.. |
benchmark
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Corresponding code changes
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2024-06-10 21:15:30 +02:00 |
client
|
Restore old inconsistent minimum digging time behavior (#14777)
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2024-06-30 20:39:28 +02:00 |
content
|
Update some workflows to newer Ubuntu versions (#14668)
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2024-06-03 20:39:02 +02:00 |
database
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Mark Redis database backend as deprecated (#14679)
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2024-05-26 14:28:30 +02:00 |
gui
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GUITable: Scale images with display density / row height (#14709)
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2024-07-02 20:57:43 +02:00 |
irrlicht_changes
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Fix some clang compiler warnings (#14654)
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2024-05-15 19:56:25 +02:00 |
mapgen
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Call malloc_trim() regularly to improve deallocation behavior (#14707)
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2024-06-07 16:57:30 +02:00 |
network
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Fix and improve particle(spawner) documentation (#14804)
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2024-07-06 18:02:31 +02:00 |
script
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Help modders deal with object invalidation (#14769)
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2024-07-01 20:50:38 +02:00 |
server
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Introduce proper error handling for file streams
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2024-05-14 18:33:08 +02:00 |
threading
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Fix local server startup and shutdown blocking the main thread
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2024-04-05 13:00:21 +02:00 |
unittest
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Corresponding code changes
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2024-06-10 21:15:30 +02:00 |
util
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Rename sha256 header
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2024-06-10 18:49:43 +02:00 |
activeobject.h
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Introduce std::string_view into wider use (#14368)
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2024-02-17 15:35:33 +01:00 |
activeobjectmgr.h
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Upgrade client active object mgr tests to Catch2 (#14565)
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2024-05-22 18:39:53 +02:00 |
catch.cpp
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Corresponding code changes
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2024-06-10 21:15:30 +02:00 |
catch.h
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Corresponding code changes
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2024-06-10 21:15:30 +02:00 |
chat_interface.h
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|
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chat.cpp
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Chat: Remove tailing punctuation from clickable links
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2024-06-05 20:11:47 +02:00 |
chat.h
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CSM: Fix duplicate player names (#13910)
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2023-10-22 15:31:29 +02:00 |
chatmessage.h
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clientdynamicinfo.cpp
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Remove excessive touchscreengui.h includes (#14466)
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2024-03-17 14:59:50 +01:00 |
clientdynamicinfo.h
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Remove excessive touchscreengui.h includes (#14466)
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2024-03-17 14:59:50 +01:00 |
cmake_config_githash.h.in
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cmake_config.h.in
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Fix broken default sneak keybind on macOS with SDL (#14754)
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2024-06-16 17:50:02 +02:00 |
CMakeLists.txt
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Corresponding code changes
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2024-06-10 21:15:30 +02:00 |
collision.cpp
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Fix glitch through ceiling with Sneak Glitch (#14332)
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2024-05-21 17:52:54 +02:00 |
collision.h
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Fix glitch through ceiling with Sneak Glitch (#14332)
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2024-05-21 17:52:54 +02:00 |
config.h
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Android build via CMake (#13528)
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2023-05-26 15:21:23 +02:00 |
constants.h
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Scale resend timeout exponentially
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2024-01-17 20:05:57 +01:00 |
content_mapnode.cpp
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content_mapnode.h
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content_nodemeta.cpp
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Reduce unnecessary include in serialize.h
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2024-03-30 11:07:02 +01:00 |
content_nodemeta.h
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convert_json.cpp
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Use json forward-declarations
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2023-04-27 18:50:33 +02:00 |
convert_json.h
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Use json forward-declarations
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2023-04-27 18:50:33 +02:00 |
craftdef.cpp
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Introduce std::string_view into wider use (#14368)
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2024-02-17 15:35:33 +01:00 |
craftdef.h
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Throw Hocroft-Karp onto shapeless recipes
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2023-04-14 21:10:09 +02:00 |
daynightratio.h
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Make natural night light as bright as MT 0.4.16 (#9053)
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2019-10-18 21:54:44 +01:00 |
debug.cpp
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Show better description to users when std::bad_alloc happens
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2023-09-13 13:58:59 +02:00 |
debug.h
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Fix local server startup and shutdown blocking the main thread
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2024-04-05 13:00:21 +02:00 |
defaultsettings.cpp
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Restore old inconsistent minimum digging time behavior (#14777)
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2024-06-30 20:39:28 +02:00 |
defaultsettings.h
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Settings: Proper priority hierarchy
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2021-01-29 17:32:35 +01:00 |
dummygamedef.h
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Rename "mod metadata" to "mod storage" everywhere
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2022-11-24 17:58:25 -05:00 |
dummymap.h
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Add lighting test and benchmark (#12802)
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2022-09-26 06:49:08 -04:00 |
emerge_internal.h
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Lua on each mapgen thread (#13092)
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2024-02-13 22:47:30 +01:00 |
emerge.cpp
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Move malloc_trim invocations to background thread (#14744)
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2024-06-17 15:59:35 +02:00 |
emerge.h
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Some globals (un-)init fixes
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2024-04-20 13:03:42 +02:00 |
environment.cpp
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Optimize code patterns around raycasting
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2024-05-03 16:28:29 +02:00 |
environment.h
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Tool specific pointing and blocking pointable type (#13992)
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2024-01-22 18:27:08 +01:00 |
exceptions.h
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Some globals (un-)init fixes
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2024-04-20 13:03:42 +02:00 |
face_position_cache.cpp
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face_position_cache.h
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filesys.cpp
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Fix path traversal in mainmenu's extract_zip
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2024-07-10 22:37:45 +02:00 |
filesys.h
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Introduce proper error handling for file streams
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2024-05-14 18:33:08 +02:00 |
gamedef.h
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Add world-independent storage directory for mods (#12315)
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2024-03-24 17:18:58 +00:00 |
gameparams.h
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Add register dialog to separate login/register (#12185)
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2022-06-05 17:47:38 +02:00 |
gettext.cpp
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Trivial fix (forget to remove semicolon) in gettext.cpp
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2024-05-16 21:00:00 +07:00 |
gettext.h
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Get rid of wgettext
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2023-04-08 20:17:50 +02:00 |
gettime.h
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Refactor profiler and related classes
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2024-04-20 13:03:42 +02:00 |
httpfetch.cpp
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General code refactoring/improvements in server, treegen and connection
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2024-03-20 16:37:32 +01:00 |
httpfetch.h
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Allow sync HTTP fetches to be interrupted to fix hanging (#14412)
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2024-03-12 20:09:43 +01:00 |
hud.cpp
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Add chat HUD flag (#13189)
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2023-02-20 21:00:37 +01:00 |
hud.h
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Fix out of range enum casts in deSerialize functions (#14090)
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2024-01-17 20:05:46 +01:00 |
inventory.cpp
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Client: fix unknown texture upon shift-move to full inventory list (#14586)
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2024-04-28 19:45:09 +02:00 |
inventory.h
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Inventory: Fix order of callbacks when swapping items
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2024-03-16 20:14:05 +01:00 |
inventorymanager.cpp
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Inventory: Fix order of callbacks when swapping items
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2024-03-16 20:14:05 +01:00 |
inventorymanager.h
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Inventory: Fix order of callbacks when swapping items
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2024-03-16 20:14:05 +01:00 |
irr_aabb3d.h
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Revert 6587 - Optimize entity-entity collision (#7539)
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2018-07-08 21:30:55 +01:00 |
irr_ptr.h
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Delete clang-format files and comments (#14079)
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2023-12-15 10:23:44 +01:00 |
irr_v2d.h
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irr_v3d.h
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Revert 6587 - Optimize entity-entity collision (#7539)
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2018-07-08 21:30:55 +01:00 |
irrlichttypes_bloated.h
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irrlichttypes_extrabloated.h
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Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019)
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2019-02-07 21:26:06 +00:00 |
irrlichttypes.h
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Irrlicht support changes (#14383)
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2024-02-19 21:14:47 +01:00 |
itemdef.cpp
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Re-add "long tap to punch" as a client-side setting
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2024-03-30 11:40:50 +01:00 |
itemdef.h
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Re-add "long tap to punch" as a client-side setting
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2024-03-30 11:40:50 +01:00 |
itemgroup.h
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itemstackmetadata.cpp
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Introduce std::string_view into wider use (#14368)
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2024-02-17 15:35:33 +01:00 |
itemstackmetadata.h
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Introduce std::string_view into wider use (#14368)
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2024-02-17 15:35:33 +01:00 |
json-forwards.h
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Use json forward-declarations
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2023-04-27 18:50:33 +02:00 |
light.cpp
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Fix light overflow of u8 if light is saturated at 255 (#10305)
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2020-08-23 15:39:55 +02:00 |
light.h
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Light curve: Simplify and improve code, fix darkened daytime sky (#7693)
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2018-09-16 17:59:42 +01:00 |
lighting.cpp
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Convert spaces to tabs (#13506)
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2023-05-26 15:13:57 +02:00 |
lighting.h
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Make volumetric light effect strength server controllable
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2023-12-21 16:21:01 -08:00 |
log.cpp
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A few clean ups in log.cpp
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2024-06-10 18:49:43 +02:00 |
log.h
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A few clean ups in log.cpp
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2024-06-10 18:49:43 +02:00 |
main.cpp
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Identify when compiled with openresty LuaJIT
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2024-06-10 18:49:43 +02:00 |
map_settings_manager.cpp
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Introduce proper error handling for file streams
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2024-05-14 18:33:08 +02:00 |
map_settings_manager.h
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Minor script api fixes/cleanups
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2023-06-23 09:05:26 +02:00 |
map.cpp
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General code refactoring/improvements in server, treegen and connection
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2024-03-20 16:37:32 +01:00 |
map.h
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Remove unnecessary copy of a big data structure
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2024-04-23 19:03:50 +02:00 |
mapblock.cpp
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Call malloc_trim() regularly to improve deallocation behavior (#14707)
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2024-06-07 16:57:30 +02:00 |
mapblock.h
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Do not bother to assert that a u8 is >= 0
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2024-05-14 16:21:30 +02:00 |
mapnode.cpp
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Optimize MapNode::serializeBulk
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2024-04-20 13:03:42 +02:00 |
mapnode.h
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Introduce std::string_view into wider use (#14368)
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2024-02-17 15:35:33 +01:00 |
mapsector.cpp
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Fix missing limit check for block y pos (#14320)
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2024-01-30 21:51:51 +01:00 |
mapsector.h
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Allow access into MapSector::m_blocks (#14232)
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2024-01-10 09:17:26 -08:00 |
metadata.cpp
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Introduce std::string_view into wider use (#14368)
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2024-02-17 15:35:33 +01:00 |
metadata.h
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Introduce std::string_view into wider use (#14368)
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2024-02-17 15:35:33 +01:00 |
migratesettings.h
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Rename "opaque_water" setting to "translucent_liquids" with inverted meaning (#14660)
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2024-05-22 16:46:05 +02:00 |
modchannels.cpp
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Move the codebase to C++14
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2022-02-26 14:39:41 +01:00 |
modchannels.h
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modifiedstate.h
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Reduce size of some MapBlock members
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2023-12-16 12:51:42 +01:00 |
nameidmapping.cpp
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(se)SerializeString: Include max length in the name
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2020-10-01 09:52:59 +02:00 |
nameidmapping.h
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Simplify getBlockNodeIdMapping
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2024-04-20 13:03:42 +02:00 |
nodedef.cpp
|
Rename "opaque_water" setting to "translucent_liquids" with inverted meaning (#14660)
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2024-05-22 16:46:05 +02:00 |
nodedef.h
|
Rename "opaque_water" setting to "translucent_liquids" with inverted meaning (#14660)
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2024-05-22 16:46:05 +02:00 |
nodemetadata.cpp
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Reduce unnecessary include in serialize.h
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2024-03-30 11:07:02 +01:00 |
nodemetadata.h
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Introduce std::string_view into wider use (#14368)
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2024-02-17 15:35:33 +01:00 |
nodetimer.cpp
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nodetimer.h
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Fix typos and en_US/en_GB inconsistency in various files (#12902)
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2022-11-09 11:57:19 -05:00 |
noise.cpp
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Add API for restoring PseudoRandom and PcgRandom state (#14123)
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2024-01-16 23:20:52 +01:00 |
noise.h
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Fix signed overflow UB in PseudoRandom::next()
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2024-01-19 11:52:53 +01:00 |
objdef.cpp
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Allow ObjDefManager instances to be cloned
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2020-05-05 19:26:59 +02:00 |
objdef.h
|
Fix remaining issues with mapgen scriptapi
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2020-05-05 19:26:59 +02:00 |
object_properties.cpp
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Reduce unnecessary include in serialize.h
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2024-03-30 11:07:02 +01:00 |
object_properties.h
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Fix some common SAO methods to not generate useless update packets
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2024-03-06 18:03:57 +01:00 |
particles.cpp
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Fix new texture properties not being sent for minetest.add_particle (#14760)
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2024-07-01 20:41:54 +02:00 |
particles.h
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Fix new texture properties not being sent for minetest.add_particle (#14760)
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2024-07-01 20:41:54 +02:00 |
pathfinder.cpp
|
Replace PP with direct printing
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2023-06-26 22:51:32 +02:00 |
pathfinder.h
|
Reduce ServerEnvironment propagation (#9642)
|
2020-04-11 19:59:43 +02:00 |
player.cpp
|
Move PlayerSettings class to client code
|
2024-03-06 18:03:57 +01:00 |
player.h
|
Add physics overrides for walk speed and Fast Mode (#14475)
|
2024-04-30 13:50:01 +02:00 |
porting_android.cpp
|
Migrate the Android port to SDL2
|
2024-04-08 20:15:37 +02:00 |
porting_android.h
|
Migrate the Android port to SDL2
|
2024-04-08 20:15:37 +02:00 |
porting.cpp
|
Move malloc_trim invocations to background thread (#14744)
|
2024-06-17 15:59:35 +02:00 |
porting.h
|
Move malloc_trim invocations to background thread (#14744)
|
2024-06-17 15:59:35 +02:00 |
precompiled_headers.txt
|
Add precompiled header support
|
2024-05-27 17:12:39 +02:00 |
profiler.cpp
|
Fix profiler assertion failures
|
2024-04-20 14:32:35 +02:00 |
profiler.h
|
Fix profiler assertion failures
|
2024-04-20 14:32:35 +02:00 |
raycast.cpp
|
General code refactoring/improvements in server, treegen and connection
|
2024-03-20 16:37:32 +01:00 |
raycast.h
|
General code refactoring/improvements in server, treegen and connection
|
2024-03-20 16:37:32 +01:00 |
reflowscan.cpp
|
Fix typos and en_US/en_GB inconsistency in various files (#12902)
|
2022-11-09 11:57:19 -05:00 |
reflowscan.h
|
|
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remoteplayer.cpp
|
RemotePlayer: make peer ID always reflect the validity of PlayerSAO (#14317)
|
2024-02-02 22:13:24 +01:00 |
remoteplayer.h
|
RemotePlayer: make peer ID always reflect the validity of PlayerSAO (#14317)
|
2024-02-02 22:13:24 +01:00 |
rollback_interface.cpp
|
Replace PP with direct printing
|
2023-06-26 22:51:32 +02:00 |
rollback_interface.h
|
|
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serialization.cpp
|
Reduce unnecessary include in serialize.h
|
2024-03-30 11:07:02 +01:00 |
serialization.h
|
Introduce std::string_view into wider use (#14368)
|
2024-02-17 15:35:33 +01:00 |
server.cpp
|
Fix connected_players on_shutdown (#14739)
|
2024-06-15 16:00:33 +02:00 |
server.h
|
Add world-independent storage directory for mods (#12315)
|
2024-03-24 17:18:58 +00:00 |
serverenvironment.cpp
|
Optimize code patterns around raycasting
|
2024-05-03 16:28:29 +02:00 |
serverenvironment.h
|
General code refactoring/improvements in server, treegen and connection
|
2024-03-20 16:37:32 +01:00 |
servermap.cpp
|
Change some profiler values to microseconds
|
2024-04-23 19:03:35 +02:00 |
servermap.h
|
Split servermap.cpp/h off from map.cpp/h
|
2024-03-20 16:37:32 +01:00 |
settings_translation_file.cpp
|
Remove controls listed in the pause menu (no touchscreen) (#13282)
|
2024-01-05 20:10:07 +00:00 |
settings.cpp
|
Introduce proper error handling for file streams
|
2024-05-14 18:33:08 +02:00 |
settings.h
|
Introduce std::string_view into wider use (#14368)
|
2024-02-17 15:35:33 +01:00 |
skyparams.h
|
Allow fog color to be overriden properly (#14296)
|
2024-01-23 22:33:33 +01:00 |
sound.h
|
Introduce std::string_view into wider use (#14368)
|
2024-02-17 15:35:33 +01:00 |
staticobject.cpp
|
Fix static_save=false not working & related cleanups
|
2024-03-17 15:55:24 +01:00 |
staticobject.h
|
Reduce exposure of various internals (#12885)
|
2022-11-03 17:35:31 +01:00 |
terminal_chat_console.cpp
|
A few clean ups in log.cpp
|
2024-06-10 18:49:43 +02:00 |
terminal_chat_console.h
|
CSM: Fix duplicate player names (#13910)
|
2023-10-22 15:31:29 +02:00 |
texture_override.cpp
|
Introduce proper error handling for file streams
|
2024-05-14 18:33:08 +02:00 |
texture_override.h
|
Address some clang-tidy warnings
|
2023-12-25 10:07:28 +01:00 |
tileanimation.cpp
|
Fix clang-tidy type promotion errors
|
2024-02-26 20:47:47 +01:00 |
tileanimation.h
|
Batched rendering of particles (#14489)
|
2024-04-03 13:56:49 +02:00 |
tool.cpp
|
Allow nil puncher in object:punch (#14319)
|
2024-04-28 17:55:04 +02:00 |
tool.h
|
General code refactoring/improvements in server, treegen and connection
|
2024-03-20 16:37:32 +01:00 |
translation.cpp
|
Reduce translations log spam
|
2024-03-06 22:33:32 +01:00 |
translation.h
|
Reduce translations log spam
|
2024-03-06 22:33:32 +01:00 |
unsupported_language_list.txt
|
Move unsupported language list into a separate file (#13865)
|
2023-10-05 17:29:02 +02:00 |
version.cpp
|
Android build via CMake (#13528)
|
2023-05-26 15:21:23 +02:00 |
version.h
|
|
|
voxel.cpp
|
Call malloc_trim() regularly to improve deallocation behavior (#14707)
|
2024-06-07 16:57:30 +02:00 |
voxel.h
|
Replace PP with direct printing
|
2023-06-26 22:51:32 +02:00 |
voxelalgorithms.cpp
|
Reduce wasteful memory allocations in update_lighting_nodes()
|
2024-05-03 16:28:29 +02:00 |
voxelalgorithms.h
|
Add lighting test and benchmark (#12802)
|
2022-09-26 06:49:08 -04:00 |