..
benchmark
Elide MapBlock::contents_cached
2023-12-16 12:51:42 +01:00
client
Make volumetric light effect strength server controllable
2023-12-21 16:21:01 -08:00
content
Delete clang-format files and comments ( #14079 )
2023-12-15 10:23:44 +01:00
database
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
gui
Fix TouchScreenGUI ignoring server-sent pitch changes
2023-12-20 21:24:10 +01:00
irrlicht_changes
Hand roll UTF-16 conversion in CGUITTFont ( #14121 )
2023-12-19 20:18:43 +01:00
mapgen
Skip liquid updates in MapgenSinglenode if not applicable
2023-08-14 18:16:36 +02:00
network
Make volumetric light effect strength server controllable
2023-12-21 16:21:01 -08:00
script
Make volumetric light effect strength server controllable
2023-12-21 16:21:01 -08:00
server
Extend bone override capabilities ( #12388 )
2023-12-20 21:21:53 +01:00
threading
Use MutexAutoLock for Thread::m_start_finished_mutex
2023-06-15 10:38:44 +02:00
unittest
Inventory: prevent item loss when stacking oversized ItemStacks ( #14072 )
2023-12-15 10:24:04 +01:00
util
Delete clang-format files and comments ( #14079 )
2023-12-15 10:23:44 +01:00
activeobject.h
Extend bone override capabilities ( #12388 )
2023-12-20 21:21:53 +01:00
activeobjectmgr.h
ActiveObjectMgr fixes ( #13560 )
2023-10-09 17:13:04 +02:00
ban.cpp
ban.h
chat_interface.h
chat.cpp
CSM: Fix duplicate player names ( #13910 )
2023-10-22 15:31:29 +02:00
chat.h
CSM: Fix duplicate player names ( #13910 )
2023-10-22 15:31:29 +02:00
chatmessage.h
clientdynamicinfo.h
Add touch_controls
boolean to get_player_window_information()
( #14092 )
2023-12-17 20:47:07 +01:00
clientiface.cpp
Allow cheaper culling checks at a distance ( #14073 )
2023-12-16 15:04:21 -08:00
clientiface.h
Allow cheaper culling checks at a distance ( #14073 )
2023-12-16 15:04:21 -08:00
cmake_config_githash.h.in
cmake_config.h.in
Use json forward-declarations
2023-04-27 18:50:33 +02:00
CMakeLists.txt
Move unsupported language list into a separate file ( #13865 )
2023-10-05 17:29:02 +02:00
collision.cpp
Avoid movement jitter ( #13093 )
2023-12-10 19:12:37 +01:00
collision.h
Expose collided objects in moveresult
2020-05-06 14:03:52 +02:00
config.h
Android build via CMake ( #13528 )
2023-05-26 15:21:23 +02:00
constants.h
Avoid movement jitter ( #13093 )
2023-12-10 19:12:37 +01:00
content_mapnode.cpp
content_mapnode.h
content_nodemeta.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
content_nodemeta.h
convert_json.cpp
Use json forward-declarations
2023-04-27 18:50:33 +02:00
convert_json.h
Use json forward-declarations
2023-04-27 18:50:33 +02:00
craftdef.cpp
Throw Hocroft-Karp onto shapeless recipes
2023-04-14 21:10:09 +02:00
craftdef.h
Throw Hocroft-Karp onto shapeless recipes
2023-04-14 21:10:09 +02:00
daynightratio.h
Make natural night light as bright as MT 0.4.16 ( #9053 )
2019-10-18 21:54:44 +01:00
debug.cpp
Show better description to users when std::bad_alloc happens
2023-09-13 13:58:59 +02:00
debug.h
Show better description to users when std::bad_alloc happens
2023-09-13 13:58:59 +02:00
defaultsettings.cpp
Make volumetric light effect strength server controllable
2023-12-21 16:21:01 -08:00
defaultsettings.h
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
dummygamedef.h
Rename "mod metadata" to "mod storage" everywhere
2022-11-24 17:58:25 -05:00
dummymap.h
Add lighting test and benchmark ( #12802 )
2022-09-26 06:49:08 -04:00
emerge.cpp
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
emerge.h
Add more Prometheus metrics ( #12274 )
2022-05-09 21:20:58 +02:00
environment.cpp
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
environment.h
Reduce number of recursively included headers
2023-04-27 18:50:33 +02:00
exceptions.h
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
face_position_cache.cpp
face_position_cache.h
filesys.cpp
Try to fix safeWriteToFile producing empty files on Windows ( #14085 )
2023-12-13 13:15:37 +01:00
filesys.h
Use nicer syntax for nested namespace definitions
2023-06-15 10:38:44 +02:00
gamedef.h
Use nicer syntax for nested namespace definitions
2023-06-15 10:38:44 +02:00
gameparams.h
Add register dialog to separate login/register ( #12185 )
2022-06-05 17:47:38 +02:00
gettext.cpp
Auto-detect locale on Android ( #13561 )
2023-06-05 12:02:10 +02:00
gettext.h
Get rid of wgettext
2023-04-08 20:17:50 +02:00
gettime.h
Refactor local time getter functions ( #12221 )
2022-04-28 18:53:33 +02:00
httpfetch.cpp
Log timeout when a httpfetch times out
2023-10-05 17:29:49 +02:00
httpfetch.h
Enforce minimum for curl(_file_download)_timeout
2023-10-05 17:29:49 +02:00
hud.cpp
Add chat HUD flag ( #13189 )
2023-02-20 21:00:37 +01:00
hud.h
Add chat HUD flag ( #13189 )
2023-02-20 21:00:37 +01:00
inventory.cpp
Inventory: prevent item loss when stacking oversized ItemStacks ( #14072 )
2023-12-15 10:24:04 +01:00
inventory.h
Inventory mouse shortcut improvements ( #13146 )
2023-06-05 12:00:32 +02:00
inventorymanager.cpp
Inventory: Fix deleted inventory being used for regaining locked lists
2023-10-27 18:47:07 +02:00
inventorymanager.h
Convert spaces to tabs ( #13506 )
2023-05-26 15:13:57 +02:00
irr_aabb3d.h
irr_ptr.h
Delete clang-format files and comments ( #14079 )
2023-12-15 10:23:44 +01:00
irr_v2d.h
irr_v3d.h
irrlichttypes_bloated.h
irrlichttypes_extrabloated.h
irrlichttypes.h
Remove dead code behind Irrlicht version checks
2023-02-18 16:46:51 +01:00
itemdef.cpp
Improve readability and infos in verbose log ( #13828 )
2023-09-22 18:41:10 +02:00
itemdef.h
Allow place_param2 = 0 node placement predictions ( #13787 )
2023-09-13 13:57:57 +02:00
itemgroup.h
itemstackmetadata.cpp
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
itemstackmetadata.h
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
json-forwards.h
Use json forward-declarations
2023-04-27 18:50:33 +02:00
light.cpp
Fix light overflow of u8 if light is saturated at 255 ( #10305 )
2020-08-23 15:39:55 +02:00
light.h
lighting.cpp
Convert spaces to tabs ( #13506 )
2023-05-26 15:13:57 +02:00
lighting.h
Make volumetric light effect strength server controllable
2023-12-21 16:21:01 -08:00
log.cpp
Replace the old STATIC_ASSERT macro with static_assert
2023-06-15 10:38:44 +02:00
log.h
Check specific outputs for isatty ( #12980 )
2022-11-21 12:08:40 -05:00
main.cpp
Get rid of parent pointer in MapBlock
2023-12-16 12:51:42 +01:00
map_settings_manager.cpp
Minor script api fixes/cleanups
2023-06-23 09:05:26 +02:00
map_settings_manager.h
Minor script api fixes/cleanups
2023-06-23 09:05:26 +02:00
map.cpp
Allow cheaper culling checks at a distance ( #14073 )
2023-12-16 15:04:21 -08:00
map.h
Allow cheaper culling checks at a distance ( #14073 )
2023-12-16 15:04:21 -08:00
mapblock.cpp
Get rid of parent pointer in MapBlock
2023-12-16 12:51:42 +01:00
mapblock.h
Reorder members of MapBlock for performance
2023-12-16 12:51:42 +01:00
mapnode.cpp
Fix crash on handling wallmounted nodes with invalid param2 ( #13487 )
2023-05-18 20:31:04 +02:00
mapnode.h
Embed data directly in mapblocks
2022-10-09 13:43:48 -04:00
mapsector.cpp
Get rid of parent pointer in MapBlock
2023-12-16 12:51:42 +01:00
mapsector.h
Use unique_ptrs for MapSector::m_blocks
2023-06-05 20:43:33 +02:00
metadata.cpp
Deprecate special handling of ${key}
syntax in metadata values ( #12970 )
2022-11-24 17:56:43 -05:00
metadata.h
Deprecate special handling of ${key}
syntax in metadata values ( #12970 )
2022-11-24 17:56:43 -05:00
modchannels.cpp
Move the codebase to C++14
2022-02-26 14:39:41 +01:00
modchannels.h
modifiedstate.h
Reduce size of some MapBlock members
2023-12-16 12:51:42 +01:00
mtevent.h
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
nameidmapping.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
nameidmapping.h
nodedef.cpp
Remove use_texture_alpha compatibility code for nodeboxes & meshes ( #13929 )
2023-12-13 13:15:59 +01:00
nodedef.h
Remove use_texture_alpha compatibility code for nodeboxes & meshes ( #13929 )
2023-12-13 13:15:59 +01:00
nodemetadata.cpp
Inventory: Don't throw resize lock exception in destructor ( #13894 )
2023-10-22 15:30:11 +02:00
nodemetadata.h
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
nodetimer.cpp
nodetimer.h
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
noise.cpp
Inline triLinearInterpolationNoEase and triLinearInterpolation ( #12421 )
2022-06-11 20:01:30 +02:00
noise.h
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
objdef.cpp
Allow ObjDefManager instances to be cloned
2020-05-05 19:26:59 +02:00
objdef.h
Fix remaining issues with mapgen scriptapi
2020-05-05 19:26:59 +02:00
object_properties.cpp
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
object_properties.h
Replace Optional with std::optional
2023-06-15 10:38:44 +02:00
particles.cpp
Particle spawner: Move definitions to source
2023-04-08 17:23:17 +02:00
particles.h
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
pathfinder.cpp
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
pathfinder.h
Reduce ServerEnvironment propagation ( #9642 )
2020-04-11 19:59:43 +02:00
player.cpp
Add chat HUD flag ( #13189 )
2023-02-20 21:00:37 +01:00
player.h
Allow setting custom third person front view camera offset ( #13686 )
2023-10-02 13:44:03 +02:00
porting_android.cpp
Auto-detect locale on Android ( #13561 )
2023-06-05 12:02:10 +02:00
porting_android.h
Auto-detect locale on Android ( #13561 )
2023-06-05 12:02:10 +02:00
porting.cpp
Fix Windows architecture reporting in sysinfo
2023-12-15 10:23:52 +01:00
porting.h
Update porting.h to fix build errors on macOS 14 / Xcode 15
2023-12-16 12:52:07 +01:00
profiler.cpp
Add MAX profiler option
2023-04-14 00:09:48 +01:00
profiler.h
Add MAX profiler option
2023-04-14 00:09:48 +01:00
raycast.cpp
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
raycast.h
Allow rotating entity selectionboxes ( #12379 )
2022-10-30 16:53:14 +01:00
reflowscan.cpp
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
reflowscan.h
remoteplayer.cpp
Fix consistency of sky sun/moon texture behaviour
2022-01-22 11:18:34 -05:00
remoteplayer.h
Add API to control shadow intensity from the game/mod ( #11944 )
2022-03-26 16:58:26 +01:00
rollback_interface.cpp
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
rollback_interface.h
rollback.cpp
Remove old rollback migration code ( #13082 )
2023-01-06 22:35:20 +01:00
rollback.h
Remove old rollback migration code ( #13082 )
2023-01-06 22:35:20 +01:00
serialization.cpp
Convert spaces to tabs ( #13506 )
2023-05-26 15:13:57 +02:00
serialization.h
Switch MapBlock compression to zstd ( #10788 )
2021-08-31 17:32:31 -07:00
server.cpp
Make volumetric light effect strength server controllable
2023-12-21 16:21:01 -08:00
server.h
Manually configurable minimum protocol version ( #14054 )
2023-12-21 18:53:30 +01:00
serverenvironment.cpp
Elide MapBlock::contents_cached
2023-12-16 12:51:42 +01:00
serverenvironment.h
Server: avoid re-use of recent ParticleSpawner and Sound IDs ( #14045 )
2023-11-29 21:10:19 +01:00
serverlist.cpp
Manually configurable minimum protocol version ( #14054 )
2023-12-21 18:53:30 +01:00
serverlist.h
Use json forward-declarations
2023-04-27 18:50:33 +02:00
settings_translation_file.cpp
Update from builtin/settingtypes.txt
2023-12-03 18:47:50 +01:00
settings.cpp
Add ability to override item images using meta ( #12614 )
2023-04-17 19:44:41 +01:00
settings.h
Enforce limits of settings that could cause buggy behaviour ( #12450 )
2022-07-09 22:32:08 +02:00
skyparams.h
Make volumetric light effect strength server controllable
2023-12-21 16:21:01 -08:00
sound.h
Sound refactor and improvements ( #12764 )
2023-06-16 20:15:21 +02:00
staticobject.cpp
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
staticobject.h
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
terminal_chat_console.cpp
CSM: Fix duplicate player names ( #13910 )
2023-10-22 15:31:29 +02:00
terminal_chat_console.h
CSM: Fix duplicate player names ( #13910 )
2023-10-22 15:31:29 +02:00
texture_override.cpp
Remove trailing whitespace ( #13505 )
2023-05-18 20:34:18 +02:00
texture_override.h
Delete clang-format files and comments ( #14079 )
2023-12-15 10:23:44 +01:00
tileanimation.cpp
Allow looped animation to be used safely with old clients
2022-09-10 12:21:29 +02:00
tileanimation.h
Allow looped animation to be used safely with old clients
2022-09-10 12:21:29 +02:00
tool.cpp
Use json forward-declarations
2023-04-27 18:50:33 +02:00
tool.h
Use json forward-declarations
2023-04-27 18:50:33 +02:00
translation.cpp
Update my name
2022-06-16 21:38:32 +02:00
translation.h
Update my name
2022-06-16 21:38:32 +02:00
unsupported_language_list.txt
Move unsupported language list into a separate file ( #13865 )
2023-10-05 17:29:02 +02:00
version.cpp
Android build via CMake ( #13528 )
2023-05-26 15:21:23 +02:00
version.h
voxel.cpp
Optimize lighting calculation ( #12797 )
2022-10-09 10:50:26 -04:00
voxel.h
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
voxelalgorithms.cpp
Handle blit_back_with_light with empty area
2023-07-13 20:42:39 +02:00
voxelalgorithms.h
Add lighting test and benchmark ( #12802 )
2022-09-26 06:49:08 -04:00