danielyxie
5074f4f4c8
v0.40.4
2018-09-29 20:52:38 -05:00
danielyxie
4d2290bcb1
Update documentation. Hacknet Node API functions for getting costs now return Infinity if the specified Node is at max level
2018-09-26 00:00:28 -05:00
danielyxie
81c1655a30
Fixed bug with contract generation when player doesn't have a job. Added bladeburner.getActionRepGain() function
2018-09-23 23:27:31 -05:00
danielyxie
593087d55f
Adding updated build and fixing display bugs with Terminal's 'analyze'
2018-09-22 19:36:28 -05:00
danielyxie
94739129de
Fixed bug with Player.workForFaction() calling the wrong 'finish' function when it goes over the max time (after being offline)
2018-09-16 14:48:36 -05:00
danielyxie
ae4eb2f30e
Added v0.40.3 Build
2018-09-15 12:04:49 -05:00
danielyxie
f016736603
Updated changelog and version. Added build distribution files
2018-09-12 11:34:18 -05:00
danielyxie
53e2a5091c
Added correct production build. Properly reset stock market 4S values when prestiging through BitNode
2018-08-27 00:23:04 -05:00
danielyxie
2bf6871ece
V0.40.2 BUndle and minor bug/typo fixes
2018-08-25 23:26:42 -05:00
Daniel Xie
fe3c8be03c
Pushing updated bundle
2018-08-22 22:59:09 -05:00
Daniel Xie
d556af0fd8
Converted pop-up boxes to use css flex
2018-08-12 14:45:35 -05:00
Daniel Xie
bb4094f879
Added option to disable hospitalization popup message
2018-08-12 00:39:37 -05:00
Daniel Xie
5cc1a4ba01
Updated changelog with merged PRs
2018-08-11 16:21:11 -05:00
Daniel Xie
a1a69b8042
Prevent dev menu from being shown in produ
2018-08-06 21:15:31 -04:00
Daniel Xie
171d98c891
Updated changelog and version. Adding v0.40.1 bundle
2018-08-06 19:21:37 -04:00
Daniel Xie
ea6cc3da55
Fix array/object bug with new JS Interpreter for Port functions (read, write, and tryWrite)
2018-08-06 10:25:22 -05:00
Daniel Xie
faa5e807d5
Updating documentation and Netscripy syntax highlighting for v0.40.1 community update. Bitrunners now has CranialSignalProcessors 3-5. CyberSec now has Cranial Signal Processors 1-2.
2018-08-05 03:37:28 -04:00
Daniel Xie
44e45af2fe
Removed console.log statement
2018-08-03 16:54:11 -05:00
Daniel Xie
1ce9a5308d
Fixed bug in Changelog text. Properly credited kopelli for Active Server UI Ram usage change
2018-08-03 10:50:20 -05:00
danielyxie
4ea6c4840c
Merge pull request #360 from kopelli/scss
...
Incorporate SCSS for styling/bundling
2018-08-02 10:18:36 -04:00
danielyxie
fabc45f496
Fixed bug with calling scp() on an array
2018-07-29 15:14:24 -05:00
danielyxie
afacfb96c9
Pushing new bundle
2018-07-27 22:05:38 -05:00
danielyxie
58b1006b91
Updated version and changelog
2018-07-27 22:03:43 -05:00
danielyxie
b34057f2d3
Added more error line numbers to JS Interpreter. Reputation needed for megacorp faction reduced from 250k -> 200k. Fixed bladeburner.getActionobject() bug with general actions
2018-07-27 19:00:57 -05:00
danielyxie
47134a9640
Fixed bug where hacking special servers w/ no money would result in NaN because of a '0 / 0' in fortify() calculation
2018-07-25 15:58:36 -05:00
danielyxie
5161ca7739
JS-Interpreter fix sprintf and vsprintf by converting JS Interpreter objects to Native objects when passing in arguments. JS-Interpreter add error/exception line numbers wherever possible
2018-07-25 14:53:54 -05:00
danielyxie
49d081f42e
Updated development bundle. Updated changelog
2018-07-24 17:22:48 -05:00
danielyxie
ab287b7c44
Updated documentation for new Netscript. Added new polyfills for new JS interpreter
2018-07-24 13:29:38 -05:00
danielyxie
a39dda019e
Update changelog. Fix missing spaces in Faction Infos. UPdate Beta branch update text
2018-07-20 13:21:43 -05:00
danielyxie
88755f1d0f
Added import functionality to Netscript 1.0
2018-07-20 09:28:03 -05:00
danielyxie
523bfc18d1
Beta branch now always shows update when opening game
2018-07-18 21:23:49 -05:00
danielyxie
2b21e93a14
Rebalancing Infiltration by decreasing starting Infiltration security b 10%
2018-07-18 16:11:44 -05:00
danielyxie
08862109fe
Source-File 12's effect is now multiplicative with itself again (reverted from a previous update). Source-File 6 now also affects combat stat level, not just exp gain
2018-07-18 16:00:52 -05:00
danielyxie
af40edfb7d
Added new Hacknet Node API documentation
2018-07-18 15:33:22 -05:00
Steven Evans
9b5b997b6d
[chore] Introducing SCSS, renaming existing files.
...
Not utilizing any functionality yet, just setting up for refactorings.
2018-07-17 11:55:04 -04:00
Steven Evans
3faed7caf2
[refactor, chore] "Compile" CSS via Webpack
...
This may seem unnecessary (and odd to import CSS files into JS...), but
this sets up the project for being able to keep the distributed
(release) resources all together, as well as setting the stage for
introducing something like SCSS.
2018-07-16 23:22:24 -04:00
danielyxie
e4742289c7
BN-12 now properly affects Bladeburner multipliers. Added polyfill in new JS interpreter for Array.includes. Fixed terminal not focusing with tab"
2018-07-16 01:00:57 -05:00
danielyxie
5845fa8702
Fixed merge conflicts
2018-07-15 20:48:27 -05:00
danielyxie
a605dd4491
Bladeburner API getCurrentAction() now returns null if current action is 'Idle'
2018-07-15 20:39:07 -05:00
danielyxie
c449dee97e
Fixed bug with Corporaiton healthcare. Fixed bug with new netscript 1.0 JS Interpreter properly throwing errors
2018-07-15 13:03:33 -05:00
danielyxie
b40c247dcb
Bladeburner General actions now set both Name and Type in underlying ActionId
2018-07-14 19:59:27 -05:00
danielyxie
497186355f
New Hacknet Node Netscript API - initial commit
2018-07-14 19:25:50 -05:00
danielyxie
e97861f42b
Bladeburner API Improvements: Added getCurrentAction(). getSkillLevel() now fails if no argument is passed
2018-07-12 00:01:52 -05:00
danielyxie
3ffc820519
Fixed new Netscript1 Interpreter to work for functions returning Arrays/Objets. Untested. Also still needs new Hacknet Node implementation
2018-07-10 23:41:26 -05:00
danielyxie
dcd6292ed2
Fixed bugs with new HelperFunctions
2018-07-10 00:11:18 -05:00
Steven Evans
a82ed16c34
[chore, doc] Split out the "vendor"/3rd party code to its own bundle
...
Included 'vendor.bundle.js' as it is referenced. So this will give a
baseline to compare against future builds. But ideally this will only
change when updating dependency versions.
2018-07-09 12:50:57 -04:00
danielyxie
78c5a1b0f4
Initial commit for new Netscript 1 Intepreter
2018-07-08 18:53:24 -05:00
danielyxie
fde2b8cbc1
Infiltration can no longer be done programmatically. HP is reset when prestiging
2018-07-07 19:16:58 -05:00
danielyxie
a165880fff
Fix typo with Source File 12
2018-07-05 00:00:13 -05:00
danielyxie
7cc759f314
Updated version to v0.39.1. Production Build. Updated documentation
2018-07-04 23:52:54 -05:00
danielyxie
30b9624e1f
Updated documentation
2018-07-03 21:12:46 -05:00
danielyxie
3213032427
Fixed incompatibility issues with Edge (due to spread syntax). Fixed issue with Terminal autocomplete and capitalized commands. Script ram is now rounded to 2 decimal places
2018-07-02 22:35:12 -05:00
danielyxie
c8421168b6
Copying a NetscriptJS script with scp now properly clears its 'module'.
2018-06-29 00:39:05 -05:00
danielyxie
393ce096fd
Finishing Infiltration returns to company page. Infiltration remembers selected faction
2018-06-27 22:34:57 -05:00
danielyxie
e2b2fb66f3
Rebalancing BN - 7 and several Source Files
2018-06-27 18:28:11 -05:00
danielyxie
219568d8af
Fixing merge conflicts
2018-06-26 13:17:07 -05:00
danielyxie
f9943db71d
Adding description to SourceFile 7
2018-06-26 09:59:44 -05:00
danielyxie
13dbd9f26c
Merge PRs and fix issues
2018-06-26 09:49:28 -05:00
danielyxie
75ff10b5c2
Added documentation for Bladeburner API. Fixed typo in BN-7 description.
2018-06-25 14:07:03 -05:00
danielyxie
0b16a9f605
Removing dev mode. Updating changelog in documentation
2018-06-25 12:38:13 -05:00
danielyxie
ca15e689ef
More rebalancing of Infiltration. Updating version to v0.39.0
2018-06-25 12:29:51 -05:00
danielyxie
58753f9c89
Added Bladeburner functions and 'bladeburner' keyword to syntax highlighter for Netscript. Fixed a bug with bladeburner.getSkillLevel() Netscript fn
2018-06-24 22:07:05 -05:00
danielyxie
8c8574878c
Rebalanced infiltration by making base difficulty lower, slightly decreasing the difficulty gain, and increasing money/exp rewards
2018-06-24 21:50:03 -05:00
danielyxie
22b64dcc4a
Implemented BN-7
2018-06-24 19:13:50 -05:00
danielyxie
aa17b02da7
Added var declaration in Netscript 1.0. Loops and conditionals no longer incur RAM cost, but base RAM cost increased from 1.4 to 1.6 GB
2018-06-22 14:39:15 -05:00
Steven Evans
8b9ebe29c2
[feature] Adding favicon and related.
...
The key file was favicon.ico, but other browsers can support other
formats. And those browsers/devices that allow for "pinning" the site
require some additional files as well.
2018-06-19 22:42:51 -04:00
danielyxie
f5be9e5da7
Fix bug with spawn()
2018-06-17 14:19:43 -05:00
danielyxie
f33806e189
Updated tover sion v0.38.1
2018-06-15 14:05:53 -05:00
danielyxie
c365696447
Reverse const change in Script RAM parser. Built documentation
2018-06-15 00:58:35 -05:00
danielyxie
8620a4d30c
Fix issue with 'Object.prototye' functions throwing errors during NetscriptJS RAM calculation. Fixed type with new Travel Confirmation setting loading to the correct initial value. Fixed Competition/Demand display for Products. Changed RAM for window/document access to be 100
2018-06-14 14:51:06 -05:00
danielyxie
89016aeed9
Added devmode. Enabled using build flag. Added new npm build scripts
2018-06-13 12:38:22 -05:00
danielyxie
5347585151
Updated dependencies from kopelli
2018-06-13 11:11:45 -05:00
danielyxie
575b67440c
v0.38.0 - Minor re-balancing and bug fixes in Bladeburner
2018-06-12 23:16:23 -05:00
danielyxie
71cf3cac35
Bug fixes for new Bladeburner changes
2018-06-08 22:25:28 -05:00
danielyxie
bbb5f04c87
Merged pull requests and fixed merge conflicts
2018-06-08 11:19:22 -05:00
danielyxie
5e38355152
Added Bladeburner API (untested). Rebalanced Bladeburner. Bladeburner progress no longer resets when installing Augmentations. Fixed up BN-12
2018-06-08 10:51:48 -05:00
danielyxie
2332532d91
Adding updated bundles
2018-06-06 11:14:42 -05:00
danielyxie
82f1c14656
Added dynamic RAM evaluation to Netscript to prevent exploits by evading RAM usage in NetscriptJS. Calling a HacknetNode API Netscript fn now immediately updates HacknetNodeWrappers
2018-06-06 11:02:21 -05:00
Steven Evans
7ee964a66c
Merge remote-tracking branch 'danielyxie/dev' into dev
2018-06-03 21:11:34 -04:00
danielyxie
81e828d7e7
Removed debug logging statement for ram parser AST
2018-06-02 22:10:24 -05:00
danielyxie
957ce44316
v0.37.2
2018-06-02 20:37:56 -05:00
Steven Evans
7362d1809f
[refactor] Remove numeral from utils folder; use npm reference
...
In order to shave off ~0.02MiB of the bundle size, needed to continue
referencing the minified file. Ideally future changes can utilize
code splitting, tree shaking, and minification in WebPack to use normal
references.
2018-05-30 22:46:52 -04:00
Steven Evans
3473c66b82
Updating bundles
2018-05-30 22:11:16 -04:00
danielyxie
7edae463bc
Merge branch 'dev' of https://github.com/danielyxie/bitburner into dev
2018-05-30 17:31:02 -05:00
Steven Evans
10d7e43f01
[refactor] Pull in 'decimal.js' as an npm dependency
2018-05-30 15:54:13 -04:00
danielyxie
baf8fc784e
Removed temp variables from Brace netscript mode definer (netscript.js). Fixed changelog update for v0.37.1
2018-05-22 19:20:41 -05:00
danielyxie
565f0dd517
v0.37.1
2018-05-22 19:09:04 -05:00
danielyxie
f403bd14b7
Fixed Bladeburner bug where exception would be thrown if Blackop was created outside of Bladeburner UI
2018-05-18 22:15:58 -05:00
danielyxie
c0ca464b5d
Added a ?noScripts query string that can be used to start the game without loading any scripts.
2018-05-17 14:50:27 -05:00
danielyxie
c7e155d4bc
Refactored NetscriptJS to take in the NS environment as a parameter to main
2018-05-17 12:10:12 -05:00
danielyxie
9a9096bc70
Reset Script module when it is saved
2018-05-13 03:08:18 -05:00
danielyxie
abb5b9895f
Merge branch 'dev' of https://github.com/danielyxie/bitburner into nsjs-memoryleak
2018-05-13 01:07:12 -05:00
danielyxie
02ce03d2d6
Changed NSJS to take in nsEnv as an argument to main
2018-05-13 01:06:44 -05:00
danielyxie
b18e316821
Fixed bug with scp Terminal command and hopefully fixed Active Scripts UI bug by making create/delete server panel fns non async
2018-05-12 20:21:03 -05:00
danielyxie
bf5b3c371e
More work on NSJS memory leak fix
2018-05-12 18:19:49 -05:00
danielyxie
6b9dc76f41
Fix bug where sometimes Active Scripts UI wouldnt fully update after an Augmentation reset. This most likely happened because the player has too many scripts running, and they all get added to task queue to get deleted
2018-05-11 20:54:59 -05:00
danielyxie
054cb63227
Debugging nsjs memoryleak
2018-05-11 19:45:40 -05:00
danielyxie
6902ece765
v0.36.1
2018-05-11 16:30:55 -05:00
danielyxie
024138eabd
Rebalancing Gyms and training in Bladeburner. Updated Active Scripts UI page to update once per second. Updated changelog
2018-05-10 12:14:45 -05:00
danielyxie
8dba456b65
Merge jaguilar's changes to incorporate Netscript JS (PR #212 )
2018-05-05 17:13:35 -05:00