José M
9d62c4ca5e
Fix missing placeholder(s) in mesecons_commandblock.es.tr translation: '@1' '@2'
2023-12-20 23:46:30 -06:00
José M
c9d221976b
Escape equals signs in translation file mcl_doc_basics.it.tr
2023-12-20 23:40:33 -06:00
José M
0d1a6d91e9
Remove an unescaped equals sign in mcl_info.fr.tr translation
2023-12-20 23:24:03 -06:00
José M
0f82c623d5
Add missing placeholder(s) in mcl_farming.fr.tr translation: '@1'
2023-12-20 23:15:12 -06:00
José M
325c6ab4ca
Escape equals signs in translation file mcl_deepslate.pt_BR.tr
2023-12-20 19:13:30 -06:00
José M
dc4c559ad9
Escape equals sign in translation
2023-12-20 19:04:46 -06:00
José M
1f52b7051a
Add missing placeholder(s) in translation: '@1'
2023-12-20 18:58:15 -06:00
José M
5e28ff2d06
Delete non-empty translation in mcl_enchanting template file
2023-12-20 18:34:16 -06:00
José M
d5eda7352c
Remove whitespace-only translation in mcl_blast_furnace template file
2023-12-20 18:29:13 -06:00
cora
4cfd4ef6ce
Fix wrong argument when piston dig calls on_dignode callbacks
2023-12-20 16:54:36 +00:00
Eliy21
96fa6c251e
Counteract self forward velocity when hit by players in pvp
2023-12-20 15:50:37 +00:00
Eliy21
e19de85990
Adjust the difference between sprinting & walking knockbacks for a more seemless transition
2023-12-19 17:19:09 +00:00
Eliy21
76bff2b540
Add minimum pvp knockbacks to other meele weapons
2023-12-19 16:49:48 +00:00
Eliy21
ff882707de
Rework moving majority of the added velocity knockbacks into sprinting
2023-12-19 16:15:41 +00:00
Eliy21
d7ed37ef25
Remove redundant knockback limiter
2023-12-19 15:31:29 +00:00
Michieal
ceada2fcec
Merge pull request 'Fix translation files syntax errors' ( #4061 ) from megustanlosfrijoles/frijolesclone2:warning-fix2 into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4061
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Merged-by: michieal
2023-12-19 01:15:43 +00:00
the-real-herowl
99cc88ac42
Merge pull request 'Update spanish translations and fix syntax errors' ( #4060 ) from megustanlosfrijoles/frijolesclone2:es-translations-syntax into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4060
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-18 23:25:48 +00:00
the-real-herowl
8a5058e032
Unified and refactored FOV API code
2023-12-18 22:50:52 +00:00
the-real-herowl
e312955a14
Made spyglass reset instant
2023-12-18 22:50:52 +00:00
the-real-herowl
5afd0aa255
Fixed the exclusive modifiers not being exclusive
2023-12-18 22:50:52 +00:00
Michieal
98b6ead591
Fixed a couple of errors
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Removed a debug statement that was broken.
Changed `modififer` to `modifier` in a code block.
2023-12-18 22:50:52 +00:00
the-real-herowl
040ce8288e
Script and documentation cleanup
2023-12-18 22:50:52 +00:00
the-real-herowl
f9b192e68f
Updated credits
2023-12-18 22:50:52 +00:00
the-real-herowl
08241f6ea3
Updated the api.md file
2023-12-18 22:50:52 +00:00
the-real-herowl
5bf6608483
Made bow unfocus faster
2023-12-18 22:50:52 +00:00
the-real-herowl
42ec62562d
Moved sprinting into the new FOV api
2023-12-18 22:50:52 +00:00
the-real-herowl
7f5ce4e033
Fixed modifier application and removal
2023-12-18 22:50:52 +00:00
the-real-herowl
3a007e3bb1
Re-registered FOV mods using new API version
2023-12-18 22:50:52 +00:00
the-real-herowl
a650f8b368
Made fovapi registration more robust
2023-12-18 22:50:52 +00:00
Michieal
580a1caa38
Reworked some of the Apply_Modifier code to help prevent errors.
2023-12-18 22:50:52 +00:00
Michieal
2f8389d3f5
Put in check to prevent Trying to Reference a Nil error in Apply_Modifier.
2023-12-18 22:50:52 +00:00
Michieal
4f3f59f4bc
Put in checks to prevent repeatedly applying the same FOV modifier.
...
Added short circuit to remove_modifier if the modifier is not currently applied.
2023-12-18 22:50:52 +00:00
Michieal
36f661743e
Set up the Bows to use the new FOV API. Bows now zoom in and clear out the zoom.
2023-12-18 22:50:52 +00:00
Michieal
0a17bbe731
Added reset for player respawning to remove FOV modifiers.
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Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
Set up the Spyglass to use the new FOV API.
2023-12-18 22:50:52 +00:00
Michieal
6cfb55e853
Added reset for player respawning to remove FOV modifiers.
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Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
2023-12-18 22:50:52 +00:00
Michieal
bf41e116a1
Fleshed out the API Documentation.
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Modified missing pieces of code.
2023-12-18 22:50:52 +00:00
Michieal
fc80d4fb9f
Initial API state.
2023-12-18 22:50:52 +00:00
Michieal
11c5d36c55
Initial Commit.
2023-12-18 22:50:52 +00:00
Eliy21
44c656502f
Add a prevention in case players get stuck with the damage animation
2023-12-18 22:04:12 +00:00
Eliy21
fe90424ee4
Add pvp knockback reduction when moving towards player while attacking
2023-12-18 21:42:26 +00:00
Eliy21
14cec16c63
Increase enchanted bow knockback
2023-12-18 21:31:38 +00:00
bakawun
cc470b9d88
mobs:hoglin: fix conversion of tabs to spaces
2023-12-18 11:08:09 +01:00
bakawun
ee51a500b2
mobs:piglin: use (alt) zombified piglin sounds
2023-12-18 10:57:39 +01:00
bakawun
7f823f0155
mobs:hoglin:add licence information
2023-12-18 10:38:23 +01:00
bakawun
f5ba0b7981
mobs:zoglin: use hoglin sound .2
2023-12-18 10:31:08 +01:00
bakawun
e202f20869
mobs:hoglin: use sound .1 for random and
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reuse hurt sound for death
2023-12-18 09:58:37 +01:00
bakawun
692b101212
mobs:hoglin: add missing sounds
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these were made by epCode and lincenced under
LGPL-3.0.
downloaded from
49a838e733
2023-12-18 09:51:58 +01:00
the-real-herowl
07147e9d5b
Make slime+magmacube collision boxes rotate properly
2023-12-18 02:56:43 +01:00
the-real-herowl
d44b00a20e
Merge pull request 'Shulker improvements and homing mob projectiles' ( #4000 ) from Bakawun/MineClone2:Shulker_shot_speed into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4000
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-18 00:54:04 +00:00
Eliy21
12109e7f44
Add player damage animation
2023-12-17 21:18:57 +00:00
Eliy21
200f7451eb
Remove unnecessary invul code & add damage animation code
2023-12-17 21:15:55 +00:00
Eliy21
c39e55e2d4
Add minimum knockback to crossbow
2023-12-17 20:01:35 +00:00
Eliy21
6d7ae8ba2d
Add minimum unenchanted knockback to bow
2023-12-17 19:59:18 +00:00
Eliy21
8612350fa7
Make vertical pvp knockback floatiness reduction include moving hits
2023-12-17 17:48:39 +00:00
Eliy21
0a8874ecad
Make vertical pvp knockbacks less floaty
2023-12-17 16:39:04 +00:00
Eliy21
e8ee9c4463
Remove obsolete work-around code
2023-12-16 12:58:58 +00:00
Eliy21
32e91b45ae
Add vertical pvp knockbacks from downward hits & reduce pvp kb on half block angled upward hits
2023-12-16 11:48:16 +00:00
Eliy21
8fbd72c142
Optimize code by calling get_enchantment function only once
2023-12-16 09:46:18 +00:00
Eliy21
cfab59d68a
Rebalanced moving pvp knockbacks
2023-12-16 09:20:29 +00:00
Eliy21
33e8337bbb
Finish remaining excessive vertical pvp knockback prevention adjustments when hit from below
2023-12-16 07:58:26 +00:00
Eliy21
f799596db9
Make vertical pvp knockbacks respect attack reach limit & complete excess vertical kb prevention
2023-12-15 22:56:02 +00:00
Eliy21
9b9747b3d8
Prevent excessive vertical knockbacks if hit by a player from below
2023-12-15 21:02:07 +00:00
Eliy21
c9692c6224
Fix player invulnerability not getting disabled permanently bug
2023-12-15 19:49:04 +00:00
Eliy21
cd83305f07
Make the vertical lift on pvp knockback similar to MC
2023-12-15 18:17:15 +00:00
Eliy21
d7b10d18d8
Fix not being able to give minimum knockback to players when both near and lower than them
2023-12-15 16:27:09 +00:00
Eliy21
8e2c5249f5
Fix comment on player invul code
2023-12-15 15:59:08 +00:00
Eliy21
ca556c052f
Prevent pvp knockbacks when invulnerable
2023-12-15 15:52:26 +00:00
Eliy21
60367cdbe0
Revert unreliable bugfix
...
There are times when the continuous damage when punching players does not happen so will not fix at the moment as using other weapons does still work.
2023-12-15 15:42:49 +00:00
Eliy21
ae169b2814
Add fix to crash when moving bought villager trade item to empty sell slot bug by JoseDouglas26 ( #4079 )
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Add fix to #4062 by JoseDouglas26 https://git.minetest.land/MineClone2/MineClone2/issues/4062#issuecomment-74045
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4079
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-15 03:09:48 +00:00
bakawun
cee5bbc206
mobs:fix typo in homing function
2023-12-14 16:50:23 +01:00
Eliy21
6b439fd1de
Add maximum pvp knockback limit & approximate enchant knockback distance to be similar to MC
2023-12-14 11:57:55 +00:00
Eliy21
bf9e487fa9
Adjust minimum pvp knockback to be closer to MC
2023-12-14 09:27:28 +00:00
Eliy21
49af5d2013
Rebalance minimum pvp knockback to account for added knockbacks when moving
2023-12-14 08:51:34 +00:00
Eliy21
ed507d8509
Remove unnecessary space in the attack reach limit on mobs code
2023-12-14 08:15:55 +00:00
Eliy21
b2507c3640
Make fire aspect enchant respect attack reach limit
2023-12-14 08:12:13 +00:00
Eliy21
85b1f5247a
Add vertical lift & minimum pvp knockback
2023-12-14 07:46:16 +00:00
Eliy21
2b71462c1e
Prevent knockback if player is beyond attack reach limit
2023-12-13 20:36:54 +00:00
Eliy21
b0e33793ec
Fix a potential bug that could bypass attack reach limit when a stronger attack breaches the invul
2023-12-13 20:04:15 +00:00
Eliy21
96aaf89036
Readjust pvp enchant knockback to make the running knockback difference more pronounced
2023-12-13 18:49:08 +00:00
Eliy21
a8c2d4534a
Nerf long pvp enchanted knockbacks especially when running
2023-12-13 17:42:42 +00:00
Eliy21
a8806fe04e
Add player invulnerability & fix not continuously damaging players when holding the attack key
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Player invulnerability is the same as Minecraft's Damage Immunity https://minecraft.wiki/w/Damage#Immunity
The old code for some reason only allows a few damage by holding and does not continuously damage other players after a few hits
2023-12-13 17:34:42 +00:00
Wbjitscool
ebd733be82
update's the campfire's fire burning animation to make it look better ( #4077 )
...
improve the look of the campfire's flame/burning animation
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4077
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Wbjitscool <dwsda121@gmail.com>
Co-committed-by: Wbjitscool <dwsda121@gmail.com>
2023-12-13 05:22:41 +00:00
the-real-herowl
a2c8d13f04
Nerfed vexes and evokers
2023-12-13 04:51:56 +01:00
the-real-herowl
ed205190e4
Nerfed slime and magma cube attack range
2023-12-13 04:10:01 +01:00
Wbjitscool
07eb70e9be
Update mods/ITEMS/mcl_stonecutter/init.lua
2023-12-13 02:39:25 +00:00
bakawun
bc101314df
mobs:shulker:use on_attack to set shoot interval
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to between 1 and 6 seconds
2023-12-13 02:42:08 +01:00
the-real-herowl
69903aa4ec
Fixed crashes
2023-12-13 02:42:08 +01:00
bakawun
686646b86d
Shulker: align armor value with mc and set it to 0 when opened
2023-12-13 02:42:08 +01:00
bakawun
789c9a9a6d
Shulker: make bullet speed match mc
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speed is 5 according to https://www.gmbinder.com/share/-MelLRYIg8yCfuAqQ82g#:~:text=After%20doing%20some%20experimentation%20I,~5%20blocks%2Fsecond ).
2023-12-13 02:42:08 +01:00
cora
cf51c60527
Fix shulker bullets ignoring armor
2023-12-13 02:42:08 +01:00
cora
55fe71d73b
Add a get_arrow_hit_func function to mcl_mobs
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reason for this is that player:punch used by most mobs ignores armor
worn by player
2023-12-13 02:42:08 +01:00
cora
58bb26a7ef
Make shulker bullets homing
2023-12-13 02:42:08 +01:00
cora
f5079f1568
Add an option for mob arrows to be "homing"
2023-12-13 02:42:08 +01:00
Bakawun
b4511fb8c7
Shulker, add missing false statement
2023-12-13 02:42:08 +01:00
Bakawun
b02a3deec7
Shulker; fix attack open animation, improve peek
2023-12-13 02:42:08 +01:00
Bakawun
26cfdf0b7c
Shulker: randomize shoot interval
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Randomize shoot interval to between 1 and 5.5 seconds and set default shoot interval to 5.5
2023-12-13 02:42:08 +01:00
Bakawun
8d34ff2a9a
Shulker: Make shulker peek periodically
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Adjust walk and animation settings so the shulker peeks out randomly.
2023-12-13 02:42:08 +01:00
Bakawun
e6ddc03d3c
Shulker: lower shoot interval to 1 second
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In this video we can see the shulkers are shooting at a rate of once per second.
https://youtube.com/shorts/8tUFaSZ4b7I?si=sszp4cnyXR4dXg9B
The wiki confirms this but mentions a range of 1 to 5.5 seconds.
I think this range is caused by the shulker closing and stopping shots for a few seconds but no longer than the max interval of 5.5
https://minecraft.fandom.com/wiki/Shulker#:~:text=The%20shulker%20continues%20firing%20every,unaffected%20by%20Levitation%20when%20hit
2023-12-13 02:42:08 +01:00
Zasco
351e31a889
Move deepslate ore registration within generation check
2023-12-12 23:16:51 +00:00
the-real-herowl
8b00fff4cb
Remove dangling else
2023-12-11 00:54:30 +01:00
the-real-herowl
cf70de0ecc
Add an on_attack callback for mobs ( #4064 )
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Added an on_attack callback that allows to execute additional custom logic after each attack.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4064
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2023-12-10 16:10:33 +00:00
José M
6dce3b4bc4
Remove whitespace-only translation in template file
2023-12-10 01:56:19 -06:00
José M
a60540c17e
Remove a non empty translation in template file
2023-12-10 01:47:35 -06:00
José M
19fd075a2f
Add the textdomain line in mcl_beehives.dk.tr
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This will remove the warning that is shown when running Wuzzy's Minetest_Translation_tools and will contribute to the issue 3540
2023-12-10 01:16:43 -06:00
José M
1ac65305d6
Fix a typo in mcl_honey.es.tr
2023-12-10 00:13:40 -06:00
José M
8dcb62aa56
Fix a typo in mcl_honey.es.tr
2023-12-10 00:11:07 -06:00
José M
1d2a7b35d8
Update mcl_honey.es.tr
2023-12-10 00:07:17 -06:00
José M
02e7ff41d5
Update mcl_fire.es.tr and fix syntax errors
2023-12-09 23:42:32 -06:00
the-real-herowl
ca71e949a8
Credits update
2023-12-09 00:01:19 +01:00
the-real-herowl
47f920c9df
Updated release credits and set version for 0.85
2023-12-09 00:01:19 +01:00
the-real-herowl
bb66f81999
Merge pull request 'Combat rebalancing' ( #4036 ) from combat_rebalancing into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4036
2023-12-08 22:06:06 +00:00
the-real-herowl
a344755894
Merge pull request 'horse: drops: remove 2nd saddle, add armor' ( #4047 ) from Bakawun/MineClone2:horse into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4047
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-07 01:02:38 +00:00
the-real-herowl
c03366aa12
Merge pull request 'Fix syntax errors and update spanish translations' ( #4050 ) from megustanlosfrijoles/frijolesclone2:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4050
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-06 23:36:09 +00:00
José M
bb1e572287
Update mcl_compass.es.tr and fix syntax errors
2023-12-05 18:39:29 -06:00
Eliy21
4127d120d2
Add server privs restriction to mcl_villages build tool ( #4043 )
...
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Please follow our contributing guidelines first:
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By submitting this pull request, you agree to follow our Code of Conduct:
https://git.minetest.land/MineClone2/MineClone2/src/branch/master/CODE_OF_CONDUCT.md
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Fixes #4022
### Testing
-Make a new world, check host server and go into creative mode
-Since you're the server you have the server privs so get the mcl_villages build tool item in creative inventory and use it to see if it works
-Have someone join your server and give them the same item to use and see if they are restricted from using it
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4043
Reviewed-by: chmodsayshello <chmodsayshello@hotmail.com>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-05 12:49:49 +00:00
Eliy21
86dad4693e
Add warning log if players with 0 hp joined ( #4051 )
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4051
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-05 08:21:37 +00:00
José M
f39fe17895
Update mesecons_lightsone spanish translation
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Fixed a syntaxis error at line 3 and added the missing translation for line 4
2023-12-04 22:51:50 -06:00
Eliy21
0673fcc25b
Respawn dead players when they login so they don't get stuck without the death formspec ( #4041 )
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Hopefully will prevent the dead player not respawning when logging in bug from happening
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4041
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-05 01:08:50 +00:00
the-real-herowl
589de76613
Fixed a code branch never being run
2023-12-05 01:59:05 +01:00
the-real-herowl
1857341b59
Fixed player knockback from arrows
2023-12-05 00:58:10 +00:00
the-real-herowl
46d9c66000
Fixed mobs executing custom on_punch with punch fail
2023-12-05 00:58:10 +00:00
the-real-herowl
cca6645524
Added player damage invulnerability
2023-12-05 00:58:10 +00:00
the-real-herowl
24ffd64cad
Knockback fixes
2023-12-05 00:58:10 +00:00
the-real-herowl
e29654a0f6
Revert healing interval default to the lower value
2023-12-05 00:58:10 +00:00
José Muñoz
027e0e8337
Fix a typo in the spanish translation ( #4039 )
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4039
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: José Muñoz <dr.cabra@disroot.org>
Co-committed-by: José Muñoz <dr.cabra@disroot.org>
2023-12-05 00:05:39 +00:00
bakawun
2ba73f832c
horse: drops: remove 2nd saddle, add armor
2023-12-04 20:17:39 +01:00
chmodsayshello
43e7a952ac
use math.ceil to get amount of needed players
2023-11-30 22:29:56 +01:00
codiac
4cf865a36c
Fix passive threshold in nether and end ( #4030 )
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Fix light check for passive mobs in other dimensions. It is apparently the same in all dimensions. If a mob has it's own spawn_check function then that should be used regardless of it's type.
Fixes #4029
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4030
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: codiac <codiac@inbox.lv>
Co-committed-by: codiac <codiac@inbox.lv>
2023-11-28 02:45:18 +00:00
Eliy21
b57f6be81d
Make showing advancement chat messages into a setting ( #4032 )
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4032
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-11-28 01:37:45 +00:00
the-real-herowl
cd40861b3b
Merge pull request 'Add stonecutter functionality' ( #3999 ) from stonecutter_functionality into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3999
2023-11-27 23:37:57 +00:00
Kostinatyn Tsiupa
1da7bb0bdc
hopper reimplementation
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Reimplemented hoppers and all (blast_furnace, furnace, smoker, composters, double chaets, shulker_boxes, droppers, bookshelvs and brewing_stands) connected nodes
2023-11-27 14:33:01 +02:00
the-real-herowl
1044163717
Fixed the ambiguous /clear command being dangerous ( #4026 )
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Implements #3826
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4026
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2023-11-27 02:22:39 +00:00
ThePython10110
570ea114ec
Fix weathered cut copper crafting ( #4033 )
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Just fixing a typo.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4033
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: ThePython10110 <thepython10110@noreply.git.minetest.land>
Co-committed-by: ThePython10110 <thepython10110@noreply.git.minetest.land>
2023-11-27 02:21:48 +00:00
the-real-herowl
8fd988da11
Increased cut copper recipe output
2023-11-25 23:52:04 +00:00
the-real-herowl
f1c5f0ca1c
Fixed duplication bug
2023-11-25 23:52:04 +00:00
the-real-herowl
b4080b6275
Credits update in mod.conf
2023-11-25 23:52:04 +00:00
the-real-herowl
bb48e47488
Made stonecutter player metadata consistent
2023-11-25 23:52:04 +00:00
the-real-herowl
a6025b751a
Uneven crafts support
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-taking part of the resulting stack now produces well-defined results
-stonecutter won't allow amount undivisible by recipe count anymore
2023-11-25 23:52:04 +00:00
the-real-herowl
af2f58248f
Added the ability to stonecut up to full stack
2023-11-25 23:52:04 +00:00
AFCMS
e324a1a74b
Make inventory use the util functions
2023-11-25 23:52:04 +00:00
AFCMS
4836418cf6
Rework Stonecutter
2023-11-25 23:52:04 +00:00
AFCMS
a001f84786
Add utility functions to clean inventory lists
2023-11-25 23:52:04 +00:00
AFCMS
2128dd4c15
Add basic table ordered keys iterator
2023-11-25 23:52:04 +00:00
the-real-herowl
c183da7714
Updated README
2023-11-25 23:52:04 +00:00
the-real-herowl
fd17bf1a29
Removed old implementation groups
2023-11-25 23:52:04 +00:00
the-real-herowl
0c7b4d473c
Copper blocks stonecutter recipes
2023-11-25 23:52:04 +00:00
the-real-herowl
6ebd3ccb7d
Third batch of stonecutter recipes
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-deepslate
-blackstone
-quartz bricks
2023-11-25 23:52:04 +00:00
the-real-herowl
d46b9071a0
Added nether and end stonecutter recipes
2023-11-25 23:52:04 +00:00
the-real-herowl
ead2e772c2
First batch of stonecutter recipes under new API
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-core blocks
-stairs
-slabs
-walls
2023-11-25 23:52:04 +00:00
the-real-herowl
19cea45c17
Stonecutter fixes and improvements
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-improved stonecutter API, making it more robust
-fixed a dupe bug
2023-11-25 23:52:04 +00:00
the-real-herowl
b252e577ec
Implement recipe registering API
2023-11-25 23:52:04 +00:00
ChrisPHP
12568a6749
use on_destruct instead of after dig node
2023-11-25 23:52:04 +00:00
ChrisPHP
559f500322
Update readme for stonecutter
2023-11-25 23:52:04 +00:00
ChrisPHP
40fb043de2
Add stage so smooth items can't be reverted
2023-11-25 23:52:04 +00:00
ChrisPHP
5dda3033a5
Prevent input from being a selectable option
2023-11-25 23:52:04 +00:00
ChrisPHP
524c9c1bcc
Dupe glitch fizes and remove item label
2023-11-25 23:52:04 +00:00
ChrisPHP
a9f26fb354
use item groups to determine the cuttable items
2023-11-25 23:52:04 +00:00
ChrisPHP
01d43bb33a
Remove unused meta on drop items
2023-11-25 23:52:04 +00:00
ChrisPHP
ca37ce5744
Remove hardcoded one element array
2023-11-25 23:52:04 +00:00
ChrisPHP
5f0ad98dae
Use node group for items that can be used in the stonecutter
2023-11-25 23:52:04 +00:00
ChrisPHP
0e60231c2e
Only reset output if input is empty
2023-11-25 23:52:04 +00:00
ChrisPHP
7fcc2e3be3
Minor output fixes
2023-11-25 23:52:04 +00:00
ChrisPHP
356045b3e3
Add comments and drop items when destroyed
2023-11-25 23:52:04 +00:00
ChrisPHP
07d2759ae4
Check if item is a slab or not
2023-11-25 23:52:04 +00:00
ChrisPHP
9da07af370
Check if item can be made into stairs, slabs and walls
2023-11-25 23:52:04 +00:00
ChrisPHP
47990eec2b
begin adding check if item canbe cut
2023-11-25 23:52:04 +00:00
ChrisPHP
7523727521
take output from stonecutter
2023-11-25 23:52:04 +00:00
ChrisPHP
2af08c3188
clear formspec on taking input item
2023-11-25 23:52:04 +00:00
ChrisPHP
45532ebe6d
Add gui to list craft recipes for some stones
2023-11-25 23:52:04 +00:00
3raven
86da47b922
French translation update ( #4006 )
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Update french translation, add missing chain, fix typo
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4006
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-11-25 01:08:06 +00:00
Eliy21
7cbba73d50
Combat (mostly PvE) rebalancing ( #4005 )
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-Added short mob invulnerability time after being hit
-Added separate shorter range for hitting mobs (as opposed to node interaction)
-Reworked mob knockback
-Slowed down natural health regeneration from saturation
-Added a setting for the saturation health regen speed
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4005
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-11-23 00:32:23 +00:00
José M
4df6f82c64
Fix spanish translation errors ( #4018 )
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4018
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: José M <dr.cabra@disroot.org>
Co-committed-by: José M <dr.cabra@disroot.org>
2023-11-18 22:20:02 +00:00
chmodsayshello
6ee2dbe70c
Add MineCraft like sleeping player hud ( #4011 )
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This adds a sleeping hud/actionbar that'll be displayed to players currently not sleeping.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4011
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: chmodsayshello <chmodsayshello@hotmail.com>
Co-committed-by: chmodsayshello <chmodsayshello@hotmail.com>
2023-11-18 21:21:17 +00:00
the-real-herowl
613ab897b2
Merge pull request 'Fix item not dropping at tool last use' ( #4009 ) from tool_destruction into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4009
2023-11-18 01:32:01 +00:00
the-real-herowl
e53d9ec8d7
Added comments
2023-11-18 02:31:07 +01:00
Mikita Wiśniewski
a764818e13
Add a new 'pumpkin' group ( #4012 )
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Creates a new 'pumpkin' group, which combines Pumpkin, Faceless Pumkin and Jack o'Lantern under a shared category. This helps tidy up the mesecons_noteblock code a bit, and possibly other mods too.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4012
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2023-11-14 15:35:30 +00:00
the-real-herowl
378b8f8f6c
Fix item not dropping at tool last use
2023-11-13 13:35:12 +01:00
codiac
89c97690c8
Add a setting to enable mod nav hacks
2023-11-06 22:01:31 +01:00
codiac
06f9486e4d
Do not go home if attacking
2023-11-06 21:59:40 +01:00
codiac
ae5564e658
Make golem go home. Fixes #3288
2023-11-06 21:59:40 +01:00
the-real-herowl
fdf823fff6
Merge pull request 'Update trapdoor climbable behavior' ( #3938 ) from Dehydrate6684/MineClone2:trapdoor-ladder into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3938
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-11-06 20:29:23 +00:00
Araca
52b65554d9
Do not output enchanted item if enchantment is impossible ( #3998 )
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To Fix #3672 , I avoid displaying the output item if enchantment is not possible for various reason
* Level of added enchantment is below the one from input item
* Incompatible enchantment
Co-authored-by: Araca <>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3998
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Araca <araca.prod@gmail.com>
Co-committed-by: Araca <araca.prod@gmail.com>
2023-11-06 20:12:36 +00:00
the-real-herowl
5a069af072
Merge pull request 'Piston-breakable nodes don't fill up the push limit, items properly drop' ( #3813 ) from seventeenthShulker/MineClone2:piston_digs_properly into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3813
2023-11-06 19:50:31 +00:00
the-real-herowl
14f73a8c55
Merge pull request 'armor trim followup' ( #3974 ) from trim_achievement into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3974
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-11-06 19:37:56 +00:00
Dehydrate6684
e5a260b563
Added vines and skulk vines to ladder group
2023-11-05 14:10:58 +08:00
Dehydrate6684
9b2b8ee56e
Removed direction checks
2023-11-05 14:06:53 +08:00
seventeenthShulker
00cfca5947
Make carpet sticky again
2023-11-04 16:01:46 +00:00
seventeenthShulker
c37da143da
Add crying obsidian and lodestone to mvps_stoppers
2023-11-04 16:01:46 +00:00
seventeenthShulker
520fd773fb
Fix random crash when piston breaks node with no player
2023-11-04 16:01:46 +00:00
seventeenthShulker
378df76e5f
Prevent signs from being replaced by pushed/pulled blocks
2023-11-04 16:01:46 +00:00
seventeenthShulker
3e12b3c700
Check protection of certain nodes before push/pull
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- The node directly in front of a piston (including air)
- The 'final' position of any connected nodes
2023-11-04 16:01:46 +00:00
seventeenthShulker
0637182697
Tallgrass and dead bush added to dig_by_piston
2023-11-04 16:01:46 +00:00
seventeenthShulker
0580b14310
Vertical pistons now save owner meta
2023-11-04 16:01:46 +00:00
seventeenthShulker
98cf3b7f7a
Check node_replaceable after dig_by_piston
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Allows tallgrass, nether vines etc to drop
2023-11-04 16:01:46 +00:00
seventeenthShulker
e5829f719d
All signs are mvps_stopper upon registration
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All buttons are mvps_unsticky upon registration
Add some missing unmovable nodes
Bamboo trapdoor is now sticky
2023-11-04 16:01:46 +00:00
seventeenthShulker
089e3d46f1
Several more blocks comply with MC piston mechanics.
2023-11-04 16:01:46 +00:00
seventeenthShulker
5d8688dbeb
Change tall flowers to buildable_to = false
2023-11-04 16:01:46 +00:00
seventeenthShulker
058684f17f
Improve dig_node simulation and fix duplication
2023-11-04 16:01:46 +00:00
seventeenthShulker
918b8eee38
Fix unsticky defs for shulker_box_small names (some did not exist)
2023-11-04 16:01:46 +00:00
seventeenthShulker
af206ed8b3
All bamboo plant tiles can be broken with pistons
2023-11-04 16:01:46 +00:00