..
benchmark
Corresponding code changes
2024-06-10 21:15:30 +02:00
client
Avoid cloud jump when switching between mainmenu and loading screen ( #15163 )
2024-09-16 10:16:27 +02:00
content
Update some workflows to newer Ubuntu versions ( #14668 )
2024-06-03 20:39:02 +02:00
database
Switch player names to std::string
2024-08-16 22:13:16 +02:00
gui
Avoid cloud jump when switching between mainmenu and loading screen ( #15163 )
2024-09-16 10:16:27 +02:00
irrlicht_changes
Avoid copies when working with EnrichedString
2024-08-28 15:38:02 +02:00
mapgen
Refactor "Cavegen y biome check"
2024-09-06 11:30:10 +02:00
network
Allow requesting reconnect when mods kick player ( #14971 )
2024-09-12 23:42:46 +02:00
script
Add support for Tracy profiler ( #15113 )
2024-09-15 13:47:45 +02:00
server
Simplify TOSERVER_INIT
and TOCLIENT_HELLO
2024-09-02 21:50:43 +02:00
threading
Fix local server startup and shutdown blocking the main thread
2024-04-05 13:00:21 +02:00
unittest
VoxelManipulator code cleanup ( #15114 )
2024-09-04 15:20:39 +02:00
util
Add support for Tracy profiler ( #15113 )
2024-09-15 13:47:45 +02:00
activeobject.h
Make getting bone overrides return the "same" euler angles ( #15007 )
2024-08-26 21:22:38 +02:00
activeobjectmgr.h
Upgrade client active object mgr tests to Catch2 ( #14565 )
2024-05-22 18:39:53 +02:00
catch.cpp
Corresponding code changes
2024-06-10 21:15:30 +02:00
catch.h
Corresponding code changes
2024-06-10 21:15:30 +02:00
chat_interface.h
chat.cpp
Chat: Remove tailing punctuation from clickable links
2024-06-05 20:11:47 +02:00
chat.h
CSM: Fix duplicate player names ( #13910 )
2023-10-22 15:31:29 +02:00
chatmessage.h
clientdynamicinfo.cpp
Improve formspec scaling ( #14840 )
2024-09-06 12:11:03 +02:00
clientdynamicinfo.h
Improve formspec scaling ( #14840 )
2024-09-06 12:11:03 +02:00
cmake_config_githash.h.in
cmake_config.h.in
Add support for Tracy profiler ( #15113 )
2024-09-15 13:47:45 +02:00
CMakeLists.txt
Add support for Tracy profiler ( #15113 )
2024-09-15 13:47:45 +02:00
collision.cpp
LocalPlayer: Restore 2u height sneak jump ( #15015 )
2024-08-26 21:23:12 +02:00
collision.h
LocalPlayer: Restore 2u height sneak jump ( #15015 )
2024-08-26 21:23:12 +02:00
config.h
Android build via CMake ( #13528 )
2023-05-26 15:21:23 +02:00
constants.h
Scale resend timeout exponentially
2024-01-17 20:05:57 +01:00
content_mapnode.cpp
content_mapnode.h
content_nodemeta.cpp
Reduce unnecessary include in serialize.h
2024-03-30 11:07:02 +01:00
content_nodemeta.h
convert_json.cpp
Use json forward-declarations
2023-04-27 18:50:33 +02:00
convert_json.h
Use json forward-declarations
2023-04-27 18:50:33 +02:00
craftdef.cpp
Introduce std::string_view
into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
craftdef.h
Throw Hocroft-Karp onto shapeless recipes
2023-04-14 21:10:09 +02:00
daynightratio.h
Make natural night light as bright as MT 0.4.16 ( #9053 )
2019-10-18 21:54:44 +01:00
debug.cpp
Show better description to users when std::bad_alloc happens
2023-09-13 13:58:59 +02:00
debug.h
Fix local server startup and shutdown blocking the main thread
2024-04-05 13:00:21 +02:00
defaultsettings.cpp
split enable_touch to touch_controls (for touchscreen controls) and touch_gui
2024-08-28 21:32:00 +02:00
defaultsettings.h
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
dummygamedef.h
Rename "mod metadata" to "mod storage" everywhere
2022-11-24 17:58:25 -05:00
dummymap.h
Add lighting test and benchmark ( #12802 )
2022-09-26 06:49:08 -04:00
emerge_internal.h
Lua on each mapgen thread ( #13092 )
2024-02-13 22:47:30 +01:00
emerge.cpp
Fix blockseed for on_generated in mapgen env
2024-07-22 16:31:46 +02:00
emerge.h
Fix blockseed for on_generated in mapgen env
2024-07-22 16:31:46 +02:00
environment.cpp
Optimize code patterns around raycasting
2024-05-03 16:28:29 +02:00
environment.h
Tool specific pointing and blocking pointable type ( #13992 )
2024-01-22 18:27:08 +01:00
exceptions.h
Some globals (un-)init fixes
2024-04-20 13:03:42 +02:00
face_position_cache.cpp
face_position_cache.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
filesys.cpp
Improve fs::PathStartsWith to handle empty strings ( #14877 )
2024-08-11 20:19:14 +02:00
filesys.h
Introduce proper error handling for file streams
2024-05-14 18:33:08 +02:00
gamedef.h
Add world-independent storage directory for mods ( #12315 )
2024-03-24 17:18:58 +00:00
gameparams.h
Add register dialog to separate login/register ( #12185 )
2022-06-05 17:47:38 +02:00
gettext.cpp
Trivial fix (forget to remove semicolon) in gettext.cpp
2024-05-16 21:00:00 +07:00
gettext.h
Get rid of wgettext
2023-04-08 20:17:50 +02:00
gettime.h
Refactor profiler and related classes
2024-04-20 13:03:42 +02:00
httpfetch.cpp
Minimize data sent in the default user agent ( #14851 )
2024-07-20 10:27:04 +02:00
httpfetch.h
Allow sync HTTP fetches to be interrupted to fix hanging ( #14412 )
2024-03-12 20:09:43 +01:00
hud.cpp
Add hotbar Lua HUD element and replace hardcoded hotbar
2024-08-31 16:04:14 +02:00
hud.h
Reduce include count in headers
2024-09-02 16:09:32 +02:00
inventory.cpp
Client: fix unknown texture upon shift-move to full inventory list ( #14586 )
2024-04-28 19:45:09 +02:00
inventory.h
Inventory: Fix order of callbacks when swapping items
2024-03-16 20:14:05 +01:00
inventorymanager.cpp
Inventory: Fix order of callbacks when swapping items
2024-03-16 20:14:05 +01:00
inventorymanager.h
Inventory: Fix order of callbacks when swapping items
2024-03-16 20:14:05 +01:00
irr_aabb3d.h
irr_ptr.h
Delete clang-format files and comments ( #14079 )
2023-12-15 10:23:44 +01:00
irr_v2d.h
irr_v3d.h
irrlichttypes_bloated.h
irrlichttypes_extrabloated.h
Debloat IVideoDriver and IrrlichtDevice includes ( #15080 )
2024-08-31 11:44:30 +02:00
irrlichttypes.h
Irrlicht support changes ( #14383 )
2024-02-19 21:14:47 +01:00
itemdef.cpp
Only apply "touch_punch_gesture" when wielded item has no on_use callback ( #15098 )
2024-09-12 23:41:47 +02:00
itemdef.h
Only apply "touch_punch_gesture" when wielded item has no on_use callback ( #15098 )
2024-09-12 23:41:47 +02:00
itemgroup.h
itemstackmetadata.cpp
Introduce std::string_view
into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
itemstackmetadata.h
Introduce std::string_view
into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
json-forwards.h
Use json forward-declarations
2023-04-27 18:50:33 +02:00
light.cpp
Fix light overflow of u8 if light is saturated at 255 ( #10305 )
2020-08-23 15:39:55 +02:00
light.h
Light curve: Simplify and improve code, fix darkened daytime sky ( #7693 )
2018-09-16 17:59:42 +01:00
lighting.cpp
Convert spaces to tabs ( #13506 )
2023-05-26 15:13:57 +02:00
lighting.h
Make volumetric light effect strength server controllable
2023-12-21 16:21:01 -08:00
log.cpp
Use std::string_view in logging code
2024-09-02 16:09:14 +02:00
log.h
Use std::string_view in logging code
2024-09-02 16:09:14 +02:00
main.cpp
Improve some protocol code log messages
2024-09-12 23:41:56 +02:00
map_settings_manager.cpp
Introduce proper error handling for file streams
2024-05-14 18:33:08 +02:00
map_settings_manager.h
Minor script api fixes/cleanups
2023-06-23 09:05:26 +02:00
map.cpp
General code refactoring/improvements in server, treegen and connection
2024-03-20 16:37:32 +01:00
map.h
Remove unnecessary copy of a big data structure
2024-04-23 19:03:50 +02:00
mapblock.cpp
Call malloc_trim() regularly to improve deallocation behavior ( #14707 )
2024-06-07 16:57:30 +02:00
mapblock.h
Do not bother to assert that a u8 is >= 0
2024-05-14 16:21:30 +02:00
mapnode.cpp
Reduce include count in headers
2024-09-02 16:09:32 +02:00
mapnode.h
Introduce std::string_view
into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
mapsector.cpp
Fix missing limit check for block y pos ( #14320 )
2024-01-30 21:51:51 +01:00
mapsector.h
Allow access into MapSector::m_blocks ( #14232 )
2024-01-10 09:17:26 -08:00
metadata.cpp
Introduce std::string_view
into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
metadata.h
Introduce std::string_view
into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
migratesettings.h
split enable_touch to touch_controls (for touchscreen controls) and touch_gui
2024-08-28 21:32:00 +02:00
modchannels.cpp
Move the codebase to C++14
2022-02-26 14:39:41 +01:00
modchannels.h
modifiedstate.h
Reduce size of some MapBlock members
2023-12-16 12:51:42 +01:00
nameidmapping.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
nameidmapping.h
Reduce include count in headers
2024-09-02 16:09:32 +02:00
nodedef.cpp
Remove unused leftovers from normal mapping
2024-09-07 14:23:37 +02:00
nodedef.h
Rename "opaque_water" setting to "translucent_liquids" with inverted meaning ( #14660 )
2024-05-22 16:46:05 +02:00
nodemetadata.cpp
Reduce unnecessary include in serialize.h
2024-03-30 11:07:02 +01:00
nodemetadata.h
Introduce std::string_view
into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
nodetimer.cpp
nodetimer.h
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
noise.cpp
Add API for restoring PseudoRandom and PcgRandom state ( #14123 )
2024-01-16 23:20:52 +01:00
noise.h
Fix signed overflow UB in PseudoRandom::next()
2024-01-19 11:52:53 +01:00
objdef.cpp
Allow ObjDefManager instances to be cloned
2020-05-05 19:26:59 +02:00
objdef.h
Fix remaining issues with mapgen scriptapi
2020-05-05 19:26:59 +02:00
object_properties.cpp
Move std::tie out of headers
2024-09-14 12:10:11 +02:00
object_properties.h
Move std::tie out of headers
2024-09-14 12:10:11 +02:00
particles.cpp
Fix new texture properties not being sent for minetest.add_particle ( #14760 )
2024-07-01 20:41:54 +02:00
particles.h
Fix new texture properties not being sent for minetest.add_particle ( #14760 )
2024-07-01 20:41:54 +02:00
pathfinder.cpp
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
pathfinder.h
Reduce ServerEnvironment propagation ( #9642 )
2020-04-11 19:59:43 +02:00
player.cpp
Move std::tie out of headers
2024-09-14 12:10:11 +02:00
player.h
Move std::tie out of headers
2024-09-14 12:10:11 +02:00
porting_android.cpp
Migrate the Android port to SDL2
2024-04-08 20:15:37 +02:00
porting_android.h
Migrate the Android port to SDL2
2024-04-08 20:15:37 +02:00
porting.cpp
Add support for Tracy profiler ( #15113 )
2024-09-15 13:47:45 +02:00
porting.h
Minimize data sent in the default user agent ( #14851 )
2024-07-20 10:27:04 +02:00
precompiled_headers.txt
Add precompiled header support
2024-05-27 17:12:39 +02:00
profiler.cpp
Fix profiler assertion failures
2024-04-20 14:32:35 +02:00
profiler.h
Fix profiler assertion failures
2024-04-20 14:32:35 +02:00
raycast.cpp
General code refactoring/improvements in server, treegen and connection
2024-03-20 16:37:32 +01:00
raycast.h
General code refactoring/improvements in server, treegen and connection
2024-03-20 16:37:32 +01:00
reflowscan.cpp
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
reflowscan.h
remoteplayer.cpp
Switch player names to std::string
2024-08-16 22:13:16 +02:00
remoteplayer.h
Reduce include count in headers
2024-09-02 16:09:32 +02:00
rollback_interface.cpp
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
rollback_interface.h
serialization.cpp
zstd: Fix minetest.decompress lockup when data ends too early
2024-08-26 18:32:59 +02:00
serialization.h
Introduce std::string_view
into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
server.cpp
Add support for Tracy profiler ( #15113 )
2024-09-15 13:47:45 +02:00
server.h
Allow requesting reconnect when mods kick player ( #14971 )
2024-09-12 23:42:46 +02:00
serverenvironment.cpp
Allow managing object observers
2024-08-16 22:13:16 +02:00
serverenvironment.h
Allow managing object observers
2024-08-16 22:13:16 +02:00
servermap.cpp
Fix whitespaces
2024-08-17 21:02:54 +02:00
servermap.h
Split servermap.cpp/h off from map.cpp/h
2024-03-20 16:37:32 +01:00
settings_translation_file.cpp
Update minetest.conf.example and settings_translation_file.cpp
2024-08-11 17:35:23 +02:00
settings.cpp
Introduce proper error handling for file streams
2024-05-14 18:33:08 +02:00
settings.h
Introduce std::string_view
into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
skyparams.h
Fix uninitialized SkyboxParams::fog_color
2024-08-31 20:46:14 +02:00
sound.h
Introduce std::string_view
into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
staticobject.cpp
Fix static_save=false not working & related cleanups
2024-03-17 15:55:24 +01:00
staticobject.h
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
terminal_chat_console.cpp
A few clean ups in log.cpp
2024-06-10 18:49:43 +02:00
terminal_chat_console.h
Use std::string_view in logging code
2024-09-02 16:09:14 +02:00
texture_override.cpp
Introduce proper error handling for file streams
2024-05-14 18:33:08 +02:00
texture_override.h
Address some clang-tidy warnings
2023-12-25 10:07:28 +01:00
tileanimation.cpp
Fix clang-tidy type promotion errors
2024-02-26 20:47:47 +01:00
tileanimation.h
Batched rendering of particles ( #14489 )
2024-04-03 13:56:49 +02:00
tool.cpp
Refactor tool.cpp ( #14873 )
2024-08-21 20:24:59 +02:00
tool.h
Refactor tool.cpp ( #14873 )
2024-08-21 20:24:59 +02:00
translation.cpp
Reduce translations log spam
2024-03-06 22:33:32 +01:00
translation.h
Reduce translations log spam
2024-03-06 22:33:32 +01:00
unsupported_language_list.txt
Move unsupported language list into a separate file ( #13865 )
2023-10-05 17:29:02 +02:00
version.cpp
Android build via CMake ( #13528 )
2023-05-26 15:21:23 +02:00
version.h
voxel.cpp
Call malloc_trim() regularly to improve deallocation behavior ( #14707 )
2024-06-07 16:57:30 +02:00
voxel.h
VoxelManipulator code cleanup ( #15114 )
2024-09-04 15:20:39 +02:00
voxelalgorithms.cpp
Reduce wasteful memory allocations in update_lighting_nodes()
2024-05-03 16:28:29 +02:00
voxelalgorithms.h
Add lighting test and benchmark ( #12802 )
2022-09-26 06:49:08 -04:00