Commit Graph

2501 Commits

Author SHA1 Message Date
sapier
6833e04bc5 Add function to deregister a profiler from profiler list 2014-01-06 15:26:24 +01:00
Perttu Ahola
d76957ee22 Create new instance of mesh every time it's required (Solves #703) 2014-01-06 13:24:31 +02:00
hasufell
10eea107ed BUILD: fix cmake list parsing
because cmake is unable to parse it's own lists properly
2014-01-05 20:58:40 +04:00
hasufell
cb7bb736c7 BUILD: prefer pkg-config for freetype2 detection
This can solve numerous problems such as:
http://www.cmake.org/Bug/view.php?id=13959
http://www.cmake.org/Bug/view.php?id=14601

If pkg-config or freetype2.pc is not found, then fall back to the
FindFreetype.cmake module logic.

Restrict to UNIX since I only tested it here.
2014-01-05 20:58:40 +04:00
Sfan5
160e2b7b7d Add option to link to OpenGL ES, fixes #1051 2014-01-05 20:50:55 +04:00
Ilya Zhuravlev
b8c3221d55 Fix absence of images when compiled with RUN_IN_PLACE=0. 2014-01-05 12:43:40 +02:00
Novatux
91923806a9 Fix objects being selected behind a node 2014-01-02 14:26:21 +01:00
kwolekr
25b1cca415 Fix exception caused by destroying sockets on Server shutdown 2013-12-31 15:00:49 -05:00
kaeza
767b2e7b17 Fix enum element name in Lua HUD code (position vs. pos) 2013-12-31 06:13:54 +01:00
ShadowNinja
2902a29c2d Initialize world before creating BanManager and RollbackManager 2013-12-30 14:29:33 -05:00
ShadowNinja
829426c714 Fix InventoryList reading order
Lua does not guarantee that the indexes of a table will be in numerical order.
2013-12-30 14:00:05 -05:00
PilzAdam
4b31a38ae9 Remove FPS from window title
This doubles performance on some window managers (WTF?!)
2013-12-25 03:52:44 +01:00
Kahrl
bf9f50bc0e Make SHA1::addBytes(..., 0) a no-op instead of an assertion failure 2013-12-25 00:29:00 +01:00
Kahrl
3aa28bc7a2 Use sleep_ms instead of select in httpfetch when max_fd == -1, fixes WSAEINVAL 2013-12-24 19:28:09 +01:00
Kahrl
a5377251e2 Fix particle code ignoring return value of std::vector::erase(). Wat. 2013-12-23 15:11:53 +01:00
RealBadAngel
7ae0b90ff7 Bugfix to get_all_craft_recipes.
Indexes for empty slots shall not be skipped.
2013-12-21 23:03:51 +01:00
Kahrl
a50db0e824 Check for denied access in itemdef/nodedef/media fetch loop 2013-12-19 21:47:08 +01:00
ShadowNinja
e1f9ba435f Don't throw a error when writing JSON fails 2013-12-18 18:18:43 -05:00
Kahrl
ba8fa0bd42 Log guilty node name when allow_metadata_inventory_move/put/take fails 2013-12-18 23:04:13 +01:00
ShadowNinja
1ed90c90c3 Add 'minetest.write_json' 2013-12-18 16:46:53 -05:00
ShadowNinja
49cec3f782 Handle LuaErrors in Lua -> C++ calls on LuaJIT 2013-12-18 16:35:55 -05:00
BlockMen
38d112033b Fix formspec field labels 2013-12-17 01:13:16 +01:00
sapier
54dbd78f90 Fix broken httpfetch due to SimpleThread removal 2013-12-16 23:31:56 +01:00
BlockMen
c9ac9992c7 Fix MSVC compiling issue 2013-12-16 01:13:08 +01:00
sapier
3946d2a504 Reduce cloud coloring for colored fog and cloud mode 2013-12-16 00:16:06 +01:00
PilzAdam
5fd92d67d5 Remove an unused function and include from client.cpp 2013-12-15 19:57:08 +01:00
sapier
c120ea57c9 Add setting to disable direction dependent fog and sky colors 2013-12-15 15:30:02 +01:00
MirceaKitsune
848f80b2e5 Directional fog + horizon colors, based on sun & moon positions at sunrise / sunset 2013-12-15 14:28:50 +01:00
sapier
e9e9fd7c3f Replace SimpleThread by JThread now implementing same features 2013-12-15 13:39:42 +01:00
BlockMen
9772322613 Add alpha setting to font shadow 2013-12-14 21:11:38 +01:00
kwolekr
7a4c1e7327 Update mapgen params in ServerMap after Mapgen init 2013-12-14 10:49:20 -05:00
kwolekr
15c316765d Handle Lua errors in on_generate callbacks instead of throwing SIGABRT 2013-12-14 01:59:16 -05:00
kwolekr
c3708b456e Add map feature generation notify Lua API 2013-12-14 01:52:24 -05:00
ShadowNinja
83853ccd41 Remove support for optdepends.txt 2013-12-13 13:10:24 -05:00
Kahrl
e275b7099a Don't call curl_global_init twice 2013-12-13 18:08:53 +01:00
sapier
0d990bd189 Replace any direct curl usage by httpfetch 2013-12-13 18:05:46 +01:00
Kahrl
b03135548b Use httpfetch_async in serverlist announce code 2013-12-13 18:05:39 +01:00
Kahrl
0a903e69fb Implement urlencode and urldecode 2013-12-13 18:05:35 +01:00
Kahrl
0404bbf671 Rewrite client media download and support hash-based remote download
Move most of the media-related code in client.cpp into a new class
ClientMediaDownloader (clientmedia.cpp, clientmedia.h). Among other
things, this class does the following things:

- Download [remote_server][sha1] instead of [remote_server][name]. This
is to support servers that provide the same file name with different
contents.
- Initially fetch [remote_server]index.mth. This file should follow the
Minetest Hashset format (currently version 1) and contain a list of SHA1
hashes that exist on the server.
- The list of needed SHA1s is uploaded (via HTTP POST) when index.mth is
requested, so servers can optionally narrow down the list to the needs
of the client.
- If index.mth is missing (HTTP response code 404), we enter compat mode,
fetching [remote_server][name] as before this commit.
- remote_server can now contain multiple servers, separated by commas.
The downloader code attempts to split requests between the different
servers, as permitted by each server's index.mth. If one server claims
to have a file but actually doesn't (or something fails), we ask a
different server that also claims to have it.
- As before, when none of the remote servers provide a particular
file, we download it via the conventional method, i.e. using
the minetest protocol: TOSERVER_REQUEST_MEDIA / TOCLIENT_MEDIA.
- Bugfix: Every downloaded file's SHA1 is now verified against the SHA1
announced by the minetest server (before loading it and inserting it
into the file cache).
- Bugfix: Only send TOSERVER_RECEIVED_MEDIA when we actually have all
media. This should fix #863.
2013-12-13 18:05:20 +01:00
Kahrl
0ea3e6dbe2 Implement httpfetch module and initialize it from main()
Add curl_parallel_limit setting that will replace media_fetch_threads in
a later commit.

Fix a typo in MutexedQueue::pop_back() that made it impossible to compile
code that used this function. (Noticed this while implementing httpfetch.)
2013-12-13 18:05:10 +01:00
Ilya Zhuravlev
67bf7130ce Fix a bug in GenericCAO GENERIC_CMD_UPDATE_POSITION parsing. 2013-12-13 13:18:00 +04:00
stujones11
d9ef072305 Make line_of_sight return blocking node position 2013-12-12 16:11:00 -05:00
kaeza
33de69a173 Add 'on_prejoinplayer' callback 2013-12-12 13:42:14 -05:00
Ilya Zhuravlev
76036abdb0 Add configurable font shadow. 2013-12-12 21:47:54 +04:00
sapier
4ccaa6d0af Implement search tab and version picker 2013-12-11 23:07:38 +01:00
PilzAdam
6c4a8766ab Check if width, height or start index of a list[] is negative 2013-12-09 22:39:24 +01:00
RealBadAngel
dae03382bf Optimize shaders code. Add settings at compile time. 2013-12-09 13:28:50 +01:00
kwolekr
50b0e9f7a4 Mapgen Indev: Fix segfault in cave generation due to uninitialized variable 2013-12-08 22:13:05 -05:00
Novatux
206565d965 Fix shaders on some GPUs 2013-12-08 08:01:20 +01:00
kwolekr
3cc45fd8ad Fix leak and possible segfault in minetest.set_mapgen_params 2013-12-08 01:37:41 -05:00
kwolekr
83cc882335 EmergeManager: Fix Lua mapgen override param handling 2013-12-08 01:31:06 -05:00
kwolekr
bbae8eb751 Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6 2013-12-07 22:45:26 -05:00
ShadowNinja
a0dce51af6 Move script_run_callbacks to Lua 2013-12-07 22:03:07 -05:00
ShadowNinja
96f753a108 Fix paralax occlusion setting 2013-12-06 22:42:09 -05:00
sapier
35f88ac67c Fix win32 jthread implementation 2013-12-06 17:49:10 +01:00
sweetbomber
22dbbf0a6f Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings 2013-12-05 16:09:02 -05:00
PilzAdam
e51ad5337f Use a table in set_physics_override() 2013-12-03 23:20:00 +01:00
PilzAdam
15be2659ea Add sneak and sneak_glitch to set_physics_override() 2013-12-03 23:20:00 +01:00
Sfan5
d9de9f23d9 Fix LevelDB maps 2013-12-03 20:03:20 +01:00
RealBadAngel
2330267d22 Shaders rework. 2013-12-03 18:55:25 +01:00
PilzAdam
60113bde74 Dont move item back when not clicking on a slot 2013-12-03 18:05:36 +01:00
proller
1309e52198 Rename names -> can_see_far_names in announce 2013-12-03 20:14:06 +04:00
sapier
5004f31575 Fix broken async locking in release build 2013-12-03 17:50:00 +02:00
proller
6cbd1b8bf7 Remove link to #, add unlimited_player_transfer_distance to announce 2013-12-03 19:48:43 +04:00
Sfan5
6fa3892a71 Fix MinGW build 2013-12-01 20:58:46 +01:00
sapier
04e9a9d541 Cleanup jthread and fix win32 build 2013-12-01 16:25:46 +01:00
kwolekr
f3439c40d8 Cavegen: Fix possible out-of-bounds heightmap access 2013-12-01 08:57:35 -05:00
kwolekr
20e3d550fa Decoration: Add schematic Y-slice probability support 2013-12-01 01:24:59 -05:00
sapier
de0cdbc01c Fix log threadname lookup handling not beeing threadsafe 2013-11-30 21:22:15 +01:00
ShadowNinja
4696c59a5f Add error handler to async step 2013-11-30 13:05:13 -05:00
ShadowNinja
4594ba6522 Optimize table creation 2013-11-30 13:05:13 -05:00
Novatux
d879a539cd Add minetest.swap_node 2013-11-30 18:37:56 +01:00
Ilya Zhuravlev
752e11e114 Fix MSVC build. 2013-11-30 21:00:18 +04:00
kwolekr
ff7d7080e3 LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, made optional this time; also fixed a slight bug with night values being ignored 2013-11-30 00:27:39 -05:00
kwolekr
769b2d7c05 LuaVoxelManip: Add get_light_data() and set_light_data() 2013-11-30 00:01:43 -05:00
MetaDucky
5be786c804 Fixed potential NULL pointer and leak when setting node metadata 2013-11-29 23:35:16 -05:00
kwolekr
747bc40840 Cavegen: Respect is_ground_content MapNode setting; fix some code formatting issues 2013-11-29 20:54:04 -05:00
sapier
d19a69cd0d Fix broken thread stop handling 2013-11-30 02:15:31 +01:00
sapier
d02ce1cf4d Fix old gcc build 2013-11-29 23:36:18 +01:00
sapier
2e66aca357 Fix modstore/favourites hang by adding asynchronous lua job support 2013-11-29 22:09:14 +01:00
sapier
b08d7558de Split server/client port setting to avoid port number clashes in mainmenu 2013-11-28 21:43:06 +01:00
ShadowNinja
ff25218374 Don't use variable length arrays 2013-11-28 11:22:41 -05:00
ShadowNinja
7433d65d3e Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
Mario Barrera
1fd9a11e30 SQLite rollback 2013-11-27 18:13:06 -05:00
sapier
4f246f0e22 Fix line_of_sight (AGAIN) 2013-11-25 00:04:05 +01:00
kwolekr
068dd796f5 Don't continue trying to deserialize blank block data 2013-11-24 02:10:15 -05:00
Kahrl
ab601e8710 Fix invalid escape sequence in database migration code 2013-11-23 16:09:38 +01:00
Kahrl
6f851c9692 Fix crash when pressing Enter key in formspec menu 2013-11-23 00:37:32 +01:00
kwolekr
5323d800cc Fix possible implicit conversion of NULL to std::string 2013-11-21 00:49:32 -05:00
kwolekr
98e4e2b373 LuaVoxelManip: Update parameter index of set_lighting() 2013-11-21 00:45:17 -05:00
kwolekr
b38afc9311 Mapgen V6: Respect water_level setting 2013-11-21 00:43:27 -05:00
MetaDucky
0930911efa fix gettext compile issues under win32 2013-11-18 21:11:52 -05:00
kwolekr
86ef7147b6 Fix issue #1009 (minetest.get_connected_players() returns non-existing players) 2013-11-17 15:15:59 -05:00
PilzAdam
a55c073ce9 Increase liquid_loop_max to 10000 again 2013-11-17 21:05:14 +01:00
Perttu Ahola
21789ccc5f Revert patch 58f036ad1 that causes object duplication (which tried to fix objects getting hidden from client) and fix the original problem correctly. This fixes the second distinct object duplication bug. 2013-11-17 14:46:01 -05:00
sapier
b2d9205796 Fix Result of processed Request was written to invalid (non existent) ResultQueue if requesting thread timed out before 2013-11-17 12:46:54 -05:00
sapier
eadc943159 Add missing RequestQueue doc 2013-11-17 12:46:43 -05:00
sapier
dc407e219f Fix multicaller support in RequestQueue 2013-11-17 12:45:58 -05:00
kwolekr
d419e4cbb6 Do the same for LevelDB interface 2013-11-17 11:26:34 -05:00
kwolekr
aa172bdda4 Handle blank blocks in database
Fix screwed-up indentation
2013-11-17 10:57:45 -05:00