Commit Graph

242 Commits

Author SHA1 Message Date
T.J. Eckman
2defd1887d
Reduce Fulcrum Rep Requirement 2022-05-26 01:00:56 -04:00
borisflagell
8e94878380 WORK: FIX #2721 Singularity faction work logging.
fixes #2721

Player's faction-work-related property were reset to 0 before the singularity's log message was formatted.

I anticipate (really) minor conflict with Work System rework PR.
2022-05-21 23:18:12 +02:00
Olivier Gagnon
27a8582df8 balance infiltrate synthoids 2022-05-20 18:18:42 -04:00
Olivier Gagnon
7eb4494ac1 fix mc 2022-05-20 15:58:33 -04:00
Olivier Gagnon
9af553f63c Fix 2022-05-19 02:09:00 -04:00
rderfler
77073836cb Merge remote-tracking branch 'upstream/dev' into dev 2022-05-06 22:44:24 -04:00
nickofolas
7d75093989 Init work types with new None member 2022-05-04 15:03:02 -05:00
nickofolas
59982370cb Implement CrimeType enum 2022-05-04 14:48:49 -05:00
nickofolas
f45200b25e Implement ClassType and FactionWorkType enums 2022-05-04 14:18:12 -05:00
nickofolas
4a8e99b170 Refactor WorkType to an enum 2022-05-04 13:42:48 -05:00
hydroflame
44641fee07
Merge pull request #3544 from phyzical/feature/refactor-augmentation
REFACTOR:  augmentation cost, rep cost and level to be calculated in place
2022-05-04 12:08:24 -04:00
hydroflame
fc3d89e51f
Merge pull request #3552 from Snarling/jobSwitchFix
COMPANY: Fix #3551 Applying for a new  job will not change active employer if player is performing company work
2022-05-04 12:08:03 -04:00
hydroflame
5d4241b120
Merge pull request #3568 from nickofolas/fix/grafting-stop-work
GRAFTING: Fix Grafting not being handled in singularity stop work
2022-05-04 12:02:29 -04:00
hydroflame
bffa166fc3
Merge pull request #3577 from phyzical/feature/WEB-3567
FEATURE: added logic to allow quitJob to be called from singularity
2022-05-04 11:57:39 -04:00
phyzical
0767043166 added logic to avoid stale object reference on sleeve during augmentation 2022-05-03 19:22:05 +08:00
phyzical
711955c112 added logic to allow quitJob to be called from singularity 2022-04-28 19:05:56 +08:00
phyzical
af8284381c merge base 2022-04-27 19:00:42 +08:00
nickofolas
a87bfb0de6 Handle grafting in singularity stop work 2022-04-26 20:11:41 -05:00
phyzical
a7a725de22 merge dev 2022-04-26 20:58:39 +08:00
phyzical
21a105eb49 linting 2022-04-26 20:49:12 +08:00
rderfler
46c6884c89 Make Infiltrate synthoids a little more clear
By adding a short description
2022-04-25 15:48:02 -04:00
rderfler
5f46775950 Cant stop wont stop studying
Correct merge, and known bug that prevents stopping studying
2022-04-25 13:41:43 -04:00
rderfler
e381e857a5 Merge remote-tracking branch 'upstream/dev' into dev 2022-04-25 13:32:38 -04:00
hydroflame
6e9f33470b
Merge pull request #3528 from borisflagell/FIX-#3415-Manage-Gang-button-improvements.-
UI: FIX #3415 Tweak Manage Gang button visibility
2022-04-25 11:27:45 -04:00
hydroflame
8e222fd58e
Merge pull request #3539 from nickofolas/fix/ns-aug-graft-time
API: Fix inconsistent return value in `ns.grafting.getAugmentationGraftTime`
2022-04-25 11:27:09 -04:00
Snarling
9fec222c61 Revert change in startWork
Original change was committed accidentally. PR is focused only on applyForWork.
2022-04-24 06:57:31 -04:00
Snarling
ac719dc0d2 Update PlayerObjectGeneralMethods.tsx 2022-04-23 23:55:47 -04:00
Snarling
759c57b29a applyForJob streamline and fix logic 2022-04-23 23:48:01 -04:00
borisflagell
90dc8bbc3a Streamlining GangKarmaRequirement constant
As suggested by phyzical :

The GangKarmaRequirement const was declared locally in the PlayerObjectGangMethod.ts file.

It's now part of the GangConstants object in the gang/data/constant.ts file.

Allowing it to be referenced in the FactionRoot.tsx tooltip.
2022-04-23 15:55:15 +02:00
borisflagell
ff3493e184
Update src/PersonObjects/Player/PlayerObjectGangMethods.ts
Co-authored-by: ApamNapat <ApamNapat@users.noreply.github.com>
2022-04-23 15:39:19 +02:00
phyzical
cdfbda1379 merge dev 2022-04-23 10:26:51 +08:00
Olivier Gagnon
9fdfb77dd4 Update infiltrators 2022-04-22 15:30:49 -04:00
nickofolas
8b34d2776a Implement standardized grafting time calcs 2022-04-21 21:48:18 -05:00
borisflagell
e05617d9d3 UI FIX #3415
fixes #3415
2022-04-21 00:18:15 +02:00
phyzical
8e1300d69d Merge branch 'dev' into feature/add-infiltration-faction
# Conflicts:
#	src/Netscript/RamCostGenerator.ts
2022-04-20 20:10:05 +08:00
Olivier Gagnon
eb778aafa9 refactor bitnode multiplier code to have less side effect. 2022-04-19 17:17:08 -04:00
Snarling
bd07dea516 Fix quitting active job
When quitting active job, if there is another job, set the first remaining job as active.
2022-04-18 19:55:37 -04:00
phyzical
82610c0c44 Merge branch 'feature/add-infiltration-faction' into feature/refactor-augmentation 2022-04-15 14:26:00 +08:00
phyzical
8db74f343a merge base 2022-04-15 14:25:13 +08:00
rderfler
9e6e97d1fb fmt and merge upstream 2022-04-14 15:49:21 -04:00
rderfler
3cd8f8a223 merged from upstream 2022-04-14 15:47:00 -04:00
rderfler
332b803332 Fmt and lint 2022-04-14 15:28:13 -04:00
Olivier Gagnon
7685f52f8e fix import and make rainbow return the answer. 2022-04-14 15:23:49 -04:00
Olivier Gagnon
52e27e317e Added blood donation bonus 2022-04-14 15:17:46 -04:00
phyzical
c3a3994658 rename augmentation to static augmentation 2022-04-15 01:19:51 +08:00
rderfler
9d18118208 Format, but git forgot this last time 2022-04-14 12:00:17 -04:00
rderfler
7c468663d4
Merge branch 'danielyxie:dev' into dev 2022-04-14 11:48:44 -04:00
rderfler
d1388a62aa Merge branch 'dev' of https://github.com/rderfler/bitburner into dev 2022-04-14 11:41:02 -04:00
rderfler
2613948bad Add bladeburner actions to sleeves
This adds bladeburner actions to sleeves. In addition this bulked out the IPerson functionality and updated bladeburner functions to be more sleeve compatible
2022-04-14 11:40:59 -04:00
phyzical
9c23fc89d1 merge base 2022-04-14 21:27:08 +08:00