minetest/src
Loïc Blot 90808a4f34 Real control fix (#5787)
* Allow enabling and disabling mods.

* Re-fix 605599b6f150b89ba6539c4d088231b326adcb48

This breaks some chars like € in chat.

Instead verify is char is a non control char -> iswcntrl
2017-05-20 22:29:15 +02:00
..
cguittfont Plug two minor Leaks (#5603) 2017-04-17 09:04:58 +02:00
client Do not create dummy normalmaps (#4180) 2017-05-19 08:08:12 +02:00
irrlicht_changes Irrlicht 1.9 support 2016-12-26 22:36:22 +01:00
network When minimap is disabled in configuration, really disable it (#5771) 2017-05-19 07:25:27 +02:00
script [CSM] Correct the log destination of print() (#5784) 2017-05-20 16:46:12 +02:00
threading Fix uninitalised variable in event.cpp (#5764) 2017-05-15 20:10:29 +10:00
unittest Clean up numeric.h and split FacePositionCache from it 2017-05-06 16:09:45 -04:00
util Rework escape/pause menu (#5719) 2017-05-11 10:39:37 +02:00
activeobject.h Various code cleanup & little performance improvement on HTTP download (#5772) 2017-05-20 08:15:56 +02:00
ban.cpp Clean up Strfnd 2016-03-19 21:27:57 -04:00
ban.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
camera.cpp [CSM] Add camera API (#5609) 2017-05-05 22:07:36 +02:00
camera.h Various code cleanup & little performance improvement on HTTP download (#5772) 2017-05-20 08:15:56 +02:00
cavegen.cpp Caverns: Remove unnecessary liquid excavation 2017-05-16 21:56:51 +01:00
cavegen.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
chat_interface.h Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
chat.cpp chat.cpp fix wchar_t isspace -> iswspace & wrong isspace on an index (#5783) 2017-05-20 12:56:02 +02:00
chat.h Various code cleanup & little performance improvement on HTTP download (#5772) 2017-05-20 08:15:56 +02:00
client.cpp Various code cleanup & little performance improvement on HTTP download (#5772) 2017-05-20 08:15:56 +02:00
client.h Various code cleanup & little performance improvement on HTTP download (#5772) 2017-05-20 08:15:56 +02:00
clientenvironment.cpp Clean up numeric.h and split FacePositionCache from it 2017-05-06 16:09:45 -04:00
clientenvironment.h Client & ClientEnvirnment: don't create fake events (#5676) 2017-04-29 17:25:25 +02:00
clientiface.cpp Various code cleanup & little performance improvement on HTTP download (#5772) 2017-05-20 08:15:56 +02:00
clientiface.h Various code cleanup & little performance improvement on HTTP download (#5772) 2017-05-20 08:15:56 +02:00
clientmap.cpp Soft node overlay (#5186) 2017-04-21 23:34:59 +10:00
clientmap.h Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
clientmedia.cpp Various code cleanup & little performance improvement on HTTP download (#5772) 2017-05-20 08:15:56 +02:00
clientmedia.h Various code cleanup & little performance improvement on HTTP download (#5772) 2017-05-20 08:15:56 +02:00
clientobject.cpp Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
clientobject.h Various code cleanup & little performance improvement on HTTP download (#5772) 2017-05-20 08:15:56 +02:00
clientsimpleobject.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
cloudparams.h Add clouds API 2017-04-30 00:06:13 +01:00
clouds.cpp Clouds API: Fix yellow clouds at dawn and dusk (#5707) 2017-05-05 22:07:25 +02:00
clouds.h Add clouds API 2017-04-30 00:06:13 +01:00
cmake_config_githash.h.in
cmake_config.h.in Also support X11 icon for minetest copies installed via make install (#4407) 2016-08-20 21:26:44 +02:00
CMakeLists.txt Clean up numeric.h and split FacePositionCache from it 2017-05-06 16:09:45 -04:00
collision.cpp Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
collision.h Don't pass non-const references to collision methods 2016-01-29 15:53:54 +01:00
config.h
constants.h Revert custom player collision box and step height commits 2017-05-09 03:52:28 +01:00
content_abm.cpp Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
content_abm.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
content_cao.cpp Various code cleanup & little performance improvement on HTTP download (#5772) 2017-05-20 08:15:56 +02:00
content_cao.h Various code cleanup & little performance improvement on HTTP download (#5772) 2017-05-20 08:15:56 +02:00
content_cso.cpp Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
content_cso.h
content_mapblock.cpp Cleanup in content_mapblock (#5746) 2017-05-20 12:29:54 +02:00
content_mapblock.h Cleanup in content_mapblock (#5746) 2017-05-20 12:29:54 +02:00
content_mapnode.cpp Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
content_mapnode.h Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
content_nodemeta.cpp Make node timers more efficient 2016-06-11 23:35:17 +01:00
content_nodemeta.h Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
content_sao.cpp Revert custom player collision box and step height commits 2017-05-09 03:52:28 +01:00
content_sao.h Player attrs: permits to remove an attribute by setting value to nil (#5716) 2017-05-07 12:13:15 +02:00
convert_json.cpp Don't print whole json data buffer to errorstream on error 2016-01-28 23:53:58 +01:00
convert_json.h Fixes for compiling with a newer (system) jsoncpp (#4429) 2016-08-10 12:10:00 +02:00
craftdef.cpp Add ItemStack key-value meta storage 2017-02-04 22:07:55 +00:00
craftdef.h Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
database-dummy.cpp DB::loadBlock copy removal & DB backend cleanup 2016-05-17 06:52:16 +02:00
database-dummy.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database-files.cpp Fix lint since recent player to db merge 2017-04-23 16:22:53 +02:00
database-files.h Fix lint since recent player to db merge 2017-04-23 16:22:53 +02:00
database-leveldb.cpp Implement DatabaseException for databases 2016-05-17 14:36:51 +02:00
database-leveldb.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database-postgresql.cpp Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database-postgresql.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database-redis.cpp database-redis: Support password authentication 2017-03-11 21:39:32 +01:00
database-redis.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database-sqlite3.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
database-sqlite3.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database.cpp Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
daynightratio.h
debug.cpp Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
debug.h Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
defaultsettings.cpp Add configurable key bindings for hotbar scrolling, and for changing volume. 2017-05-06 21:21:59 +02:00
defaultsettings.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
drawscene.cpp When minimap is disabled in configuration, really disable it (#5771) 2017-05-19 07:25:27 +02:00
drawscene.h When minimap is disabled in configuration, really disable it (#5771) 2017-05-19 07:25:27 +02:00
dungeongen.cpp Dungeongen: Add and improve parameters 2017-02-26 06:46:14 +00:00
dungeongen.h Dungeongen: Add and improve parameters 2017-02-26 06:46:14 +00:00
emerge.cpp Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
emerge.h Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
environment.cpp Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
environment.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
event_manager.h
event.h
exceptions.h Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
face_position_cache.cpp Clean up numeric.h and split FacePositionCache from it 2017-05-06 16:09:45 -04:00
face_position_cache.h Clean up numeric.h and split FacePositionCache from it 2017-05-06 16:09:45 -04:00
filecache.cpp
filecache.h Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
filesys.cpp Fix RemoveRelatvePathComponents 2016-12-20 17:17:38 +10:00
filesys.h Add seperate cache path 2015-12-07 13:51:41 -05:00
fontengine.cpp Font: attempt fallback font, abort if no fonts found. 2017-03-05 09:46:52 +00:00
fontengine.h
game.cpp Fix instant digging (#5785) 2017-05-20 20:43:13 +02:00
game.h Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752) 2017-05-13 11:05:16 +02:00
gamedef.h Add ModStorageAPI to client side modding (#5396) 2017-03-16 07:53:39 +01:00
gameparams.h LINT: Switch whitelist check from egrep to awk 2017-04-06 23:21:40 +02:00
genericobject.cpp Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) 2017-04-20 00:12:52 +02:00
genericobject.h Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) 2017-04-20 00:12:52 +02:00
gettext.cpp Fix typo 2015-10-26 15:14:22 +01:00
gettext.h gettext.h: include <locale> before defining the gettext macro (#4452) 2016-08-21 02:40:23 +02:00
gettime.h Fix Lint broken by b662a4577d692329b9ca83525e6039f2ddcd1ac1 2017-04-29 09:47:22 +02:00
guiChatConsole.cpp Real control fix (#5787) 2017-05-20 22:29:15 +02:00
guiChatConsole.h Clean up getTime helpers 2017-04-28 14:43:18 -04:00
guiEngine.cpp Save minetest screen width/height options when modified (#5683) 2017-05-05 13:47:11 +02:00
guiEngine.h Fix various performance issues reported by cppcheck (#5628) 2017-04-21 10:06:08 +02:00
guiFileSelectMenu.cpp Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenu 2017-04-22 00:51:56 +02:00
guiFileSelectMenu.h Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenu 2017-04-22 00:51:56 +02:00
guiFormSpecMenu.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
guiFormSpecMenu.h Clean up getTime helpers 2017-04-28 14:43:18 -04:00
guiKeyChangeMenu.cpp Add configurable key bindings for hotbar scrolling, and for changing volume. 2017-05-06 21:21:59 +02:00
guiKeyChangeMenu.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
guiMainMenu.h
guiPasswordChange.cpp Improve password change menu (#5757) 2017-05-20 12:29:44 +02:00
guiPasswordChange.h Improve password change menu (#5757) 2017-05-20 12:29:44 +02:00
guiscalingfilter.cpp
guiscalingfilter.h
guiTable.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
guiTable.h Clean up getTime helpers 2017-04-28 14:43:18 -04:00
guiVolumeChange.cpp Limit properly the sound setting at updateSound runtime step (#5753) 2017-05-13 12:03:11 +02:00
guiVolumeChange.h Remove unused parameter of GUIVolumeChange 2016-10-09 10:35:51 +02:00
httpfetch.cpp Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) 2017-04-20 00:12:52 +02:00
httpfetch.h LINT fix 2017-04-23 10:24:00 +02:00
hud.cpp Add option to use neither node highlighting nor outlining 2017-05-15 19:51:40 +10:00
hud.h Add option to use neither node highlighting nor outlining 2017-05-15 19:51:40 +10:00
imagefilters.cpp
imagefilters.h
intlGUIEditBox.cpp Fix input regression introduced by a4a377ecad6f1732cc54e7ac329fdef9949f9bf7 2017-05-20 10:12:54 +02:00
intlGUIEditBox.h
inventory.cpp Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
inventory.h Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
inventorymanager.cpp Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
inventorymanager.h
irr_aabb3d.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
irr_v2d.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
irr_v3d.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
irrlichttypes_bloated.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
irrlichttypes_extrabloated.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
irrlichttypes.h Define and use limit constants for Irrlicht fixed-width types 2015-10-04 04:00:16 -04:00
itemdef.cpp Hardware coloring for itemstacks 2017-04-08 18:39:15 -07:00
itemdef.h Hardware coloring for itemstacks 2017-04-08 18:39:15 -07:00
itemgroup.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
itemstackmetadata.cpp Add ItemStack key-value meta storage 2017-02-04 22:07:55 +00:00
itemstackmetadata.h Add ItemStack key-value meta storage 2017-02-04 22:07:55 +00:00
keycode.cpp Use the ARRLEN macro in more places and remove an unused macro. (#5260) 2017-02-18 15:24:49 +01:00
keycode.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
light.cpp Redo light.cpp. 2016-12-28 14:16:39 -08:00
light.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
localplayer.cpp Revert custom player collision box and step height commits 2017-05-09 03:52:28 +01:00
localplayer.h Revert custom player collision box and step height commits 2017-05-09 03:52:28 +01:00
log.cpp Make logging use a fixed-length buffer to avoid race conditions. 2016-04-21 10:15:17 +01:00
log.h Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
main.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
mainmenumanager.h Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752) 2017-05-13 11:05:16 +02:00
map_settings_manager.cpp Fix various points reported by cppcheck (#5656) 2017-04-25 10:21:42 +02:00
map_settings_manager.h Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
map.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
map.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
mapblock_mesh.cpp Optimize updateFastFaceRow processing by removing some TileSpec copy (#5678) 2017-04-29 20:36:09 +02:00
mapblock_mesh.h Optimize updateFastFaceRow processing by removing some TileSpec copy (#5678) 2017-04-29 20:36:09 +02:00
mapblock.cpp Private nodemeta (#5702) 2017-05-10 15:29:21 +02:00
mapblock.h MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock copying done in the main thread 2017-04-17 14:58:29 +03:00
mapgen_flat.cpp Mgflat, Mgv7: Fix noise crash on world exit. 2017-04-22 05:37:33 +01:00
mapgen_flat.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
mapgen_fractal.cpp Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens 2017-04-05 07:30:00 +01:00
mapgen_fractal.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
mapgen_singlenode.cpp FindSpawnPos: Let mapgens decide what spawn altitude is suitable 2016-02-09 07:14:45 +00:00
mapgen_singlenode.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
mapgen_v5.cpp Caverns: Remove unnecessary liquid excavation 2017-05-16 21:56:51 +01:00
mapgen_v5.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
mapgen_v6.cpp Dungeongen: Add and improve parameters 2017-02-26 06:46:14 +00:00
mapgen_v6.h Mgv6: Add stairs to desert stone dungeons 2017-02-04 07:21:23 +00:00
mapgen_v7.cpp Caverns: Remove unnecessary liquid excavation 2017-05-16 21:56:51 +01:00
mapgen_v7.h Cavegen/Mgv5/Mgv7: Add optional giant caverns 2017-04-03 04:49:32 +01:00
mapgen_valleys.cpp Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens 2017-04-05 07:30:00 +01:00
mapgen_valleys.h MapgenBasic: Add lava source as commonly used content (#5512) 2017-04-04 07:51:58 +02:00
mapgen.cpp MapgenBasic: Add lava source as commonly used content (#5512) 2017-04-04 07:51:58 +02:00
mapgen.h MapgenBasic: Add lava source as commonly used content (#5512) 2017-04-04 07:51:58 +02:00
mapnode.cpp Add hardware node coloring. Includes: 2017-01-23 07:27:12 +01:00
mapnode.h Add hardware node coloring. Includes: 2017-01-23 07:27:12 +01:00
mapsector.cpp Replace various std::map with UNORDERED_MAP + various cleanups 2016-10-05 10:53:19 +02:00
mapsector.h Replace various std::map with UNORDERED_MAP + various cleanups 2016-10-05 10:53:19 +02:00
mesh_generator_thread.cpp Fix mem leak in mesh cache (#5781) 2017-05-20 08:16:16 +02:00
mesh_generator_thread.h Fix broken lint since 04cc9de8f2fbcb11f133c88f02fc11504b3ea6f3 2017-04-18 17:13:50 +02:00
mesh.cpp Fix a memory leak (#5636) 2017-04-22 00:55:07 +02:00
mesh.h Fix a memory leak (#5636) 2017-04-22 00:55:07 +02:00
metadata.cpp Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
metadata.h Add ModMetadata API (#5131) 2017-02-08 00:15:55 +01:00
mg_biome.cpp Remove mathconstants.h and use the correct way to get M_PI in MSVC. (#5072) 2017-01-20 23:19:41 +01:00
mg_biome.h Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
mg_decoration.cpp Clean up numeric.h and split FacePositionCache from it 2017-05-06 16:09:45 -04:00
mg_decoration.h Simple deco: Allow setting param2 value on placement 2016-12-07 04:17:17 +00:00
mg_ore.cpp Clean up numeric.h and split FacePositionCache from it 2017-05-06 16:09:45 -04:00
mg_ore.h Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430) 2016-08-10 12:08:05 +02:00
mg_schematic.cpp Light calculation: New bulk node lighting code 2017-03-11 02:06:18 +00:00
mg_schematic.h Light calculation: New bulk node lighting code 2017-03-11 02:06:18 +00:00
minimap.cpp [CSM] Add function to set minimap shape (#5569) 2017-04-14 09:04:41 +02:00
minimap.h [CSM] Add function to set minimap shape (#5569) 2017-04-14 09:04:41 +02:00
modalMenu.h Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenu 2017-04-22 00:51:56 +02:00
modifiedstate.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
mods.cpp Real control fix (#5787) 2017-05-20 22:29:15 +02:00
mods.h Real control fix (#5787) 2017-05-20 22:29:15 +02:00
nameidmapping.cpp Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
nameidmapping.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
nodedef.cpp Various code cleanup & little performance improvement on HTTP download (#5772) 2017-05-20 08:15:56 +02:00
nodedef.h Various code cleanup & little performance improvement on HTTP download (#5772) 2017-05-20 08:15:56 +02:00
nodemetadata.cpp Private nodemeta (#5702) 2017-05-10 15:29:21 +02:00
nodemetadata.h Private nodemeta (#5702) 2017-05-10 15:29:21 +02:00
nodetimer.cpp Make node timers more efficient 2016-06-11 23:35:17 +01:00
nodetimer.h Make node timers more efficient 2016-06-11 23:35:17 +01:00
noise.cpp PcgRandom: Fix/improve documentation 2016-06-04 02:16:06 -04:00
noise.h Change internal type for seeds to s32 2016-06-04 01:51:44 -04:00
objdef.cpp
objdef.h Rename and move basicmacros.h to util/basic_macros.h 2015-11-02 04:57:55 +01:00
object_properties.cpp Hardware coloring for itemstacks 2017-04-08 18:39:15 -07:00
object_properties.h Hardware coloring for itemstacks 2017-04-08 18:39:15 -07:00
particles.cpp Particle spawner: Do not spawn particles distant from player (#5766) 2017-05-20 16:46:35 +02:00
particles.h Remove legacy unused define DIGGING_PARTICLES_AMOUNT 2017-04-29 12:18:58 +02:00
pathfinder.cpp Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) 2017-04-20 00:12:52 +02:00
pathfinder.h Pathfinder: Fix style 2016-05-01 15:32:02 +02:00
player.cpp Wieldhand: Allow overriding the hand 2016-11-26 03:49:30 +00:00
player.h Cleanup some header inclusions to improve compilation times 2017-01-11 15:53:56 +01:00
porting_android.cpp Add seperate cache path 2015-12-07 13:51:41 -05:00
porting_android.h Add seperate cache path 2015-12-07 13:51:41 -05:00
porting.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
porting.h Clean up getTime helpers 2017-04-28 14:43:18 -04:00
profiler.cpp
profiler.h Some performance optimizations (#5424) 2017-03-22 21:41:02 +01:00
quicktune_shortcutter.h
quicktune.cpp Clean up threading 2015-08-23 22:04:06 -04:00
quicktune.h
raycast.cpp Improve getPointedThing() (#4346) 2017-01-04 19:18:40 +01:00
raycast.h Improve getPointedThing() (#4346) 2017-01-04 19:18:40 +01:00
reflowscan.cpp Add CPP11 header to define nullptr & constexpr (#5471) 2017-03-29 13:34:57 +02:00
reflowscan.h Liquids: Update flow on block load 2016-12-07 04:06:00 +00:00
remoteplayer.cpp Clouds: Fix reddish clouds. Add missing alpha update 2017-05-04 04:26:06 +01:00
remoteplayer.h LINT fix since cloud API merge 2017-05-04 07:52:31 +02:00
rollback_interface.cpp Private nodemeta (#5702) 2017-05-10 15:29:21 +02:00
rollback_interface.h
rollback.cpp Fix -Wterminate warnings in rollback.cpp as well 2016-07-08 07:27:49 +02:00
rollback.h Fix rollback.txt migration 2016-05-23 11:48:30 -04:00
serialization.cpp Don't use ZLIB_WINAPI if the required DLL is not provided to CMake 2016-09-21 20:16:31 +02:00
serialization.h Private nodemeta (#5702) 2017-05-10 15:29:21 +02:00
server.cpp Real control fix (#5787) 2017-05-20 22:29:15 +02:00
server.h Set sky API: Add bool for clouds in front of custom skybox 2017-05-02 20:42:35 -07:00
serverenvironment.cpp Mainmenu: Fix issues while trying to enable all mods (#5770) 2017-05-19 07:45:47 +02:00
serverenvironment.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
serverlist.cpp Server list cleanup 2017-03-18 12:37:57 +01:00
serverlist.h Server list cleanup 2017-03-18 12:37:57 +01:00
serverobject.cpp Attached particle spawners 2016-10-13 17:33:16 +02:00
serverobject.h Revert "Detach the player from entities on death." (#5087) 2017-01-21 17:30:55 +01:00
settings_translation_file.cpp Add configurable key bindings for hotbar scrolling, and for changing volume. 2017-05-06 21:21:59 +02:00
settings.cpp Some performance optimizations (#5424) 2017-03-22 21:41:02 +01:00
settings.h Fix various performance issues reported by cppcheck (#5628) 2017-04-21 10:06:08 +02:00
shader.cpp Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
shader.h Fix superflous shader setting updates (#4800) 2016-11-23 00:05:39 +10:00
sky.cpp Directional coloured fog: Fix order of SColor components 2017-05-04 04:26:06 +01:00
sky.h LINT fix since cloud API merge 2017-05-04 07:52:31 +02:00
socket.cpp Add errno to socket creation failed exception 2015-11-08 18:16:02 -05:00
socket.h Add errno to socket creation failed exception 2015-11-08 18:16:02 -05:00
sound_openal.cpp Sound API: Add fading sounds 2017-05-03 03:12:45 +01:00
sound_openal.h
sound.cpp
sound.h LINT fix since cloud API merge 2017-05-04 07:52:31 +02:00
staticobject.cpp Define and use limit constants for Irrlicht fixed-width types 2015-10-04 04:00:16 -04:00
staticobject.h Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
subgame.cpp Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
subgame.h
terminal_chat_console.cpp Add colored text (not only colored chat). 2016-05-31 17:34:29 +02:00
terminal_chat_console.h Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
threads.h Fix C++11 Windows build of threading code 2016-10-06 22:37:30 +02:00
tileanimation.cpp Add particle animation, glow 2017-01-18 23:21:01 +01:00
tileanimation.h Pass clang-format on 14 trivial header files fixes 2017-04-07 23:22:00 +02:00
tool.cpp Fix click-digging torches (#5652) 2017-04-28 20:12:28 +02:00
tool.h Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
touchscreengui.cpp Fix Android build (#5706) 2017-05-05 17:27:50 +02:00
touchscreengui.h Clean up getTime helpers 2017-04-28 14:43:18 -04:00
treegen.cpp Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
treegen.h Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
version.cpp
version.h
voxel.cpp
voxel.h
voxelalgorithms.cpp Light update for map blocks 2017-04-20 05:39:14 +02:00
voxelalgorithms.h Light update for map blocks 2017-04-20 05:39:14 +02:00
wieldmesh.cpp Fix after soft node overlays 2017-04-21 19:18:09 +02:00
wieldmesh.h Fix various performance issues reported by cppcheck + code style (CI) (#5635) 2017-04-21 23:40:48 +02:00