minetest/src
2021-12-30 12:54:21 -08:00
..
client Improve TTF support for pixel-style fonts (#11848) 2021-12-30 12:54:21 -08:00
content Add "MINETEST_MOD_PATH" environment variable (#11515) 2021-10-07 00:19:41 +02:00
database Make sure relevant std::stringstreams are set to binary 2021-09-11 21:06:57 +02:00
gui Formspec: Unify argument checks (#11851) 2021-12-29 23:58:26 +01:00
irrlicht_changes Remove unused (de)serializeAttributes() methods 2021-12-29 23:00:16 +01:00
mapgen Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
network Socket-related cleanups 2021-12-29 23:01:26 +01:00
script Refactor trusted mod checking code 2021-12-18 20:37:13 +01:00
server Fix get_bone_position() on unset bones modifying their position 2021-12-06 00:06:49 +01:00
threading Remove Thread::kill() and related unittest (#10317) 2020-09-10 12:19:18 +02:00
unittest Socket-related cleanups 2021-12-29 23:01:26 +01:00
util Restore GCC 5 compatibility (#11778) 2021-12-28 14:05:49 +01:00
activeobject.h Removed some obsolete code (#10562) 2021-01-21 18:17:09 +00:00
activeobjectmgr.h Add nametag background setting and object property (#10937) 2021-02-17 19:51:28 +00:00
ban.cpp
ban.h
chat_interface.h
chat.cpp Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
chat.h Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
chatmessage.h
clientiface.cpp Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
clientiface.h Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
cloudparams.h
cmake_config_githash.h.in
cmake_config.h.in Add MetricsBackend with prometheus counter support 2020-04-29 07:48:08 +02:00
CMakeLists.txt Automatically use SSE registers for FP operations on i386 (#11853) 2021-12-28 14:06:24 +01:00
collision.cpp Add missing sao->isGone() checks 2020-05-18 23:23:25 +02:00
collision.h Expose collided objects in moveresult 2020-05-06 14:03:52 +02:00
config.h Add STATIC_LOCALEDIR to BUILD_INFO and move it to version.cpp 2020-04-27 17:50:05 +02:00
constants.h Consistently use "health points" (#10868) 2021-01-27 18:42:02 +00:00
content_mapnode.cpp
content_mapnode.h
content_nodemeta.cpp (se)SerializeString: Include max length in the name 2020-10-01 09:52:59 +02:00
content_nodemeta.h
convert_json.cpp Sort out cURL timeouts and increase default 2021-04-02 00:19:39 +02:00
convert_json.h Sort out cURL timeouts and increase default 2021-04-02 00:19:39 +02:00
craftdef.cpp Overall improvements to log messages (#9598) 2020-04-08 20:13:23 +02:00
craftdef.h Clean up craft replacements docs 2019-12-07 23:46:24 +01:00
daynightratio.h Make natural night light as bright as MT 0.4.16 (#9053) 2019-10-18 21:54:44 +01:00
debug.cpp Fix some misspellings (#8104) 2019-01-16 13:39:13 +01:00
debug.h
defaultsettings.cpp Improve TTF support for pixel-style fonts (#11848) 2021-12-30 12:54:21 -08:00
defaultsettings.h Settings: Proper priority hierarchy 2021-01-29 17:32:35 +01:00
emerge.cpp Fixes around emerge handling 2021-10-25 20:31:52 +02:00
emerge.h Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
environment.cpp Allow the ABM time budget to be configurable. 2020-08-18 16:04:32 -07:00
environment.h Allow the ABM time budget to be configurable. 2020-08-18 16:04:32 -07:00
exceptions.h Remove dead code (#10845) 2021-01-22 15:09:26 +00:00
face_position_cache.cpp
face_position_cache.h
filesys.cpp Socket-related cleanups 2021-12-29 23:01:26 +01:00
filesys.h Move instead of copy during content install if possible 2021-10-07 00:20:01 +02:00
gamedef.h Client eventmanager refactor (#7179) 2018-03-30 18:32:52 +02:00
gameparams.h Cleanup ClientLauncher structure (#10160) 2020-07-14 19:10:37 +02:00
gettext.cpp Gettext support on Android (#11435) 2021-08-08 18:59:07 +02:00
gettext.h Fix various code & correctness issues (#11815) 2021-12-05 14:40:30 +01:00
gettime.h Allow customizing chat message format (#8529) 2019-08-08 17:04:46 +01:00
httpfetch.cpp Rework Settings to support arbitrary hierarchies (#11352) 2021-06-23 15:22:31 +02:00
httpfetch.h Add PUT and DELETE request + specific method value to HTTP API (#9909) 2020-07-29 23:16:21 +02:00
hud.cpp Add bold, italic and monospace font styling for HUD text elements (#11478) 2021-07-27 19:11:46 +02:00
hud.h Add bold, italic and monospace font styling for HUD text elements (#11478) 2021-07-27 19:11:46 +02:00
inventory.cpp Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
inventory.h Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
inventorymanager.cpp Inventory: Fix rare out-of-bounds access 2021-08-23 14:10:17 +02:00
inventorymanager.h Fix inventory swapping not calling all callbacks (#9923) 2020-09-04 20:49:07 +02:00
irr_aabb3d.h Revert 6587 - Optimize entity-entity collision (#7539) 2018-07-08 21:30:55 +01:00
irr_ptr.h Improve irr_ptr (#10808) 2021-01-24 14:40:34 +00:00
irr_v2d.h
irr_v3d.h Revert 6587 - Optimize entity-entity collision (#7539) 2018-07-08 21:30:55 +01:00
irrlichttypes_bloated.h
irrlichttypes_extrabloated.h Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019) 2019-02-07 21:26:06 +00:00
irrlichttypes.h Irrlicht support code maintenance 2021-03-31 13:15:47 +02:00
itemdef.cpp Use place_param2 client-side for item appearance & prediction (#11024) 2021-03-09 00:56:53 +01:00
itemdef.h Use place_param2 client-side for item appearance & prediction (#11024) 2021-03-09 00:56:53 +01:00
itemgroup.h
itemstackmetadata.cpp Make sure relevant std::stringstreams are set to binary 2021-09-11 21:06:57 +02:00
itemstackmetadata.h Add player:get_meta(), deprecate player attributes (#7202) 2018-04-06 10:52:29 +02:00
light.cpp Fix light overflow of u8 if light is saturated at 255 (#10305) 2020-08-23 15:39:55 +02:00
light.h Light curve: Simplify and improve code, fix darkened daytime sky (#7693) 2018-09-16 17:59:42 +01:00
log.cpp Remove unused functions reported by cppcheck (#10463) 2020-10-05 09:07:33 +02:00
log.h Remove unused functions reported by cppcheck (#10463) 2020-10-05 09:07:33 +02:00
main.cpp Add preprocessor check for weird (incorrect) build configurations 2021-09-19 13:53:44 +02:00
map_settings_manager.cpp Rework Settings to support arbitrary hierarchies (#11352) 2021-06-23 15:22:31 +02:00
map_settings_manager.h Rework Settings to support arbitrary hierarchies (#11352) 2021-06-23 15:22:31 +02:00
map.cpp Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
map.h Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
mapblock.cpp Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
mapblock.h Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
mapnode.cpp Switch MapBlock compression to zstd (#10788) 2021-08-31 17:32:31 -07:00
mapnode.h Switch MapBlock compression to zstd (#10788) 2021-08-31 17:32:31 -07:00
mapsector.cpp
mapsector.h Minor clientmap improvements. 2020-10-19 09:31:09 -07:00
metadata.cpp Add player:get_meta(), deprecate player attributes (#7202) 2018-04-06 10:52:29 +02:00
metadata.h Add player:get_meta(), deprecate player attributes (#7202) 2018-04-06 10:52:29 +02:00
modchannels.cpp
modchannels.h
modifiedstate.h
mtevent.h Darwin platform build fix (#10376) 2020-09-09 19:12:03 +02:00
nameidmapping.cpp (se)SerializeString: Include max length in the name 2020-10-01 09:52:59 +02:00
nameidmapping.h
nodedef.cpp Fix no_texture.png activation w/ simple leaves 2021-10-22 11:01:42 +02:00
nodedef.h Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) 2021-10-01 16:21:24 +02:00
nodemetadata.cpp Send to clients node metadata that changed to become empty (#11597) 2021-09-10 23:16:34 +02:00
nodemetadata.h Send to clients node metadata that changed to become empty (#11597) 2021-09-10 23:16:34 +02:00
nodetimer.cpp
nodetimer.h
noise.cpp Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
noise.h Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
objdef.cpp Allow ObjDefManager instances to be cloned 2020-05-05 19:26:59 +02:00
objdef.h Fix remaining issues with mapgen scriptapi 2020-05-05 19:26:59 +02:00
object_properties.cpp Add no_texture.png as fallback for unspecified textures 2021-10-20 21:50:16 +02:00
object_properties.h Validate staticdata and object property length limits (#11511) 2021-08-19 20:14:22 +02:00
particles.cpp (se)SerializeString: Include max length in the name 2020-10-01 09:52:59 +02:00
particles.h Implement spawning particles with node texture appearance 2020-05-23 22:52:21 +02:00
pathfinder.cpp Reserve vectors before pushing and other code quality changes (#11161) 2021-04-05 13:38:31 +02:00
pathfinder.h Reduce ServerEnvironment propagation (#9642) 2020-04-11 19:59:43 +02:00
player.cpp Unify wield item handling (#8677) 2019-08-07 19:16:31 +02:00
player.h Joystick sensitivity for player movement (#11262) 2021-08-27 20:24:24 +02:00
porting_android.cpp Use scoped app storage on Android (#11466) 2021-10-15 18:14:48 +02:00
porting_android.h Add open user data button to main menu (#10579) 2020-12-19 13:27:15 +00:00
porting.cpp Add open user data button to main menu (#10579) 2020-12-19 13:27:15 +00:00
porting.h Slap u64 on everything time-y (#10984) 2021-02-24 12:05:17 +01:00
profiler.cpp Minor profiler fixes. 2020-12-23 14:48:08 -08:00
profiler.h Better F6 profiler (#8750) 2019-08-13 19:56:55 +02:00
raycast.cpp Ease selection of entities behind nodes (#7739) 2018-10-26 19:23:33 +02:00
raycast.h
reflowscan.cpp
reflowscan.h
remoteplayer.cpp Various code improvements 2021-09-27 17:45:44 +02:00
remoteplayer.h Various code improvements 2021-09-27 17:45:44 +02:00
rollback_interface.cpp Fix some reference counters (memleak) (#8981) 2019-09-24 19:05:28 +02:00
rollback_interface.h
rollback.cpp Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
rollback.h Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
serialization.cpp Switch MapBlock compression to zstd (#10788) 2021-08-31 17:32:31 -07:00
serialization.h Switch MapBlock compression to zstd (#10788) 2021-08-31 17:32:31 -07:00
server.cpp Socket-related cleanups 2021-12-29 23:01:26 +01:00
server.h Clean up/improve some scriptapi error handling code 2021-09-10 23:16:46 +02:00
serverenvironment.cpp Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333) 2021-06-20 17:21:35 +02:00
serverenvironment.h Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333) 2021-06-20 17:21:35 +02:00
serverlist.cpp Use JSON for favorites, move server list code to Lua (#10085) 2021-01-22 15:08:57 +00:00
serverlist.h Use JSON for favorites, move server list code to Lua (#10085) 2021-01-22 15:08:57 +00:00
settings_translation_file.cpp Update minetest.conf.example and dummy cpp file 2021-11-27 19:41:45 +01:00
settings.cpp Fix various code & correctness issues (#11815) 2021-12-05 14:40:30 +01:00
settings.h Fix /emergeblocks crashing in debug builds (#11461) 2021-07-31 19:54:40 +02:00
skyparams.h Color gradient for default and 'regular' type sky (#9502) 2020-05-09 17:14:56 +02:00
sound.h (se)SerializeString: Include max length in the name 2020-10-01 09:52:59 +02:00
staticobject.cpp Validate staticdata and object property length limits (#11511) 2021-08-19 20:14:22 +02:00
staticobject.h
terminal_chat_console.cpp
terminal_chat_console.h
texture_override.cpp Implement override.txt support for special tiles (#10140) 2020-08-04 20:12:47 +02:00
texture_override.h Implement override.txt support for special tiles (#10140) 2020-08-04 20:12:47 +02:00
tileanimation.cpp Proselytize the network. Use IEEE F32 (#8030) 2019-01-03 17:04:26 +01:00
tileanimation.h
tool.cpp Fix number of tool uses being off by 1..32767 (#11110) 2021-10-31 22:33:33 +00:00
tool.h Fix number of tool uses being off by 1..32767 (#11110) 2021-10-31 22:33:33 +00:00
translation.cpp Fix a segfault caused by wrong textdomain lines in translation files (#11530) 2021-08-12 20:06:18 +02:00
translation.h Clean up server-side translations, remove global variable (#10075) 2020-09-16 14:51:11 +01:00
version.cpp Improve --version output to include Lua(JIT) version 2021-01-21 00:52:31 +01:00
version.h
voxel.cpp
voxel.h VoxelArea: add_{x,y,z,p} must be static 2018-03-09 23:27:26 +01:00
voxelalgorithms.cpp Reserve vectors before pushing and other code quality changes (#11161) 2021-04-05 13:38:31 +02:00
voxelalgorithms.h Reserve vectors before pushing and other code quality changes (#11161) 2021-04-05 13:38:31 +02:00