Commit Graph

1374 Commits

Author SHA1 Message Date
Starbeamrainbowlabs
d49f6d2131
Lift orientation functions from screwdriver2 mod
Ref @12Me21 https://github.com/12Me21/screwdriver2/blob/master/init.lua#L75-L79
Ref @khonkhortisan https://forum.minetest.net/viewtopic.php?p=73195&sid=1d2d2e4e76ce2ef9c84646481a4b84bc#p73195

....if either of you have an issue with this, please get in touch! The licence seems to allow this lifting and relicencing like this (given it's WTFPL as of the time of typing), but correct me if I'm wrong.

For reference, WorldEditAdditions is currently licenced under the Mozilla Public License Version 2.0.
2024-09-17 23:18:37 +01:00
Starbeamrainbowlabs
0915a137f8
weac.table: dofile() table_find 2024-09-17 23:13:00 +01:00
Starbeamrainbowlabs
6290c61e2f
typo 2024-09-17 22:56:02 +01:00
Starbeamrainbowlabs
163f4fc0fd
weac.table*: fix documentation, table.find 2024-09-17 22:51:04 +01:00
Starbeamrainbowlabs
da97890e0c
Make weac.table* appear in API docs 2024-09-17 22:13:01 +01:00
Starbeamrainbowlabs
48af3e3127
run_command: fix crashes
...oops, should have tested that last commit
2024-09-13 02:58:24 +01:00
Starbeamrainbowlabs
0561e02845
pos_marker_manage: fix crash 2024-09-13 02:54:38 +01:00
Starbeamrainbowlabs
8c4d503f1f
turn wea_core into an EventEmitter; emit command execution pipeline events
These are subject to feedback and change - please let me know if they are named sensibly or not!
2024-09-13 02:52:35 +01:00
Starbeamrainbowlabs
f09e10ae49
document register_command 2024-09-13 02:51:36 +01:00
VorTechnix
a772f7ed55
Merge pull request #111 from sbrl/axis-parser-hv-rework
Axis parser hv rework
2024-09-12 06:32:53 -07:00
VorTechnix
738940a431
stable at last 2024-09-11 19:41:57 -07:00
VorTechnix
bcaceac28b
parseNumber unstable (0 bug) 2024-09-11 18:04:25 -07:00
VorTechnix
f9652c9621
Update to parser tests 2024-09-11 16:52:37 -07:00
VorTechnix
7e9e0f6a48
Finally committing this 2024-09-09 12:19:54 -07:00
Starbeamrainbowlabs
1fd8512ecd
orient.lua: add comment
....gotta redo everything :-/
2024-08-18 20:59:16 +01:00
Starbeamrainbowlabs
26a8658cfb
promise.lua: layout 2024-08-18 20:58:57 +01:00
Starbeamrainbowlabs
977dcc6a93
pos_marker_manage: add some checks to update_entity event listener
For #105 because I can't reproduce the issue.
2024-08-18 20:33:57 +01:00
Starbeamrainbowlabs
d3ddb5575e
docs/index.html: fiddle with buttons at bottom of the page 2024-06-08 21:26:34 +01:00
Starbeamrainbowlabs
f654bde966
promise/sbrl: bugfix
it should work in most situations now.
2024-06-07 00:08:12 +01:00
VorTechnix
3ccea536c8
Safety but with less freak-outs 2024-06-06 13:12:21 -07:00
VorTechnix
2c36ad600a
Somewhat working version of promise_tech
Now with tests in a block comment at the bottom!
2024-06-06 08:33:17 -07:00
VorTechnix
6bc27972b0
Create promise_tech.lua
My own version of a promise system... WIP and untested :P
2024-06-05 21:05:04 -07:00
Starbeamrainbowlabs
1300e9cc1d
promise.lua: initial UNTESTED implementation of JS promises in Lua o/
Got some caveats and subtle behavioural differences because Lua is dumb, but overall pretty happy with it!

This commit contains the most complicated recursive function I have ever written to date. It's late and I have absolutely *no* intention of testing this tonight :P
2024-06-06 00:24:02 +01:00
Starbeamrainbowlabs
e2167c4ba3
core.param2: add todo reimplement notice
Ref https://discord.com/channels/1135598362821935254/1247681375935533119

---------------------------------------

Hi, a wild //orient+ appeared! While it (probably) doesn't crash, it also unfortunately doesn't work yet.

This is because facedir e.g. points towards the direction the node is pointing, and minetest.facedir_to_dir doesn't capture all the nuance of how the node is pointing, and e.g. if a node is pointing +y and you want to rotate by (0, 90, 0) [degrees], then the current implementation won't do anything.

Then I decided that this is silly and there has to be a solution. After all, screwdriver2 has a great implementation! https://content.minetest.net/packages/12Me21/screwdriver2/

....then I found this lookup table in their codebase: https://github.com/12Me21/screwdriver2/blob/master/init.lua#L75-L79

....aaaaarrrggggghhhhh //orient+ is such a pain to implement!

and my existing implementation is so neat 😢 1dd073f14b/worldeditadditions_core/utils/param2.lua

so, in other words, although I've implemented //orient+ I'm going to have to reimplement the nuts-and-bolts function that does the rotation, which may make it slightly more complicated and annoying to implement support for nodes with param2 types other than facedir.

/rant about Minetest's param2 value and rotations 😛
2024-06-05 00:14:17 +01:00
Starbeamrainbowlabs
080a5a9377
build: limit image processing to 2 processes at a time
....resizing 10 images at once is not going to end well on a raspberry pi
2024-06-05 00:10:08 +01:00
Starbeamrainbowlabs
4f3b579db3
website: add one of Horka and kliv91's WIP screenshots 2024-06-05 00:06:11 +01:00
Starbeamrainbowlabs
1dd073f14b
//orient: it works without crashing.... but very strangely.. 2024-06-04 23:07:05 +01:00
Starbeamrainbowlabs
02d95cec46
Initial //orient implementation
....unfortunately, it doesn't work yet.
Next up is a frankly ridiculous number of print()s to figure out what's going on here
2024-06-04 22:49:41 +01:00
Starbeamrainbowlabs
c712b502e9
//rotate+: typo in description 2024-06-04 22:43:09 +01:00
Starbeamrainbowlabs
34e8f53de6
//set+: remove debug logging 2024-05-25 15:25:29 +01:00
Starbeamrainbowlabs
4728dad02a
Add //ndef 2024-05-25 15:10:09 +01:00
Starbeamrainbowlabs
170ec01bed
Alias //napply to //nodeapply 2024-05-25 14:48:38 +01:00
Starbeamrainbowlabs
ffdd1b65b3
Implement //set+
This is on the road to //orient and later stair/etc support in //rotate :D
2024-05-25 14:45:56 +01:00
Starbeamrainbowlabs
00478c2ea8
weac/polyfill: add @module so it appears in the Lua API 2024-05-25 14:06:57 +01:00
Starbeamrainbowlabs
971bcff180
docs: update pretty-ms & do dynamic import 'cause 11ty is dumb 2024-05-19 16:34:25 +01:00
Starbeamrainbowlabs
66c939c917
fix comments 2024-05-19 16:28:05 +01:00
Starbeamrainbowlabs
f35fd643a2
docs: specify dev branch 'cause CI 2024-01-02 17:05:06 +00:00
Starbeamrainbowlabs
2d36186da9
docs: Update moondoc 2024-01-02 17:03:42 +00:00
Starbeamrainbowlabs
d0e59b4cd7
worldeditadditions: add core @module defs, correct comment formatting errors 2024-01-02 16:59:51 +00:00
Starbeamrainbowlabs
15a52deea1
docs: add Lua API to site via moondoc!
Ref https://github.com/sbrl/moondoc
2024-01-02 16:31:30 +00:00
Starbeamrainbowlabs
1ca524bbc3
Update changelog 2024-01-02 14:46:02 +00:00
Starbeamrainbowlabs
abe66cf1c5
//speed: fix crash when pova isn't installed
stupid bug in weac.{player_get_physics_override,player_set_physics_override}, as you might have suspected
2024-01-01 22:24:49 +00:00
Starbeamrainbowlabs
c1fce81bc3
post_marker_wall: @module → @namespace 2023-12-31 17:08:36 +00:00
Starbeamrainbowlabs
31c2574ad4
README: Add mod compat list 2023-12-30 13:33:06 +00:00
Starbeamrainbowlabs
c6e047baef
README: Add @nosowow's project 2023-12-30 13:25:36 +00:00
Starbeamrainbowlabs
2f98b86c5f
movetool, //speed: add optdepend on pova
pova is a physics_override manager mod, so it's important we have support for it to ensure we play nice with other mods
Ref https://content.minetest.net/packages/TenPlus1/pova/
2023-12-30 13:12:10 +00:00
Starbeamrainbowlabs
45bed5cc71
docs: Improve //noise2d documentation
Thanks to @notsowow for pointing out that it didn't make sense!
2023-12-26 19:07:41 +00:00
Starbeamrainbowlabs
faddfe1d48
reference: document movement speed adjustment tool
also update changelog
2023-12-26 15:06:29 +00:00
Starbeamrainbowlabs
7d3b35a47b
wea_wands: Add move speed adjustment tool
It alters the current player's movement speed up or down in x0.5 increments. Min = x0.5.
left/primary click: increase speed
right/secondary click: decrease speed
min speed = 0.5
documentation incoming!
2023-12-26 14:59:46 +00:00
Starbeamrainbowlabs
0a9c125316
Implement //speed 2023-12-26 13:37:19 +00:00