..
cguittfont
Plug two minor Leaks ( #5603 )
2017-04-17 09:04:58 +02:00
client
Do not create dummy normalmaps ( #4180 )
2017-05-19 08:08:12 +02:00
irrlicht_changes
Irrlicht 1.9 support
2016-12-26 22:36:22 +01:00
network
When minimap is disabled in configuration, really disable it ( #5771 )
2017-05-19 07:25:27 +02:00
script
[CSM] Correct the log destination of print() ( #5784 )
2017-05-20 16:46:12 +02:00
threading
Fix uninitalised variable in event.cpp ( #5764 )
2017-05-15 20:10:29 +10:00
unittest
Clean up numeric.h and split FacePositionCache from it
2017-05-06 16:09:45 -04:00
util
Rework escape/pause menu ( #5719 )
2017-05-11 10:39:37 +02:00
activeobject.h
Various code cleanup & little performance improvement on HTTP download ( #5772 )
2017-05-20 08:15:56 +02:00
ban.cpp
Clean up Strfnd
2016-03-19 21:27:57 -04:00
ban.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
camera.cpp
[CSM] Add camera API ( #5609 )
2017-05-05 22:07:36 +02:00
camera.h
Various code cleanup & little performance improvement on HTTP download ( #5772 )
2017-05-20 08:15:56 +02:00
cavegen.cpp
Caverns: Remove unnecessary liquid excavation
2017-05-16 21:56:51 +01:00
cavegen.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
chat_interface.h
Add server side ncurses terminal
2015-11-06 08:51:14 +01:00
chat.cpp
chat.cpp fix wchar_t isspace -> iswspace & wrong isspace on an index ( #5783 )
2017-05-20 12:56:02 +02:00
chat.h
Various code cleanup & little performance improvement on HTTP download ( #5772 )
2017-05-20 08:15:56 +02:00
client.cpp
Various code cleanup & little performance improvement on HTTP download ( #5772 )
2017-05-20 08:15:56 +02:00
client.h
Various code cleanup & little performance improvement on HTTP download ( #5772 )
2017-05-20 08:15:56 +02:00
clientenvironment.cpp
Clean up numeric.h and split FacePositionCache from it
2017-05-06 16:09:45 -04:00
clientenvironment.h
Client & ClientEnvirnment: don't create fake events ( #5676 )
2017-04-29 17:25:25 +02:00
clientiface.cpp
Various code cleanup & little performance improvement on HTTP download ( #5772 )
2017-05-20 08:15:56 +02:00
clientiface.h
Various code cleanup & little performance improvement on HTTP download ( #5772 )
2017-05-20 08:15:56 +02:00
clientmap.cpp
Soft node overlay ( #5186 )
2017-04-21 23:34:59 +10:00
clientmap.h
Environment & IGameDef code refactoring ( #4985 )
2017-01-09 20:39:22 +01:00
clientmedia.cpp
Various code cleanup & little performance improvement on HTTP download ( #5772 )
2017-05-20 08:15:56 +02:00
clientmedia.h
Various code cleanup & little performance improvement on HTTP download ( #5772 )
2017-05-20 08:15:56 +02:00
clientobject.cpp
Environment & IGameDef code refactoring ( #4985 )
2017-01-09 20:39:22 +01:00
clientobject.h
Various code cleanup & little performance improvement on HTTP download ( #5772 )
2017-05-20 08:15:56 +02:00
clientsimpleobject.h
Clang-format: trivial fix on some headers ( #5495 )
2017-04-01 14:48:16 +02:00
cloudparams.h
Add clouds API
2017-04-30 00:06:13 +01:00
clouds.cpp
Clouds API: Fix yellow clouds at dawn and dusk ( #5707 )
2017-05-05 22:07:25 +02:00
clouds.h
Add clouds API
2017-04-30 00:06:13 +01:00
cmake_config_githash.h.in
cmake_config.h.in
Also support X11 icon for minetest copies installed via make install ( #4407 )
2016-08-20 21:26:44 +02:00
CMakeLists.txt
Clean up numeric.h and split FacePositionCache from it
2017-05-06 16:09:45 -04:00
collision.cpp
Environment & IGameDef code refactoring ( #4985 )
2017-01-09 20:39:22 +01:00
collision.h
Don't pass non-const references to collision methods
2016-01-29 15:53:54 +01:00
config.h
constants.h
Revert custom player collision box and step height commits
2017-05-09 03:52:28 +01:00
content_abm.cpp
Rename Scripting API files for consistency
2017-04-25 13:41:36 -04:00
content_abm.h
Clang-format: trivial fix on some headers ( #5495 )
2017-04-01 14:48:16 +02:00
content_cao.cpp
Various code cleanup & little performance improvement on HTTP download ( #5772 )
2017-05-20 08:15:56 +02:00
content_cao.h
Various code cleanup & little performance improvement on HTTP download ( #5772 )
2017-05-20 08:15:56 +02:00
content_cso.cpp
Environment & IGameDef code refactoring ( #4985 )
2017-01-09 20:39:22 +01:00
content_cso.h
content_mapblock.cpp
Cleanup in content_mapblock ( #5746 )
2017-05-20 12:29:54 +02:00
content_mapblock.h
Cleanup in content_mapblock ( #5746 )
2017-05-20 12:29:54 +02:00
content_mapnode.cpp
Various style cleanups + unused code removal
2015-09-19 20:57:29 +02:00
content_mapnode.h
Various style cleanups + unused code removal
2015-09-19 20:57:29 +02:00
content_nodemeta.cpp
Make node timers more efficient
2016-06-11 23:35:17 +01:00
content_nodemeta.h
Various style cleanups + unused code removal
2015-09-19 20:57:29 +02:00
content_sao.cpp
Revert custom player collision box and step height commits
2017-05-09 03:52:28 +01:00
content_sao.h
Player attrs: permits to remove an attribute by setting value to nil ( #5716 )
2017-05-07 12:13:15 +02:00
convert_json.cpp
Don't print whole json data buffer to errorstream on error
2016-01-28 23:53:58 +01:00
convert_json.h
Fixes for compiling with a newer (system) jsoncpp ( #4429 )
2016-08-10 12:10:00 +02:00
craftdef.cpp
Add ItemStack key-value meta storage
2017-02-04 22:07:55 +00:00
craftdef.h
Fix various copy instead of const ref reported by cppcheck ( #5615 )
2017-04-19 23:02:07 +02:00
database-dummy.cpp
DB::loadBlock copy removal & DB backend cleanup
2016-05-17 06:52:16 +02:00
database-dummy.h
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
database-files.cpp
Fix lint since recent player to db merge
2017-04-23 16:22:53 +02:00
database-files.h
Fix lint since recent player to db merge
2017-04-23 16:22:53 +02:00
database-leveldb.cpp
Implement DatabaseException for databases
2016-05-17 14:36:51 +02:00
database-leveldb.h
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
database-postgresql.cpp
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
database-postgresql.h
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
database-redis.cpp
database-redis: Support password authentication
2017-03-11 21:39:32 +01:00
database-redis.h
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
database-sqlite3.cpp
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
database-sqlite3.h
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
database.cpp
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
database.h
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
daynightratio.h
debug.cpp
Add server side ncurses terminal
2015-11-06 08:51:14 +01:00
debug.h
Rename macros with two leading underscores
2015-10-14 02:39:37 -04:00
defaultsettings.cpp
Add configurable key bindings for hotbar scrolling, and for changing volume.
2017-05-06 21:21:59 +02:00
defaultsettings.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
drawscene.cpp
When minimap is disabled in configuration, really disable it ( #5771 )
2017-05-19 07:25:27 +02:00
drawscene.h
When minimap is disabled in configuration, really disable it ( #5771 )
2017-05-19 07:25:27 +02:00
dungeongen.cpp
Dungeongen: Add and improve parameters
2017-02-26 06:46:14 +00:00
dungeongen.h
Dungeongen: Add and improve parameters
2017-02-26 06:46:14 +00:00
emerge.cpp
Rename Scripting API files for consistency
2017-04-25 13:41:36 -04:00
emerge.h
Environment & IGameDef code refactoring ( #4985 )
2017-01-09 20:39:22 +01:00
environment.cpp
Rename Scripting API files for consistency
2017-04-25 13:41:36 -04:00
environment.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
event_manager.h
event.h
exceptions.h
Fix various copy instead of const ref reported by cppcheck ( #5615 )
2017-04-19 23:02:07 +02:00
face_position_cache.cpp
Clean up numeric.h and split FacePositionCache from it
2017-05-06 16:09:45 -04:00
face_position_cache.h
Clean up numeric.h and split FacePositionCache from it
2017-05-06 16:09:45 -04:00
filecache.cpp
filecache.h
Fix various variables passed by copy instead of const ref ( #5610 )
2017-04-19 00:36:30 +02:00
filesys.cpp
Fix RemoveRelatvePathComponents
2016-12-20 17:17:38 +10:00
filesys.h
Add seperate cache path
2015-12-07 13:51:41 -05:00
fontengine.cpp
Font: attempt fallback font, abort if no fonts found.
2017-03-05 09:46:52 +00:00
fontengine.h
game.cpp
Fix instant digging ( #5785 )
2017-05-20 20:43:13 +02:00
game.h
Move KeyList & InputHandler from game.h to client/inputhandler.h ( #5752 )
2017-05-13 11:05:16 +02:00
gamedef.h
Add ModStorageAPI to client side modding ( #5396 )
2017-03-16 07:53:39 +01:00
gameparams.h
LINT: Switch whitelist check from egrep to awk
2017-04-06 23:21:40 +02:00
genericobject.cpp
Fix various copy instead of const ref reported by cppcheck (part 3) ( #5616 )
2017-04-20 00:12:52 +02:00
genericobject.h
Fix various copy instead of const ref reported by cppcheck (part 3) ( #5616 )
2017-04-20 00:12:52 +02:00
gettext.cpp
Fix typo
2015-10-26 15:14:22 +01:00
gettext.h
gettext.h: include <locale> before defining the gettext macro ( #4452 )
2016-08-21 02:40:23 +02:00
gettime.h
Fix Lint broken by b662a4577d692329b9ca83525e6039f2ddcd1ac1
2017-04-29 09:47:22 +02:00
guiChatConsole.cpp
Real control fix ( #5787 )
2017-05-20 22:29:15 +02:00
guiChatConsole.h
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
guiEngine.cpp
Save minetest screen width/height options when modified ( #5683 )
2017-05-05 13:47:11 +02:00
guiEngine.h
Fix various performance issues reported by cppcheck ( #5628 )
2017-04-21 10:06:08 +02:00
guiFileSelectMenu.cpp
Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenu
2017-04-22 00:51:56 +02:00
guiFileSelectMenu.h
Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenu
2017-04-22 00:51:56 +02:00
guiFormSpecMenu.cpp
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
guiFormSpecMenu.h
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
guiKeyChangeMenu.cpp
Add configurable key bindings for hotbar scrolling, and for changing volume.
2017-05-06 21:21:59 +02:00
guiKeyChangeMenu.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
guiMainMenu.h
guiPasswordChange.cpp
Improve password change menu ( #5757 )
2017-05-20 12:29:44 +02:00
guiPasswordChange.h
Improve password change menu ( #5757 )
2017-05-20 12:29:44 +02:00
guiscalingfilter.cpp
guiscalingfilter.h
guiTable.cpp
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
guiTable.h
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
guiVolumeChange.cpp
Limit properly the sound setting at updateSound runtime step ( #5753 )
2017-05-13 12:03:11 +02:00
guiVolumeChange.h
Remove unused parameter of GUIVolumeChange
2016-10-09 10:35:51 +02:00
httpfetch.cpp
Fix various copy instead of const ref reported by cppcheck (part 3) ( #5616 )
2017-04-20 00:12:52 +02:00
httpfetch.h
LINT fix
2017-04-23 10:24:00 +02:00
hud.cpp
Add option to use neither node highlighting nor outlining
2017-05-15 19:51:40 +10:00
hud.h
Add option to use neither node highlighting nor outlining
2017-05-15 19:51:40 +10:00
imagefilters.cpp
imagefilters.h
intlGUIEditBox.cpp
Fix input regression introduced by a4a377ecad6f1732cc54e7ac329fdef9949f9bf7
2017-05-20 10:12:54 +02:00
intlGUIEditBox.h
inventory.cpp
Fix various copy instead of const ref reported by cppcheck ( #5615 )
2017-04-19 23:02:07 +02:00
inventory.h
Fix various copy instead of const ref reported by cppcheck ( #5615 )
2017-04-19 23:02:07 +02:00
inventorymanager.cpp
Rename Scripting API files for consistency
2017-04-25 13:41:36 -04:00
inventorymanager.h
irr_aabb3d.h
Clang-format: trivial fix on some headers ( #5495 )
2017-04-01 14:48:16 +02:00
irr_v2d.h
Clang-format: trivial fix on some headers ( #5495 )
2017-04-01 14:48:16 +02:00
irr_v3d.h
Clang-format: trivial fix on some headers ( #5495 )
2017-04-01 14:48:16 +02:00
irrlichttypes_bloated.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
irrlichttypes_extrabloated.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
irrlichttypes.h
Define and use limit constants for Irrlicht fixed-width types
2015-10-04 04:00:16 -04:00
itemdef.cpp
Hardware coloring for itemstacks
2017-04-08 18:39:15 -07:00
itemdef.h
Hardware coloring for itemstacks
2017-04-08 18:39:15 -07:00
itemgroup.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
itemstackmetadata.cpp
Add ItemStack key-value meta storage
2017-02-04 22:07:55 +00:00
itemstackmetadata.h
Add ItemStack key-value meta storage
2017-02-04 22:07:55 +00:00
keycode.cpp
Use the ARRLEN
macro in more places and remove an unused macro. ( #5260 )
2017-02-18 15:24:49 +01:00
keycode.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
light.cpp
Redo light.cpp.
2016-12-28 14:16:39 -08:00
light.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
localplayer.cpp
Revert custom player collision box and step height commits
2017-05-09 03:52:28 +01:00
localplayer.h
Revert custom player collision box and step height commits
2017-05-09 03:52:28 +01:00
log.cpp
Make logging use a fixed-length buffer to avoid race conditions.
2016-04-21 10:15:17 +01:00
log.h
Add server side ncurses terminal
2015-11-06 08:51:14 +01:00
main.cpp
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
mainmenumanager.h
Move KeyList & InputHandler from game.h to client/inputhandler.h ( #5752 )
2017-05-13 11:05:16 +02:00
map_settings_manager.cpp
Fix various points reported by cppcheck ( #5656 )
2017-04-25 10:21:42 +02:00
map_settings_manager.h
Add MapSettingsManager and new mapgen setting script API functions
2016-07-03 15:38:36 -04:00
map.cpp
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
map.h
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
mapblock_mesh.cpp
Optimize updateFastFaceRow processing by removing some TileSpec copy ( #5678 )
2017-04-29 20:36:09 +02:00
mapblock_mesh.h
Optimize updateFastFaceRow processing by removing some TileSpec copy ( #5678 )
2017-04-29 20:36:09 +02:00
mapblock.cpp
Private nodemeta ( #5702 )
2017-05-10 15:29:21 +02:00
mapblock.h
MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock copying done in the main thread
2017-04-17 14:58:29 +03:00
mapgen_flat.cpp
Mgflat, Mgv7: Fix noise crash on world exit.
2017-04-22 05:37:33 +01:00
mapgen_flat.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
mapgen_fractal.cpp
Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens
2017-04-05 07:30:00 +01:00
mapgen_fractal.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
mapgen_singlenode.cpp
FindSpawnPos: Let mapgens decide what spawn altitude is suitable
2016-02-09 07:14:45 +00:00
mapgen_singlenode.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
mapgen_v5.cpp
Caverns: Remove unnecessary liquid excavation
2017-05-16 21:56:51 +01:00
mapgen_v5.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
mapgen_v6.cpp
Dungeongen: Add and improve parameters
2017-02-26 06:46:14 +00:00
mapgen_v6.h
Mgv6: Add stairs to desert stone dungeons
2017-02-04 07:21:23 +00:00
mapgen_v7.cpp
Caverns: Remove unnecessary liquid excavation
2017-05-16 21:56:51 +01:00
mapgen_v7.h
Cavegen/Mgv5/Mgv7: Add optional giant caverns
2017-04-03 04:49:32 +01:00
mapgen_valleys.cpp
Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens
2017-04-05 07:30:00 +01:00
mapgen_valleys.h
MapgenBasic: Add lava source as commonly used content ( #5512 )
2017-04-04 07:51:58 +02:00
mapgen.cpp
MapgenBasic: Add lava source as commonly used content ( #5512 )
2017-04-04 07:51:58 +02:00
mapgen.h
MapgenBasic: Add lava source as commonly used content ( #5512 )
2017-04-04 07:51:58 +02:00
mapnode.cpp
Add hardware node coloring. Includes:
2017-01-23 07:27:12 +01:00
mapnode.h
Add hardware node coloring. Includes:
2017-01-23 07:27:12 +01:00
mapsector.cpp
Replace various std::map with UNORDERED_MAP + various cleanups
2016-10-05 10:53:19 +02:00
mapsector.h
Replace various std::map with UNORDERED_MAP + various cleanups
2016-10-05 10:53:19 +02:00
mesh_generator_thread.cpp
Fix mem leak in mesh cache ( #5781 )
2017-05-20 08:16:16 +02:00
mesh_generator_thread.h
Fix broken lint since 04cc9de8f2fbcb11f133c88f02fc11504b3ea6f3
2017-04-18 17:13:50 +02:00
mesh.cpp
Fix a memory leak ( #5636 )
2017-04-22 00:55:07 +02:00
mesh.h
Fix a memory leak ( #5636 )
2017-04-22 00:55:07 +02:00
metadata.cpp
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
metadata.h
Add ModMetadata API ( #5131 )
2017-02-08 00:15:55 +01:00
mg_biome.cpp
Remove mathconstants.h
and use the correct way to get M_PI
in MSVC. ( #5072 )
2017-01-20 23:19:41 +01:00
mg_biome.h
Environment & IGameDef code refactoring ( #4985 )
2017-01-09 20:39:22 +01:00
mg_decoration.cpp
Clean up numeric.h and split FacePositionCache from it
2017-05-06 16:09:45 -04:00
mg_decoration.h
Simple deco: Allow setting param2 value on placement
2016-12-07 04:17:17 +00:00
mg_ore.cpp
Clean up numeric.h and split FacePositionCache from it
2017-05-06 16:09:45 -04:00
mg_ore.h
Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers ( #4430 )
2016-08-10 12:08:05 +02:00
mg_schematic.cpp
Light calculation: New bulk node lighting code
2017-03-11 02:06:18 +00:00
mg_schematic.h
Light calculation: New bulk node lighting code
2017-03-11 02:06:18 +00:00
minimap.cpp
[CSM] Add function to set minimap shape ( #5569 )
2017-04-14 09:04:41 +02:00
minimap.h
[CSM] Add function to set minimap shape ( #5569 )
2017-04-14 09:04:41 +02:00
modalMenu.h
Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenu
2017-04-22 00:51:56 +02:00
modifiedstate.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
mods.cpp
Real control fix ( #5787 )
2017-05-20 22:29:15 +02:00
mods.h
Real control fix ( #5787 )
2017-05-20 22:29:15 +02:00
nameidmapping.cpp
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
nameidmapping.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
nodedef.cpp
Various code cleanup & little performance improvement on HTTP download ( #5772 )
2017-05-20 08:15:56 +02:00
nodedef.h
Various code cleanup & little performance improvement on HTTP download ( #5772 )
2017-05-20 08:15:56 +02:00
nodemetadata.cpp
Private nodemeta ( #5702 )
2017-05-10 15:29:21 +02:00
nodemetadata.h
Private nodemeta ( #5702 )
2017-05-10 15:29:21 +02:00
nodetimer.cpp
Make node timers more efficient
2016-06-11 23:35:17 +01:00
nodetimer.h
Make node timers more efficient
2016-06-11 23:35:17 +01:00
noise.cpp
PcgRandom: Fix/improve documentation
2016-06-04 02:16:06 -04:00
noise.h
Change internal type for seeds to s32
2016-06-04 01:51:44 -04:00
objdef.cpp
objdef.h
Rename and move basicmacros.h to util/basic_macros.h
2015-11-02 04:57:55 +01:00
object_properties.cpp
Hardware coloring for itemstacks
2017-04-08 18:39:15 -07:00
object_properties.h
Hardware coloring for itemstacks
2017-04-08 18:39:15 -07:00
particles.cpp
Particle spawner: Do not spawn particles distant from player ( #5766 )
2017-05-20 16:46:35 +02:00
particles.h
Remove legacy unused define DIGGING_PARTICLES_AMOUNT
2017-04-29 12:18:58 +02:00
pathfinder.cpp
Fix various copy instead of const ref reported by cppcheck (part 3) ( #5616 )
2017-04-20 00:12:52 +02:00
pathfinder.h
Pathfinder: Fix style
2016-05-01 15:32:02 +02:00
player.cpp
Wieldhand: Allow overriding the hand
2016-11-26 03:49:30 +00:00
player.h
Cleanup some header inclusions to improve compilation times
2017-01-11 15:53:56 +01:00
porting_android.cpp
Add seperate cache path
2015-12-07 13:51:41 -05:00
porting_android.h
Add seperate cache path
2015-12-07 13:51:41 -05:00
porting.cpp
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
porting.h
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
profiler.cpp
profiler.h
Some performance optimizations ( #5424 )
2017-03-22 21:41:02 +01:00
quicktune_shortcutter.h
quicktune.cpp
Clean up threading
2015-08-23 22:04:06 -04:00
quicktune.h
raycast.cpp
Improve getPointedThing() ( #4346 )
2017-01-04 19:18:40 +01:00
raycast.h
Improve getPointedThing() ( #4346 )
2017-01-04 19:18:40 +01:00
reflowscan.cpp
Add CPP11 header to define nullptr & constexpr ( #5471 )
2017-03-29 13:34:57 +02:00
reflowscan.h
Liquids: Update flow on block load
2016-12-07 04:06:00 +00:00
remoteplayer.cpp
Clouds: Fix reddish clouds. Add missing alpha update
2017-05-04 04:26:06 +01:00
remoteplayer.h
LINT fix since cloud API merge
2017-05-04 07:52:31 +02:00
rollback_interface.cpp
Private nodemeta ( #5702 )
2017-05-10 15:29:21 +02:00
rollback_interface.h
rollback.cpp
Fix -Wterminate warnings in rollback.cpp as well
2016-07-08 07:27:49 +02:00
rollback.h
Fix rollback.txt migration
2016-05-23 11:48:30 -04:00
serialization.cpp
Don't use ZLIB_WINAPI if the required DLL is not provided to CMake
2016-09-21 20:16:31 +02:00
serialization.h
Private nodemeta ( #5702 )
2017-05-10 15:29:21 +02:00
server.cpp
Real control fix ( #5787 )
2017-05-20 22:29:15 +02:00
server.h
Set sky API: Add bool for clouds in front of custom skybox
2017-05-02 20:42:35 -07:00
serverenvironment.cpp
Mainmenu: Fix issues while trying to enable all mods ( #5770 )
2017-05-19 07:45:47 +02:00
serverenvironment.h
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
serverlist.cpp
Server list cleanup
2017-03-18 12:37:57 +01:00
serverlist.h
Server list cleanup
2017-03-18 12:37:57 +01:00
serverobject.cpp
Attached particle spawners
2016-10-13 17:33:16 +02:00
serverobject.h
Revert "Detach the player from entities on death." ( #5087 )
2017-01-21 17:30:55 +01:00
settings_translation_file.cpp
Add configurable key bindings for hotbar scrolling, and for changing volume.
2017-05-06 21:21:59 +02:00
settings.cpp
Some performance optimizations ( #5424 )
2017-03-22 21:41:02 +01:00
settings.h
Fix various performance issues reported by cppcheck ( #5628 )
2017-04-21 10:06:08 +02:00
shader.cpp
Fix various variables passed by copy instead of const ref ( #5610 )
2017-04-19 00:36:30 +02:00
shader.h
Fix superflous shader setting updates ( #4800 )
2016-11-23 00:05:39 +10:00
sky.cpp
Directional coloured fog: Fix order of SColor components
2017-05-04 04:26:06 +01:00
sky.h
LINT fix since cloud API merge
2017-05-04 07:52:31 +02:00
socket.cpp
Add errno to socket creation failed exception
2015-11-08 18:16:02 -05:00
socket.h
Add errno to socket creation failed exception
2015-11-08 18:16:02 -05:00
sound_openal.cpp
Sound API: Add fading sounds
2017-05-03 03:12:45 +01:00
sound_openal.h
sound.cpp
sound.h
LINT fix since cloud API merge
2017-05-04 07:52:31 +02:00
staticobject.cpp
Define and use limit constants for Irrlicht fixed-width types
2015-10-04 04:00:16 -04:00
staticobject.h
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
subgame.cpp
Add MapSettingsManager and new mapgen setting script API functions
2016-07-03 15:38:36 -04:00
subgame.h
terminal_chat_console.cpp
Add colored text (not only colored chat).
2016-05-31 17:34:29 +02:00
terminal_chat_console.h
Add server side ncurses terminal
2015-11-06 08:51:14 +01:00
threads.h
Fix C++11 Windows build of threading code
2016-10-06 22:37:30 +02:00
tileanimation.cpp
Add particle animation, glow
2017-01-18 23:21:01 +01:00
tileanimation.h
Pass clang-format on 14 trivial header files fixes
2017-04-07 23:22:00 +02:00
tool.cpp
Fix click-digging torches ( #5652 )
2017-04-28 20:12:28 +02:00
tool.h
Fix various copy instead of const ref reported by cppcheck ( #5615 )
2017-04-19 23:02:07 +02:00
touchscreengui.cpp
Fix Android build ( #5706 )
2017-05-05 17:27:50 +02:00
touchscreengui.h
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
treegen.cpp
Fix various variables passed by copy instead of const ref ( #5610 )
2017-04-19 00:36:30 +02:00
treegen.h
Fix various variables passed by copy instead of const ref ( #5610 )
2017-04-19 00:36:30 +02:00
version.cpp
version.h
voxel.cpp
voxel.h
voxelalgorithms.cpp
Light update for map blocks
2017-04-20 05:39:14 +02:00
voxelalgorithms.h
Light update for map blocks
2017-04-20 05:39:14 +02:00
wieldmesh.cpp
Fix after soft node overlays
2017-04-21 19:18:09 +02:00
wieldmesh.h
Fix various performance issues reported by cppcheck + code style (CI) ( #5635 )
2017-04-21 23:40:48 +02:00