340 Commits

Author SHA1 Message Date
David CARLIER
cf5547227d Complete Haiku platform support. (#10311)
Fixing linkage/libraries missing issue.
Implements missing platform specifics.
2020-08-23 15:39:32 +02:00
ANAND
291a6b70d6 Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
Co-authored-by: Sam Caulfield <sam@samcaulfield.com>
2020-08-15 12:19:20 +03:00
Lejo
715a123a33 Add PUT and DELETE request + specific method value to HTTP API (#9909) 2020-07-29 23:16:21 +02:00
sfan5
8ca602150d Replace std::list<session_t> in networking code (#10215) 2020-07-23 19:47:58 +02:00
Lejo
1dd6c8ed7f Add reconnect button on error: Too many players (#9405) 2020-07-12 09:47:52 +02:00
v-rob
b1ff04e06d Formspec: Make dropdowns optionally return event based on index, not value (#9496) 2020-07-10 12:11:26 +02:00
Lars Müller
e7e065f553 Exposing the zoom key to Lua API (#9903)
Co-authored-by: Raul Ferriz <raul.ferriz@gmail.com>
2020-06-13 22:46:20 +02:00
sfan5
2424dfe007 Server pushing media at runtime (#9961) 2020-06-13 19:03:26 +02:00
sfan5
9d6e7e48d6 Implement spawning particles with node texture appearance 2020-05-23 22:52:21 +02:00
sorcerykid
15ba75e4cf Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
Replace on_auth_fail callback with more versatile on_authplayer
    Better clarify account login process in Lua API documentation
    Change initial timestamp for newly registered accounts to -1
2020-05-23 13:25:29 +02:00
sfan5
1357ea1da2 Cleanup of particle & particlespawner structures and code (#9893) 2020-05-22 13:23:25 +02:00
sfan5
a08251a61e Log protocol ver on mismatched client connect too 2020-05-16 12:03:36 +02:00
sfan5
d76785b4c7 network: Replace a fatal_error with just error logging 2020-05-14 21:18:26 +02:00
Wuzzy
6e1372bd89 Add support for statbar “off state” icons (#9462)
This adds support for optional “off state” icons for statbars. “off state icons” can be used to denote the lack of something, like missing hearts or bubbles.

Add "off state" textures to the builtin statbars.

Co-authored-by: SmallJoker <mk939@ymail.com>
2020-05-11 21:40:45 +02:00
Loïc Blot
454dbf83a9 Server class code cleanups (#9769)
* Server::overrideDayNightRatio doesn't require to return bool
There is no sense to sending null player, the caller should send a valid object

* Server::init: make private & cleanup
This function is always called before start() and loads some variables which can be loaded in constructor directly.
Make it private and call it directly in start

* Split Server inventory responsibility to a dedicated object

This splits permit to found various historical issues:
* duplicate lookups on player connection
* sending inventory to non related player when a player connects
* non friendly lookups on detached inventories ownership

This reduce the detached inventory complexity and also increased the
lookup performance in a quite interesting way for servers with thousands
of inventories.
2020-05-07 22:38:41 +02:00
sfan5
d1c6cc72cc Server: Improve some log messages (#9820) 2020-05-05 17:05:11 +02:00
SmallJoker
cad5b987ad Sky API: Rename *_tint to fog_*_tint for consistency 2020-05-05 08:37:04 +02:00
ANAND
e0ea87f1f3 set_fov: Add support for time-based transitions (#9705) 2020-05-02 12:52:11 +02:00
sfan5
ac368af4fe Allow connection info to be missing from minetest.get_player_information() (#9739)
fixes #9352
This reverts commit 23c907befea02005e2c0c87fca0131b60aace18a.
2020-05-01 21:44:28 +02:00
EvidenceB Kidscode
cee3c5e73d Add server side translations capability (#9733)
* Add server side translations capability
2020-04-25 07:20:00 +02:00
sfan5
8ef239b448 Improve protocol-level receiving code (#9617) 2020-04-20 23:22:00 +02:00
HybridDog
7b57d3f613 serverpackethandler: Reduce pkt->getPeerId() invocations and more (#9689) 2020-04-18 17:19:53 +02:00
DS
0ac999ded7 Add scroll_container formspec element (redo) (#9101)
New formspec elements:

 - `scroll_container[<X>,<Y>;<W>,<H>;<scrollbar name>;<orientation>;<scroll factor>]`
 - `scroll_container_end[]`

Other elements can be embedded in this element. Scrollbar must be placed manually.
2020-04-13 10:50:07 +02:00
Loic Blot
894a34aef4 Move PlayerSAO to dedicated files 2020-04-11 16:07:17 +02:00
Loïc Blot
f648fb76ae Drop genericobject.{cpp,h} (#9629)
* Drop genericobject.{cpp,h}

This file is not for generic object but for ActiveObject message passing.
Put ownership of the various commands to the right objects and cleanup the related code.

* Protect ServerActiveObject::m_messages_out

* typo fix
2020-04-10 19:49:20 +02:00
sfan5
de73f989eb Overall improvements to log messages (#9598)
Hide some unnecessarily verbose ones behind --trace or disable them entirely.
Remove duplicate ones. Improve their contents in some places.
2020-04-08 20:13:23 +02:00
sfan5
3494475df1 Miscellaneous networking improvements (#9611)
fixes #2862
2020-04-08 20:12:58 +02:00
SmallJoker
a0998754a7 Connection: Fix deadlock in debug mode (#9550) 2020-03-26 19:13:50 +01:00
Wuzzy
625b100593 Add comments for translators (#9510)
* Add translator comments for "special" strings

* Add translator comments for some "tricky" strings
2020-03-20 09:41:07 +01:00
SmallJoker
23c907befe Workaround for get_player_information
'-1' as value is handled as an error. If there are no RTT updates upon fast connect, set_player_information returned nil.
2020-03-08 13:21:15 +01:00
sfan5
9ca0b3739c Fix memory leak in protocol 38 set_sky 2020-03-05 22:36:21 +01:00
sfan5
e774d8ca2f Fixes around ServerActiveObject on_punch handling 2020-03-05 22:04:23 +01:00
Jordach
946c03c69b set_sky improvements, set_sun, set_moon and set_stars 2020-03-05 20:12:19 +01:00
Warr1024
244121b964 Allow texture modifiers in hotbar textures. (#9271) 2020-02-26 10:26:24 +01:00
sfan5
ace3c76112 Improve core.sound_play with ephemeral sounds and player exclusion 2020-02-01 20:31:41 +01:00
Hugues Ross
680aaa1bd5 Make clipping of formspec elements more consistent (#9262) 2020-01-16 18:41:07 +00:00
DS
8f73ec6c6c Formspec: make bgcolor element less confusing and allow setting fullscreen color (#8996) 2019-12-08 18:59:30 +01:00
Pierre-Yves Rollo
cf7fda0083 Add z-index management to HUD 2019-12-06 20:31:26 +00:00
sfan5
c10952b574 Rework packet receiving in ServerThread
Notably it tries to receive all queued packets
between server steps, not just one.
2019-11-19 20:27:20 +01:00
sfan5
4d668f32a6 Call on_secondary_use when object is right-clicked 2019-11-10 13:12:31 +01:00
DS
5506e97ed8 Formspec: draw order and clipping for all elements (#8740) 2019-11-07 20:11:01 +01:00
sfan5
d77ea76476 Fix broken build
The variable name changed but this didn't cause merge conflicts, so it wasn't caught before.
2019-09-23 00:28:26 +02:00
sfan5
70f9e1aafa Punchwear (improved) (#8959) 2019-09-22 22:12:21 +02:00
SmallJoker
5fa614d97e Wieldhand: Specify which ItemStack to use (#8961)
Makes 'get_wield_item' to return the "main" ItemStack
2019-09-21 11:44:24 +02:00
Anand S
47da640d77 Add support for per-player FOV overrides and multipliers 2019-09-19 20:14:16 +02:00
sfan5
5c9983400f Remove incorrect MutexAutoLock
The line declared a variable "m_con" instead of locking m_con.
getClient() doesn't need this anyway, so remove it.
2019-09-19 16:46:41 +02:00
SmallJoker
1de4ca1f9d Built-in formspecs: Force version 1 2019-09-14 20:42:54 +02:00
ANAND
81c7f0ae04 Send ActiveObjects once right after Init2 2019-09-14 20:16:55 +02:00
SmallJoker
9acd36bf99 Formspecs: Introduce formspec_version to mods 2019-09-14 19:43:08 +02:00
SmallJoker
23677be951 Load CSM environment after the restrictions are known
Safety-guards for CSM callbacks to abort on a bad implementation
Only run callbacks when the mods are loaded (and with it: builtin)

Duplication checks inside constructors
2019-09-14 19:42:25 +02:00