Kahrl
1efdc36b22
Inventory menu (with dragging) improved. Crafting is now handled via a IACTION_CRAFT inventory action.
2012-01-22 17:31:12 +02:00
Kahrl
157a4cf18c
Node placement / mineral / serialization / iron freq / node_dig callback
...
- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
2012-01-22 17:24:50 +02:00
Kahrl
f22c73f501
Fix inventory glitch when connecting as new user
2012-01-14 11:05:24 +01:00
Kahrl
c920df748b
Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit annoying (even in single player).
2012-01-13 12:35:55 +01:00
Kahrl
a58d725569
Tool progress bar tweaking
2012-01-12 08:47:17 +01:00
Kahrl
6a76c226e1
The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
2012-01-12 06:10:39 +01:00
Perttu Ahola
6d4bc012f0
Fix key change menu a bit
2012-01-06 19:50:40 +02:00
Perttu Ahola
2f5c28aaf1
ObjectRef:setpos() to move player properly (a bit shortcuttish implementation)
2012-01-06 19:17:44 +02:00
Perttu Ahola
4f2c1e36a1
Implement minetest.register_on_dieplayer()
2012-01-06 00:12:33 +02:00
Perttu Ahola
bc743ca7ce
Add missing checks to texture caching
2012-01-04 00:37:46 +02:00
Perttu Ahola
f9d7e399b2
Limit range of ABM timer initial value randomization
2012-01-03 13:49:47 +02:00
Perttu Ahola
3e6f824e6c
Use free rather than delete for malloc'd memory
2012-01-02 21:42:33 +02:00
Perttu Ahola
6286c555d4
Initialize ABM timer to random value to spread processing
2012-01-02 21:06:38 +02:00
Perttu Ahola
4630281318
Fix ABM trigger chance being often way too high
2012-01-02 20:26:33 +02:00
Perttu Ahola
cd0019acd2
Fix server sending stuff before textures have been sent
2012-01-02 17:44:00 +02:00
Perttu Ahola
e82a76e438
Mark ObjectRef::get_entity_name() deprecated
2012-01-02 17:33:03 +02:00
Perttu Ahola
ab57fbe4ca
Add name field to registered entities
2012-01-02 16:26:40 +02:00
Perttu Ahola
56f55ab1af
Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw()
2012-01-02 16:19:52 +02:00
Perttu Ahola
2445cbbbdc
Add ObjectRef:get_luaentity()
2012-01-02 16:08:59 +02:00
Perttu Ahola
2b9596fe9b
Make text area in message dialog a bit larger
2012-01-02 13:34:24 +02:00
Perttu Ahola
0e1f448b61
Texture cache on client (mostly made by sapier) (breaks network compatibility)
2012-01-02 13:31:50 +02:00
Perttu Ahola
ff82b95800
ObjectRef:get_entity_name() and fixing of comments in default/init.lua
2012-01-02 13:12:56 +02:00
Perttu Ahola
49b7055cb3
Make add_entity return a reference to added entity (or nil)
2012-01-02 12:48:25 +02:00
Perttu Ahola
e48ccd7943
Add ObjectRef:get_inventory() and add stuff to documentation comments
2012-01-02 02:59:14 +02:00
Perttu Ahola
6be5441176
Working implementation of experimental:luafurnace
2012-01-02 02:59:14 +02:00
Perttu Ahola
d5ba7ebaf0
Random fixes to InvRef related stuff and a broken luafurnace
2012-01-02 02:59:14 +02:00
Perttu Ahola
270a482740
Add InvRef:get_list() and InvRef:set_list() and fix some things (untested)
2012-01-02 02:59:14 +02:00
Perttu Ahola
e0b4890794
Add minetest.get_inventory(location), untested
2012-01-02 02:57:14 +02:00
Perttu Ahola
247e8b6e5d
A small robustness addition to ItemStack
2012-01-02 01:49:38 +02:00
Perttu Ahola
b760e2ba23
Rename InvStack to ItemStack
2012-01-02 01:49:38 +02:00
Perttu Ahola
103173fc9b
Add InvRef and InvStack (currently untested and unusable)
2012-01-02 01:49:38 +02:00
Perttu Ahola
81d3485109
Fix segfault when generating stuff on world boundaries
2012-01-01 21:01:55 +02:00
Perttu Ahola
7b7b68cdab
Correctly pop stuff from the Lua stack in script_load()
2011-12-31 14:41:57 +02:00
Giuseppe Bilotta
135a65e200
Add virtual destructors to abstract classes
...
IRespawnInitiator and InventoryActions are abstract classes, but they
were missing a virtual destructor. Define it, even if it does nothing
and its absence most likely makes no difference other tha causing
warnings during compile.
2011-12-28 20:50:21 +02:00
Perttu Ahola
123529e5eb
Fix mirrored sign texture
2011-12-28 18:29:33 +02:00
Perttu Ahola
1c15f53318
Add EnvRef:get_objects_inside_radius(pos, radius)
2011-12-28 18:18:08 +02:00
Perttu Ahola
7937813c98
Add get_look_dir(), get_look_pitch() and get_look_yaw() for players
2011-12-28 17:34:07 +02:00
Perttu Ahola
ad4040d982
Fix minetest.env:get_player_by_name(nil) causing segfault and similar things
2011-12-28 16:25:29 +02:00
Perttu Ahola
69579306dd
Extend load screen maximum time
2011-12-11 16:52:19 +02:00
Perttu Ahola
bd21f00f0a
Add minetest.get_modpath(modname)
2011-12-11 16:49:40 +02:00
Perttu Ahola
abd106bacb
Enforce modname naming convention
2011-12-04 18:26:05 +02:00
Perttu Ahola
008de2fb8f
Delete unknown LuaEntities when punched
2011-12-04 16:25:27 +02:00
Perttu Ahola
ea36951bc4
Rename EnvRef:add_luaentity to EnvRef:add_entity
2011-12-04 16:08:37 +02:00
Perttu Ahola
09c48b60bd
Add EnvRef:get_node_light(pos, timeofday)
2011-12-04 15:55:37 +02:00
Perttu Ahola
4cc117ddf6
Properly use time_from_last_punch for limiting PvP punch damage
2011-12-04 14:43:01 +02:00
Kahrl
ceaf8edade
Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves
...
Irrlicht 1.8 compat); also find dungeon master's fireball texture
again; add /spawnentity command
2011-12-04 13:27:30 +02:00
Perttu Ahola
520200d597
Check symlinks with stat() to know if they are directories or not
2011-12-04 13:02:00 +02:00
Perttu Ahola
ab67985d21
Add support for unix filesystems which yield DT_UNKNOWN in dirent->d_type, falling back on stat().
2011-12-04 12:49:58 +02:00
Perttu Ahola
bc5cc638fc
Fix player not dying when beated to death by other player
2011-12-04 03:56:22 +02:00
Perttu Ahola
bff8be8b76
Fix getting two old-style minerals per digged node
2011-12-04 03:47:55 +02:00
Perttu Ahola
3e95b8a158
Determine light_propagates from paramtype
2011-12-04 03:45:02 +02:00
Perttu Ahola
6145a135bd
Make ToolItem and MaterialItem to convert names by aliases at creation time too (necessary for eg. crafting)
2011-12-04 02:12:45 +02:00
Perttu Ahola
4ad8891e05
Convert CraftItems directly to the name pointed by alias; necessary due to lua definition table
2011-12-04 01:16:22 +02:00
Perttu Ahola
3a689a5c4f
Don't initialize ItemCAOs with stick.png
2011-12-04 00:45:12 +02:00
Perttu Ahola
44e36d9aad
Fix craftitem aliases
2011-12-04 00:44:29 +02:00
Perttu Ahola
829c632511
Craftitem aliases
2011-12-04 00:39:20 +02:00
Perttu Ahola
8730dfb1f9
Fix log message in tooldef.cpp
2011-12-04 00:35:08 +02:00
Perttu Ahola
6764365994
Modify a commit in tooldef.cpp and nodedef.cpp
2011-12-04 00:33:05 +02:00
Perttu Ahola
8addbc9655
Tool aliases
2011-12-04 00:22:34 +02:00
Perttu Ahola
658d1a7235
Add serialization for node aliases to let client show inventory images correctly
2011-12-04 00:07:02 +02:00
Perttu Ahola
4b00d4d9d2
Node definition aliases
2011-12-03 23:50:31 +02:00
Perttu Ahola
1fe5c58d56
Rename cookresult_item to cookresult_itemstring
2011-12-03 18:45:04 +02:00
Perttu Ahola
f23616acaf
add EnvRef:get_node_or_nil()
2011-12-03 18:37:50 +02:00
Perttu Ahola
7d37913ea4
Add ABM required neighbor check
2011-12-03 18:18:59 +02:00
Perttu Ahola
d566ffaa5f
Allow digging unknown nodes
2011-12-03 13:56:39 +02:00
Perttu Ahola
d06d7cb9a4
Show infotext for unknown nodes
2011-12-03 13:51:16 +02:00
Perttu Ahola
e494b5d422
Show infotext for unknown items placed on ground
2011-12-03 13:46:19 +02:00
Perttu Ahola
871e6c0c73
On SIGINT in main menu, don't connect before shutting down
2011-12-03 12:02:27 +02:00
Kahrl
392485aa45
inventorycube: use all three specified textures; also moved mesh creation / modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
2011-12-03 11:47:37 +02:00
Kahrl
275a348b75
Do not broadcast an empty chat message when someone tries to log in with the wrong password
2011-12-03 11:47:19 +02:00
Kahrl
189689716c
Notify player whose password is being changed
2011-12-03 11:47:19 +02:00
Perttu Ahola
746b960c0d
Note about debug.txt in error message dialog when mod fails to load
2011-12-03 11:44:47 +02:00
Perttu Ahola
760416b81f
Change naming convention to be modname:* instead of modname_* (sorry modders!)
2011-12-03 11:41:52 +02:00
Perttu Ahola
c6dd75ccfb
Add usermods/ to mod search paths and print out the paths at server startup
2011-12-03 03:43:20 +02:00
Perttu Ahola
6b2023dc3e
Properly handle mod name conflicts
2011-12-03 03:32:30 +02:00
Perttu Ahola
2f4a92d701
Better mod loading error handling
2011-12-03 03:23:14 +02:00
Perttu Ahola
324c544922
Add world/mods to mod search path
2011-12-03 02:55:54 +02:00
Perttu Ahola
d96cd236f3
Enforced mod global naming convention and better error reporting
2011-12-03 02:45:55 +02:00
Perttu Ahola
581f950e10
Fix script error reporting a bit
2011-12-02 22:49:54 +02:00
Perttu Ahola
9344816bd6
Fix ActiveObject creation for fast player respawns
2011-12-02 17:30:22 +02:00
Perttu Ahola
67c21fc42f
Fix sending of player hp (was sent all the time)
2011-12-02 17:19:42 +02:00
Perttu Ahola
ec1859b095
Show bare hand when no item is selected
2011-12-02 15:20:42 +02:00
Perttu Ahola
b9e8e20c9c
Script-defined creative inventory
2011-12-02 12:43:57 +02:00
Perttu Ahola
932988af46
Rename "build" privilege to "interact" (backwards-compatibly, of course)
2011-12-02 12:18:19 +02:00
Perttu Ahola
69bc9224db
Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft"
2011-12-02 12:12:07 +02:00
Perttu Ahola
a17efe6e8f
Remove obsolete createPickedUpItem()
2011-12-02 11:54:23 +02:00
Perttu Ahola
e8b0722137
Add time_from_last_punch to Lua API
2011-12-02 11:51:41 +02:00
Mark Holmquist
a465fd5b99
+ middle-click now empties the inventory slot properly
2011-12-02 11:31:10 +02:00
Perttu Ahola
9af0142a36
Add enable_pvp setting
2011-12-02 11:25:47 +02:00
Perttu Ahola
34fd47887e
Make unlimited player transfer distance configurable
2011-12-02 11:22:09 +02:00
Perttu Ahola
2dc9a0c724
Fix player double damage
2011-12-02 11:16:51 +02:00
Perttu Ahola
c357985135
Make hitting players make a visual damage flash to the player texture and the screen of the local player
2011-12-02 10:57:40 +02:00
Perttu Ahola
ae2b7f9523
Don't hide players in pitch black (like oerkkis)
2011-12-02 10:45:43 +02:00
Perttu Ahola
5344dec760
Move ServerRemotePlayer to a separate file
2011-12-02 10:44:20 +02:00
Perttu Ahola
dc05b106f2
Fix the previous commit
2011-12-02 02:04:25 +02:00
Perttu Ahola
a416cf7c45
Enforce PLAYER_INVENTORY_SIZE in ObjectRef::l_inventory_set_list
2011-12-02 02:01:46 +02:00
Perttu Ahola
09010410cf
Print out PROTOCOL_VERSIONs if server is incompatible with client
2011-12-02 01:24:54 +02:00
Perttu Ahola
f8bbecebf5
Higher default map save and unload interval
2011-12-02 01:20:54 +02:00
Perttu Ahola
9d67037570
Don't send objects or map data before definitions have been sent
2011-12-02 01:18:25 +02:00
Perttu Ahola
e4daa4c065
Make players be again visible from a long distance
2011-12-02 01:08:14 +02:00