Starbeamrainbowlabs
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fc2444c5cd
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//floodfill: remove debug
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2021-08-07 02:31:21 +01:00 |
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Starbeamrainbowlabs
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d1b0866af2
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//floodfill: fix crash
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2021-08-07 02:30:38 +01:00 |
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Starbeamrainbowlabs
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35777b7ae5
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//layers: comment debug
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2021-08-05 02:38:57 +01:00 |
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Starbeamrainbowlabs
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f30ddbae3b
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//walls: add optional thickness argument
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2021-08-05 02:00:38 +01:00 |
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Starbeamrainbowlabs
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87f84e2482
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//bonmeal: add optional node list constraint
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2021-08-05 01:17:43 +01:00 |
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Starbeamrainbowlabs
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ef678e6a05
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//layers: fix
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2021-08-04 12:17:39 +01:00 |
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Starbeamrainbowlabs
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db830c6633
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Implement slope constraint for //layers, but it isn't tested yet
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2021-08-04 01:41:51 +01:00 |
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Starbeamrainbowlabs
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64ed01132e
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scale_down: fix redefining posi_copy
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2021-07-30 19:49:11 +01:00 |
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Starbeamrainbowlabs
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54d0f5a3a3
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run2d: Fix accidental redefining global variable
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2021-07-30 19:48:10 +01:00 |
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Starbeamrainbowlabs
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51e1e7dcbd
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noise.params_apply_default: Fix shadowing variable
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2021-07-30 19:47:21 +01:00 |
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Starbeamrainbowlabs
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1f4a115063
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//maze3d: Fix accidental global variable definition
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2021-07-30 19:46:33 +01:00 |
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Starbeamrainbowlabs
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f37a2aabcf
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//forest: Fix redefining variable i in loop
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2021-07-30 19:45:09 +01:00 |
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Starbeamrainbowlabs
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c6bae3b7e0
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//erode river: fix redefining i in nested loop
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2021-07-30 19:44:02 +01:00 |
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Starbeamrainbowlabs
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910d4b036f
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maze2d: squash another undefined variable
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2021-07-30 19:03:54 +01:00 |
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Starbeamrainbowlabs
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ecb846fcfe
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//erode river: fix undefined global variable
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2021-07-30 18:03:39 +01:00 |
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Starbeamrainbowlabs
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fa2c0642c1
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Fix typo in comment
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2021-07-18 20:11:10 +01:00 |
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Starbeamrainbowlabs
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e4d3f26692
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perlin: use wea.bit.band
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2021-07-17 21:34:50 +01:00 |
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Starbeamrainbowlabs
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0b379c48cb
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Implement //airapply
For #56, but the docs aren't written yet so we'll wait on closing it
until I've written them.
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2021-07-15 02:17:14 +01:00 |
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Starbeamrainbowlabs
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0d1900d37c
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Add airlike backend command, but it's nto tested or hooked up yet
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2021-07-13 23:49:21 +01:00 |
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Starbeamrainbowlabs
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e799a2ea61
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Refactor Queue implementation into separate file
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2021-07-13 22:02:34 +01:00 |
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Starbeamrainbowlabs
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e85b91d074
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//noise2d infrared: remove debug print
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2021-07-13 00:56:26 +01:00 |
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Starbeamrainbowlabs
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03038689e2
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Add infrared noise
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2021-07-13 00:54:52 +01:00 |
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Starbeamrainbowlabs
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0dee65ca1d
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//noise2d: add red noise
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2021-07-13 00:15:23 +01:00 |
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Starbeamrainbowlabs
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7db2207aea
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noise2d/make_2d: add todo
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2021-07-12 02:46:47 +01:00 |
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Starbeamrainbowlabs
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46c2a02ade
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//noise2d: add white algorithm; fix nasty bug in apply_2d
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2021-07-12 02:45:32 +01:00 |
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Starbeamrainbowlabs
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a42e296f4e
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Reference: Document //noise2d
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2021-07-06 01:08:36 +01:00 |
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Starbeamrainbowlabs
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8a14d35c04
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noise2d: add comment
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2021-07-04 16:14:48 +01:00 |
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Starbeamrainbowlabs
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0b0595a1d3
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Remove a whole bunch of stray debug print statements
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2021-07-04 14:35:02 +01:00 |
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Starbeamrainbowlabs
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1d82013d86
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//noise2d: add sin; sort out apply_mode as number
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2021-07-04 13:21:13 +01:00 |
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Starbeamrainbowlabs
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49bf0f19bc
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Perlin: remove debug functions
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2021-07-04 12:03:29 +01:00 |
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Starbeamrainbowlabs
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b2eb76d280
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//noise2d works!
...just.
Next up more engines and documentation
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2021-07-03 22:53:16 +01:00 |
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Starbeamrainbowlabs
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ee2e5716eb
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Implement more of the noise command backend
It's still not hooked up yet though, and there's no command parsing
logic either
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2021-07-03 01:44:36 +01:00 |
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Starbeamrainbowlabs
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db7b20d485
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Refactor table functions into subtable of wea
Also, you can return a value from dofile()!!!!
This changes everything.
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2021-06-28 00:56:29 +01:00 |
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Starbeamrainbowlabs
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9cb746e86a
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noise: add comment
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2021-05-31 00:38:07 +01:00 |
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Starbeamrainbowlabs
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9b53b73bc9
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//erode river: Update docs,rename some parameters for consistency
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2021-05-30 02:09:52 +01:00 |
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Starbeamrainbowlabs
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74bde4e60c
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//erode river: comment debug
...we might need them again in the future
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2021-05-30 01:44:00 +01:00 |
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Starbeamrainbowlabs
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ccf27c8629
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Bugfix new //erode river implementation
next stop: docs!
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2021-05-30 01:42:06 +01:00 |
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Starbeamrainbowlabs
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00a60eba17
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//erode → river: Change only 1 height at a time for extra granularity
this also simplifies it a bit too
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2021-05-30 00:04:01 +01:00 |
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Starbeamrainbowlabs
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9ecdd01914
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//erode: initial river algorithm implementation
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2021-05-30 00:02:21 +01:00 |
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Starbeamrainbowlabs
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17b8f8a555
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erode/snowballs: correct comment
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2021-05-29 23:20:34 +01:00 |
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Starbeamrainbowlabs
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87b7254350
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erode: add future comment
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2021-05-22 02:36:56 +01:00 |
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Starbeamrainbowlabs
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75a5f14f01
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//erode snowballs: Fix assignment to global variable; slightly refactor changelog
Sincce we've got a number of bugfixes here and the changelog is getting
a bit longer, I've split bugfixes up.
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2021-05-22 01:39:59 +01:00 |
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VorTechnix
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639c2061ef
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Bugfix/torus: fix hollow implementation; improve clarity
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2021-05-18 15:22:52 +01:00 |
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VorTechnix
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0a44992676
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reference: add hollow example to torus
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2021-05-18 14:56:19 +01:00 |
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VorTechnix
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2b02f9ff2e
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Fix typos in comments
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2021-05-18 14:55:43 +01:00 |
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VorTechnix
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63d284b35b
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axes + safeguards
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2021-05-17 10:41:52 -07:00 |
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Starbeamrainbowlabs
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57ff577694
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torus: add comment
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2021-05-15 02:18:41 +01:00 |
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Starbeamrainbowlabs
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0100725a7b
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torus: finish rework
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2021-05-15 02:09:43 +01:00 |
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Starbeamrainbowlabs
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3fbfc1fb15
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torus: rework to add axes, but it's not finished yet
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2021-05-15 02:00:40 +01:00 |
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Starbeamrainbowlabs
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f9eb67b4cc
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bonemeal: Try bonemealing everything that isn't an air block
fixes #49
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2021-05-11 22:17:10 +01:00 |
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