2023-06-12 06:46:54 +02:00
|
|
|
import { Skills } from "@nsdefs";
|
|
|
|
|
2021-09-09 05:47:34 +02:00
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|
|
import { loadAliases, loadGlobalAliases, Aliases, GlobalAliases } from "./Alias";
|
2024-03-11 13:58:10 +01:00
|
|
|
import { getCompaniesSave, loadCompanies } from "./Company/Companies";
|
2019-04-11 10:37:40 +02:00
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|
|
import { CONSTANTS } from "./Constants";
|
2024-03-11 13:58:10 +01:00
|
|
|
import { getFactionsSave, loadFactions } from "./Faction/Factions";
|
2021-06-16 06:28:20 +02:00
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|
|
import { loadAllGangs, AllGangs } from "./Gang/AllGangs";
|
2023-04-18 09:19:45 +02:00
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|
|
import { Player, setPlayer, loadPlayer } from "./Player";
|
2022-05-19 08:09:00 +02:00
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|
|
import {
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|
|
|
saveAllServers,
|
|
|
|
loadAllServers,
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|
|
|
GetAllServers,
|
|
|
|
createUniqueRandomIp,
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|
|
AddToAllServers,
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|
|
GetServer,
|
|
|
|
} from "./Server/AllServers";
|
2019-04-11 10:37:40 +02:00
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|
|
import { Settings } from "./Settings/Settings";
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|
|
|
import { loadStockMarket, StockMarket } from "./StockMarket/StockMarket";
|
2021-09-25 23:21:50 +02:00
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|
|
import { staneksGift, loadStaneksGift } from "./CotMG/Helper";
|
2019-02-20 09:42:27 +01:00
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|
|
|
2023-06-12 06:34:20 +02:00
|
|
|
import { SnackbarEvents } from "./ui/React/Snackbar";
|
2017-08-30 19:44:29 +02:00
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|
|
|
2021-05-18 05:59:45 +02:00
|
|
|
import * as ExportBonus from "./ExportBonus";
|
2019-04-11 10:37:40 +02:00
|
|
|
|
2021-09-25 20:42:57 +02:00
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|
|
import { dialogBoxCreate } from "./ui/React/DialogBox";
|
2023-04-07 06:33:51 +02:00
|
|
|
import { Reviver, constructorsForReviver, Generic_toJSON, Generic_fromJSON, IReviverValue } from "./utils/JSONReviver";
|
2021-09-21 22:49:38 +02:00
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|
|
import { save } from "./db";
|
2022-07-19 20:21:12 +02:00
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|
|
import { AwardNFG, v1APIBreak } from "./utils/v1APIBreak";
|
2024-03-11 13:58:10 +01:00
|
|
|
import { AugmentationName, LocationName, ToastVariant } from "@enums";
|
2021-11-10 05:42:36 +01:00
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|
|
import { PlayerOwnedAugmentation } from "./Augmentation/PlayerOwnedAugmentation";
|
2022-01-18 18:21:53 +01:00
|
|
|
import { pushGameSaved } from "./Electron";
|
2022-04-18 18:44:00 +02:00
|
|
|
import { defaultMonacoTheme } from "./ScriptEditor/ui/themes";
|
2022-10-09 07:25:31 +02:00
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|
|
import { safelyCreateUniqueServer } from "./Server/ServerHelpers";
|
2022-05-19 08:09:00 +02:00
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|
|
import { SpecialServers } from "./Server/data/SpecialServers";
|
2022-07-26 21:09:11 +02:00
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|
|
import { v2APIBreak } from "./utils/v2APIBreak";
|
2023-05-16 00:06:57 +02:00
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|
|
import { Corporation } from "./Corporation/Corporation";
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|
|
import { Terminal } from "./Terminal";
|
2023-06-07 05:50:23 +02:00
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|
|
import { getRecordValues } from "./Types/Record";
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|
|
|
import { ExportMaterial } from "./Corporation/Actions";
|
2024-02-26 14:05:10 +01:00
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|
|
import { getGoSave, loadGo } from "./Go/SaveLoad";
|
2024-03-28 05:08:09 +01:00
|
|
|
import { SaveData } from "./types";
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|
|
|
import { SaveDataError, canUseBinaryFormat, decodeSaveData, encodeJsonSaveString } from "./utils/SaveDataUtils";
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|
|
|
import { isBinaryFormat } from "../electron/saveDataBinaryFormat";
|
2019-04-11 10:37:40 +02:00
|
|
|
|
2017-07-25 16:39:56 +02:00
|
|
|
/* SaveObject.js
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|
|
* Defines the object used to save/load games
|
2017-05-05 03:08:44 +02:00
|
|
|
*/
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|
|
|
2024-03-28 05:08:09 +01:00
|
|
|
/**
|
|
|
|
* This interface is only for transferring game data to electron-related code.
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|
|
|
*/
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|
|
|
export interface ElectronGameData {
|
2022-01-18 18:21:53 +01:00
|
|
|
playerIdentifier: string;
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|
|
|
fileName: string;
|
2024-03-28 05:08:09 +01:00
|
|
|
save: SaveData;
|
2022-01-18 18:21:53 +01:00
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|
|
savedOn: number;
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|
|
|
}
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|
|
|
|
2022-01-18 17:53:30 +01:00
|
|
|
export interface ImportData {
|
2024-03-28 05:08:09 +01:00
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|
|
saveData: SaveData;
|
2022-01-18 17:53:30 +01:00
|
|
|
playerData?: ImportPlayerData;
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|
|
|
}
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|
|
|
|
|
|
|
export interface ImportPlayerData {
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|
|
|
identifier: string;
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|
|
|
lastSave: number;
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|
|
|
totalPlaytime: number;
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|
|
|
|
|
|
|
money: number;
|
2023-06-12 06:46:54 +02:00
|
|
|
skills: Skills;
|
2022-01-18 17:53:30 +01:00
|
|
|
|
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|
|
augmentations: number;
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|
|
factions: number;
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|
|
|
achievements: number;
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|
|
|
|
|
|
|
bitNode: number;
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|
|
|
bitNodeLevel: number;
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|
|
|
sourceFiles: number;
|
2023-10-03 05:28:16 +02:00
|
|
|
exploits: number;
|
2022-01-18 17:53:30 +01:00
|
|
|
}
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|
|
|
|
2021-09-25 00:40:17 +02:00
|
|
|
class BitburnerSaveObject {
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|
|
PlayerSave = "";
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|
|
AllServersSave = "";
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|
|
|
CompaniesSave = "";
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|
|
|
FactionsSave = "";
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|
|
|
AliasesSave = "";
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|
|
|
GlobalAliasesSave = "";
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|
|
|
StockMarketSave = "";
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|
|
|
SettingsSave = "";
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|
|
|
VersionSave = "";
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|
|
|
AllGangsSave = "";
|
2023-05-29 13:10:26 +02:00
|
|
|
LastExportBonus = "0";
|
2021-09-25 23:21:50 +02:00
|
|
|
StaneksGiftSave = "";
|
2024-02-26 14:05:10 +01:00
|
|
|
GoSave = "";
|
2021-09-25 00:40:17 +02:00
|
|
|
|
2024-03-28 05:08:09 +01:00
|
|
|
async getSaveData(forceExcludeRunningScripts = false): Promise<SaveData> {
|
2021-09-25 00:40:17 +02:00
|
|
|
this.PlayerSave = JSON.stringify(Player);
|
|
|
|
|
2023-05-04 02:19:56 +02:00
|
|
|
// For the servers save, overwrite the ExcludeRunningScripts setting if forced
|
|
|
|
const originalExcludeSetting = Settings.ExcludeRunningScriptsFromSave;
|
|
|
|
if (forceExcludeRunningScripts) Settings.ExcludeRunningScriptsFromSave = true;
|
|
|
|
this.AllServersSave = saveAllServers();
|
|
|
|
Settings.ExcludeRunningScriptsFromSave = originalExcludeSetting;
|
|
|
|
|
2024-03-11 13:58:10 +01:00
|
|
|
this.CompaniesSave = JSON.stringify(getCompaniesSave());
|
|
|
|
this.FactionsSave = JSON.stringify(getFactionsSave());
|
2023-05-05 09:55:59 +02:00
|
|
|
this.AliasesSave = JSON.stringify(Object.fromEntries(Aliases.entries()));
|
|
|
|
this.GlobalAliasesSave = JSON.stringify(Object.fromEntries(GlobalAliases.entries()));
|
2021-09-25 00:40:17 +02:00
|
|
|
this.StockMarketSave = JSON.stringify(StockMarket);
|
|
|
|
this.SettingsSave = JSON.stringify(Settings);
|
2021-11-03 03:49:46 +01:00
|
|
|
this.VersionSave = JSON.stringify(CONSTANTS.VersionNumber);
|
2021-09-25 00:40:17 +02:00
|
|
|
this.LastExportBonus = JSON.stringify(ExportBonus.LastExportBonus);
|
2021-09-25 23:21:50 +02:00
|
|
|
this.StaneksGiftSave = JSON.stringify(staneksGift);
|
2024-02-26 14:05:10 +01:00
|
|
|
this.GoSave = JSON.stringify(getGoSave());
|
2022-01-07 14:58:12 +01:00
|
|
|
|
2022-09-27 21:14:34 +02:00
|
|
|
if (Player.gang) this.AllGangsSave = JSON.stringify(AllGangs);
|
|
|
|
|
2024-03-28 05:08:09 +01:00
|
|
|
return await encodeJsonSaveString(JSON.stringify(this));
|
2021-09-05 01:09:30 +02:00
|
|
|
}
|
|
|
|
|
2024-03-28 05:08:09 +01:00
|
|
|
async saveGame(emitToastEvent = true): Promise<void> {
|
2022-01-18 18:21:53 +01:00
|
|
|
const savedOn = new Date().getTime();
|
|
|
|
Player.lastSave = savedOn;
|
2024-03-28 05:08:09 +01:00
|
|
|
const saveData = await this.getSaveData();
|
|
|
|
try {
|
|
|
|
await save(saveData);
|
|
|
|
} catch (error) {
|
|
|
|
console.error(error);
|
|
|
|
dialogBoxCreate(`Cannot save game: ${error}`);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
const electronGameData: ElectronGameData = {
|
|
|
|
playerIdentifier: Player.identifier,
|
|
|
|
fileName: this.getSaveFileName(),
|
|
|
|
save: saveData,
|
|
|
|
savedOn,
|
|
|
|
};
|
|
|
|
pushGameSaved(electronGameData);
|
|
|
|
|
|
|
|
if (emitToastEvent) {
|
|
|
|
SnackbarEvents.emit("Game Saved!", ToastVariant.INFO, 2000);
|
|
|
|
}
|
2021-09-05 01:09:30 +02:00
|
|
|
}
|
|
|
|
|
2024-03-28 05:08:09 +01:00
|
|
|
getSaveFileName(): string {
|
2021-09-25 00:40:17 +02:00
|
|
|
// Save file name is based on current timestamp and BitNode
|
|
|
|
const epochTime = Math.round(Date.now() / 1000);
|
|
|
|
const bn = Player.bitNodeN;
|
2024-03-28 05:08:09 +01:00
|
|
|
/**
|
|
|
|
* - Binary format: save file uses .json.gz extension. Save data is the compressed json save string.
|
|
|
|
* - Base64 format: save file uses .json extension. Save data is the base64-encoded json save string.
|
|
|
|
*/
|
|
|
|
const extension = canUseBinaryFormat() ? "json.gz" : "json";
|
|
|
|
return `bitburnerSave_${epochTime}_BN${bn}x${Player.sourceFileLvl(bn) + 1}.${extension}`;
|
2022-01-18 17:53:30 +01:00
|
|
|
}
|
|
|
|
|
2024-03-28 05:08:09 +01:00
|
|
|
async exportGame(): Promise<void> {
|
|
|
|
const saveData = await this.getSaveData();
|
2022-01-18 17:53:30 +01:00
|
|
|
const filename = this.getSaveFileName();
|
2024-03-28 05:08:09 +01:00
|
|
|
download(filename, saveData);
|
2021-09-25 00:40:17 +02:00
|
|
|
}
|
2021-09-05 01:09:30 +02:00
|
|
|
|
2024-03-28 05:08:09 +01:00
|
|
|
async importGame(saveData: SaveData, reload = true): Promise<void> {
|
|
|
|
if (!saveData || saveData.length === 0) {
|
|
|
|
throw new Error("Invalid import string");
|
|
|
|
}
|
|
|
|
try {
|
|
|
|
await save(saveData);
|
|
|
|
} catch (error) {
|
|
|
|
console.error(error);
|
|
|
|
dialogBoxCreate(`Cannot import save data: ${error}`);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (reload) {
|
|
|
|
setTimeout(() => location.reload(), 1000);
|
|
|
|
}
|
2022-01-18 17:53:30 +01:00
|
|
|
}
|
|
|
|
|
2024-03-28 05:08:09 +01:00
|
|
|
async getSaveDataFromFile(files: FileList | null): Promise<SaveData> {
|
2022-01-18 17:53:30 +01:00
|
|
|
if (files === null) return Promise.reject(new Error("No file selected"));
|
|
|
|
const file = files[0];
|
|
|
|
if (!file) return Promise.reject(new Error("Invalid file selected"));
|
|
|
|
|
2024-03-28 05:08:09 +01:00
|
|
|
const rawData = new Uint8Array(await file.arrayBuffer());
|
|
|
|
if (isBinaryFormat(rawData)) {
|
|
|
|
return rawData;
|
|
|
|
} else {
|
|
|
|
return new TextDecoder().decode(rawData);
|
|
|
|
}
|
2022-01-18 17:53:30 +01:00
|
|
|
}
|
|
|
|
|
2024-03-28 05:08:09 +01:00
|
|
|
async getImportDataFromSaveData(saveData: SaveData): Promise<ImportData> {
|
|
|
|
if (!saveData || saveData.length === 0) throw new Error("Invalid save data");
|
2022-01-18 17:53:30 +01:00
|
|
|
|
2024-03-28 05:08:09 +01:00
|
|
|
let decodedSaveData;
|
2022-01-18 17:53:30 +01:00
|
|
|
try {
|
2024-03-28 05:08:09 +01:00
|
|
|
decodedSaveData = await decodeSaveData(saveData);
|
2022-01-18 17:53:30 +01:00
|
|
|
} catch (error) {
|
2024-03-28 05:08:09 +01:00
|
|
|
console.error(error);
|
|
|
|
if (error instanceof SaveDataError) {
|
|
|
|
return Promise.reject(error);
|
|
|
|
}
|
2022-01-18 17:53:30 +01:00
|
|
|
}
|
|
|
|
|
2024-03-28 05:08:09 +01:00
|
|
|
if (!decodedSaveData || decodedSaveData === "") {
|
|
|
|
return Promise.reject(new Error("Save game is invalid"));
|
2022-01-18 17:53:30 +01:00
|
|
|
}
|
|
|
|
|
2024-03-28 05:08:09 +01:00
|
|
|
let parsedSaveData;
|
2022-01-18 17:53:30 +01:00
|
|
|
try {
|
2024-03-28 05:08:09 +01:00
|
|
|
parsedSaveData = JSON.parse(decodedSaveData);
|
2022-01-18 17:53:30 +01:00
|
|
|
} catch (error) {
|
2022-07-10 07:37:36 +02:00
|
|
|
console.error(error); // We'll handle below
|
2022-01-18 17:53:30 +01:00
|
|
|
}
|
|
|
|
|
2024-03-28 05:08:09 +01:00
|
|
|
if (!parsedSaveData || parsedSaveData.ctor !== "BitburnerSaveObject" || !parsedSaveData.data) {
|
2022-01-18 17:53:30 +01:00
|
|
|
return Promise.reject(new Error("Save game did not seem valid"));
|
|
|
|
}
|
|
|
|
|
|
|
|
const data: ImportData = {
|
2024-03-28 05:08:09 +01:00
|
|
|
saveData: saveData,
|
2022-01-18 17:53:30 +01:00
|
|
|
};
|
|
|
|
|
2024-03-28 05:08:09 +01:00
|
|
|
const importedPlayer = loadPlayer(parsedSaveData.data.PlayerSave);
|
2022-01-18 17:53:30 +01:00
|
|
|
|
|
|
|
const playerData: ImportPlayerData = {
|
|
|
|
identifier: importedPlayer.identifier,
|
|
|
|
lastSave: importedPlayer.lastSave,
|
|
|
|
totalPlaytime: importedPlayer.totalPlaytime,
|
|
|
|
|
|
|
|
money: importedPlayer.money,
|
2023-06-12 06:46:54 +02:00
|
|
|
skills: importedPlayer.skills,
|
2022-01-18 17:53:30 +01:00
|
|
|
|
|
|
|
augmentations: importedPlayer.augmentations?.reduce<number>((total, current) => (total += current.level), 0) ?? 0,
|
|
|
|
factions: importedPlayer.factions?.length ?? 0,
|
|
|
|
achievements: importedPlayer.achievements?.length ?? 0,
|
|
|
|
|
|
|
|
bitNode: importedPlayer.bitNodeN,
|
|
|
|
bitNodeLevel: importedPlayer.sourceFileLvl(Player.bitNodeN) + 1,
|
2023-04-18 09:19:45 +02:00
|
|
|
sourceFiles: [...importedPlayer.sourceFiles].reduce<number>((total, [__bn, lvl]) => (total += lvl), 0),
|
2023-10-03 05:28:16 +02:00
|
|
|
exploits: importedPlayer.exploits.length,
|
2022-01-18 17:53:30 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
data.playerData = playerData;
|
|
|
|
return Promise.resolve(data);
|
|
|
|
}
|
|
|
|
|
2022-07-15 01:00:10 +02:00
|
|
|
toJSON(): IReviverValue {
|
2021-09-25 00:40:17 +02:00
|
|
|
return Generic_toJSON("BitburnerSaveObject", this);
|
|
|
|
}
|
2017-09-19 20:38:03 +02:00
|
|
|
|
2022-07-15 01:00:10 +02:00
|
|
|
static fromJSON(value: IReviverValue): BitburnerSaveObject {
|
2021-09-25 00:40:17 +02:00
|
|
|
return Generic_fromJSON(BitburnerSaveObject, value.data);
|
|
|
|
}
|
|
|
|
}
|
2017-05-05 03:08:44 +02:00
|
|
|
|
2023-05-05 09:55:59 +02:00
|
|
|
/** Function for performing a series of defined replacements. See 0.58.0 for usage */
|
|
|
|
function convert(code: string, changes: [RegExp, string][]): string {
|
|
|
|
for (const change of changes) {
|
|
|
|
code = code.replace(change[0], change[1]);
|
|
|
|
}
|
|
|
|
return code;
|
|
|
|
}
|
|
|
|
|
2018-11-16 04:45:03 +01:00
|
|
|
// Makes necessary changes to the loaded/imported data to ensure
|
|
|
|
// the game stills works with new versions
|
2021-11-03 03:11:22 +01:00
|
|
|
function evaluateVersionCompatibility(ver: string | number): void {
|
2021-09-25 00:40:17 +02:00
|
|
|
// We have to do this because ts won't let us otherwise
|
|
|
|
const anyPlayer = Player as any;
|
2021-11-03 03:11:22 +01:00
|
|
|
if (typeof ver === "string") {
|
|
|
|
// This version refactored the Company/job-related code
|
|
|
|
if (ver <= "0.41.2") {
|
|
|
|
// Player's company position is now a string
|
|
|
|
if (anyPlayer.companyPosition != null && typeof anyPlayer.companyPosition !== "string") {
|
|
|
|
anyPlayer.companyPosition = anyPlayer.companyPosition.data.positionName;
|
|
|
|
if (anyPlayer.companyPosition == null) {
|
|
|
|
anyPlayer.companyPosition = "";
|
|
|
|
}
|
2021-09-05 01:09:30 +02:00
|
|
|
}
|
2019-01-15 04:34:04 +01:00
|
|
|
}
|
2021-09-05 01:09:30 +02:00
|
|
|
|
2021-11-03 03:11:22 +01:00
|
|
|
// This version allowed players to hold multiple jobs
|
|
|
|
if (ver < "0.43.0") {
|
|
|
|
if (anyPlayer.companyName !== "" && anyPlayer.companyPosition != null && anyPlayer.companyPosition !== "") {
|
|
|
|
anyPlayer.jobs[anyPlayer.companyName] = anyPlayer.companyPosition;
|
2021-10-12 06:29:16 +02:00
|
|
|
}
|
2021-11-03 03:11:22 +01:00
|
|
|
|
|
|
|
delete anyPlayer.companyPosition;
|
2021-10-12 06:29:16 +02:00
|
|
|
}
|
2021-11-03 03:11:22 +01:00
|
|
|
if (ver < "0.56.0") {
|
|
|
|
for (const q of anyPlayer.queuedAugmentations) {
|
|
|
|
if (q.name === "Graphene BranchiBlades Upgrade") {
|
|
|
|
q.name = "Graphene BrachiBlades Upgrade";
|
|
|
|
}
|
2021-10-12 06:29:16 +02:00
|
|
|
}
|
2021-11-03 03:11:22 +01:00
|
|
|
for (const q of anyPlayer.augmentations) {
|
|
|
|
if (q.name === "Graphene BranchiBlades Upgrade") {
|
|
|
|
q.name = "Graphene BrachiBlades Upgrade";
|
|
|
|
}
|
2021-10-12 06:29:16 +02:00
|
|
|
}
|
|
|
|
}
|
2021-11-03 03:11:22 +01:00
|
|
|
if (ver < "0.56.1") {
|
|
|
|
if (anyPlayer.bladeburner === 0) {
|
|
|
|
anyPlayer.bladeburner = null;
|
|
|
|
}
|
|
|
|
if (anyPlayer.gang === 0) {
|
|
|
|
anyPlayer.gang = null;
|
|
|
|
}
|
|
|
|
// convert all Messages to just filename to save space.
|
|
|
|
const home = anyPlayer.getHomeComputer();
|
|
|
|
for (let i = 0; i < home.messages.length; i++) {
|
|
|
|
if (home.messages[i].filename) {
|
|
|
|
home.messages[i] = home.messages[i].filename;
|
|
|
|
}
|
2021-10-27 21:16:16 +02:00
|
|
|
}
|
2021-10-13 01:23:36 +02:00
|
|
|
}
|
2021-11-03 03:11:22 +01:00
|
|
|
if (ver < "0.58.0") {
|
|
|
|
const changes: [RegExp, string][] = [
|
|
|
|
[/getStockSymbols/g, "stock.getSymbols"],
|
|
|
|
[/getStockPrice/g, "stock.getPrice"],
|
|
|
|
[/getStockAskPrice/g, "stock.getAskPrice"],
|
|
|
|
[/getStockBidPrice/g, "stock.getBidPrice"],
|
|
|
|
[/getStockPosition/g, "stock.getPosition"],
|
|
|
|
[/getStockMaxShares/g, "stock.getMaxShares"],
|
|
|
|
[/getStockPurchaseCost/g, "stock.getPurchaseCost"],
|
|
|
|
[/getStockSaleGain/g, "stock.getSaleGain"],
|
|
|
|
[/buyStock/g, "stock.buy"],
|
|
|
|
[/sellStock/g, "stock.sell"],
|
|
|
|
[/shortStock/g, "stock.short"],
|
|
|
|
[/sellShort/g, "stock.sellShort"],
|
|
|
|
[/placeOrder/g, "stock.placeOrder"],
|
|
|
|
[/cancelOrder/g, "stock.cancelOrder"],
|
|
|
|
[/getOrders/g, "stock.getOrders"],
|
|
|
|
[/getStockVolatility/g, "stock.getVolatility"],
|
|
|
|
[/getStockForecast/g, "stock.getForecast"],
|
|
|
|
[/purchase4SMarketData/g, "stock.purchase4SMarketData"],
|
|
|
|
[/purchase4SMarketDataTixApi/g, "stock.purchase4SMarketDataTixApi"],
|
|
|
|
];
|
2023-05-29 13:10:26 +02:00
|
|
|
for (const server of GetAllServers()) {
|
|
|
|
for (const script of server.scripts.values()) {
|
2023-05-05 09:55:59 +02:00
|
|
|
script.content = convert(script.code, changes);
|
2021-11-03 03:11:22 +01:00
|
|
|
}
|
2021-10-27 21:16:16 +02:00
|
|
|
}
|
2021-10-13 01:23:36 +02:00
|
|
|
}
|
2021-11-03 03:11:22 +01:00
|
|
|
v1APIBreak();
|
2021-11-10 05:42:36 +01:00
|
|
|
ver = 1;
|
|
|
|
}
|
2022-12-01 22:07:46 +01:00
|
|
|
if (typeof ver !== "number") return;
|
|
|
|
if (ver < 2) {
|
|
|
|
AwardNFG(10);
|
2023-06-16 23:52:42 +02:00
|
|
|
Player.reapplyAllAugmentations();
|
2022-12-01 22:07:46 +01:00
|
|
|
Player.reapplyAllSourceFiles();
|
|
|
|
}
|
|
|
|
if (ver < 3) {
|
|
|
|
anyPlayer.money = parseFloat(anyPlayer.money);
|
|
|
|
}
|
|
|
|
if (ver < 9) {
|
2023-05-05 09:55:59 +02:00
|
|
|
if (Object.hasOwn(StockMarket, "Joes Guns")) {
|
2022-12-01 22:07:46 +01:00
|
|
|
const s = StockMarket["Joes Guns"];
|
|
|
|
delete StockMarket["Joes Guns"];
|
|
|
|
StockMarket[LocationName.Sector12JoesGuns] = s;
|
2022-01-02 18:13:01 +01:00
|
|
|
}
|
2022-12-01 22:07:46 +01:00
|
|
|
}
|
|
|
|
if (ver < 10) {
|
|
|
|
// Augmentation name was changed in 0.56.0 but sleeves aug list was missed.
|
|
|
|
if (anyPlayer.sleeves && anyPlayer.sleeves.length > 0) {
|
|
|
|
for (const sleeve of anyPlayer.sleeves) {
|
|
|
|
if (!sleeve.augmentations || sleeve.augmentations.length === 0) continue;
|
|
|
|
for (const augmentation of sleeve.augmentations) {
|
|
|
|
if (augmentation.name !== "Graphene BranchiBlades Upgrade") continue;
|
|
|
|
augmentation.name = "Graphene BrachiBlades Upgrade";
|
2022-01-09 11:57:50 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2022-12-01 22:07:46 +01:00
|
|
|
}
|
|
|
|
if (ver < 12) {
|
|
|
|
if (anyPlayer.resleeves !== undefined) {
|
|
|
|
delete anyPlayer.resleeves;
|
2022-03-29 20:09:17 +02:00
|
|
|
}
|
2022-12-01 22:07:46 +01:00
|
|
|
}
|
2022-08-16 18:14:12 +02:00
|
|
|
|
2022-12-01 22:07:46 +01:00
|
|
|
if (ver < 15) {
|
|
|
|
Settings.EditorTheme = { ...defaultMonacoTheme };
|
|
|
|
}
|
|
|
|
//Fix contract names
|
|
|
|
if (ver < 16) {
|
|
|
|
//Iterate over all contracts on all servers
|
|
|
|
for (const server of GetAllServers()) {
|
|
|
|
for (const contract of server.contracts) {
|
|
|
|
//Rename old "HammingCodes: Integer to encoded Binary" contracts
|
|
|
|
//to "HammingCodes: Integer to Encoded Binary"
|
|
|
|
if (contract.type == "HammingCodes: Integer to encoded Binary") {
|
|
|
|
contract.type = "HammingCodes: Integer to Encoded Binary";
|
2022-04-26 03:12:46 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2022-12-01 22:07:46 +01:00
|
|
|
}
|
2022-05-05 03:16:23 +02:00
|
|
|
|
2022-12-01 22:07:46 +01:00
|
|
|
const v22PlayerBreak = () => {
|
|
|
|
// reset HP correctly to avoid crash
|
|
|
|
anyPlayer.hp = { current: 1, max: 1 };
|
|
|
|
for (const sleeve of anyPlayer.sleeves) {
|
|
|
|
sleeve.hp = { current: 1, max: 1 };
|
|
|
|
}
|
2022-05-05 03:16:23 +02:00
|
|
|
|
2022-12-01 22:07:46 +01:00
|
|
|
// transfer over old exp to new struct
|
|
|
|
anyPlayer.exp.hacking = anyPlayer.hacking_exp;
|
|
|
|
anyPlayer.exp.strength = anyPlayer.strength_exp;
|
|
|
|
anyPlayer.exp.defense = anyPlayer.defense_exp;
|
|
|
|
anyPlayer.exp.dexterity = anyPlayer.dexterity_exp;
|
|
|
|
anyPlayer.exp.agility = anyPlayer.agility_exp;
|
|
|
|
anyPlayer.exp.charisma = anyPlayer.charisma_exp;
|
|
|
|
anyPlayer.exp.intelligence = anyPlayer.intelligence_exp;
|
|
|
|
};
|
|
|
|
|
|
|
|
// Fix bugged NFG accumulation in owned augmentations
|
|
|
|
if (ver < 17) {
|
|
|
|
let ownedNFGs = [...Player.augmentations];
|
2023-06-12 06:34:20 +02:00
|
|
|
ownedNFGs = ownedNFGs.filter((aug) => aug.name === AugmentationName.NeuroFluxGovernor);
|
|
|
|
const newNFG = new PlayerOwnedAugmentation(AugmentationName.NeuroFluxGovernor);
|
2022-12-01 22:07:46 +01:00
|
|
|
newNFG.level = 0;
|
|
|
|
|
|
|
|
for (const nfg of ownedNFGs) {
|
|
|
|
newNFG.level += nfg.level;
|
|
|
|
}
|
2022-05-05 03:16:23 +02:00
|
|
|
|
2022-12-01 22:07:46 +01:00
|
|
|
Player.augmentations = [
|
2023-06-12 06:34:20 +02:00
|
|
|
...Player.augmentations.filter((aug) => aug.name !== AugmentationName.NeuroFluxGovernor),
|
2022-12-01 22:07:46 +01:00
|
|
|
newNFG,
|
|
|
|
];
|
2022-05-05 08:02:05 +02:00
|
|
|
|
2022-12-01 22:07:46 +01:00
|
|
|
v22PlayerBreak();
|
2023-06-16 23:52:42 +02:00
|
|
|
Player.reapplyAllAugmentations();
|
2022-12-01 22:07:46 +01:00
|
|
|
Player.reapplyAllSourceFiles();
|
|
|
|
}
|
2022-08-16 18:14:12 +02:00
|
|
|
|
2022-12-01 22:07:46 +01:00
|
|
|
if (ver < 20) {
|
|
|
|
// Create the darkweb for everyone but it won't be linked
|
|
|
|
const dw = GetServer(SpecialServers.DarkWeb);
|
|
|
|
if (!dw) {
|
|
|
|
const darkweb = safelyCreateUniqueServer({
|
|
|
|
ip: createUniqueRandomIp(),
|
|
|
|
hostname: SpecialServers.DarkWeb,
|
|
|
|
organizationName: "",
|
|
|
|
isConnectedTo: false,
|
|
|
|
adminRights: false,
|
|
|
|
purchasedByPlayer: false,
|
|
|
|
maxRam: 1,
|
|
|
|
});
|
|
|
|
AddToAllServers(darkweb);
|
2022-07-19 20:21:12 +02:00
|
|
|
}
|
2022-12-01 22:07:46 +01:00
|
|
|
}
|
|
|
|
if (ver < 21) {
|
|
|
|
// 2.0.0 work rework
|
|
|
|
AwardNFG(10);
|
2023-05-05 09:55:59 +02:00
|
|
|
const create = anyPlayer.createProgramName;
|
2022-12-01 22:07:46 +01:00
|
|
|
if (create) Player.getHomeComputer().pushProgram(create);
|
2023-05-05 09:55:59 +02:00
|
|
|
const graft = anyPlayer.graftAugmentationName;
|
2022-12-01 22:07:46 +01:00
|
|
|
if (graft) Player.augmentations.push({ name: graft, level: 1 });
|
|
|
|
}
|
|
|
|
if (ver < 22) {
|
|
|
|
v22PlayerBreak();
|
|
|
|
v2APIBreak();
|
|
|
|
}
|
|
|
|
if (ver < 23) {
|
|
|
|
anyPlayer.currentWork = null;
|
|
|
|
}
|
|
|
|
if (ver < 25) {
|
|
|
|
const removePlayerFields = [
|
|
|
|
"hacking_chance_mult",
|
|
|
|
"hacking_speed_mult",
|
|
|
|
"hacking_money_mult",
|
|
|
|
"hacking_grow_mult",
|
|
|
|
"hacking_mult",
|
|
|
|
"strength_mult",
|
|
|
|
"defense_mult",
|
|
|
|
"dexterity_mult",
|
|
|
|
"agility_mult",
|
|
|
|
"charisma_mult",
|
|
|
|
"hacking_exp_mult",
|
|
|
|
"strength_exp_mult",
|
|
|
|
"defense_exp_mult",
|
|
|
|
"dexterity_exp_mult",
|
|
|
|
"agility_exp_mult",
|
|
|
|
"charisma_exp_mult",
|
|
|
|
"company_rep_mult",
|
|
|
|
"faction_rep_mult",
|
|
|
|
"crime_money_mult",
|
|
|
|
"crime_success_mult",
|
|
|
|
"work_money_mult",
|
|
|
|
"hacknet_node_money_mult",
|
|
|
|
"hacknet_node_purchase_cost_mult",
|
|
|
|
"hacknet_node_ram_cost_mult",
|
|
|
|
"hacknet_node_core_cost_mult",
|
|
|
|
"hacknet_node_level_cost_mult",
|
|
|
|
"bladeburner_max_stamina_mult",
|
|
|
|
"bladeburner_stamina_gain_mult",
|
|
|
|
"bladeburner_analysis_mult",
|
|
|
|
"bladeburner_success_chance_mult",
|
|
|
|
"hacking_exp",
|
|
|
|
"strength_exp",
|
|
|
|
"defense_exp",
|
|
|
|
"dexterity_exp",
|
|
|
|
"agility_exp",
|
|
|
|
"charisma_exp",
|
|
|
|
"intelligence_exp",
|
|
|
|
"companyName",
|
|
|
|
"isWorking",
|
|
|
|
"workType",
|
|
|
|
"workCostMult",
|
|
|
|
"workExpMult",
|
|
|
|
"currentWorkFactionName",
|
|
|
|
"currentWorkFactionDescription",
|
|
|
|
"workHackExpGainRate",
|
|
|
|
"workStrExpGainRate",
|
|
|
|
"workDefExpGainRate",
|
|
|
|
"workDexExpGainRate",
|
|
|
|
"workAgiExpGainRate",
|
|
|
|
"workChaExpGainRate",
|
|
|
|
"workRepGainRate",
|
|
|
|
"workMoneyGainRate",
|
|
|
|
"workMoneyLossRate",
|
|
|
|
"workHackExpGained",
|
|
|
|
"workStrExpGained",
|
|
|
|
"workDefExpGained",
|
|
|
|
"workDexExpGained",
|
|
|
|
"workAgiExpGained",
|
|
|
|
"workChaExpGained",
|
|
|
|
"workRepGained",
|
|
|
|
"workMoneyGained",
|
|
|
|
"createProgramName",
|
|
|
|
"createProgramReqLvl",
|
|
|
|
"graftAugmentationName",
|
|
|
|
"timeWorkedGraftAugmentation",
|
|
|
|
"className",
|
|
|
|
"crimeType",
|
|
|
|
"timeWorked",
|
|
|
|
"timeWorkedCreateProgram",
|
|
|
|
"timeNeededToCompleteWork",
|
|
|
|
"factionWorkType",
|
|
|
|
"committingCrimeThruSingFn",
|
|
|
|
"singFnCrimeWorkerScript",
|
|
|
|
"hacking",
|
|
|
|
"max_hp",
|
|
|
|
"strength",
|
|
|
|
"defense",
|
|
|
|
"dexterity",
|
|
|
|
"agility",
|
|
|
|
"charisma",
|
|
|
|
"intelligence",
|
|
|
|
];
|
|
|
|
const removeSleeveFields = [
|
|
|
|
"gymStatType",
|
|
|
|
"bbAction",
|
|
|
|
"bbContract",
|
|
|
|
"hacking",
|
|
|
|
"strength",
|
|
|
|
"defense",
|
|
|
|
"dexterity",
|
|
|
|
"agility",
|
|
|
|
"charisma",
|
|
|
|
"intelligence",
|
|
|
|
"max_hp",
|
|
|
|
"hacking_exp",
|
|
|
|
"strength_exp",
|
|
|
|
"defense_exp",
|
|
|
|
"dexterity_exp",
|
|
|
|
"agility_exp",
|
|
|
|
"charisma_exp",
|
|
|
|
"intelligence_exp",
|
|
|
|
"hacking_mult",
|
|
|
|
"strength_mult",
|
|
|
|
"defense_mult",
|
|
|
|
"dexterity_mult",
|
|
|
|
"agility_mult",
|
|
|
|
"charisma_mult",
|
|
|
|
"hacking_exp_mult",
|
|
|
|
"strength_exp_mult",
|
|
|
|
"defense_exp_mult",
|
|
|
|
"dexterity_exp_mult",
|
|
|
|
"agility_exp_mult",
|
|
|
|
"charisma_exp_mult",
|
|
|
|
"hacking_chance_mult",
|
|
|
|
"hacking_speed_mult",
|
|
|
|
"hacking_money_mult",
|
|
|
|
"hacking_grow_mult",
|
|
|
|
"company_rep_mult",
|
|
|
|
"faction_rep_mult",
|
|
|
|
"crime_money_mult",
|
|
|
|
"crime_success_mult",
|
|
|
|
"work_money_mult",
|
|
|
|
"hacknet_node_money_mult",
|
|
|
|
"hacknet_node_purchase_cost_mult",
|
|
|
|
"hacknet_node_ram_cost_mult",
|
|
|
|
"hacknet_node_core_cost_mult",
|
|
|
|
"hacknet_node_level_cost_mult",
|
|
|
|
"bladeburner_max_stamina_mult",
|
|
|
|
"bladeburner_stamina_gain_mult",
|
|
|
|
"bladeburner_analysis_mult",
|
|
|
|
"bladeburner_success_chance_mult",
|
|
|
|
"className",
|
|
|
|
"crimeType",
|
|
|
|
"currentTask",
|
|
|
|
"currentTaskLocation",
|
|
|
|
"currentTaskMaxTime",
|
|
|
|
"currentTaskTime",
|
|
|
|
"earningsForSleeves",
|
|
|
|
"earningsForPlayer",
|
|
|
|
"earningsForTask",
|
|
|
|
"factionWorkType",
|
|
|
|
"gainRatesForTask",
|
|
|
|
"logs",
|
|
|
|
];
|
|
|
|
let intExp = Number(anyPlayer.intelligence_exp);
|
|
|
|
if (isNaN(intExp)) intExp = 0;
|
|
|
|
anyPlayer.exp.intelligence += intExp;
|
|
|
|
for (const field of removePlayerFields) {
|
|
|
|
delete anyPlayer[field];
|
2022-08-18 18:36:30 +02:00
|
|
|
}
|
2022-12-01 22:07:46 +01:00
|
|
|
for (const sleeve of anyPlayer.sleeves) {
|
2023-05-05 09:55:59 +02:00
|
|
|
const anySleeve = sleeve;
|
2022-12-01 22:07:46 +01:00
|
|
|
let intExp = Number(anySleeve.intelligence_exp);
|
2022-08-18 19:40:39 +02:00
|
|
|
if (isNaN(intExp)) intExp = 0;
|
2022-12-01 22:07:46 +01:00
|
|
|
anySleeve.exp.intelligence += intExp;
|
|
|
|
for (const field of removeSleeveFields) {
|
|
|
|
delete sleeve[field];
|
2022-08-18 19:40:39 +02:00
|
|
|
}
|
|
|
|
}
|
2021-10-13 01:23:36 +02:00
|
|
|
}
|
2022-12-01 22:07:46 +01:00
|
|
|
if (ver < 27) {
|
|
|
|
// Prior to v2.2.0, sleeve shock was 0 to 100 internally but displayed as 100 to 0. This unifies them as 100 to 0.
|
|
|
|
for (const sleeve of Player.sleeves) sleeve.shock = 100 - sleeve.shock;
|
|
|
|
}
|
2023-05-31 00:47:48 +02:00
|
|
|
// Some 2.3 changes are actually in BaseServer.js fromJSONBase function
|
2023-04-12 19:13:42 +02:00
|
|
|
if (ver < 31) {
|
2023-05-29 13:10:26 +02:00
|
|
|
Terminal.warn("Migrating to 2.3.0, loading with no scripts.");
|
|
|
|
for (const server of GetAllServers()) {
|
|
|
|
// Do not load any saved scripts on migration
|
|
|
|
server.savedScripts = [];
|
|
|
|
}
|
FILES: Path rework & typesafety (#479)
* Added new types for various file paths, all in the Paths folder.
* TypeSafety and other helper functions related to these types
* Added basic globbing support with * and ?. Currently only implemented for Script/Text, on nano and download terminal commands
* Enforcing the new types throughout the codebase, plus whatever rewrites happened along the way
* Server.textFiles is now a map
* TextFile no longer uses a fn property, now it is filename
* Added a shared ContentFile interface for shared functionality between TextFile and Script.
* related to ContentFile change above, the player is now allowed to move a text file to a script file and vice versa.
* File paths no longer conditionally start with slashes, and all directory names other than root have ending slashes. The player is still able to provide paths starting with / but this now indicates that the player is specifying an absolute path instead of one relative to root.
* Singularized the MessageFilename and LiteratureName enums
* Because they now only accept correct types, server.writeToXFile functions now always succeed (the only reasons they could fail before were invalid filepath).
* Fix several issues with tab completion, which included pretty much a complete rewrite
* Changed the autocomplete display options so there's less chance it clips outside the display area.
* Turned CompletedProgramName into an enum.
* Got rid of programsMetadata, and programs and DarkWebItems are now initialized immediately instead of relying on initializers called from the engine.
* For any executable (program, cct, or script file) pathing can be used directly to execute without using the run command (previously the command had to start with ./ and it wasn't actually using pathing).
2023-04-24 16:26:57 +02:00
|
|
|
if (anyPlayer.hashManager?.upgrades) {
|
2023-04-12 19:13:42 +02:00
|
|
|
anyPlayer.hashManager.upgrades["Company Favor"] ??= 0;
|
|
|
|
}
|
2023-04-24 21:48:49 +02:00
|
|
|
if (!anyPlayer.lastAugReset || anyPlayer.lastAugReset === -1) {
|
|
|
|
anyPlayer.lastAugReset = anyPlayer.lastUpdate - anyPlayer.playtimeSinceLastAug;
|
|
|
|
}
|
|
|
|
if (!anyPlayer.lastNodeRest || anyPlayer.lastNodeReset === -1) {
|
|
|
|
anyPlayer.lastNodeReset = anyPlayer.lastUpdate - anyPlayer.playtimeSinceLastBitnode;
|
|
|
|
}
|
|
|
|
|
2023-05-16 00:06:57 +02:00
|
|
|
// Reset corporation to new format.
|
|
|
|
const oldCorp = anyPlayer.corporation as Corporation | null | 0;
|
|
|
|
if (oldCorp && Array.isArray(oldCorp.divisions)) {
|
|
|
|
// Corp needs to be reset to new format, just keep some valuation data
|
|
|
|
let valuation = oldCorp.valuation * 2 + oldCorp.revenue * 100;
|
|
|
|
if (isNaN(valuation)) valuation = 300e9;
|
|
|
|
Player.startCorporation(String(oldCorp.name), !!oldCorp.seedFunded);
|
2023-12-08 03:22:21 +01:00
|
|
|
Player.corporation?.gainFunds(valuation, "force majeure");
|
2023-05-16 00:06:57 +02:00
|
|
|
Terminal.warn("Loading corporation from version prior to 2.3. Corporation has been reset.");
|
|
|
|
}
|
|
|
|
// End 2.3 changes
|
2023-04-09 05:24:09 +02:00
|
|
|
}
|
2023-05-31 00:47:48 +02:00
|
|
|
//2.3 hotfix changes and 2.3.1 changes
|
|
|
|
if (ver < 32) {
|
2023-06-07 05:50:23 +02:00
|
|
|
// Sanitize corporation exports
|
|
|
|
let anyExportsFailed = false;
|
|
|
|
if (Player.corporation) {
|
|
|
|
for (const division of Player.corporation.divisions.values()) {
|
|
|
|
for (const warehouse of getRecordValues(division.warehouses)) {
|
|
|
|
for (const material of getRecordValues(warehouse.materials)) {
|
|
|
|
const originalExports = material.exports;
|
|
|
|
// Clear all exports for the material
|
|
|
|
material.exports = [];
|
|
|
|
for (const originalExport of originalExports) {
|
|
|
|
// Throw if there was a failure re-establishing an export
|
|
|
|
try {
|
|
|
|
const targetDivision = Player.corporation.divisions.get(originalExport.division);
|
|
|
|
if (!targetDivision) throw new Error(`Target division ${originalExport.division} did not exist`);
|
|
|
|
// Set the export again. ExportMaterial throws on failure
|
|
|
|
ExportMaterial(targetDivision, originalExport.city, material, originalExport.amount);
|
|
|
|
} catch (e) {
|
|
|
|
anyExportsFailed = true;
|
|
|
|
// We just need the text error, not a full stack trace
|
|
|
|
console.error(`Failed to load export of material ${material.name} (${division.name} ${warehouse.city})
|
|
|
|
Original export details: ${JSON.stringify(originalExport)}
|
|
|
|
Error: ${e}`);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (anyExportsFailed)
|
|
|
|
Terminal.error(
|
|
|
|
"Some material exports failed to validate while loading and have been removed. See console for more info.",
|
|
|
|
);
|
2023-05-31 00:47:48 +02:00
|
|
|
}
|
2023-06-16 23:52:42 +02:00
|
|
|
if (ver < 33) {
|
|
|
|
// 2.3.2 fixed what should be the last issue with scripts having the wrong server assigned..
|
|
|
|
for (const server of GetAllServers()) {
|
|
|
|
for (const script of server.scripts.values()) {
|
|
|
|
if (script.server !== server.hostname) {
|
|
|
|
console.warn(
|
|
|
|
`Detected script ${script.filename} on ${server.hostname} with incorrect server property: ${script.server}. Repairing.`,
|
|
|
|
);
|
|
|
|
script.server = server.hostname;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2024-02-26 14:05:10 +01:00
|
|
|
v2_60: if (ver < 38 && "go" in Player) {
|
|
|
|
const goData = Player.go;
|
|
|
|
// Remove outdated savedata
|
|
|
|
delete Player.go;
|
|
|
|
// Attempt to load back in at least the stats object. The current game will not be loaded.
|
|
|
|
if (!goData || typeof goData !== "object") break v2_60;
|
|
|
|
const stats = "status" in goData ? goData.status : "stats" in goData ? goData.stats : null;
|
|
|
|
if (!stats || typeof stats !== "object") break v2_60;
|
|
|
|
const freshSaveData = getGoSave();
|
|
|
|
Object.assign(freshSaveData.stats, stats);
|
|
|
|
loadGo(JSON.stringify(freshSaveData));
|
|
|
|
}
|
2018-11-16 04:45:03 +01:00
|
|
|
}
|
|
|
|
|
2024-03-28 05:08:09 +01:00
|
|
|
async function loadGame(saveData: SaveData): Promise<boolean> {
|
2022-01-21 05:53:33 +01:00
|
|
|
createScamUpdateText();
|
2024-03-28 05:08:09 +01:00
|
|
|
if (!saveData) return false;
|
|
|
|
const jsonSaveString = await decodeSaveData(saveData);
|
2017-10-12 04:00:22 +02:00
|
|
|
|
2024-03-28 05:08:09 +01:00
|
|
|
const saveObj = JSON.parse(jsonSaveString, Reviver);
|
2017-07-25 16:39:56 +02:00
|
|
|
|
2023-04-18 09:19:45 +02:00
|
|
|
setPlayer(loadPlayer(saveObj.PlayerSave));
|
2021-09-05 01:09:30 +02:00
|
|
|
loadAllServers(saveObj.AllServersSave);
|
|
|
|
loadCompanies(saveObj.CompaniesSave);
|
2023-11-02 16:02:12 +01:00
|
|
|
loadFactions(saveObj.FactionsSave, Player);
|
2024-02-26 14:05:10 +01:00
|
|
|
loadGo(saveObj.GoSave);
|
2017-07-25 16:39:56 +02:00
|
|
|
|
2023-05-05 09:55:59 +02:00
|
|
|
if (Object.hasOwn(saveObj, "StaneksGiftSave")) {
|
2021-09-25 23:21:50 +02:00
|
|
|
loadStaneksGift(saveObj.StaneksGiftSave);
|
|
|
|
} else {
|
|
|
|
console.warn(`Could not load Staneks Gift from save`);
|
|
|
|
loadStaneksGift("");
|
|
|
|
}
|
2023-05-05 09:55:59 +02:00
|
|
|
if (Object.hasOwn(saveObj, "AliasesSave")) {
|
2021-09-05 01:09:30 +02:00
|
|
|
try {
|
|
|
|
loadAliases(saveObj.AliasesSave);
|
|
|
|
} catch (e) {
|
|
|
|
console.warn(`Could not load Aliases from save`);
|
|
|
|
loadAliases("");
|
2017-05-23 18:15:17 +02:00
|
|
|
}
|
2021-09-05 01:09:30 +02:00
|
|
|
} else {
|
|
|
|
console.warn(`Save file did not contain an Aliases property`);
|
|
|
|
loadAliases("");
|
|
|
|
}
|
2023-05-05 09:55:59 +02:00
|
|
|
if (Object.hasOwn(saveObj, "GlobalAliasesSave")) {
|
2021-09-05 01:09:30 +02:00
|
|
|
try {
|
|
|
|
loadGlobalAliases(saveObj.GlobalAliasesSave);
|
|
|
|
} catch (e) {
|
|
|
|
console.warn(`Could not load GlobalAliases from save`);
|
|
|
|
loadGlobalAliases("");
|
2017-06-30 18:44:03 +02:00
|
|
|
}
|
2021-09-05 01:09:30 +02:00
|
|
|
} else {
|
|
|
|
console.warn(`Save file did not contain a GlobalAliases property`);
|
|
|
|
loadGlobalAliases("");
|
|
|
|
}
|
2023-05-05 09:55:59 +02:00
|
|
|
if (Object.hasOwn(saveObj, "StockMarketSave")) {
|
2021-09-05 01:09:30 +02:00
|
|
|
try {
|
|
|
|
loadStockMarket(saveObj.StockMarketSave);
|
|
|
|
} catch (e) {
|
2023-05-27 06:16:31 +02:00
|
|
|
console.error("Couldn't load stock market:", e);
|
2021-09-05 01:09:30 +02:00
|
|
|
loadStockMarket("");
|
2017-07-03 21:42:11 +02:00
|
|
|
}
|
2021-09-05 01:09:30 +02:00
|
|
|
} else {
|
|
|
|
loadStockMarket("");
|
|
|
|
}
|
2023-05-05 09:55:59 +02:00
|
|
|
if (Object.hasOwn(saveObj, "SettingsSave")) {
|
2021-09-05 01:09:30 +02:00
|
|
|
try {
|
2022-10-05 20:52:48 +02:00
|
|
|
// Try to set saved settings.
|
2021-09-05 01:09:30 +02:00
|
|
|
Settings.load(saveObj.SettingsSave);
|
2023-05-05 09:55:59 +02:00
|
|
|
} catch (e) {
|
|
|
|
console.error("SettingsSave was present but an error occurred while loading:");
|
|
|
|
console.error(e);
|
|
|
|
}
|
2021-09-05 01:09:30 +02:00
|
|
|
}
|
2023-05-05 09:55:59 +02:00
|
|
|
if (Object.hasOwn(saveObj, "LastExportBonus")) {
|
2021-09-05 01:09:30 +02:00
|
|
|
try {
|
|
|
|
ExportBonus.setLastExportBonus(JSON.parse(saveObj.LastExportBonus));
|
|
|
|
} catch (err) {
|
|
|
|
ExportBonus.setLastExportBonus(new Date().getTime());
|
2021-09-21 04:30:11 +02:00
|
|
|
console.error("ERROR: Failed to parse last export bonus Settings " + err);
|
2021-05-18 05:59:45 +02:00
|
|
|
}
|
2021-09-05 01:09:30 +02:00
|
|
|
}
|
2023-05-05 09:55:59 +02:00
|
|
|
if (Player.gang && Object.hasOwn(saveObj, "AllGangsSave")) {
|
2021-10-07 22:56:01 +02:00
|
|
|
try {
|
|
|
|
loadAllGangs(saveObj.AllGangsSave);
|
|
|
|
} catch (e) {
|
|
|
|
console.error("ERROR: Failed to parse AllGangsSave: " + e);
|
|
|
|
}
|
|
|
|
}
|
2023-05-05 09:55:59 +02:00
|
|
|
if (Object.hasOwn(saveObj, "VersionSave")) {
|
2021-09-05 01:09:30 +02:00
|
|
|
try {
|
2021-09-25 07:26:03 +02:00
|
|
|
const ver = JSON.parse(saveObj.VersionSave, Reviver);
|
2021-09-05 01:09:30 +02:00
|
|
|
evaluateVersionCompatibility(ver);
|
2023-05-16 05:05:36 +02:00
|
|
|
if (CONSTANTS.isDevBranch) {
|
2021-09-05 01:09:30 +02:00
|
|
|
// Beta branch, always show changes
|
|
|
|
createBetaUpdateText();
|
2021-11-03 03:49:46 +01:00
|
|
|
} else if (ver !== CONSTANTS.VersionNumber) {
|
2017-06-07 02:28:20 +02:00
|
|
|
createNewUpdateText();
|
2021-09-05 01:09:30 +02:00
|
|
|
}
|
|
|
|
} catch (e) {
|
2023-05-27 06:16:31 +02:00
|
|
|
console.error("Error upgrading versions:", e);
|
2021-09-05 01:09:30 +02:00
|
|
|
createNewUpdateText();
|
2017-06-07 02:04:18 +02:00
|
|
|
}
|
2021-09-05 01:09:30 +02:00
|
|
|
} else {
|
|
|
|
createNewUpdateText();
|
|
|
|
}
|
|
|
|
return true;
|
2017-05-05 03:08:44 +02:00
|
|
|
}
|
|
|
|
|
2022-01-21 05:43:19 +01:00
|
|
|
function createScamUpdateText(): void {
|
2023-05-05 09:55:59 +02:00
|
|
|
if (navigator.userAgent.includes("wv") && navigator.userAgent.includes("Chrome/")) {
|
2022-01-21 05:53:33 +01:00
|
|
|
setInterval(() => {
|
|
|
|
dialogBoxCreate("SCAM ALERT. This app is not official and you should uninstall it.");
|
|
|
|
}, 1000);
|
2022-01-21 05:43:19 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-01-02 19:18:02 +01:00
|
|
|
function createNewUpdateText() {
|
2021-11-08 15:27:11 +01:00
|
|
|
setTimeout(
|
|
|
|
() =>
|
|
|
|
dialogBoxCreate(
|
2022-08-28 11:33:38 +02:00
|
|
|
"New update!\n" +
|
2022-06-04 02:10:52 +02:00
|
|
|
"Please report any bugs/issues through the GitHub repository " +
|
2022-08-28 11:33:38 +02:00
|
|
|
"or the Bitburner subreddit (reddit.com/r/bitburner).\n\n" +
|
2021-11-08 15:27:11 +01:00
|
|
|
CONSTANTS.LatestUpdate,
|
|
|
|
),
|
|
|
|
1000,
|
2021-09-05 01:09:30 +02:00
|
|
|
);
|
2017-06-07 02:28:20 +02:00
|
|
|
}
|
|
|
|
|
2023-01-02 19:18:02 +01:00
|
|
|
function createBetaUpdateText() {
|
2022-12-01 22:37:51 +01:00
|
|
|
setTimeout(
|
|
|
|
() =>
|
|
|
|
dialogBoxCreate(
|
|
|
|
"You are playing on the beta environment! This branch of the game " +
|
|
|
|
"features the latest developments in the game. This version may be unstable.\n" +
|
|
|
|
"Please report any bugs/issues through the github repository (https://github.com/bitburner-official/bitburner-src/issues) " +
|
|
|
|
"or the Bitburner subreddit (reddit.com/r/bitburner).\n\n" +
|
|
|
|
CONSTANTS.LatestUpdate,
|
|
|
|
),
|
|
|
|
1000,
|
2021-09-05 01:09:30 +02:00
|
|
|
);
|
2018-07-19 04:23:49 +02:00
|
|
|
}
|
|
|
|
|
2024-03-28 05:08:09 +01:00
|
|
|
function download(filename: string, content: SaveData): void {
|
2021-11-12 05:28:08 +01:00
|
|
|
const file = new Blob([content], { type: "text/plain" });
|
2022-07-20 08:36:21 +02:00
|
|
|
|
|
|
|
const a = document.createElement("a"),
|
|
|
|
url = URL.createObjectURL(file);
|
|
|
|
a.href = url;
|
|
|
|
a.download = filename;
|
|
|
|
document.body.appendChild(a);
|
|
|
|
a.click();
|
|
|
|
setTimeout(function () {
|
|
|
|
document.body.removeChild(a);
|
|
|
|
window.URL.revokeObjectURL(url);
|
|
|
|
}, 0);
|
2021-11-12 05:28:08 +01:00
|
|
|
}
|
|
|
|
|
2023-04-07 06:33:51 +02:00
|
|
|
constructorsForReviver.BitburnerSaveObject = BitburnerSaveObject;
|
2017-06-08 06:57:40 +02:00
|
|
|
|
2021-11-12 05:28:08 +01:00
|
|
|
export { saveObject, loadGame, download };
|
2021-09-25 00:40:17 +02:00
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2021-09-25 07:26:03 +02:00
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const saveObject = new BitburnerSaveObject();
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