
Translated using Weblate (German)
...
Currently translated at 99.0% (1297 of 1310 strings)
2023-12-03 18:17:42 +01:00
sfan5
9e62cb5c04
Translated using Weblate (German)
...
Currently translated at 99.0% (1297 of 1310 strings)
2023-12-03 18:17:42 +01:00
Desour
bf53e7e1ca
Fix anticheat false positives whith speed physics override
2023-12-03 12:23:17 +01:00
AFCMS
91134015e7
Document minetest.get_gametime()
returning nil
at init time ( #14047 )
...
Co-authored-by: sfan5 <sfan5@live.de>
2023-12-03 15:00:29 +07:00
Muhammad Rifqi Priyo Susanto
047520d91e
Inventory: Add remaining items into the source slot directly ( #14021 )
...
Remaining items are added into the source slot directly when left-dragging over the source slot.
2023-12-03 15:00:07 +07:00
DS
6106e4e72b
Fix sound and particlespawner id generation ( #14059 )
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* Fix server sound ids being reused to early
* Fix particlespawner id generation
It always returned 0.
Also, now the ids always grow, to make a conflict with ids in lua unlikely.
2023-12-01 00:09:53 +01:00
SmallJoker
a7e5456099
Server: avoid re-use of recent ParticleSpawner and Sound IDs ( #14045 )
...
This improves the reliability when removing and re-adding handles quickly.
Looping through the entire ID range avoids collisions caused by any race condition.
2023-11-29 21:10:19 +01:00
sfan5
d6a8b546e4
Enable clean transparent filter in more cases
...
It was determined that this fixes scaling artifacts that can happen with bilinear,
trilinear or anisotropic filtering alone.
Since the previous commit did not bring back the relevant setting, we fix this
shortcoming by just enabling it in all cases where it is known to help.
2023-11-29 21:09:21 +01:00
sfan5
7f9326805c
Return texture filter settings to previous state
...
This partially reverts commit 72ef90885d5030bf6f7f9dd60a475339bde9a929.
fixes #14007
2023-11-29 21:09:21 +01:00
sfan5
36f4953502
Update credits for 5.8.0 release ( #14017 )
2023-11-28 23:11:29 +01:00
grorp
dc6452db1b
Don't copy user texture packs into Android bundle ( #14053 )
2023-11-28 21:02:56 +01:00
grorp
cfe1953c2d
Take aliases into account for automatic package installation ( #14052 )
2023-11-28 21:02:41 +01:00