RealBadAngel
0a90fedabc
Bugfix: minimap was updated only with loading new blocks, allow forced updates with changing player pos
2015-06-28 14:45:47 +02:00
RealBadAngel
b160f8dfe7
Minimap update
2015-06-28 12:17:36 +02:00
est31
420125debd
Remove busy polling inside minimap thread
2015-06-27 19:20:25 +02:00
paramat
36163d9653
Mgv5/mgv7 caves: Remove sand found in underground tunnels
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Add missing check for max_stone_y to mgv5 cavegen
Tunnels now carve through sand below water_level
2015-06-27 03:36:40 +01:00
RealBadAngel
ffd16e3fec
Add minimap feature
2015-06-27 03:42:01 +02:00
est31
3376d2e114
Remove compile warning
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Thanks @TeTpaAka for pointing this out.
2015-06-25 15:50:31 +02:00
est31
3d43df99f1
Return to ignore
2015-06-24 22:47:41 +02:00
Loic Blot
c6766b275f
Typo fix on previous @est31 commit
2015-06-23 23:17:47 +02:00
est31
3a89e25fe0
Small TOCLIENT_HELLO logging fix
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Fix grammar error and missing number conversion for version.
Also add deployed protocol to log line.
2015-06-23 21:14:48 +02:00
est31
2c1fd29884
Add MoveSomewhere inventory action
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Improve shift+click experience
2015-06-23 20:18:41 +02:00
Craig Davison
bc55ef337c
Use actionstream instead of errorstream when failing to emerge player
2015-06-23 19:25:06 +02:00
est31
6f8bdda90e
Fix string conversion error message
2015-06-23 15:04:14 +02:00
TeTpaAka
17ba584fe2
Fix bug when craft input isn't replaced
2015-06-22 19:30:35 +02:00
MirceaKitsune
660fa516bf
Fix some issues with animations, and allow non-looped animations to be defined
2015-06-22 01:53:38 +02:00
paramat
622918d8a8
Mgv7: Edit noise parameters. Fewer octaves, larger spreads.
2015-06-21 04:34:19 +01:00
est31
14f4cd0ef9
Small CAO improvements
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-> remove the old parent as @kahrl suggested
-> use indices no iterator as @kwolekr suggested
2015-06-20 06:58:07 +02:00
paramat
70da8a940b
Mapgen objects: Enable heatmap and humidmap for all biome api mapgens
2015-06-20 04:16:17 +01:00
figec
d7190df07e
More correct wrap_rows implementation
2015-06-20 03:41:51 +02:00
est31
dd91b3d6fb
Generic CAO cleanups and renames for clarification
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* Use enum for GENERIC_CMD_*
* Rename m_attachements to attachement_parent_ids (public member and clearer name)
* Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
* USHRT_MAX + 1 buffer sizes to prevent overflows as @kahrl suggested
* Remove unneccessary m_id from GenericCAO (shadowing protected superclass member for no reason) as @kahrl suggested
2015-06-20 03:37:30 +02:00
est31
40226e5274
Make attached objects visible in 3rd person view
2015-06-20 02:59:53 +02:00
figec
3b65a6a36c
Fix wrap_rows at inner byte of multibyte sequence
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Also fix UTF-8 inner byte bounds and make unittest for case this fixes.
2015-06-18 23:39:23 +02:00
paramat
e45ecad3ab
Biome API: Add noise defined biome blend
2015-06-18 07:05:22 +01:00
paramat
2da1503780
Mgv6: Don't create air gap in tundra at y = 48 in custom high terrain
2015-06-18 04:18:15 +01:00
est31
ea1b17b88f
Don't print an error for valid listring[] formspec
2015-06-18 04:25:11 +02:00
est31
43dab2ffc8
Make wrap_rows not wrap inside utf-8 multibyte sequences
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Also count multibyte sequences as "one" character.
Adds unittest for the bug reporter's case.
Fixes #2796 .
2015-06-17 22:22:15 +02:00
est31
6dcf549ba9
Fail iconv call gracefully
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No freezing when inbuf_size doesn't decrease over time.
2015-06-17 19:03:58 +02:00
est31
7a90b31b30
GUIFormSpecMenu::OnEvent code style update and small refactor
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* Make method (more) consistent with current code stlye
* Move index into loop constructor after @rubenwardy's suggestion
* Cache inv_s->getList(s.listname), which removes a possibly bad scenario
of inv_s being null.
* Properly check for validity
2015-06-16 20:33:07 +02:00
est31
c977fbd928
Add list-rings
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Adds list-rings, a method to implement item sending between inventories via shift-click.
Nice insider feature: a ring consisting of a single inventory list serves as nice clean-up method.
Also adds them to minimal game, and the standard inventory.
Craft output slots are not supported.
2015-06-16 14:51:26 +02:00
Nathaniel Olsen
3ae8b92be6
Remove unneccessary space for tab completion
2015-06-16 07:16:22 +02:00
paramat
38482d2656
Biome API: Enable biome generation to lower world limit
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Decorations: Remove lower limit of water level for placement
2015-06-15 02:07:38 +01:00
SmallJoker
bb5f830d16
Ignore punches with no damage in the actionstream
2015-06-15 00:10:13 +02:00
est31
ee38bcd307
Automated whitespace error fix for last commit
2015-06-14 23:15:20 +02:00
RealBadAngel
43fcfbfe05
Improved parallax mapping. Generate heightmaps on the fly.
2015-06-14 21:13:36 +02:00
est31
d105bf27dd
Add UTF and other utility unit tests
2015-06-14 12:07:51 +02:00
est31
60f31ad523
Android: bypass broken wide_to_utf8 with wide_to_narrow
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While utf8_to_wide works well, wide_to_utf8 is quite broken
on android, for some reason.
2015-06-14 08:25:21 +02:00
Ilya Zhuravlev
b6387b4e0f
Use utf-8 in formspecs
2015-06-13 19:49:55 +02:00
est31
572990dcd3
Add utf-8 conversion utilities and re-add intlGUIEditBox
2015-06-13 19:49:55 +02:00
TeTpaAka
aa13baa30a
Add minetest.register_on_player_hpchange
2015-06-13 19:40:31 +02:00
TeTpaAka
e50aa4ed06
Add return list of individual counts to find_node_in_area
2015-06-13 19:39:18 +02:00
est31
502e40a649
dofile error reporting for syntax errors
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According to doc, dofile() raises an error when parsing failed due to syntax errors.
Fixes #2775
2015-06-12 20:23:31 +02:00
paramat
0b187ede4b
Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliases
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Treegen: Remove alias checks from jungletree generation for speed
2015-06-12 08:20:19 +01:00
paramat
74d8b341bc
Mgv5/mgv7: Trigger biome recalculation at underwater surfaces
2015-06-03 06:37:10 +01:00
est31
ba3ff5ef39
Fix uninitialized variable error
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If you run minetest with valgrind, you'll quickly notice uninitialized jump
depend error messages that point to s_base.cpp:131. This commit fixes those.
2015-06-02 13:55:02 +02:00
est31
617a3d426f
Make split method static
2015-06-01 17:04:21 +02:00
est31
06a2eee692
Mapblock: nodecount refactor
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Spare direct multoplication, use constant MapBlock::nodecount instead of
local nodecount variables.
Also use strides at one place instead of multiplications.
2015-05-31 06:24:41 +02:00
SmallJoker
b4dfaa3a7a
Only retrieve always_fly_fast setting once
2015-05-30 22:29:36 +02:00
Craig Robbins
addf3ee165
(Android) Only simulate holding down fast key if fast_move is toggled to true
2015-05-29 22:59:21 +10:00
kwolekr
522acf920f
Make get_biome_list() error message more helpful
2015-05-28 20:04:50 -04:00
Kahrl
0f15488eae
Fix typo in variable name
2015-05-28 20:47:15 +02:00
TeTpaAka
c0335f7d13
Add some missing getter functions to the lua API
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ObjectRef:
get_properties
get_armor_groups
get_animation
get_attach
get_bone_position
Players:
get_physics_override
hud_get_hotbar_itemcount
hud_get_hotbar_image
hud_get_hotbar_selected_image
get_sky
get_day_night_ratio
get_local_animation
get_eye_offset
Global:
minetest.get_gen_notify
minetest.get_noiseparams
2015-05-28 16:46:35 +02:00
est31
990a96578f
Consistent const string params
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Parent commit broke behaviour.
Thanks @TeTpaAka for testing the fix.
2015-05-27 13:23:09 +02:00
est31
21878c9d5c
Spare some string copies
2015-05-27 11:45:40 +02:00
paramat
f16ebbfecf
Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5 persistence for humidity
2015-05-26 02:08:06 +01:00
est31
6b7fb591cb
Small clientiface ASCII art improvements
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Use v arrows except where there is only one line between two boxes,
and other improvements
(Yea could use ↓ but its an ASCII art not an Unicode art).
2015-05-24 16:33:22 +02:00
paramat
774e5d17c4
Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parameters
2015-05-24 04:33:09 +01:00
paramat
3dba6d1f90
Mgv5/v7: Fix generateBiomes biome recalculation logic Biomegen down to y = -192 for mgv5 deep oceans. Improve code
2015-05-23 02:18:30 +01:00
SmallJoker
39869aaa25
Fix Windows build, clean up included headers
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Also fix a startup error caused by s_security.cpp
2015-05-22 20:37:59 +02:00
est31
e13d2bafc6
Deny empty username early in the protocol
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Thanks to @UltimateNate for pointing this out :)
2015-05-22 20:24:39 +02:00
est31
9facb40738
Don't ignore nametag attribute change message for newer versions
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This allows newer versions to add additional information that isn't
read by us, but still in a backwards compatible manner.
2015-05-21 19:01:46 +02:00
kwolekr
da34a2b33e
Replace instances of std::map<std::string, std::string> with StringMap
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Also, clean up surrounding code style
Replace by-value parameter passing with const refs when possible
Fix post-increment of iterators
2015-05-19 16:10:49 -04:00
rubenwardy
603297cc35
Add texture overriding
2015-05-19 21:27:07 +02:00
kwolekr
43702ec6ac
Fix build with libstdc++
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libstdc++ doesn't include <cstring> inside of <string>, unlike libc++.
2015-05-19 02:38:48 -04:00
kwolekr
6c5a6967ec
Split ObjDef/ObjDefManager out to objdef.cpp
2015-05-18 22:30:25 -04:00
est31
497299afd6
Lower log level for unexpected behaviour
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Its a possible mistake to log in to a server with twice the same name.
Before, it triggered a server wide error message, now it logs to actionstream.
2015-05-19 00:55:58 +02:00
est31
d2ca662569
Enforce hiding nametag
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Work around irrlicht bug and hide nametag if its alpha is set to 0.
Thanks @TeTpaAka for pointing out workaround.
2015-05-18 23:10:48 +02:00
est31
23984ef7f0
Make nametags white again
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Commit 11a96e4901ce54c4646e47866f7a66cd9034c16b
commented out version parsing, resulting in the version byte being parsed as part of the color,
making nametags dark grey.
Re-introduces version parsing and ignores the packet if the version is more recent than ours,
fixing the unused variable warning (should have been done anyway).
2015-05-18 21:11:41 +02:00
kwolekr
20aa78cffb
Fix null dereference when loading schematic from definition without a NodeDefManager
2015-05-17 22:32:35 -04:00
kwolekr
46684beec1
Record MapBlock modification reasons as flags instead of strings
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This improves performance of MapBlock::raiseModified by a factor of 6.
Also, clean up mapblock.h a bit and inline small functions.
2015-05-17 22:14:26 -04:00
kwolekr
4c9a8a91c4
SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function
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This adds the ability to grab 'slices' of noise calculated by PerlinNoiseMap.
Retrieving smaller slices of noise from the computation result as needed
optimizes memory usage while maintaining a reasonable amount of CPU overhead.
2015-05-17 04:04:17 -04:00
paramat
c0edb8e313
Mapgen v5/v7: Detect sandstone, enable sandstone brick dungeons
2015-05-17 06:07:39 +01:00
kwolekr
3ffb5f5761
Add optional buffer param for bulk data array writes in Lua
2015-05-17 00:07:45 -04:00
kwolekr
28b2476b11
Noise: Fix interpolation at negative coordinates
2015-05-17 00:04:51 -04:00
ShadowNinja
c00b6812b1
Fix current mod name change missed during rebase
2015-05-16 21:12:03 -04:00
kwolekr
11a96e4901
Add -Wsign-compare for Clang builds and fix some signed/unsigned compiler warnings
2015-05-16 20:15:03 -04:00
kwolekr
fb36c471d7
SAPI: Accept either ARGB8 table or ColorString to specify colors
2015-05-16 20:15:03 -04:00
ShadowNinja
8f9af57314
Add core.get_dir_list
2015-05-16 18:33:22 -04:00
ShadowNinja
6c06330daf
Add core.request_insecure_environment()
2015-05-16 18:33:19 -04:00
ShadowNinja
05ab9973f9
Add core.mkdir
2015-05-16 18:32:37 -04:00
ShadowNinja
3a8c788880
Add mod security
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Due to compatibility concerns, this is temporarily disabled.
2015-05-16 18:32:31 -04:00
est31
c297a75a7d
Fix build since last commit
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Also rename method to better match what it does.
2015-05-16 22:14:15 +02:00
est31
8dbf683313
Finalize init packets and enable protocol v25
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This enables srp.
2015-05-16 21:17:28 +02:00
TeTpaAka
19cbb6b37b
Add push_ARGB8 to script/common/c_converter
2015-05-15 16:21:56 -04:00
TeTpaAka
18c2f16c13
Generalize core.get/set_nametag_color into core.get/set_nametag_attributes
2015-05-15 16:21:01 -04:00
kwolekr
5d1d7c17ea
Noise: Make buffer size parameters unsigned
2015-05-15 16:20:30 -04:00
kwolekr
eaef678e0b
Schematics: Fix probability values for .mts version 1
2015-05-15 16:20:30 -04:00
Brandon
c5b4e54174
Add minetest.register_on_punchplayer
2015-05-15 11:09:55 +02:00
TeTpaAka
86a963caca
Add get and set functions for the nametag color
2015-05-15 11:03:27 +02:00
Craig Robbins
99cf53c908
ANDROID: Do not limit situations where fast is enabled
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Before this commit autofast for Android was ignored if the user was sneaking, digging or building. There is no reason for this and it impedes movement control
2015-05-15 13:22:07 +10:00
est31
b70e67df8c
Fix compiler warning about sign comparison
2015-05-13 00:04:30 +02:00
SmallJoker
ecc514f11b
Build and link gmp correctly on MSVC
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Also optimize json's library
2015-05-12 21:07:46 +02:00
est31
b4c3ff6eab
is_player() is no player-only function
2015-05-12 05:52:49 +02:00
paramat
02805af36e
Mapgen v5/6/7: Cleanup node resolver and aliases
2015-05-12 04:40:53 +01:00
est31
82e35edff5
Make early protocol auth mechanism generic, and add SRP
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Adds everything needed for SRP (and everything works too),
but still deactivated, as protocol v25 init packets aren't final yet.
Can be activated by changing the LATEST_PROTOCOL_VERSION header to 25
inside networkprotocol.h.
2015-05-11 18:40:27 +02:00
est31
181f7baa45
Add LibGMP
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Uses system provided libgmp if found, if not it falls back to mini-gmp.
2015-05-11 17:48:33 +02:00
Craig Robbins
5a1975a4e3
Change lower limit of display_gamma to 1.0 (linear light)
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Now matches function comment
2015-05-11 02:03:09 +10:00
kwolekr
2b99d904f6
Schematics: Add per-node force placement option
2015-05-09 18:44:00 -04:00
kwolekr
d59e6ad004
Fix typo in WieldMesh::setItem()
2015-05-08 23:30:56 -04:00
kwolekr
ff740a4179
Ensure that Map::findNodesWithMetadata() reports nodes strictly within the node-granular area
2015-05-08 13:31:03 -04:00
kwolekr
f1ccfd3c3d
Replace Wieldmesh::setItem assertion that could be triggered by the server with an error
2015-05-08 13:26:31 -04:00
est31
0310123bc9
Fix release build warning
2015-05-08 07:23:41 +02:00