sfan5
b0d5cedeb6
Fix missing initialization for m_game_focused
2023-09-24 16:46:18 +02:00
sfan5
d113636a43
Fix UB in NetworkPacket class
2023-09-24 16:46:18 +02:00
sfan5
5109fa7eda
Fix crash when processing empty mesh buffers
2023-09-24 16:46:18 +02:00
Gregor Parzefall
ff87be6e5f
Remove unused "mNormal" uniform to fix crash on GLES2 with shaders
2023-09-24 16:46:05 +02:00
Gregor Parzefall
4cf900c779
Fix error when enabling texture packs ( #13829 )
2023-09-23 18:20:23 +02:00
ROllerozxa
c247761213
Escape package description in content tab
2023-09-22 21:25:58 +02:00
savilli
d57c936b08
Don't trigger a key event if a key with the same associated char was pressed ( #13773 )
2023-09-22 21:25:13 +02:00
David Leal
9f47e123d2
animaition
-> animation
(#13827 )
...
Also changed `range` to `frame_range`,
2023-09-22 18:41:33 +02:00
sfan5
c3114132d3
Improve readability and infos in verbose log ( #13828 )
2023-09-22 18:41:10 +02:00
ROllerozxa
5949172735
Build MkDocs Lua API docs using GitHub CI, deploy to api.minetest.net ( #13675 )
...
* Build MkDocs Lua API documentation using GitHub CI and Pages instead
* Remove Lua highlight hack as codeblocks are correctly marked as Lua now
* fix line endings
2023-09-18 19:17:18 +03:00
x2048
e36b2226b9
Skip face culling in shadows for double-sided materials (e.g. plantlike) ( #13500 )
...
* Skip face culling in shadows for double-sided materials (e.g. plantlike)
* Keep previous face culling for transparent surfaces e.g. water
2023-09-17 21:42:14 +02:00
ROllerozxa
a88e61c2cf
Improve UX when no game exists and drop default_game
( #13550 )
2023-09-17 18:45:28 +01:00
Gregor Parzefall
5bfc5d44c0
Two ContentDB GUI fixes ( #13806 )
2023-09-16 18:36:28 +02:00
Gregor Parzefall
4f735fba05
Settings GUI: Noise parameter setting fixes ( #13797 )
2023-09-16 18:35:35 +02:00
Wuzzy
8ebaf753d3
New physics overrides ( #11465 )
2023-09-15 20:10:08 +02:00
sfan5
2479d51cc6
Fix double-free of minimap textures
2023-09-13 15:27:07 +02:00
sfan5
033128d8dc
Show better description to users when std::bad_alloc happens
2023-09-13 13:58:59 +02:00
SmallJoker
4ef93fe25f
Allow place_param2 = 0 node placement predictions ( #13787 )
...
The placement prediction value 0 was accidentally ignored
and made the clients fall back to automatic rotation based
on the node paramtype2 value.
This now changes the internal representation to properly
indicate the disabled state (e.g. 'nil' in Lua).
2023-09-13 13:57:57 +02:00
Gregor Parzefall
833c324498
Make the crosshair DPI-aware ( #13772 )
2023-09-11 18:59:32 +02:00
rubenwardy
48ab1835da
Replace settings tab with button
2023-09-09 18:49:33 +02:00
Zughy
798b9eae4a
Add settings button icon
2023-09-09 18:49:33 +02:00
Desour
010d08f6a4
Fix -Wmissing-braces warnings in mapblock_mesh.cpp
2023-09-09 18:48:56 +02:00
Desour
7897450b27
Fix -Winconsistent-missing-override warnings
2023-09-09 18:48:56 +02:00
Desour
2ad4c9e0ce
Fix -Wunused-but-set-variable warnings
2023-09-09 18:48:56 +02:00
Gregor Parzefall
95056f9783
Higher default graphics settings on Android ( #13780 )
2023-09-07 17:55:11 +02:00
Gregor Parzefall
1a568cc491
Fix that negative integer values for float settings don't get a ".0" suffix ( #13779 )
2023-09-05 15:36:05 +02:00
Gregor Parzefall
83b85ba16a
Rewrite the gamebar ( #13768 )
2023-09-02 23:02:02 +02:00
chmodsayshello
294ad98776
Send ever lasting particle spawners to all players ( #13774 )
2023-09-02 22:58:11 +02:00
sfan5
f080aa29b5
Remove usage of obsolete HighPrecisionFPU field
2023-09-01 12:46:36 +02:00
Gregor Parzefall
4252f9d4d5
Restore the appearance of the "Start Game" tab after #13761 ( #13769 )
2023-08-30 14:45:44 +02:00
rubenwardy
0cbf96cc83
Use formspec version 6 in the main menu ( #13761 )
2023-08-28 22:36:54 +01:00
Gregor Parzefall
7b56daa236
Small setting-related fixes ( #13755 )
2023-08-27 20:18:41 +02:00
savilli
852d6a7976
Fix potential freeze in core.check_for_falling
2023-08-27 20:12:53 +02:00
SmallJoker
bf9f831cb2
Inventory: skip redundant stack movement
...
The list of dragged stacks includes the source stack, which
however does not need to be moved onto itself.
This is an optimization.
2023-08-27 20:12:10 +02:00
SmallJoker
0ba899e239
Inventory: Fix assertion caused by a no-op stack movement
2023-08-27 20:12:10 +02:00
Rising Leaf
660151572f
Do not render objects that are invisble into the shadow map
2023-08-26 20:12:17 +02:00
1F616EMO~nya
54eacca287
Use issue templates for creating issues ( #13222 )
2023-08-25 22:00:05 +07:00
Desour
f47b00426a
Revert "Get rid of guiroot"
...
This reverts commit 45e7a800575f6d96ea307d99f1945aeb6c22a4e1.
2023-08-24 22:14:44 +02:00
Desour
7e4dccb3b5
Revert "Get rid of global guienv variable"
...
This reverts commit 16da954bd70b326f21cec9547237f55de18d4253.
2023-08-24 22:14:44 +02:00
Desour
f98726c516
Revert "Use our GUIButton in touchscreengui"
...
This reverts commit f7f3aaf43c88179bafd255f3c67275f316cff91a.
Fixes #13743 .
2023-08-24 22:14:44 +02:00
Gregor Parzefall
aea9242a96
Allow nodes to have their post_effect_color affected by lighting ( #13637 )
...
Co-authored-by: DS <ds.desour@proton.me>
2023-08-24 20:16:36 +02:00
Gregor Parzefall
92b6ff4721
TouchScreenGUI: Fix only 9 hotbar slots being usable ( #13698 )
...
Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
2023-08-24 17:45:51 +02:00
Gregor Parzefall
72ef90885d
Clean up texture filtering settings ( #13683 )
2023-08-24 10:50:47 +02:00
gamefreq0
d0ee63c766
Enable shift-click crafting ( #13729 )
2023-08-24 12:00:54 +07:00
fluxionary
587e2b2526
Set item description as infotext for item entities ( #13728 )
2023-08-24 12:00:18 +07:00
rubenwardy
a65cdbe66e
Settings GUI: Use language names rather than codes ( #13752 )
2023-08-24 00:33:23 +01:00
Montandalar
7b3ed32003
Persist text inputs in mainmenu local tab
...
Co-authored-by: archfan <33993466+archfan7411@users.noreply.github.com>
2023-08-14 18:17:53 +02:00
sfan5
2c987b66c1
Move implementations of some LuaVoxelManip functions to l_mapgen
2023-08-14 18:16:36 +02:00
sfan5
e48f15c135
Skip liquid updates in MapgenSinglenode if not applicable
2023-08-14 18:16:36 +02:00
sfan5
bf36a90579
Optimize Mapgen::updateLiquid()
...
-55% runtime in singlenode usage, which is the best case
2023-08-14 18:16:36 +02:00