Commit Graph

76 Commits

Author SHA1 Message Date
Daniel Xie
20d8a40e17 Playtesting - Rebalancing, UI improvements, added tooltip for programs, home computer no longer reset on prestige 2017-05-08 09:33:26 -05:00
Daniel Xie
21f73088f6 Added neuroflux governor augmentation (the one you can level up 2017-05-07 05:04:54 -05:00
Daniel Xie
315940112c UI Improvements 2017-05-06 17:19:18 -05:00
Daniel Xie
534f5c1dbe Small UI improvements, balancing crime money 2017-05-06 14:12:45 -05:00
Daniel Xie
2e55f1d472 Implemented interactive tutorial! 2017-05-06 01:24:01 -05:00
Daniel Xie
e2cbc38920 Adding Interactive Tutorial files - incomplete 2017-05-05 16:27:35 -05:00
Daniel Xie
9f7d6d7bba Bug fixes 2017-05-05 13:13:31 -05:00
Daniel Xie
acc3b8cf89 Create Program refactoring, added a notification for it when it comes up 2017-05-05 11:52:48 -05:00
Daniel Xie
56ebfaf2bf refactored saving/loading by making it into a class. Tested and debugged prestige mechanic 2017-05-04 20:08:44 -05:00
Daniel Xie
2c53073f21 Format numbers to look nice, update info that is displayed on Character page 2017-05-04 15:50:17 -05:00
Daniel Xie
8917284f27 Removed some console.log statements. Fixed bug with displaying Factions Content 2017-05-04 14:29:50 -05:00
Daniel Xie
01f9bf14af Rebalancing Create program times, crime exp gains 2017-05-04 00:27:22 -05:00
Daniel Xie
a934205d08 Added crimes mechanic 2017-05-04 00:05:48 -05:00
Daniel Xie
b61754ddd0 Finished implementing Hacknet Nodes. Seems to be working fine 2017-04-27 15:02:58 -05:00
Daniel Xie
f4ec2e9067 Added University/study + taking class mechanics. Minor improvements to UI and some rebalancing 2017-04-24 14:10:35 -05:00
Daniel Xie
dbdb089887 Playtesting - Rebalancing, bugfixes, improved UI 2017-04-23 20:43:41 -05:00
Daniel Xie
17efb718a4 Playtesting - Rebalancing and bug fixes 2017-04-22 03:41:49 -05:00
Daniel Xie
9b408cb995 Playtesting - Fixed bugs 2017-04-19 14:19:33 -05:00
Daniel Xie
650bdf1f3f Playtesting- fixed bugs 2017-04-19 00:02:40 -05:00
Daniel Xie
77f386d14a Playtesting - Fixed some bugs, refactoring 2017-04-17 23:32:17 -05:00
Daniel Xie
0d6890a565 Added ability to purchase Tor router to access the dark web. Still need to implement functionality for this dark web 2017-04-13 15:21:03 -05:00
Daniel Xie
52297268f6 Addded Perk class, Traveling functionality, fixed bugs with script logging and terminal commands 2017-04-13 12:33:34 -05:00
Daniel Xie
14684dd6d5 Finished Create Program functionality (needs testing) and did work on Tutorial 2017-03-31 16:47:06 -05:00
Daniel Xie
6f5c54b849 Some small fixes and getting ready to implement CreateProgram content 2017-02-28 15:20:37 -06:00
Daniel Xie
37b5152103 Fixed some bugs, Hide Faction Augmentations Content in the hideAllContent() function 2017-02-28 11:10:35 -06:00
Daniel Xie
7aa42321f2 Fixed syntax errors 2017-02-27 16:14:11 -06:00
Daniel Xie
992d0673e5 Display Installed Augmentations Content. Need to add info for each augmentation 2017-02-20 16:45:36 -06:00
Daniel Xie
fa456c48b6 Added Prestiging 2017-02-20 16:06:16 -06:00
Daniel Xie
0ed3d65ae5 Added a bunch of small fixes and features, don't remember exactly what lol 2017-02-16 12:52:11 -06:00
Daniel Xie
ca10704ce0 Got work functionality implemented 2017-02-07 22:48:50 -06:00
Daniel Xie
bedc210b31 Almost done implementing work functionality.Theres an issue with Player finishWork() i think bc its an anonymous function so it doesnt work to call this.finishWork(), idk 2017-02-07 18:27:11 -06:00
Daniel Xie
f5b0796948 Started working on Work functionality 2017-02-05 23:01:01 -06:00
Daniel Xie
fc2dc82f1a Implemented Applying to jobs. Working on Purchasing Servers 2017-02-03 16:05:59 -06:00
Daniel Xie
7382454e83 Did more work on applying for jobs at companies. Need to create constructor/Revivor for companyPositions 2017-02-02 17:33:47 -06:00
Daniel Xie
746a10eecf Fixed some typos in Location.js, began initLocationbuttons() function 2017-01-30 22:43:33 -06:00
Daniel Xie
007d4436c9 Added Locations. Need to add buttons to make everything connect together properly, and also getting/working for josb 2017-01-30 21:41:42 -06:00
Daniel Xie
bf893926b7 Fixed page tabs so all menu pages are working now 2017-01-27 21:10:16 -06:00
Daniel Xie
f1ada52074 Added a constant for cities 2017-01-13 16:20:38 -06:00
Daniel Xie
ceb2305ed8 Load world info and UI, although clicking on a specific location doesn't actually do anything yet 2017-01-11 14:00:51 -06:00
Daniel Xie
e8381743f7 Added Information for many of the factions 2017-01-10 16:23:17 -06:00
Daniel Xie
e89bb00155 Created functions to display Faction content (for a single faction) and added the corresponding html elements. Created framework for loading content for all pages (world, augmentations, etc.) in Engine.js 2017-01-09 16:14:18 -06:00
Daniel Xie
8dbca029de Factions should save and load properly (not fully tested). Terminal now scrolls to the bottom when something is posted 2016-12-21 12:36:42 -06:00
Daniel Xie
d656ee3114 Implemented control + c functionality to stop running cmds such as hack() and analyze() 2016-12-21 10:33:00 -06:00
Daniel Xie
f1ec376f33 Implemented server growth (might need rebalancing). No wwhen a script is killed it is properly removed from the Active Scripts tab 2016-12-20 14:18:34 -06:00
Daniel Xie
e2316e4a1d Can now do things such as ctrl+c in Terminal without it auto focusing on the input. Implemented offline exp gain 2016-12-19 14:59:13 -06:00
Daniel Xie
962b057ff8 Implemented basic functionality for the Active Tabs menu. Works for online production 2016-12-19 12:20:19 -06:00
Daniel Xie
5f1b58fd86 Evaluator + Netscript should now properly handle errors in syntax/runtime errors (almost..still have to implement the properly closing down script when an error is thrown. Check file for TODO). Player skill level should now properly be updated 2016-12-15 16:22:42 -06:00
Daniel Xie
96fb37c6d1 Fixed loadAllRunningScripts(), now seems to be working properly 2016-12-15 11:51:23 -06:00
Daniel Xie
7ec22480a2 Trying to get the functionality to load all running scripts upon load to work 2016-12-14 15:44:18 -06:00
Daniel Xie
334c144bae Upon opening window, all of the running scripts are loaded into WorkerScripts 2016-12-14 15:22:12 -06:00