..
client
Provide Xorg/net wm process ID ( #7445 )
2018-06-17 10:41:07 +02:00
content
Update to new ContentDB API
2018-06-18 20:47:38 +01:00
database
Add player:get_meta(), deprecate player attributes ( #7202 )
2018-04-06 10:52:29 +02:00
gui
Fix more GCC 8.1 warnings 1 master
2018-05-28 15:39:04 +02:00
irrlicht_changes
Forget to fix non freetype build in StaticText
2018-01-12 08:36:38 +01:00
mapgen
Biome API: Fix absent water decorations and dust, in deep water ( #7470 )
2018-06-21 19:28:54 +01:00
network
Server: move shutdown parts to a specific shutdown state object ( #7437 )
2018-06-13 21:58:34 +02:00
script
Update to new ContentDB API
2018-06-18 20:47:38 +01:00
server
CSM/SSM: Add on_mods_loaded callback ( #7411 )
2018-06-06 12:53:59 +02:00
threading
Fix 5 issues reported by PVS studio
2018-04-04 08:40:31 +02:00
unittest
Server: move shutdown parts to a specific shutdown state object ( #7437 )
2018-06-13 21:58:34 +02:00
util
Use server's zoom fov for distant world loading.
2018-05-15 18:49:11 -07:00
activeobject.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
ban.cpp
Add unittests on ActiveObject and BanManager class ( #6866 )
2018-01-01 18:48:52 +01:00
ban.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
camera.cpp
FOV: Raise lower limit to avoid zoom-loading of distant world ( #7234 )
2018-04-15 21:56:05 +01:00
camera.h
Zoom: Set zoom FOV per-player using a player object property
2017-12-04 02:25:10 +00:00
chat_interface.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
chat.cpp
Fix last performance-type-promotion-in-math-fn problems
2018-04-04 07:42:40 +02:00
chat.h
Fix last performance-type-promotion-in-math-fn problems
2018-04-04 07:42:40 +02:00
chatmessage.h
Travis: Update clang from 4.0 to 5.0 ( #6467 )
2017-10-09 11:32:06 +02:00
client.cpp
CSM/SSM: Add on_mods_loaded callback ( #7411 )
2018-06-06 12:53:59 +02:00
client.h
Client eventmanager refactor ( #7179 )
2018-03-30 18:32:52 +02:00
clientenvironment.cpp
Client eventmanager refactor ( #7179 )
2018-03-30 18:32:52 +02:00
clientenvironment.h
Add formspec theming using prepended strings
2018-03-28 16:04:41 +01:00
clientiface.cpp
Use server's zoom fov for distant world loading.
2018-05-15 18:49:11 -07:00
clientiface.h
Drop less performant Server::setBlockNotSent for ClientInterface::markBlockposAsNotSent
2018-03-09 23:27:26 +01:00
clientmap.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
clientmap.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
clientmedia.cpp
clientmap, clientmedia: code modernization
2017-08-17 08:26:52 +02:00
clientmedia.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
clientobject.cpp
clientobject, clouds, collision, clientsimpleobject: code modernization ( #6260 )
2017-08-17 20:23:54 +02:00
clientobject.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
clientsimpleobject.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
cloudparams.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
clouds.cpp
Modernize code: very last fixes ( #6290 )
2017-08-20 19:37:29 +02:00
clouds.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
cmake_config_githash.h.in
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
cmake_config.h.in
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
CMakeLists.txt
Set ENABLE_GETTEXT to TRUE by default ( #7415 )
2018-06-05 23:02:14 +02:00
collision.cpp
Optimize a little bit isBlockInSight, adjustDist & collisions ( #7193 )
2018-04-04 00:43:08 +02:00
collision.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
config.h
Update version correctly again ( #6462 )
2017-09-26 20:30:42 +02:00
constants.h
Customizeable max breath for players ( #6411 )
2017-09-15 12:18:47 +02:00
content_cao.cpp
Make sure color returns to normal after a damage flash ( #7332 )
2018-05-14 12:03:39 +02:00
content_cao.h
Make sure color returns to normal after a damage flash ( #7332 )
2018-05-14 12:03:39 +02:00
content_cso.cpp
Modernize src/c* src/d* and src/e* files ( #6263 )
2017-08-17 23:02:50 +02:00
content_cso.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
content_mapblock.cpp
Update mesh collector and move it to a separate file ( #6904 )
2018-03-22 20:59:49 +01:00
content_mapblock.h
Fix node-nodebox lighting difference in direct sunlight ( #7061 )
2018-03-17 10:10:16 +01:00
content_mapnode.cpp
Modernize src/c* src/d* and src/e* files ( #6263 )
2017-08-17 23:02:50 +02:00
content_mapnode.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
content_nodemeta.cpp
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) ( #5984 )
2017-06-16 11:25:52 +02:00
content_nodemeta.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
content_sao.cpp
Fix segfault in player migration and crash in log_deprecated
2018-05-14 21:19:52 +02:00
content_sao.h
Remove a useless struct keyword for ObjectProperties
2018-05-28 08:54:57 +02:00
convert_json.cpp
Add online content repository
2018-04-19 20:14:53 +01:00
convert_json.h
Update JsonCPP to 1.8.3 ( #6466 )
2017-09-26 20:30:14 +02:00
craftdef.cpp
Don't try to craft a non-existent item
2017-10-16 10:13:45 +02:00
craftdef.h
Modernize src/c* src/d* and src/e* files ( #6263 )
2017-08-17 23:02:50 +02:00
daynightratio.h
Modernize src/c* src/d* and src/e* files ( #6263 )
2017-08-17 23:02:50 +02:00
debug.cpp
Remove DSTACK support ( #6346 )
2017-08-30 08:09:41 +02:00
debug.h
Remove DSTACK support ( #6346 )
2017-08-30 08:09:41 +02:00
defaultsettings.cpp
Update contentdb_url to content.minetest.net
2018-05-13 21:41:02 +01:00
defaultsettings.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
emerge.cpp
Generate Notifier: Clear events once after all 'on generated' functions
2018-03-03 22:59:49 +00:00
emerge.h
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
environment.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
environment.h
Revert "Add an active object step time budget #6721 "
2018-01-12 23:47:39 -08:00
event.h
event.h: Fix import GCC warning caused by ce87310
2018-03-31 14:33:54 +02:00
exceptions.h
Modernize source code: last part ( #6285 )
2017-08-20 13:30:50 +02:00
face_position_cache.cpp
Modernize various files
2017-08-18 07:44:52 +02:00
face_position_cache.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
filecache.cpp
Modernize various files
2017-08-18 07:44:52 +02:00
filecache.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
filesys.cpp
Load files from subfolders in texturepacks
2017-11-17 19:23:08 +00:00
filesys.h
Load files from subfolders in texturepacks
2017-11-17 19:23:08 +00:00
fontengine.cpp
Fix last performance-type-promotion-in-math-fn problems
2018-04-04 07:42:40 +02:00
fontengine.h
Modernize various files
2017-08-18 07:44:52 +02:00
game.cpp
Server: move shutdown parts to a specific shutdown state object ( #7437 )
2018-06-13 21:58:34 +02:00
game.h
GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, Game::infotext to GameUI class
2018-01-05 20:59:30 +01:00
gamedef.h
Client eventmanager refactor ( #7179 )
2018-03-30 18:32:52 +02:00
gameparams.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
genericobject.cpp
Fix animation frame_speed and blend loosing precision due to incorrec… ( #6357 )
2017-09-01 11:15:12 +02:00
genericobject.h
Fix animation frame_speed and blend loosing precision due to incorrec… ( #6357 )
2017-09-01 11:15:12 +02:00
gettext.cpp
Modernize various files
2017-08-18 07:44:52 +02:00
gettext.h
Fix segfault caused by wrong wgettext()
2018-04-09 16:25:57 +02:00
gettime.h
Modernize source code: last part ( #6285 )
2017-08-20 13:30:50 +02:00
guiscalingfilter.cpp
Modernize various files
2017-08-18 07:44:52 +02:00
guiscalingfilter.h
Modernize various files (part 2)
2017-08-18 08:07:59 +02:00
httpfetch.cpp
Add online content repository
2018-04-19 20:14:53 +01:00
httpfetch.h
Travis: Update clang from 4.0 to 5.0 ( #6467 )
2017-10-09 11:32:06 +02:00
hud.cpp
Fix last clang-tidy reported problems for performance-type-promotion-in-math-fn
2018-04-03 23:05:22 +02:00
hud.h
[CSM] Add basic HUD manipulation. ( #6067 )
2018-01-20 14:09:58 +01:00
imagefilters.cpp
Modernize various files (part 2)
2017-08-18 08:07:59 +02:00
imagefilters.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
inventory.cpp
Remove DSTACK support ( #6346 )
2017-08-30 08:09:41 +02:00
inventory.h
Allow overriding tool capabilities through itemstack metadata
2017-10-29 11:57:38 +00:00
inventorymanager.cpp
'fix' LINT, use InventoryLocation==
2018-04-02 17:18:48 +02:00
inventorymanager.h
Run callback in IDropAction, refactor function arguments
2018-04-02 17:18:48 +02:00
irr_aabb3d.h
Optimize entity-entity collision ( #6587 )
2018-04-03 08:23:46 +02:00
irr_v2d.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
irr_v3d.h
Optimize entity-entity collision ( #6587 )
2018-04-03 08:23:46 +02:00
irrlichttypes_bloated.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
irrlichttypes_extrabloated.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
irrlichttypes.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
itemdef.cpp
Bump minimal protocol version to 36 ( #6319 )
2017-08-29 19:26:55 +02:00
itemdef.h
Overlays for wield and inventory images ( #6107 )
2017-08-25 13:20:53 +02:00
itemgroup.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
itemstackmetadata.cpp
Add player:get_meta(), deprecate player attributes ( #7202 )
2018-04-06 10:52:29 +02:00
itemstackmetadata.h
Add player:get_meta(), deprecate player attributes ( #7202 )
2018-04-06 10:52:29 +02:00
keycode.cpp
Rename some keys for clarity ( #7384 )
2018-05-29 18:39:37 +02:00
keycode.h
Modernize various files (src/k*, src/l*)
2017-08-18 08:21:01 +02:00
light.cpp
Update light decoding table size ( #6696 )
2017-12-12 19:29:55 +01:00
light.h
Cleanup in flat lighting ( #7051 )
2018-03-03 10:58:45 +01:00
localplayer.cpp
PlayerSettings struct for player movement code ( #7243 )
2018-04-18 20:56:01 +02:00
localplayer.h
Slippery: Simplify, make more efficient ( #7086 )
2018-03-03 10:59:14 +01:00
log.cpp
Fix missing warningstream (or similar problem) ( #7034 )
2018-03-04 17:34:36 +01:00
log.h
Fix missing warningstream (or similar problem) ( #7034 )
2018-03-04 17:34:36 +01:00
main.cpp
Server: move shutdown parts to a specific shutdown state object ( #7437 )
2018-06-13 21:58:34 +02:00
map_settings_manager.cpp
Move files to subdirectories ( #6599 )
2017-11-08 23:56:20 +01:00
map_settings_manager.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
map.cpp
Variable name fix + structure creation unrolling in lighting code
2018-03-09 23:27:26 +01:00
map.h
SAO limits: Allow SAOs to exist outside the set 'mapgen limit'
2018-02-26 17:21:45 +00:00
mapblock_mesh.cpp
Update mesh collector and move it to a separate file ( #6904 )
2018-03-22 20:59:49 +01:00
mapblock_mesh.h
Update mesh collector and move it to a separate file ( #6904 )
2018-03-22 20:59:49 +01:00
mapblock.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
mapblock.h
Remove unused light updating code
2018-02-04 03:16:45 +00:00
mapnode.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
mapnode.h
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
mapsector.cpp
ServerMap saving: cleanups ( #6274 )
2017-08-19 11:29:46 +02:00
mapsector.h
ServerMap saving: cleanups ( #6274 )
2017-08-19 11:29:46 +02:00
mesh_generator_thread.cpp
Remove DSTACK support ( #6346 )
2017-08-30 08:09:41 +02:00
mesh_generator_thread.h
Code modernization: src/m* (part 3)
2017-08-19 09:29:55 +02:00
mesh.cpp
Use Irrlicht's mesh cache for animated meshes.
2017-12-04 22:29:11 -08:00
mesh.h
Use Irrlicht's mesh cache for animated meshes.
2017-12-04 22:29:11 -08:00
metadata.cpp
Add player:get_meta(), deprecate player attributes ( #7202 )
2018-04-06 10:52:29 +02:00
metadata.h
Add player:get_meta(), deprecate player attributes ( #7202 )
2018-04-06 10:52:29 +02:00
minimap.cpp
Player marker on both minimaps ( #7350 )
2018-05-18 22:45:14 +02:00
minimap.h
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
modchannels.cpp
Add session_t typedef + remove unused functions ( #6470 )
2017-09-27 19:47:36 +02:00
modchannels.h
Add session_t typedef + remove unused functions ( #6470 )
2017-09-27 19:47:36 +02:00
modifiedstate.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
nameidmapping.cpp
Code modernization: src/n*, src/o* ( #6280 )
2017-08-19 11:30:46 +02:00
nameidmapping.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
nodedef.cpp
Fix missing ignore textures ( #7326 )
2018-05-20 14:51:50 +02:00
nodedef.h
nodedef: Delete two unused method definitions ( #7288 )
2018-04-30 19:15:11 +02:00
nodemetadata.cpp
Code modernization: src/n*, src/o* ( #6280 )
2017-08-19 11:30:46 +02:00
nodemetadata.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
nodetimer.cpp
Code modernization: src/n*, src/o* ( #6280 )
2017-08-19 11:30:46 +02:00
nodetimer.h
Code modernization: src/n*, src/o* ( #6280 )
2017-08-19 11:30:46 +02:00
noise.cpp
Fix more clang-tidy reported problems for performance-type-promotion-in-math-fn
2018-04-03 21:58:29 +02:00
noise.h
Code modernization: src/n*, src/o* ( #6280 )
2017-08-19 11:30:46 +02:00
objdef.cpp
Fix Windows build, clean up included headers
2015-05-22 20:37:59 +02:00
objdef.h
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
object_properties.cpp
Optional alpha channel support for entities
2018-03-29 14:53:12 +01:00
object_properties.h
Optional alpha channel support for entities
2018-03-29 14:53:12 +01:00
particles.cpp
Fix last performance-type-promotion-in-math-fn problems
2018-04-04 07:42:40 +02:00
particles.h
[CSM] Add functions to create particles and particlespawners. ( #6072 )
2018-01-20 23:31:53 +01:00
pathfinder.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
pathfinder.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
player.cpp
PlayerSettings struct for player movement code ( #7243 )
2018-04-18 20:56:01 +02:00
player.h
PlayerSettings struct for player movement code ( #7243 )
2018-04-18 20:56:01 +02:00
porting_android.cpp
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
porting_android.h
Android build fixes for c++11
2018-03-11 16:56:27 +01:00
porting.cpp
Print error when HOME is not set ( #7376 )
2018-05-28 18:00:42 +02:00
porting.h
Modernize code: very last fixes ( #6290 )
2017-08-20 19:37:29 +02:00
profiler.cpp
Travis: Update clang from 4.0 to 5.0 ( #6467 )
2017-10-09 11:32:06 +02:00
profiler.h
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
quicktune_shortcutter.h
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
quicktune.cpp
Use C++11 mutexes only (remove compat code) ( #5922 )
2017-06-06 16:29:28 +02:00
quicktune.h
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
raycast.cpp
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
raycast.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
reflowscan.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
reflowscan.h
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
remoteplayer.cpp
Fix builtin inventory list crash when size = 0 ( #7297 )
2018-05-05 22:37:07 +02:00
remoteplayer.h
Cleanup: drop Server::hudGetHotbarImage()
2018-03-08 23:00:17 +01:00
rollback_interface.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
rollback_interface.h
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
rollback.cpp
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
rollback.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
serialization.cpp
compressZlib: don't use a SharedBuffer but a raw u8 * pointer
2017-07-27 07:56:48 +02:00
serialization.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
server.cpp
Remove Server::m_ignore_map_edit_events (noop)
2018-06-15 08:41:50 +02:00
server.h
Remove Server::m_ignore_map_edit_events (noop)
2018-06-15 08:41:50 +02:00
serverenvironment.cpp
Add player:get_meta(), deprecate player attributes ( #7202 )
2018-04-06 10:52:29 +02:00
serverenvironment.h
Optimize entity-entity collision ( #6587 )
2018-04-03 08:23:46 +02:00
serverlist.cpp
Update JsonCPP to 1.8.3 ( #6466 )
2017-09-26 20:30:14 +02:00
serverlist.h
Add online content repository
2018-04-19 20:14:53 +01:00
serverobject.cpp
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
serverobject.h
Allow damage for attached objects, add attach/detach callbacks ( #6786 )
2018-04-30 18:43:49 +02:00
settings_translation_file.cpp
Add crossview support ( #7361 )
2018-05-29 18:38:58 +02:00
settings.cpp
Fix issue Minetest crash when custom font path is not exist
2017-11-08 16:14:00 +01:00
settings.h
Fix issue Minetest crash when custom font path is not exist
2017-11-08 16:14:00 +01:00
shader.cpp
Modernize code: very last fixes ( #6290 )
2017-08-20 19:37:29 +02:00
shader.h
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
sky.cpp
Sun colour: Undo colour change. Remove double assignment ( #7227 )
2018-04-09 02:23:47 +01:00
sky.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
sound.h
Cleanup sound manager class ( #7158 )
2018-03-24 15:45:25 +01:00
staticobject.cpp
ServerEnvironment & StaticObject cleanups
2018-03-09 23:27:26 +01:00
staticobject.h
ServerEnvironment & StaticObject cleanups
2018-03-09 23:27:26 +01:00
terminal_chat_console.cpp
Modernize source code: last part ( #6285 )
2017-08-20 13:30:50 +02:00
terminal_chat_console.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
tileanimation.cpp
Bump minimal protocol version to 36 ( #6319 )
2017-08-29 19:26:55 +02:00
tileanimation.h
Bump minimal protocol version to 36 ( #6319 )
2017-08-29 19:26:55 +02:00
tool.cpp
Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead code
2018-01-03 04:01:15 +00:00
tool.h
Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead code
2018-01-03 04:01:15 +00:00
translation.cpp
Fix a -Wcatch-value warning reported by GCC 8.1
2018-05-28 14:17:19 +02:00
translation.h
Add clientside translations.
2017-08-24 17:54:10 +02:00
version.cpp
Update version correctly again ( #6462 )
2017-09-26 20:30:42 +02:00
version.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
voxel.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
voxel.h
VoxelArea: add_{x,y,z,p} must be static
2018-03-09 23:27:26 +01:00
voxelalgorithms.cpp
Fix typo in lighting code since bcdb3d5
2018-03-10 09:37:43 +01:00
voxelalgorithms.h
Remove unused light updating code
2018-02-04 03:16:45 +00:00
wieldmesh.cpp
Global new() or grab() to be managed in constuctor only ( #7235 partial) ( #7236 )
2018-04-30 19:14:28 +02:00
wieldmesh.h
Real global textures ( #6105 )
2017-10-15 09:34:14 +02:00