I moved the rope length settings to the main init.lua to make them
easier to find, and reduced standard rope length to 50 meters (5x max is
now 250m). Also set ladders to sunlight propagates, and fixed some minor
bugs in the code.
I did a bunch of work enhancing the rope blocks in this. I gave them a
nodebox model, limited the length the rope will extend to, allowed
blocks with rope of varying length to be crafted, and fixed a couple of
problems with ropes - namely that removing the block wouldn't
necessarily remove the whole rope (now there's a "rope top" that eats
its way down to ensure the whole rope is removed) and that a rope
couldn't be cut once it was in place. I also added a rope ladder
variant, and made it possible to craft ropes using cotton as well as
vines.
I may have broken the vines part of this mod in the process, I'll do
further testing and code cleanup soon.
- Easily lets vines spawn on nodes that have the unique vine group name
- Updated README.md that explains the groups spawning feature.
- Made groups variable local to the registration function and not part of the
namespace
A big code update. Some features have changes slightly. The goal of this update
is to improve performance on servers. This is achieved by removing ABMs and
using on_timers instead. The amount of times that on_timer is used is also
minimized. Other features include.
- vine register function that allows the registering of side and bottom vines
- Removing vines remove all vines beneath it.
- New vine named Roots