.. |
client
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Show unknown node in debug screen (#12230)
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2022-04-28 18:51:46 +02:00 |
content
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Use virtual paths to specify exact mod to enable (#11784)
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2022-01-30 22:40:53 +00:00 |
database
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Spacing fixes
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2022-04-08 14:55:21 +01:00 |
gui
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FormspecMenu: make drawing of backgrounds less hacky (#9517)
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2022-02-22 19:17:53 +01:00 |
irrlicht_changes
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Spacing fixes
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2022-04-08 14:55:21 +01:00 |
mapgen
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Spacing fixes
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2022-04-08 14:55:21 +01:00 |
network
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Spacing fixes
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2022-04-08 14:55:21 +01:00 |
script
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Remove unneeded ObjectRef setter return values (#12179)
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2022-04-10 23:20:51 +02:00 |
server
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Fix compiler warnings
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2022-04-08 14:55:21 +01:00 |
threading
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Remove Thread::kill() and related unittest (#10317)
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2020-09-10 12:19:18 +02:00 |
unittest
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Don't test overflow behavior for VoxelArea extents
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2022-04-08 14:55:21 +01:00 |
util
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Support CSS Color Module Level 4 (#12204)
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2022-04-27 17:00:02 -04:00 |
activeobject.h
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Removed some obsolete code (#10562)
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2021-01-21 18:17:09 +00:00 |
activeobjectmgr.h
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Add nametag background setting and object property (#10937)
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2021-02-17 19:51:28 +00:00 |
ban.cpp
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Add unittests on ActiveObject and BanManager class (#6866)
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2018-01-01 18:48:52 +01:00 |
ban.h
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C++ modernize: Pragma once (#6264)
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2017-08-17 22:19:39 +02:00 |
chat_interface.h
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C++ modernize: Pragma once (#6264)
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2017-08-17 22:19:39 +02:00 |
chat.cpp
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Remove a few unused functions reported by callcatcher (#11658)
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2021-10-12 20:12:20 +02:00 |
chat.h
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Remove a few unused functions reported by callcatcher (#11658)
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2021-10-12 20:12:20 +02:00 |
chatmessage.h
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Travis: Update clang from 4.0 to 5.0 (#6467)
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2017-10-09 11:32:06 +02:00 |
clientiface.cpp
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Remove a few unused functions reported by callcatcher (#11658)
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2021-10-12 20:12:20 +02:00 |
clientiface.h
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Spacing fixes
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2022-04-08 14:55:21 +01:00 |
cmake_config_githash.h.in
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C++ modernize: Pragma once (#6264)
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2017-08-17 22:19:39 +02:00 |
cmake_config.h.in
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Fully remove bitmap font support (#11863)
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2022-01-08 14:53:25 +01:00 |
CMakeLists.txt
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Spacing fixes
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2022-04-08 14:55:21 +01:00 |
collision.cpp
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Spacing fixes
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2022-04-08 14:55:21 +01:00 |
collision.h
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Expose collided objects in moveresult
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2020-05-06 14:03:52 +02:00 |
config.h
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Remove duplication in config.h
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2022-04-08 14:55:21 +01:00 |
constants.h
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Raise max mapgen limit constant to align with mapblock size
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2022-01-30 13:49:26 +01:00 |
content_mapnode.cpp
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Modernize src/c* src/d* and src/e* files (#6263)
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2017-08-17 23:02:50 +02:00 |
content_mapnode.h
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C++ modernize: Pragma once (#6264)
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2017-08-17 22:19:39 +02:00 |
content_nodemeta.cpp
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(se)SerializeString: Include max length in the name
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2020-10-01 09:52:59 +02:00 |
content_nodemeta.h
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C++ modernize: Pragma once (#6264)
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2017-08-17 22:19:39 +02:00 |
convert_json.cpp
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Sort out cURL timeouts and increase default
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2021-04-02 00:19:39 +02:00 |
convert_json.h
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Sort out cURL timeouts and increase default
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2021-04-02 00:19:39 +02:00 |
craftdef.cpp
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Overall improvements to log messages (#9598)
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2020-04-08 20:13:23 +02:00 |
craftdef.h
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Clean up craft replacements docs
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2019-12-07 23:46:24 +01:00 |
daynightratio.h
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Make natural night light as bright as MT 0.4.16 (#9053)
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2019-10-18 21:54:44 +01:00 |
debug.cpp
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Fix some misspellings (#8104)
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2019-01-16 13:39:13 +01:00 |
debug.h
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Remove DSTACK support (#6346)
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2017-08-30 08:09:41 +02:00 |
defaultsettings.cpp
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Add depth sorting for node faces (#11696)
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2022-04-02 10:42:27 +02:00 |
defaultsettings.h
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Settings: Proper priority hierarchy
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2021-01-29 17:32:35 +01:00 |
emerge.cpp
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Fix memory leak in EmergeManager
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2022-03-14 21:01:36 +01:00 |
emerge.h
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Remove a few unused functions reported by callcatcher (#11658)
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2021-10-12 20:12:20 +02:00 |
environment.cpp
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Abort raycasts that go out-of-bounds (#12006)
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2022-01-30 21:31:18 +01:00 |
environment.h
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Allow the ABM time budget to be configurable.
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2020-08-18 16:04:32 -07:00 |
exceptions.h
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Remove dead code (#10845)
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2021-01-22 15:09:26 +00:00 |
face_position_cache.cpp
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Modernize various files
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2017-08-18 07:44:52 +02:00 |
face_position_cache.h
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C++ modernize: Pragma once (#6264)
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2017-08-17 22:19:39 +02:00 |
filesys.cpp
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Socket-related cleanups
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2021-12-29 23:01:26 +01:00 |
filesys.h
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Move instead of copy during content install if possible
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2021-10-07 00:20:01 +02:00 |
gamedef.h
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Use a database for mod storage (#11763)
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2022-01-07 20:28:49 +02:00 |
gameparams.h
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Cleanup ClientLauncher structure (#10160)
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2020-07-14 19:10:37 +02:00 |
gettext.cpp
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Gettext support on Android (#11435)
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2021-08-08 18:59:07 +02:00 |
gettext.h
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Fix various code & correctness issues (#11815)
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2021-12-05 14:40:30 +01:00 |
gettime.h
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Allow customizing chat message format (#8529)
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2019-08-08 17:04:46 +01:00 |
httpfetch.cpp
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Print announce error response (#11878)
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2022-01-01 22:44:56 +01:00 |
httpfetch.h
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Print announce error response (#11878)
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2022-01-01 22:44:56 +01:00 |
hud.cpp
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Readd basic_debug as a HUD flag (#12020)
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2022-03-05 22:16:17 +01:00 |
hud.h
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Readd basic_debug as a HUD flag (#12020)
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2022-03-05 22:16:17 +01:00 |
inventory.cpp
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Fix the documentation of InvRef:get_lists() and clean up code (#12150)
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2022-03-29 18:06:16 +02:00 |
inventory.h
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Fix the documentation of InvRef:get_lists() and clean up code (#12150)
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2022-03-29 18:06:16 +02:00 |
inventorymanager.cpp
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Spacing fixes
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2022-04-08 14:55:21 +01:00 |
inventorymanager.h
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Fix inventory swapping not calling all callbacks (#9923)
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2020-09-04 20:49:07 +02:00 |
irr_aabb3d.h
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Revert 6587 - Optimize entity-entity collision (#7539)
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2018-07-08 21:30:55 +01:00 |
irr_ptr.h
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Improve irr_ptr (#10808)
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2021-01-24 14:40:34 +00:00 |
irr_v2d.h
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C++ modernize: Pragma once (#6264)
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2017-08-17 22:19:39 +02:00 |
irr_v3d.h
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Revert 6587 - Optimize entity-entity collision (#7539)
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2018-07-08 21:30:55 +01:00 |
irrlichttypes_bloated.h
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C++ modernize: Pragma once (#6264)
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2017-08-17 22:19:39 +02:00 |
irrlichttypes_extrabloated.h
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Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019)
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2019-02-07 21:26:06 +00:00 |
irrlichttypes.h
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Irrlicht support code maintenance
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2021-03-31 13:15:47 +02:00 |
itemdef.cpp
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Use place_param2 client-side for item appearance & prediction (#11024)
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2021-03-09 00:56:53 +01:00 |
itemdef.h
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Use place_param2 client-side for item appearance & prediction (#11024)
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2021-03-09 00:56:53 +01:00 |
itemgroup.h
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C++ modernize: Pragma once (#6264)
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2017-08-17 22:19:39 +02:00 |
itemstackmetadata.cpp
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Make sure relevant std::stringstreams are set to binary
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2021-09-11 21:06:57 +02:00 |
itemstackmetadata.h
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Add player:get_meta(), deprecate player attributes (#7202)
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2018-04-06 10:52:29 +02:00 |
light.cpp
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Fix light overflow of u8 if light is saturated at 255 (#10305)
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2020-08-23 15:39:55 +02:00 |
light.h
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Light curve: Simplify and improve code, fix darkened daytime sky (#7693)
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2018-09-16 17:59:42 +01:00 |
lighting.h
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Add API to control shadow intensity from the game/mod (#11944)
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2022-03-26 16:58:26 +01:00 |
log.cpp
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Remove unused functions reported by cppcheck (#10463)
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2020-10-05 09:07:33 +02:00 |
log.h
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Remove unused functions reported by cppcheck (#10463)
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2020-10-05 09:07:33 +02:00 |
main.cpp
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Remove awful Mingw32 workarounds
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2022-02-08 19:31:24 +01:00 |
map_settings_manager.cpp
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Mainmenu game-related changes (#11887)
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2022-01-09 21:15:35 +01:00 |
map_settings_manager.h
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Rework Settings to support arbitrary hierarchies (#11352)
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2021-06-23 15:22:31 +02:00 |
map.cpp
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Disentangle map implementations (#12148)
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2022-04-07 21:58:04 +02:00 |
map.h
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Disentangle map implementations (#12148)
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2022-04-07 21:58:04 +02:00 |
mapblock.cpp
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Remove a few unused functions reported by callcatcher (#11658)
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2021-10-12 20:12:20 +02:00 |
mapblock.h
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Raise max mapgen limit constant to align with mapblock size
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2022-01-30 13:49:26 +01:00 |
mapnode.cpp
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Switch MapBlock compression to zstd (#10788)
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2021-08-31 17:32:31 -07:00 |
mapnode.h
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Switch MapBlock compression to zstd (#10788)
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2021-08-31 17:32:31 -07:00 |
mapsector.cpp
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ServerMap saving: cleanups (#6274)
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2017-08-19 11:29:46 +02:00 |
mapsector.h
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Minor clientmap improvements.
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2020-10-19 09:31:09 -07:00 |
metadata.cpp
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Add player:get_meta(), deprecate player attributes (#7202)
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2018-04-06 10:52:29 +02:00 |
metadata.h
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Add player:get_meta(), deprecate player attributes (#7202)
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2018-04-06 10:52:29 +02:00 |
modchannels.cpp
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Move the codebase to C++14
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2022-02-26 14:39:41 +01:00 |
modchannels.h
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Add session_t typedef + remove unused functions (#6470)
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2017-09-27 19:47:36 +02:00 |
modifiedstate.h
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C++ modernize: Pragma once (#6264)
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2017-08-17 22:19:39 +02:00 |
mtevent.h
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Darwin platform build fix (#10376)
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2020-09-09 19:12:03 +02:00 |
nameidmapping.cpp
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(se)SerializeString: Include max length in the name
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2020-10-01 09:52:59 +02:00 |
nameidmapping.h
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C++ modernize: Pragma once (#6264)
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2017-08-17 22:19:39 +02:00 |
nodedef.cpp
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Fix some textures not being sent correctly to older clients
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2022-04-24 21:10:23 +02:00 |
nodedef.h
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Optimize swapping nodes with equivalent lighting
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2022-03-29 18:06:44 +02:00 |
nodemetadata.cpp
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Send to clients node metadata that changed to become empty (#11597)
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2021-09-10 23:16:34 +02:00 |
nodemetadata.h
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Send to clients node metadata that changed to become empty (#11597)
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2021-09-10 23:16:34 +02:00 |
nodetimer.cpp
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Code modernization: src/n*, src/o* (#6280)
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2017-08-19 11:30:46 +02:00 |
nodetimer.h
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Code modernization: src/n*, src/o* (#6280)
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2017-08-19 11:30:46 +02:00 |
noise.cpp
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Remove a few unused functions reported by callcatcher (#11658)
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2021-10-12 20:12:20 +02:00 |
noise.h
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Remove a few unused functions reported by callcatcher (#11658)
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2021-10-12 20:12:20 +02:00 |
objdef.cpp
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Allow ObjDefManager instances to be cloned
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2020-05-05 19:26:59 +02:00 |
objdef.h
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Fix remaining issues with mapgen scriptapi
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2020-05-05 19:26:59 +02:00 |
object_properties.cpp
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Add no_texture.png as fallback for unspecified textures
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2021-10-20 21:50:16 +02:00 |
object_properties.h
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Validate staticdata and object property length limits (#11511)
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2021-08-19 20:14:22 +02:00 |
particles.cpp
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(se)SerializeString: Include max length in the name
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2020-10-01 09:52:59 +02:00 |
particles.h
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Implement spawning particles with node texture appearance
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2020-05-23 22:52:21 +02:00 |
pathfinder.cpp
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Reserve vectors before pushing and other code quality changes (#11161)
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2021-04-05 13:38:31 +02:00 |
pathfinder.h
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Reduce ServerEnvironment propagation (#9642)
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2020-04-11 19:59:43 +02:00 |
player.cpp
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Readd basic_debug as a HUD flag (#12020)
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2022-03-05 22:16:17 +01:00 |
player.h
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Restore pass-through of direction keys (#11924)
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2022-01-09 18:46:36 +01:00 |
porting_android.cpp
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Use scoped app storage on Android (#11466)
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2021-10-15 18:14:48 +02:00 |
porting_android.h
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Add open user data button to main menu (#10579)
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2020-12-19 13:27:15 +00:00 |
porting.cpp
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Treat empty XDG_CACHE_HOME same as unset
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2022-04-08 14:55:21 +01:00 |
porting.h
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Slap u64 on everything time-y (#10984)
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2021-02-24 12:05:17 +01:00 |
profiler.cpp
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Minor profiler fixes.
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2020-12-23 14:48:08 -08:00 |
profiler.h
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Better F6 profiler (#8750)
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2019-08-13 19:56:55 +02:00 |
raycast.cpp
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Ease selection of entities behind nodes (#7739)
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2018-10-26 19:23:33 +02:00 |
raycast.h
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C++ modernize: Pragma once (#6264)
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2017-08-17 22:19:39 +02:00 |
reflowscan.cpp
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Node definition manager refactor (#7016)
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2018-02-10 21:04:16 +01:00 |
reflowscan.h
|
Node definition manager refactor (#7016)
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2018-02-10 21:04:16 +01:00 |
remoteplayer.cpp
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Fix consistency of sky sun/moon texture behaviour
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2022-01-22 11:18:34 -05:00 |
remoteplayer.h
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Add API to control shadow intensity from the game/mod (#11944)
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2022-03-26 16:58:26 +01:00 |
rollback_interface.cpp
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Fix some reference counters (memleak) (#8981)
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2019-09-24 19:05:28 +02:00 |
rollback_interface.h
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Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)
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2017-08-19 14:25:35 +02:00 |
rollback.cpp
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Remove a few unused functions reported by callcatcher (#11658)
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2021-10-12 20:12:20 +02:00 |
rollback.h
|
Remove a few unused functions reported by callcatcher (#11658)
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2021-10-12 20:12:20 +02:00 |
serialization.cpp
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Fix compiler warnings
|
2022-04-08 14:55:21 +01:00 |
serialization.h
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Switch MapBlock compression to zstd (#10788)
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2021-08-31 17:32:31 -07:00 |
server.cpp
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Disentangle map implementations (#12148)
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2022-04-07 21:58:04 +02:00 |
server.h
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Add API to control shadow intensity from the game/mod (#11944)
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2022-03-26 16:58:26 +01:00 |
serverenvironment.cpp
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Spacing fixes
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2022-04-08 14:55:21 +01:00 |
serverenvironment.h
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Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)
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2021-06-20 17:21:35 +02:00 |
serverlist.cpp
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Print announce error response (#11878)
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2022-01-01 22:44:56 +01:00 |
serverlist.h
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Use JSON for favorites, move server list code to Lua (#10085)
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2021-01-22 15:08:57 +00:00 |
settings_translation_file.cpp
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Fix typo and update settings files
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2022-04-08 14:55:21 +01:00 |
settings.cpp
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Mainmenu game-related changes (#11887)
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2022-01-09 21:15:35 +01:00 |
settings.h
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Mainmenu game-related changes (#11887)
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2022-01-09 21:15:35 +01:00 |
skyparams.h
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Fix consistency of sky sun/moon texture behaviour
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2022-01-22 11:18:34 -05:00 |
sound.h
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(se)SerializeString: Include max length in the name
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2020-10-01 09:52:59 +02:00 |
staticobject.cpp
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Validate staticdata and object property length limits (#11511)
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2021-08-19 20:14:22 +02:00 |
staticobject.h
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ServerEnvironment & StaticObject cleanups
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2018-03-09 23:27:26 +01:00 |
terminal_chat_console.cpp
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Fix compiler warnings
|
2022-04-08 14:55:21 +01:00 |
terminal_chat_console.h
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C++ modernize: Pragma once (#6264)
|
2017-08-17 22:19:39 +02:00 |
texture_override.cpp
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Implement override.txt support for special tiles (#10140)
|
2020-08-04 20:12:47 +02:00 |
texture_override.h
|
Implement override.txt support for special tiles (#10140)
|
2020-08-04 20:12:47 +02:00 |
tileanimation.cpp
|
Proselytize the network. Use IEEE F32 (#8030)
|
2019-01-03 17:04:26 +01:00 |
tileanimation.h
|
Bump minimal protocol version to 36 (#6319)
|
2017-08-29 19:26:55 +02:00 |
tool.cpp
|
Fix damage wraparound if very high damage (#11872)
|
2022-01-06 21:16:35 +01:00 |
tool.h
|
Fix damage wraparound if very high damage (#11872)
|
2022-01-06 21:16:35 +01:00 |
translation.cpp
|
Fix a segfault caused by wrong textdomain lines in translation files (#11530)
|
2021-08-12 20:06:18 +02:00 |
translation.h
|
Clean up server-side translations, remove global variable (#10075)
|
2020-09-16 14:51:11 +01:00 |
version.cpp
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Fully remove bitmap font support (#11863)
|
2022-01-08 14:53:25 +01:00 |
version.h
|
C++ modernize: Pragma once (#6264)
|
2017-08-17 22:19:39 +02:00 |
voxel.cpp
|
Node definition manager refactor (#7016)
|
2018-02-10 21:04:16 +01:00 |
voxel.h
|
VoxelArea: add_{x,y,z,p} must be static
|
2018-03-09 23:27:26 +01:00 |
voxelalgorithms.cpp
|
Reserve vectors before pushing and other code quality changes (#11161)
|
2021-04-05 13:38:31 +02:00 |
voxelalgorithms.h
|
Reserve vectors before pushing and other code quality changes (#11161)
|
2021-04-05 13:38:31 +02:00 |