danielyxie
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53e2a5091c
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Added correct production build. Properly reset stock market 4S values when prestiging through BitNode
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2018-08-27 00:23:04 -05:00 |
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danielyxie
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2bf6871ece
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V0.40.2 BUndle and minor bug/typo fixes
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2018-08-25 23:26:42 -05:00 |
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Daniel Xie
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e4f02b298b
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Added Four Sigma (4S) Market Data feature, and its Netscript TIX API functions as well
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2018-08-24 15:44:48 -05:00 |
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Daniel Xie
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c5841b65fe
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Fixed a bug where the special harcoded keywords that are search for in script RAM calculation would be counted once per 'scope'
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2018-08-20 00:25:55 -05:00 |
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Daniel Xie
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bb4094f879
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Added option to disable hospitalization popup message
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2018-08-12 00:39:37 -05:00 |
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Daniel Xie
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de0f891d52
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Various rebalances to Bladeburner: Buffed Augmentations. Simulacrum costs less rep but more money. Slightly more money gained from contracts. Operations give more rank. More Synthoid communities. Added getBonusTime() and getSkillUpgradeCost() to Bladeburner API. Operation count increases faster and is more randomized. Decreased rate at which contracts/ops level up
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2018-08-11 20:05:32 -05:00 |
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Daniel Xie
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5cc1a4ba01
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Updated changelog with merged PRs
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2018-08-11 16:21:11 -05:00 |
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Daniel Xie
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171d98c891
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Updated changelog and version. Adding v0.40.1 bundle
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2018-08-06 19:21:37 -04:00 |
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Daniel Xie
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faa5e807d5
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Updating documentation and Netscripy syntax highlighting for v0.40.1 community update. Bitrunners now has CranialSignalProcessors 3-5. CyberSec now has Cranial Signal Processors 1-2.
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2018-08-05 03:37:28 -04:00 |
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Daniel Xie
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1ce9a5308d
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Fixed bug in Changelog text. Properly credited kopelli for Active Server UI Ram usage change
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2018-08-03 10:50:20 -05:00 |
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Daniel Xie
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5ba1433898
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Updated changelog for merged PRs
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2018-08-03 10:41:52 -05:00 |
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Daniel Xie
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357e600cf2
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Merge branch 'dev' of https://github.com/danielyxie/bitburner into dev
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2018-08-02 10:08:27 -05:00 |
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Daniel Xie
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2c3af9c86e
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Updated changelog for merged PRS
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2018-08-02 10:06:29 -05:00 |
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danielyxie
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93bada0119
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Merge pull request #396 from hydroflame/favor-gain
added favor related funtions
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2018-08-02 10:40:48 -04:00 |
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Steven Evans
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06a0b75b1c
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[feature] added "getPurchasedServerCost" NS function
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2018-07-30 21:31:12 -04:00 |
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danielyxie
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58b1006b91
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Updated version and changelog
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2018-07-27 22:03:43 -05:00 |
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Olivier Gagnon
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142e141f6f
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added favor related funtions
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2018-07-27 21:46:37 -04:00 |
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danielyxie
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b34057f2d3
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Added more error line numbers to JS Interpreter. Reputation needed for megacorp faction reduced from 250k -> 200k. Fixed bladeburner.getActionobject() bug with general actions
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2018-07-27 19:00:57 -05:00 |
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danielyxie
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47134a9640
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Fixed bug where hacking special servers w/ no money would result in NaN because of a '0 / 0' in fortify() calculation
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2018-07-25 15:58:36 -05:00 |
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danielyxie
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49d081f42e
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Updated development bundle. Updated changelog
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2018-07-24 17:22:48 -05:00 |
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danielyxie
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a39dda019e
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Update changelog. Fix missing spaces in Faction Infos. UPdate Beta branch update text
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2018-07-20 13:21:43 -05:00 |
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danielyxie
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54ec0110e2
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Merge pull request #362 from hydroflame/max-servers-func
Max servers func
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2018-07-20 12:24:27 -05:00 |
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danielyxie
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88755f1d0f
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Added import functionality to Netscript 1.0
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2018-07-20 09:28:03 -05:00 |
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Olivier Gagnon
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a2b5ca10ac
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added purchasable servers functions to get constants
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2018-07-19 22:21:11 -04:00 |
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danielyxie
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2b21e93a14
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Rebalancing Infiltration by decreasing starting Infiltration security b 10%
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2018-07-18 16:11:44 -05:00 |
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danielyxie
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08862109fe
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Source-File 12's effect is now multiplicative with itself again (reverted from a previous update). Source-File 6 now also affects combat stat level, not just exp gain
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2018-07-18 16:00:52 -05:00 |
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danielyxie
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497186355f
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New Hacknet Node Netscript API - initial commit
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2018-07-14 19:25:50 -05:00 |
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danielyxie
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e97861f42b
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Bladeburner API Improvements: Added getCurrentAction(). getSkillLevel() now fails if no argument is passed
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2018-07-12 00:01:52 -05:00 |
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danielyxie
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78c5a1b0f4
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Initial commit for new Netscript 1 Intepreter
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2018-07-08 18:53:24 -05:00 |
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danielyxie
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7cc759f314
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Updated version to v0.39.1. Production Build. Updated documentation
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2018-07-04 23:52:54 -05:00 |
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danielyxie
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30b9624e1f
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Updated documentation
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2018-07-03 21:12:46 -05:00 |
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danielyxie
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3213032427
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Fixed incompatibility issues with Edge (due to spread syntax). Fixed issue with Terminal autocomplete and capitalized commands. Script ram is now rounded to 2 decimal places
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2018-07-02 22:35:12 -05:00 |
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danielyxie
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c8421168b6
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Copying a NetscriptJS script with scp now properly clears its 'module'.
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2018-06-29 00:39:05 -05:00 |
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danielyxie
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e2b2fb66f3
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Rebalancing BN - 7 and several Source Files
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2018-06-27 18:28:11 -05:00 |
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danielyxie
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13dbd9f26c
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Merge PRs and fix issues
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2018-06-26 09:49:28 -05:00 |
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danielyxie
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ca15e689ef
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More rebalancing of Infiltration. Updating version to v0.39.0
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2018-06-25 12:29:51 -05:00 |
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danielyxie
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8c8574878c
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Rebalanced infiltration by making base difficulty lower, slightly decreasing the difficulty gain, and increasing money/exp rewards
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2018-06-24 21:50:03 -05:00 |
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danielyxie
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aa17b02da7
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Added var declaration in Netscript 1.0. Loops and conditionals no longer incur RAM cost, but base RAM cost increased from 1.4 to 1.6 GB
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2018-06-22 14:39:15 -05:00 |
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danielyxie
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f33806e189
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Updated tover sion v0.38.1
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2018-06-15 14:05:53 -05:00 |
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danielyxie
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8620a4d30c
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Fix issue with 'Object.prototye' functions throwing errors during NetscriptJS RAM calculation. Fixed type with new Travel Confirmation setting loading to the correct initial value. Fixed Competition/Demand display for Products. Changed RAM for window/document access to be 100
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2018-06-14 14:51:06 -05:00 |
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Olivier Gagnon
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af2e04db10
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window and document symbold now occur impossibly high ram cost in nsjs
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2018-06-13 03:57:25 -04:00 |
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danielyxie
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575b67440c
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v0.38.0 - Minor re-balancing and bug fixes in Bladeburner
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2018-06-12 23:16:23 -05:00 |
|
danielyxie
|
bbb5f04c87
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Merged pull requests and fixed merge conflicts
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2018-06-08 11:19:22 -05:00 |
|
danielyxie
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5e38355152
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Added Bladeburner API (untested). Rebalanced Bladeburner. Bladeburner progress no longer resets when installing Augmentations. Fixed up BN-12
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2018-06-08 10:51:48 -05:00 |
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danielyxie
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82f1c14656
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Added dynamic RAM evaluation to Netscript to prevent exploits by evading RAM usage in NetscriptJS. Calling a HacknetNode API Netscript fn now immediately updates HacknetNodeWrappers
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2018-06-06 11:02:21 -05:00 |
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Olivier Gagnon
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4b6dbee628
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made travel cost a constant and prevent travelToCity from traveling if the player doesn't have enough money
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2018-06-03 21:09:12 -04:00 |
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danielyxie
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957ce44316
|
v0.37.2
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2018-06-02 20:37:56 -05:00 |
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danielyxie
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baf8fc784e
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Removed temp variables from Brace netscript mode definer (netscript.js). Fixed changelog update for v0.37.1
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2018-05-22 19:20:41 -05:00 |
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danielyxie
|
565f0dd517
|
v0.37.1
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2018-05-22 19:09:04 -05:00 |
|
danielyxie
|
c0ca464b5d
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Added a ?noScripts query string that can be used to start the game without loading any scripts.
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2018-05-17 14:50:27 -05:00 |
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