danielyxie
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5f817c8016
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V 0.34.2 Changes
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2018-01-27 00:52:39 -06:00 |
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danielyxie
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e88a3936f3
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v0.34.1
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2018-01-19 22:47:57 -06:00 |
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danielyxie
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3f61ec1cab
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v0.34.0 changes
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2017-12-06 21:45:47 -06:00 |
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danielyxie
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bc6f0da677
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Fixed Netscript interpreter memory issues by breaking promise chains in while and for loops. Improved Stock Market UI. Added a button to kill script from log display box. Added confirm() Netscript function
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2017-11-02 16:47:09 -05:00 |
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danielyxie
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4dc87af132
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v0.32.0 - Added BitNode-8: Ghost of Wall Street
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2017-10-25 14:47:47 -05:00 |
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danielyxie
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246acf5966
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Game now uses indexedDb. Added new Bond Forgery crime. Added commitCrime() and getStats() Singularity functions. Removed getIntelligence(). Balance changes to crime/infiltration
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2017-10-11 21:00:22 -05:00 |
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danielyxie
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0927c4251e
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v0.29.3 Changed - Bug fixes for new player-defined Netscript functions. Rebalancing/bug fixes for Infiltration and Hacking Mission. Added function name autocompletion in Script Editor
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2017-10-03 20:50:13 -05:00 |
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danielyxie
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662f30cc38
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Added :q, :x, :wq Vim Ex commands. Added ADR-v2 Pheromone new Augmentation. Fixed bugs and added improvements to Hacking missions.
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2017-10-01 21:35:22 -05:00 |
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danielyxie
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c93a398fbf
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Continue statement, began work on missions
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2017-09-21 16:27:31 -05:00 |
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danielyxie
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d1f4f8fd36
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All v0.29.0 changes
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2017-09-19 13:38:03 -05:00 |
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danielyxie
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e3991b8795
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v0.28.6 changes
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2017-09-15 09:06:59 -05:00 |
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danielyxie
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024546b4f1
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v0.28.4 - Bug fixes, getScriptIncome(), syntax highlighting for regular Netscript functions,
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2017-09-11 18:14:51 -05:00 |
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danielyxie
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68fcc12ac8
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Normal netscript supported functions now highlighted in different color
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2017-09-08 18:42:56 -05:00 |
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danielyxie
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3296a817fd
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Adding script editor options and some bug fixes
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2017-09-04 20:03:29 -05:00 |
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danielyxie
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b17f89eba7
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v0.28.0 Changed - Integrate ACE editor
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2017-09-01 09:12:40 -05:00 |
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danielyxie
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7a05d3585a
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All 0.28.0 Changes - Bitnodes 4 and 11 and webpack migration
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2017-08-30 12:44:29 -05:00 |
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danielyxie
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faf19addee
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0.27.3 Changes
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2017-08-19 20:36:19 -05:00 |
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danielyxie
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3db6d9d007
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0.27.0 2nd Tier Prestige + Gangs
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2017-08-13 00:01:33 -05:00 |
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danielyxie
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0e64359814
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Lowered hacking exp gain. Added deleteServer(). Maximum of 25 purchaseable servers. Added autocompletion for ./ command. Oustanding faction invitations. Suppress Faction invites and messages
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2017-07-26 21:56:14 -05:00 |
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danielyxie
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2afb313a53
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Added several configurable game settings. Added donate button. Added Hacknet Node API functions for getting cost of upgrades
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2017-07-25 09:39:56 -05:00 |
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danielyxie
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e653b7b315
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All v0.26.0 changes
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2017-07-21 17:54:55 -05:00 |
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Daniel Xie
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222f75d55a
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Refactored Netscript with Acorns parser. Major rebalancing. Add TIX API. Add round(), purchaseServer().
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2017-07-13 11:54:29 -05:00 |
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Daniel Xie
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38e1c77c5c
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Rebalancing for favor, Increase reputation cost, Fix bugs with purchasing multiple augmentations, balanced company positions. New netscript functions
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2017-06-27 23:11:27 -05:00 |
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Daniel Xie
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a6406e785a
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FIxed field work buff. Added AutoLink and ServerProfiler programs. PRogram work is now saved
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2017-06-23 09:23:35 -05:00 |
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Daniel Xie
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0449460c4f
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Added favor system for companies and factions
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2017-06-20 11:11:33 -05:00 |
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Daniel Xie
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e2fbca1ef0
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More nerfs to combat augmentations. Randomized server parameters. Added Log and Kill button to Active SCripts panel
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2017-06-19 09:54:11 -05:00 |
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Daniel Xie
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8ce228c71f
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Combined the offline data maps for scripts into a single object. More nerfs to combat Augmentations
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2017-06-18 18:23:50 -05:00 |
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Daniel Xie
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15f9ef1a85
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temp changes
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2017-06-18 16:01:23 -05:00 |
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Daniel Xie
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36eb7608d5
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Added ability to pass arguments into scripts
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2017-06-16 21:53:57 -05:00 |
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Daniel Xie
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69d4af01ff
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Added Options button to top right overview. Script object optimization by deleting server maps when not active. Fixed issue with servers getting negative money
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2017-06-13 10:58:31 -05:00 |
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Daniel Xie
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c55b677bc2
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Added threading capabilities when running manually. Need to add for run(0 and exec() in netscript. Also fixed some bugs
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2017-06-10 20:46:02 -05:00 |
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Daniel Xie
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d3fa9f8c6e
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Slight rebalancing. Added kill() and killall() commands
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2017-06-05 20:34:00 -05:00 |
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Daniel Xie
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0dc3d56e3c
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Added isRunning() Netscript command. Account for new commands in RAM usage
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2017-06-05 12:50:32 -05:00 |
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Daniel Xie
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8fa1eab3c6
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Added fileExists() and getServerRequiredHackingLevel() Netscript commands. Updated Netscript documentation
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2017-06-05 10:31:46 -05:00 |
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Daniel Xie
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d73a11f678
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Rebalancing script RAM Usage. Script base RAM cost is 1.5GB, while common functions were made cheaper
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2017-06-05 09:31:47 -05:00 |
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Daniel Xie
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0d90479097
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Fixed issue with Faction page formatting. Script.reset() now re-updated RAM usage
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2017-06-03 23:56:18 -05:00 |
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Daniel Xie
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a3d45b3cc2
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Script editor now saves state when switching to other tabs. Updated to version 0.19.4
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2017-06-02 12:18:53 -05:00 |
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Daniel Xie
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6ff028b5ea
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Slightly buffed hacknet nodes
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2017-06-01 08:36:49 -05:00 |
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Daniel Xie
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b53abeb280
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Refactored Dialog boxes so that an infinite amount can be opened
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2017-05-31 23:17:50 -05:00 |
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Daniel Xie
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ebeac47d12
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Fixed UI issues. Added offline production for grow(), weaken(), and hack() in Netscript scripts
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2017-05-31 20:57:49 -05:00 |
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Daniel Xie
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d825b25c73
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Added functions for weakening server security and updated docuemtnation
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2017-05-31 12:37:32 -05:00 |
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Daniel Xie
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e70f499f13
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Added exec() command. Initial testing shows that its working ok
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2017-05-31 11:33:54 -05:00 |
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Daniel Xie
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ad6f74a16d
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Lowered cost for NeuroFlux governor. Fixed tab completion for scp command. Fixed bugs with Netscript scp command
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2017-05-29 21:02:41 -05:00 |
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Daniel Xie
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66d311f9d8
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Added RAM cost for getHostname() and hasRootAccess(). Applied hacking grow_mult to server growth)
git p
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2017-05-29 18:12:57 -05:00 |
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Daniel Xie
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af47baf4fa
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Buffed crimes and hacking. Increased growth rate of servers. Added getHostanme command. Added preventDefault() for ctrl+b in script editor. Buffed Neuroflux Governor, which adds 1% to all multipliers, and made it more expensive. Nerfed Hacknet Node base production. Fixed nested for loop issue
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2017-05-29 17:37:38 -05:00 |
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Daniel Xie
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8cd9e8954d
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Refactored Netscript Hacknet Node library. Now an array called hacknetnodes[i] can be used to access hacknet nodes, and they can be upgraded with functions
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2017-05-25 07:18:34 -05:00 |
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Daniel Xie
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9e2344919f
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Small UI changes, adding RAM cost for new script commands.
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2017-05-20 22:45:36 -05:00 |
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Daniel Xie
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4d0ee212be
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UI Improvements. Added two new Netscript functions to purchase Hacknet Nodes
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2017-05-20 04:27:42 -05:00 |
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Daniel Xie
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834a6add82
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Added some unique augmentations for factions
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2017-05-17 23:58:49 -05:00 |
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Daniel Xie
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47e4f5b9dd
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Slight rebalancing on Hacknet Nodes. Added buttons for purchase multipliers. They don't work yet though
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2017-05-16 16:22:54 -05:00 |
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Daniel Xie
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f63cd21bfc
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Refactoring purchase of additional servers UI code, minor rebalancing for hacknet nodes
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2017-05-16 10:55:05 -05:00 |
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Daniel Xie
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b8ccddf256
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Changed tabbing i script editor so that it uses four spaces rather than the tab char"
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2017-05-15 23:37:14 -05:00 |
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Daniel Xie
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f1b7d78ba3
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More rebalancing on hacknet Nodes. Tab in script editor works..not super smooth though. Focus on textarea when script editor opens. code in tututorial now properly ignores all whitespace
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2017-05-15 22:06:25 -05:00 |
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Daniel Xie
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bb73fe1101
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Operators now have RAM cost
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2017-05-15 10:38:17 -05:00 |
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Daniel Xie
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51c8e7a6c6
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Fixed bug with loading game when working on creating program
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2017-05-15 10:28:59 -05:00 |
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Daniel Xie
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3919d3e97a
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Bug fixes for new Netscript commands. Added total Playtime statistics. Minor UI improvements
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2017-05-15 09:15:59 -05:00 |
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Daniel Xie
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31ef48f4a8
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Small UI improvements based on private beta feedback
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2017-05-14 21:21:22 -05:00 |
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Daniel Xie
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708b800e36
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Improved documentation for Netscript. Added a link to Netscript documentation in script editor
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2017-05-14 20:43:10 -05:00 |
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Daniel Xie
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83502831d8
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Removed some log statements. Rebalancing on RAM for home comp
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2017-05-13 13:59:19 -05:00 |
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Daniel Xie
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041f195241
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Added two new factions, Slum Snakes and Tetrads. Added 4 more augmentations for those factions. Fixed some issues with prestiging
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2017-05-12 13:12:32 -05:00 |
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Daniel Xie
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c44b514342
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If statements in NetScript should work now
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2017-05-11 23:59:07 -05:00 |
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Daniel Xie
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3ac33cd9e7
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Added commands for port breaking programs in Netscript
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2017-05-10 23:20:17 -05:00 |
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Daniel Xie
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416f3e7b47
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Refactored script RAM usage to be calculated based on commands. Updated RAM on foreign servers to balance. Balnaced company wages
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2017-05-10 16:10:06 -05:00 |
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Daniel Xie
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3808fe5a3f
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Minor UI improvements and bug fixes
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2017-05-10 15:21:15 -05:00 |
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Daniel Xie
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f2287b5696
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Lots of changes, didn't keep track ofthem all
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2017-05-10 12:42:46 -05:00 |
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Daniel Xie
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2e55f1d472
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Implemented interactive tutorial!
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2017-05-06 01:24:01 -05:00 |
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Daniel Xie
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66e4fa26a2
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Added Dark web. Needs testing
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2017-05-05 10:50:55 -05:00 |
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Daniel Xie
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56ebfaf2bf
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refactored saving/loading by making it into a class. Tested and debugged prestige mechanic
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2017-05-04 20:08:44 -05:00 |
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Daniel Xie
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3eccf23a41
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Minor UI improvements, fixed job requirements to make them inline with multiplers of 5, rebalancing hacking times
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2017-05-02 23:38:58 -05:00 |
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Daniel Xie
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d6c094f4de
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Playtesting - Rebalancing
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2017-04-22 21:32:51 -05:00 |
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Daniel Xie
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9b408cb995
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Playtesting - Fixed bugs
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2017-04-19 14:19:33 -05:00 |
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Daniel Xie
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52297268f6
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Addded Perk class, Traveling functionality, fixed bugs with script logging and terminal commands
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2017-04-13 12:33:34 -05:00 |
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Daniel Xie
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14684dd6d5
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Finished Create Program functionality (needs testing) and did work on Tutorial
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2017-03-31 16:47:06 -05:00 |
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Daniel Xie
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d656ee3114
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Implemented control + c functionality to stop running cmds such as hack() and analyze()
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2016-12-21 10:33:00 -06:00 |
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Daniel Xie
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f1ec376f33
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Implemented server growth (might need rebalancing). No wwhen a script is killed it is properly removed from the Active Scripts tab
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2016-12-20 14:18:34 -06:00 |
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Daniel Xie
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e2316e4a1d
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Can now do things such as ctrl+c in Terminal without it auto focusing on the input. Implemented offline exp gain
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2016-12-19 14:59:13 -06:00 |
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Daniel Xie
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962b057ff8
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Implemented basic functionality for the Active Tabs menu. Works for online production
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2016-12-19 12:20:19 -06:00 |
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Daniel Xie
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5f1b58fd86
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Evaluator + Netscript should now properly handle errors in syntax/runtime errors (almost..still have to implement the properly closing down script when an error is thrown. Check file for TODO). Player skill level should now properly be updated
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2016-12-15 16:22:42 -06:00 |
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Daniel Xie
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96fb37c6d1
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Fixed loadAllRunningScripts(), now seems to be working properly
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2016-12-15 11:51:23 -06:00 |
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Daniel Xie
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7ec22480a2
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Trying to get the functionality to load all running scripts upon load to work
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2016-12-14 15:44:18 -06:00 |
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Daniel Xie
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334c144bae
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Upon opening window, all of the running scripts are loaded into WorkerScripts
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2016-12-14 15:22:12 -06:00 |
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Daniel Xie
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23c036827f
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Fixed script hack(), should be working now. Changed some numbers to rebalance. Implemented script RAM usage. If a script uses too much ram it will not run (untested)
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2016-12-14 14:29:40 -06:00 |
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Daniel Xie
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2fe4e8a19a
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Changed the game speed so that it wasn't running faster (Rounding the number of game cycles usually caused it to speed up). Save Load function SHOULD be working now
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2016-12-01 16:39:13 -06:00 |
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Daniel Xie
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d5d198cbb4
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Refactored Code to make Save/Load work. This included re-structuring classes so that they contained only native objects/arrays of native objects and using a Reviver function in the JSON.parse. Cleaned up some code that was no longer needed
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2016-12-01 16:18:18 -06:00 |
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Daniel Xie
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320526ebb3
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Added stuff to Script queue functionality..it's gonna get deleted anyways so w.e
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2016-11-25 16:08:04 -06:00 |
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Daniel Xie
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f38fd340f4
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Implement Script Editor (mostly)
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2016-11-24 16:30:33 -06:00 |
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Daniel Xie
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1a600ad560
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Added offline properties for Script object
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2016-11-21 05:22:18 -06:00 |
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Daniel Xie
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d372ce5980
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Fixed some bugs, began adding a Script class
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2016-11-21 00:11:14 -06:00 |
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