minetest/src
2013-11-30 21:22:15 +01:00
..
cguittfont Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
json
jthread Fix log threadname lookup handling not beeing threadsafe 2013-11-30 21:22:15 +01:00
lua
script Add error handler to async step 2013-11-30 13:05:13 -05:00
sqlite
util Add missing RequestQueue doc 2013-11-17 12:46:43 -05:00
activeobject.h
ban.cpp
ban.h
base64.cpp
base64.h
biome.cpp
biome.h
camera.cpp
camera.h
cavegen.cpp Cavegen: Respect is_ground_content MapNode setting; fix some code formatting issues 2013-11-29 20:54:04 -05:00
cavegen.h
chat.cpp
chat.h
client.cpp Add minetest.swap_node 2013-11-30 18:37:56 +01:00
client.h Add minetest.swap_node 2013-11-30 18:37:56 +01:00
clientmap.cpp
clientmap.h
clientobject.cpp
clientobject.h
clientserver.h Add minetest.swap_node 2013-11-30 18:37:56 +01:00
clientsimpleobject.h
clouds.cpp
clouds.h
cmake_config_githash.h.in
cmake_config.h.in
CMakeLists.txt Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
collision.cpp
collision.h
config.h
connection.cpp
connection.h
constants.h
content_abm.cpp
content_abm.h
content_cao.cpp
content_cao.h
content_cso.cpp Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture 2013-07-02 03:03:10 +02:00
content_cso.h
content_mapblock.cpp
content_mapblock.h
content_mapnode.cpp
content_mapnode.h
content_nodemeta.cpp
content_nodemeta.h
content_object.h
content_sao.cpp
content_sao.h
convert_json.cpp
convert_json.h
craftdef.cpp
craftdef.h
database-dummy.cpp
database-dummy.h
database-leveldb.cpp Don't continue trying to deserialize blank block data 2013-11-24 02:10:15 -05:00
database-leveldb.h
database-sqlite3.cpp Don't continue trying to deserialize blank block data 2013-11-24 02:10:15 -05:00
database-sqlite3.h
database.cpp
database.h
daynightratio.h
debug.cpp
debug.h
defaultsettings.cpp Split server/client port setting to avoid port number clashes in mainmenu 2013-11-28 21:43:06 +01:00
defaultsettings.h
dungeongen.cpp
dungeongen.h Re-add dungeons in new dungeongen.cpp 2013-03-10 00:42:51 -05:00
emerge.cpp Actually fix weather 2013-11-17 01:59:04 -05:00
emerge.h Add virtual destructor to IBackgroundBlockEmerger to silence warning 2013-08-15 01:16:34 +02:00
environment.cpp Add minetest.swap_node 2013-11-30 18:37:56 +01:00
environment.h Add minetest.swap_node 2013-11-30 18:37:56 +01:00
event_manager.h
event.h
exceptions.h
filecache.cpp
filecache.h
filesys.cpp
filesys.h
game.cpp
game.h
gamedef.h
genericobject.cpp
genericobject.h
gettext.cpp Disable localization workaround in server 2013-11-11 19:56:49 +01:00
gettext.h fix gettext compile issues under win32 2013-11-18 21:11:52 -05:00
gettime.h
guiChatConsole.cpp
guiChatConsole.h
guiDeathScreen.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiDeathScreen.h
guiEngine.cpp Fix modstore/favourites hang by adding asynchronous lua job support 2013-11-29 22:09:14 +01:00
guiEngine.h Fix modstore/favourites hang by adding asynchronous lua job support 2013-11-29 22:09:14 +01:00
guiFileSelectMenu.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiFileSelectMenu.h Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiFormSpecMenu.cpp Fix crash when pressing Enter key in formspec menu 2013-11-23 00:37:32 +01:00
guiFormSpecMenu.h
guiKeyChangeMenu.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiKeyChangeMenu.h fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiMainMenu.h
guiMessageMenu.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiMessageMenu.h
guiPasswordChange.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiPasswordChange.h
guiPauseMenu.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiPauseMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiTextInputMenu.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiTextInputMenu.h
guiVolumeChange.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiVolumeChange.h
hex.h
hud.cpp
hud.h
intlGUIEditBox.cpp
intlGUIEditBox.h
inventory.cpp Fix invalid listname and listsize not handled correctly in set_size 2013-11-16 15:52:41 +01:00
inventory.h
inventorymanager.cpp
inventorymanager.h
irr_aabb3d.h
irr_v2d.h
irr_v3d.h
irrlichttypes_bloated.h
irrlichttypes_extrabloated.h
irrlichttypes.h
itemdef.cpp Fix Result of processed Request was written to invalid (non existent) ResultQueue if requesting thread timed out before 2013-11-17 12:46:54 -05:00
itemdef.h
itemgroup.h
keycode.cpp
keycode.h
light.cpp
light.h
localplayer.cpp
localplayer.h
log.cpp Fix log threadname lookup handling not beeing threadsafe 2013-11-30 21:22:15 +01:00
log.h
logoutputbuffer.h
luaentity_common.h
main.cpp Fix modstore/favourites hang by adding asynchronous lua job support 2013-11-29 22:09:14 +01:00
main.h
mainmenumanager.h
map.cpp Add minetest.swap_node 2013-11-30 18:37:56 +01:00
map.h Add minetest.swap_node 2013-11-30 18:37:56 +01:00
mapblock_mesh.cpp Prevent shaders from being created when disabled 2013-11-17 02:46:05 -05:00
mapblock_mesh.h
mapblock.cpp Actually fix weather 2013-11-17 01:59:04 -05:00
mapblock.h Actually fix weather 2013-11-17 01:59:04 -05:00
mapchunk.h
mapgen_indev.cpp
mapgen_indev.h
mapgen_math.cpp
mapgen_math.h
mapgen_singlenode.cpp
mapgen_singlenode.h
mapgen_v6.cpp Mapgen V6: Respect water_level setting 2013-11-21 00:43:27 -05:00
mapgen_v6.h
mapgen_v7.cpp
mapgen_v7.h Mapgen V7: Huge rewrite, also tweaks to cavegen et al. 2013-07-06 02:21:54 -04:00
mapgen.cpp Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node name if decolist is used 2013-11-17 02:22:24 -05:00
mapgen.h
mapnode.cpp Cavegen: Respect is_ground_content MapNode setting; fix some code formatting issues 2013-11-29 20:54:04 -05:00
mapnode.h
mapsector.cpp
mapsector.h
mesh.cpp
mesh.h
modalMenu.h
modifiedstate.h
mods.cpp
mods.h
nameidmapping.cpp
nameidmapping.h
nodedef.cpp Cavegen: Respect is_ground_content MapNode setting; fix some code formatting issues 2013-11-29 20:54:04 -05:00
nodedef.h
nodemetadata.cpp
nodemetadata.h
nodetimer.cpp
nodetimer.h
noise.cpp
noise.h
object_properties.cpp
object_properties.h
particles.cpp
particles.h
pathfinder.cpp
pathfinder.h
player.cpp
player.h
porting.cpp
porting.h
profiler.h
quicktune_shortcutter.h
quicktune.cpp
quicktune.h
rollback_interface.cpp Fixed potential NULL pointer and leak when setting node metadata 2013-11-29 23:35:16 -05:00
rollback_interface.h Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
rollback.cpp Don't use variable length arrays 2013-11-28 11:22:41 -05:00
rollback.h Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
serialization.cpp Revert "Don't use msvc libs for mingw build" 2013-11-17 10:33:58 -05:00
serialization.h
server.cpp Add minetest.swap_node 2013-11-30 18:37:56 +01:00
server.h Add minetest.swap_node 2013-11-30 18:37:56 +01:00
serverlist.cpp
serverlist.h
serverobject.cpp
serverobject.h
settings.h
sha1.cpp
sha1.h
shader.cpp Fix Result of processed Request was written to invalid (non existent) ResultQueue if requesting thread timed out before 2013-11-17 12:46:54 -05:00
shader.h
sky.cpp
sky.h
socket.cpp
socket.h
sound_openal.cpp
sound_openal.h
sound.cpp
sound.h
staticobject.cpp
staticobject.h
strfnd.h
subgame.cpp
subgame.h
test.cpp
test.h
threads.h
tile.cpp Fix Result of processed Request was written to invalid (non existent) ResultQueue if requesting thread timed out before 2013-11-17 12:46:54 -05:00
tile.h
tool.cpp
tool.h
treegen.cpp
treegen.h
version.cpp
version.h
voxel.cpp
voxel.h
voxelalgorithms.cpp
voxelalgorithms.h