Commit Graph

3849 Commits

Author SHA1 Message Date
Emojigit
794e10df4e [mcl_amethyst] INIT
* Amethyst Block
* Budding Amethyst (won't  grow amethyst now)
* New spyglass recipe
* Tinted Glass
* Calcite
2022-05-05 22:49:23 +02:00
cora
6a2fe2eb4f remove ancient backup "init_new.lua" 2022-05-05 04:05:08 +00:00
kabou
1266396e1d Add cobbled deepslate to cobble group.
By adding cobbled deepslate to the group "cobble", it automatically
inherits  all crafting recipes and tool repair capabilities that apply
to that group.

* Add `cobble=1` to cobbled deepslate node definition groups.  This
  requires a little refactoring of the deepslate variants registration
  function.
* Remove stone tools, furnace and brewing stand crafting recipes.
2022-05-05 01:45:03 +02:00
kabou
f5abc28190 Allow smelting of deepslate ores.
* Register "cooking" crafting recipe for deepslate ores that enables
  smelting these ores in furnaces.
* Extend deepslate ore registration function to allow passing cooking
  result as argument.
* Update the deepslate ore table to include smelting results.
* Put deepslate w/ lapis drops in a separate table, making the deepslate
  ores table less unwieldly.
2022-05-04 23:35:07 +00:00
AFCMS
f8f6ea22c8 Fix codestyle issues with mcl_deepslate, mcl_copper, mcl_raw_ores 2022-05-04 23:35:07 +00:00
cora
b0b8ef3921 Comment out ore registrations for now
The discussion about how to handle the new ores is still ongoing.
This PR was originally only intended to add the new nodes so
that's what it does now.
2022-05-04 23:35:07 +00:00
cora
be6d2db7d4 remove redundant license files 2022-05-04 23:35:07 +00:00
cora
dc40ed18b3 remove raw_ores item override 2022-05-04 23:35:07 +00:00
cora
1b99de73d2 remove screenshots from original mods 2022-05-04 23:35:07 +00:00
NO11
c97e0cd631 Add deepslate 2022-05-04 23:35:07 +00:00
NO11
8c7a8a61d2 Add Copper 2022-05-04 23:35:07 +00:00
NO11
6bdaa9f2d1 Add raw ores 2022-05-04 23:35:06 +00:00
kabou
dceb48bf94 Fix undefined variable in mcl_enchanting/engine.lua. 2022-05-04 23:31:54 +00:00
AFCMS
8a47a195f6 Remove preview files 2022-05-04 23:15:11 +00:00
AFCMS
d0b60e2399 Fix player armor enchanting overlay (#2161) 2022-05-04 23:15:11 +00:00
AFCMS
3ca40cd4e4 Remove 2D preview 2022-05-04 23:15:11 +00:00
kabou
920b8b9654 Bookshelves are deco blocks, not building blocks. 2022-05-04 23:06:05 +00:00
kabou
f1a494ea62 Change stone tool repair materal to group:cobble.
* Update repair material for stone tools (pick, shovel, axe, sword and
  hoe) to use any cobble group stone.
2022-05-05 01:01:29 +02:00
kabou
64bb50dfd5 Change some crafting recipes to use group:cobble.
* Update crafting recipes for stone tools (pick, shovel, axe, sword and
hoe), furnace and brewing stand to use any cobble group stone.
2022-05-04 15:54:12 +02:00
kabou
9edb40b5c5 Add cobblestone to the cobble group. 2022-05-04 15:14:23 +02:00
kabou
ed8995acec Fix add_large_plant() argument mismatch.
* In commit 86b2cd70f907dccb161bbdbb99e1770647ba2a76 an extra argument
  was added to the `add_large_plant()` function in order to handle silk
  touch.  For some reason, the callers for "double_grass" and
  "double_fern" were updated with two new arguments.  Because of this,
  silk touch likely never worked on these nodes.  This commit removes
  the unused `nil` argument from both callers.
* This commit fixes #2155.
2022-05-01 10:31:01 +00:00
chmodsayshello
f1c60a48e0 remove debug logging 2022-04-30 10:02:04 +00:00
chmodsayshello
c97fc42b68 upload textures 2/2 2022-04-30 09:02:17 +00:00
chmodsayshello
92cd3381ad upload textures 1/2 2022-04-30 09:01:57 +00:00
chmodsayshello
f7a5862df2 update mcl_itemframes to use get_compass_image correctly 2022-04-30 08:59:25 +00:00
chmodsayshello
ba8e072265 update mcl_compass dependencies 2022-04-30 08:58:04 +00:00
chmodsayshello
f9d8b61dc1 update mcl_compass init.lua 2022-04-30 08:57:03 +00:00
Nils Dagsson Moskopp
057051aa6d Add packed ice crafting recipe 2022-04-27 00:33:01 +02:00
Nils Dagsson Moskopp
cbf3dc49aa Replace grass path with dirt path
If a player wants to make a path when there is no dirt with grass on the
ground it means they need to either have silk touch to collect dirt with
grass or place dirt beside dirt with grass and wait for the grass cover
to spread before they can create the new paths …

Since the former is not possible early in the game and the latter is not
easy, this patch imitates Minecraft 1.17 behaviour; the following nodes
can now be turned into path nodes by right-clicking them with a shovel:

• Dirt (mcl_core:dirt)
• Coarse Dirt (mcl_core:coarse_dirt)
• Dirt with Grass (mcl_core:dirt_with_grass)
• Mycelium (mcl_core:mycelium)
• Podzol (mcl_core:podzol)

A group “path_creation_possible” has been added to mark nodes that can
be turned into a dirt path with a shovel. One obvious objection to that
addition might be that the “dirt” group already exists. Even though all
existing nodes that can be turned into a dirt path do indeed belong to
the “dirt” group, it is not a good idea: Changing what “dirt” means to
“any node that can be turned into a dirt path” would make it harder to
maintain the code.
2022-04-25 15:33:01 +02:00
cora
6bc676545b Allow saplings to grow on coarse d. and mycelium 2022-04-25 15:30:45 +02:00
cora
5f126c4686 add hypercopyrighted end crystal beam texture
This texture has the following poem written by me, cora, encoded in its
pixeldata. I the author hereby release both the texture file and the
poem as cc0.

Additionally I explicitly consent with its inclusion into MineClone2,
MineClone5 and Mineclonia as well as any other minetest game for this
day and all the days to come.

Shall though betray me with a texture, mate
I'll smile at though just like a summer's day
The raindrop particles - no laggy state
But spring is coming, really, soon it's may

As If the seasons meant a damn to us
They do not exist in mineclone at all
unreal water flow, iron never rusts
but copper does in summer and in fall

But what this literally is about
because this damn thing is really silly
you see somehow they had to say it loud

I would bring that quote with painting lilys
but plagerism everywhere you see
so this will just be good enough for me
2022-04-24 01:46:57 +02:00
Nils Dagsson Moskopp
67ae203772 Trigger node callbacks when pumpkin is sheared
The code for shearing a pumpkin used minetest.swap_node() to replace a
faceless pumpkin with a carved pumpkin. This did not trigger the node
callbacks of the carved pumpkin, which meant that shearing a pumpkin
would not check for the snow golem or iron golem spawn conditions.

This patch replaces minetest.swap_node() in the code for shearing a
pumpkin with minetest.set_node(), which does trigger the callbacks;
therefore snow and iron golems can now spawn as a pumpkin is carved.
2022-04-22 18:07:37 +00:00
Nils Dagsson Moskopp
56db877360 Disconnect gourd stems after destruct
While testing the previous commit, it became clear that gourd stems do
not disconnect properly if the gourd disappears while not being dug. A
simple method to create illegal curved stems was to explode the gourd.

This patch changes gourds so that the stem curves back after a gourd is
destroyed, regardless of reason. This hopefully makes curved stems that
are not connected to matching gourds a relict of the past.
2022-04-22 18:07:37 +00:00
Nils Dagsson Moskopp
e1d67a2095 Disconnect stems from carved pumpkins after dig
Carved pumpkins can end up being connected to a stem – either if they
were grown in a previous version of MineClone2 or Mineclonia, or if a
player carves them before harvesting them. This patch makes sure that
stems turn into unconnected stems after such a carved pumpkin is dug.
2022-04-22 18:07:37 +00:00
Nils Dagsson Moskopp
4fda54b0d1 Remove pumpkin pie recipe with carved pumpkin
Shearing an uncarved pumpkin turns it into a carved pumpkin and drops
four pumpkin seeds. As map generation and growing mechanics have been
changed to generate uncarved pumpkins instead of carved, preserving a
recipe to get pumpkin pie from carved pumpkins enabled players to get
both seeds and pumpkin pie from grown pumpkins, which was unintended.
2022-04-22 18:07:37 +00:00
Nils Dagsson Moskopp
9a53761b08 Remove pumpkin seeds recipe with carved pumpkin
Shearing an uncarved pumpkin turns it into a carved pumpkin and drops
four pumpkin seeds. As map generation and growing mechanics have been
changed to generate uncarved pumpkins instead of carved, preserving a
recipe to get seeds from carved pumpkins enables players to get twice
the amount of seeds as intended. Because of this, the recipe must go.
2022-04-22 18:07:37 +00:00
Alexander Minges
9b614c115c Grow uncarved pumpkin from seeds instead of carved
Carved pumpkin has to be explicitly registered as a separate node, as
registering a carved pumpkin node happened as a side effect of invoking
mcl_farming:add_gourd() for the carved pumpkin.

The iron / snow golem spawning checks that trigger whenever a carved
pumpkin is placed had to be moved out of the mcl_farming:add_gourd()
invocation to preserve the existing behaviour.

Note that uncarved pumpkin must not be registered as a separate node,
as invoking mcl_farming:add_gourd() for a registered node name leads to
stems not updating when an adjacent node is manually placed or mined.
2022-04-22 18:07:37 +00:00
cora
a83a2e9aba generate podzol under huge spruce trees 2022-04-21 22:25:47 +00:00
AFCMS
8396dfe7e3
enderdragon egg: check for protection on punch 2022-04-21 21:02:43 +02:00
Nils Dagsson Moskopp
34b5002fc8
Shuffle pixels in mcl_end_crystal_beam.png
A user claimed that this texture was a texture from Minecraft 1.8.9 –
see <https://git.minetest.land/MineClone2/MineClone2/issues/2099> for
further details. I have not verified that but I noticed that in commit
152e55245804bd2b4790ee31454986948237d2a8 the file was replaced with a
file containing the exact same pixels.

A visual inspection confirms that the file contains noise, so it is not
clear if it is even copyrightable. However, to ensure that it could not
be identical to a file from Minecraft, To get noise of the same quality,
I have shuffled all its pixels with the following POSIX sh shell script:

LANG=C
PREFIX=mcl_end_crystal_beam
convert $PREFIX.png $PREFIX.pnm
<$PREFIX.pnm  >$PREFIX.plainpnm pnmtoplainpnm
<$PREFIX.plainpnm >$PREFIX.seed tr '1234567890 ' ' 1356902468'
(
 <$PREFIX.plainpnm head -n+3
 <$PREFIX.plainpnm tail -n+4 \
  |tr ' ' '\n' \
  |shuf --random-source $PREFIX.seed
) >$PREFIX.shuffled.plainpnm

I then opened mcl_end_crystal_beam.shuffled.plainpnm using GIMP,
converted the color black to tranparency and saved the image as a
paletted PNG (which yields a smaller filesize than a grayscale PNG).
2022-04-16 01:24:04 +02:00
NO411
e790bf90f4 Make shields work with all mobs 2022-04-09 16:21:22 +02:00
cora
e7970ecce5 shields: Fix crash when deflecting ghast fireball 2022-04-07 22:40:48 +02:00
kabou
152e552458 Replace mcl_end_crystal_beam.png with free version.
* Replace mcl_end_crystal_beam.png with unknown provenance with a
  version from the PixelPerfection texture pack that has a know good
  free licence.
2022-04-06 23:04:01 +02:00
kabou
f3b28df6cc Rework function comments.
* Move descriptive function comments to above the function definition.
* Adopt some luadoc styles.
* Update a stale reference to a renamed function in comments.
2022-04-02 03:32:56 +02:00
kabou
f37f8b6bca Return itemstack in composter_harvest().
* `composter_harvest()` is a `on_rightclick` handler and should return
  what remains of the ItemStack that was passed to it.
2022-04-02 03:32:56 +02:00
kabou
2ba801dfc7 Add protection support to composter.
* Add checks for `minetest.is_protected()` and log any violations.
* Add local aliases for global functions.
2022-04-02 03:32:56 +02:00
kabou
19eb31f389 Streamline use of vector ops.
* Use vector.offset instead of vector.add.
* Define and use local alias for vector.offset.
2022-04-02 03:32:56 +02:00
kabou
541a805a48 Logix fix and some simple optimizations.
* Fix silly and mostly inconsequential logic bug that had gone unnoticed up
  till now.
* Condense a single use variable away by using a slightly more elaborate
  assignment statement.
* Add a few more local aliases for global minetest.* functions.
2022-04-02 03:32:56 +02:00
kabou
cd12e1d78c Various little fixes.
* Remove trailing whitespace.
* Remove `use_texture_alpha` setting from node definitions, the default
  value is already the correct one.
2022-04-02 03:32:56 +02:00
kabou
4335d0d659 Use compostability group from node definitions.
* Replace use of local table with compostability values with a call to
 `minetest.get_item_group()`.
* Define local alias for `minetest.get_item_group`.
* Remove the now unused static compostabilty values table.
2022-04-02 03:32:56 +02:00
kabou
de16eb3c5a Add compostability to node definition group.
* mcl_cake/init.lua (cake);
* mcl_core/craftitems.lua (apple);
* mcl_core/nodes_base.lua (dirt with grass);
* mcl_core/nodes_cactuscane.lua (cactus, sugarcane);
* mcl_core/nodes_climb.lua (vines);
* mcl_core/nodes_trees.lua (leaves, saplings);
* mcl_dye/init.lua (cocoa beans);
* mcl_farming/beetroot.lua (beetroot, & seeds);
* mcl_farming/carrots.lua (carrot);
* mcl_farming/melon.lua (melon, & slice, & seeds);
* mcl_farming/potatoes.lua (potato, baked potato);
* mcl_farming/pumpkin.lua (pumpkin, carved &, & seeds, & pie);
* mcl_farming/wheat.lua (wheat, cookie, bread, hay block);
* mcl_flowers/init.lua (flowers, ferns, grass, & tall variants);
* mcl_mushrooms/small.lua (red and brown mushrooms);
* mcl_mushrooms/huge.lua (red and brown huge mushrooms);
* mcl_nether/init.lua (nether wart block);
* mcl_nether/nether_wart.lua (nether wart);
* mcl_ocean/kelp.lua (kelp, dried &, & block);
* mcl_ocean/sea_pickle.lua (sea pickle);
* mcl_ocean/seagrass.lua (seagrass).
2022-04-02 03:32:56 +02:00
NO11
5974b6f609 Merge branch 'master' into shields2 2022-03-28 12:27:57 +00:00
NO411
148be4ea39 Fix shield behavior 2022-03-27 19:52:36 +02:00
NO411
6afe7cfb58 Fix typo and interact bug? 2022-03-27 18:08:43 +02:00
AFCMS
909b77ce4d
barrel protection fix + log 2022-03-25 13:28:33 +01:00
NO11
63a156c30c Fix typo/crash 2022-03-23 18:30:34 +00:00
NO411
019dd45381 Check for damager 2022-03-19 16:50:19 +01:00
NO411
d481f7b720 Fix showing shield hud at the wrong side for half a second 2022-03-19 15:59:59 +01:00
NO411
c94964d10a Remove debug line 2022-03-19 15:26:41 +01:00
kabou
ae6bea73fd Make carpets supported_node.
* Change carpet from `group:attached_node` to `group:supported_node`,
  allowing carpets to be placed on top of torches, water source blocks
  and other non-walkable nodes, like in MC.
2022-03-19 02:32:46 +01:00
NO411
6158e4e50d Don't always update shield texture using set_properties 2022-03-18 23:23:01 +01:00
NO411
7c0a48bebf Remove some code ... 2022-03-18 23:08:50 +01:00
NO411
5bdf83cbfc Revert weird changes 2022-03-18 23:07:25 +01:00
NO411
976cfba53a Make it possible to xraft a banner on an enchanted shield 2022-03-18 23:02:51 +01:00
NO411
fc9e83c059 Make it possible to craft a banner on an enchanted shield 2022-03-18 23:02:25 +01:00
NO411
60d877b718 Fix enchanting shield on enchanting table possible 2022-03-18 22:45:12 +01:00
NO411
db68c0e26b Add shield 2022-03-15 15:58:27 +01:00
epCode
4483f4b6b6 fix #2068 2022-03-15 02:18:02 +00:00
AFCMS
47b1eeda74
fix frost walker enchant not protecting from magma block damage 2022-03-13 19:11:28 +01:00
kabou
17b8eab368 Make carpets walkable.
* Make carpets walkable.  When a carpet is placed on top of a fence or a
  wall, the carpet can be jumped upon, allowing to in effect jump over
  fences and walls.
2022-03-12 13:35:12 +00:00
MysticTempest
de3cdee09e Make composters & barrels fuel for furnaces with the same burntime as chests. 2022-03-10 00:47:54 -06:00
Nils Dagsson Moskopp
77f8ecd6e8 Make daylight detector work in Minetest 5.3.0
This patch contains a function that searches for a path to a node with
light level 15, which is guaranteed to be sunlight.
2022-03-09 22:33:08 +00:00
Nils Dagsson Moskopp
4da5084daf Make daylight detector ignore artificial light
The daylight detector code used get_node_light(), which detects both
natural and artificial light. This patch improves the code to use
get_natural_light(), which was introduced with Minetest 5.4.0.
2022-03-09 22:33:08 +00:00
kabou
3f4dafc68f Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate its
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
2022-03-09 14:14:45 +01:00
MysticTempest
7a53ea8b70 Rename a few textures to help support texture packs. 2022-03-02 20:13:24 -06:00
Elias Åström
3c10f0e970 Rewrite portal removal to avoid stack overflow
This solves a problem were nether portal removal would trigger deep
recursion through node callbacks.  For large portals this could result
in stack overflow crashes on LuaJIT.  The issue is solved by rewriting
the portal removal to avoid recursion and removing the portal in one
operation using minetest.bulk_set_node.
2022-03-03 01:42:49 +00:00
AFCMS
5a7b1cc382
make all arrow types activate target (+ depends and code fixes) 2022-02-26 23:52:03 +01:00
AFCMS
210a0d8ee1
make lingering potions activate target (+ indentation fix) 2022-02-26 22:44:50 +01:00
AFCMS
eae8effd57
make splash potions activate target 2022-02-26 22:42:27 +01:00
AFCMS
d89687984b
make ender pearls activate target 2022-02-26 22:16:10 +01:00
AFCMS
c6f72c473f
make eggs activate target 2022-02-26 22:12:26 +01:00
AFCMS
540b72f1d6
add target help text 2022-02-26 19:12:02 +01:00
AFCMS
7449725a56
add target crafting receipe 2022-02-26 19:12:01 +01:00
AFCMS
9e7a525a0a
make snowballs activate target 2022-02-26 19:12:01 +01:00
AFCMS
4bd91750bc
add target with API 2022-02-26 19:12:01 +01:00
cora
414e2e7725 fix crash on opening villager formspec 2022-02-25 00:40:26 +00:00
cora
86ca401e4e do not randomseed twice 2022-02-25 00:08:26 +00:00
cora
378b5b30c9 fix beds dropping when burning up 2022-02-25 00:08:26 +00:00
cora
840b705a22 make fire use abms instead of laggy node timers 2022-02-25 00:08:26 +00:00
Nils Dagsson Moskopp
27842aa2f5 Fix handheld maps not displaying in Minetest 5.5.0
The function dynamic_add_media() was changed in incompatible ways in
several minor versions of Minetest, breaking the display of handheld
maps in Minetest 5.5.0. This patch makes handheld maps display there.

The function was blocking with one argument in Minetest 5.3. It was also
blocking in Minetest 5.4, but took an additional argument for a function
to execute once the media had been received. Calling dynamic_add_media()
with a single argument had been deprecated; a function that did nothing
was provided in mcl_maps to satisfy the changed argument requirements.

In Minetest 5.5, dynamic_add_media() was changed to non-blocking. This
introduced a race condition in mcl_maps, where a client often tried to
display a map before it had received the map texture from the server.

Opening an issue on the Minetest issue tracker led to it being closed in
about 20 minutes: <https://github.com/minetest/minetest/issues/11997>
2022-02-24 22:43:45 +00:00
Nils Dagsson Moskopp
41550da87b Fix redstone comparator flooding crash
Redstone comparators have two modes, comparison mode & subtraction mode.
Before this patch, the functions to turn comparators on or off attempted
to swap nodes with comparators in the same mode, but failed to determine
the correct replacement node, if the existing node was not a comparator.

When a comparator in an on state (e.g. powered by a filled cauldron) was
flooded, the flooding dropped the comparator and replaced the comparator
node that was to be swapped out with air, which lead to a server crash.

This patch changes the functions that turn comparators on or off so they
only swap existing nodes with comparators in the same mode if the name
of the replacement node can be determined – i.e. if it is not nil.
2022-02-24 15:52:01 +01:00
AFCMS
cbfc71705d
remove blender backup file 2022-02-24 10:16:47 +01:00
kabou
5431e206b0 Fix hopper breakage in get_item_group return value.
In commit 55009c257e253c49dacf017e4bd56bc36aca2e10 that added vectors to
mcl_composters, mcl_hoppers was accidentally patched with a unrelated
change, updating it to get_item_group().  This mostly works, but in one
particular case the semantics of the return value differs.  Instead of
returning 'nil' it returns '0'.  That altered the evaluation of an if
condition, breaking the abm that sucks in items.

This commit fixes the conditional by explicitly comparing  '~= 0'.
2022-02-24 03:18:25 +01:00
Emojigit
06deb92dd6 mcl_tools 2022-02-23 23:58:05 +01:00
Emojigit
7685b4758f mcl_flowers 2022-02-23 23:58:05 +01:00
Emojigit
9944abb328 mcl_books 2022-02-23 23:58:05 +01:00
Emojigit
5ce1852c1d mcl_dye 2022-02-23 23:58:05 +01:00
Emojigit
56a70025b8 mcl_flowerpots 2022-02-23 23:58:05 +01:00
Emojigit
9fe3bbd2fa mcl_mushrooms 2022-02-23 23:58:05 +01:00
Emojigit
fb1d189d40 mcl_doors 2022-02-23 23:58:05 +01:00
Emojigit
a64c3f87bc xpanes 2022-02-23 23:58:05 +01:00
Emojigit
5075f2ca56 mcl_armor 2022-02-23 23:58:05 +01:00
Emojigit
2b5a0242db mcl_fire 2022-02-23 23:58:05 +01:00
Emojigit
790ccf0812 mcl_fishing 2022-02-23 23:58:05 +01:00
Emojigit
8d639794f3 mcl_fences 2022-02-23 23:58:05 +01:00
Emojigit
af8681c143 mcl_buckets 2022-02-23 23:58:05 +01:00
Emojigit
1ef58f7250 mcl_walls 2022-02-23 23:58:05 +01:00
Emojigit
15747220f2 mcl_hoppers 2022-02-23 23:58:05 +01:00
Emojigit
925dad7f5e mcl_anvils 2022-02-23 23:58:05 +01:00
Emojigit
729f653c85 mcl_portals 2022-02-23 23:58:05 +01:00
Emojigit
d1e328e57a mcl_bows 2022-02-23 23:58:05 +01:00
Emojigit
7e5a9bd8b6 mcl_throwing 2022-02-23 23:58:05 +01:00
Emojigit
d018bee00a mcl_cake 2022-02-23 23:58:05 +01:00
Emojigit
1365d0b257 mcl_jukebox 2022-02-23 23:58:05 +01:00
Emojigit
a289a00427 mcl_heads 2022-02-23 23:58:05 +01:00
Emojigit
a238aabbb0 mcl_cauldrons 2022-02-23 23:58:05 +01:00
Emojigit
4deac632e6 mcl_sponges 2022-02-23 23:58:05 +01:00
Emojigit
c480e6891d mcl_maps 2022-02-23 23:58:05 +01:00
Emojigit
844eb3fb7c mcl_brewing 2022-02-23 23:58:05 +01:00
Emojigit
fc768cb1ad mcl_signs 2022-02-23 23:58:05 +01:00
Emojigit
1f9a919459 mcl_monster_eggs 2022-02-23 23:58:05 +01:00
Emojigit
70007e3453 mcl_furnaces 2022-02-23 23:58:05 +01:00
Emojigit
c86a506672 mcl_tnt 2022-02-23 23:58:05 +01:00
Emojigit
f348223da2 mcl_crafting_table 2022-02-23 23:58:05 +01:00
Emojigit
77339afbe2 mcl_cocoas 2022-02-23 23:58:05 +01:00
Emojigit
a685c3bc83 mclx_core 2022-02-23 23:58:05 +01:00
Emojigit
952747d4da mcl_mobspawners 2022-02-23 23:58:05 +01:00
Emojigit
430f5b05ab mcl_itemframes 2022-02-23 23:58:05 +01:00
Emojigit
e4a311e28a mcl_clock 2022-02-23 23:58:05 +01:00
Emojigit
6a115a68ef mcl_armor_stand 2022-02-23 23:58:05 +01:00
Emojigit
a6c3cab791 mclx_fences 2022-02-23 23:58:05 +01:00
Emojigit
bb4ddee570 mcl_compass 2022-02-23 23:58:05 +01:00
Emojigit
dba08ddc1f mcl_torches 2022-02-23 23:58:05 +01:00
Emojigit
f02f3c9f40 screwdriver 2022-02-23 23:58:05 +01:00
Emojigit
ad42c3588b mcl_farming 2022-02-23 23:58:05 +01:00
Emojigit
9734c74c56 (WIP) mcl_farming 2022-02-23 23:58:05 +01:00
Emojigit
4f00b62a18 add zh_TW translate to mcl_beds and mcl_core 2022-02-23 23:58:04 +01:00
AFCMS
360a1604ba
Revert "move barrels to mcl_chests"
This reverts commit a272322cb5ec77d6e856e2034f407ea1c1d73438.
2022-02-22 20:20:21 +01:00
AFCMS
a272322cb5
move barrels to mcl_chests 2022-02-22 18:08:25 +01:00
AFCMS
9112915ddd
fix barrel top texture rotation 2022-02-22 18:08:25 +01:00
AFCMS
397c243e89
cleanup barrel TODO list 2022-02-22 18:08:25 +01:00
AFCMS
61e54ed617
rename mcl_util.drop_items_container_get to drop_items_from_meta_container 2022-02-22 18:08:24 +01:00
AFCMS
0988637ea1
add barrel tooltip help text 2022-02-22 18:08:24 +01:00
AFCMS
b88060dbfb
add doc description to barrels 2022-02-22 18:08:23 +01:00
AFCMS
e3e06b4a4b
fix broken tree placement 2022-02-22 18:08:23 +01:00
AFCMS
34b445b04a
fixes 2022-02-22 18:08:22 +01:00
AFCMS
d41a836514
add craft 2022-02-22 18:08:22 +01:00
AFCMS
80fb59f9ac
add barrel 2022-02-22 18:08:22 +01:00
kabou
af132cc523 Reinstate nil check in on_place_bucket.
* Oops, nil checks on registered_node[name] were erroneously optimized
  away, risking crashes.  Reinstate those checks.
2022-02-21 18:00:56 +01:00
kabou
e54502edd6 Add more local aliases for minetest.* namespace functions
* Add locals for
  - minetest.is_creative_enabled
  - minetest.is_protected
  - minetest.record_protection_violation
2022-02-20 20:24:55 +01:00
kabou
639bf936c5 Use alias for minetest.* namespace function call.
* Fix one missed minetest.get_node use in earlier commit.
2022-02-20 19:52:05 +01:00
kabou
d2261426c3 Remove redundant variables in on_place_bucket.
The function on_place_bucket defined a couple of variables that were
used only once or in a redundant check.  After removal of the redundant
check in a previous commit, all use-once variables can now be substituted
with their assignment expressions.
2022-02-20 18:46:23 +01:00
kabou
88ce1e3662 Remove redundant logic.
The function on_place_bucket contains the following logic:
  if not a and not b then return x end
  if a then
    foo(a)
  elseif b then
    foo(b)
  else
    return x
  end

The "if not a and not b then .." is removed because the case is handled
by the else case later on.  This will allow some further simplifications.
2022-02-20 18:46:23 +01:00
kabou
b3aed9d6b8 Use proper get_item_group accessor.
Instead of directly accessing the group table in node definitions, use
the proper minetest.get_item_group accessor to test for "cauldron"
group.
Also adds local alias get_item_group for the global minetest call.
2022-02-20 18:46:23 +01:00
kabou
13baa68b67 Fixed missed alias uses and added set_node alias.
Two instances of add_node and add_item still used the full minetest
call, substitute the alias.
Added a set_node alias for several minetest.set_node calls.
2022-02-20 18:46:23 +01:00
kabou
315f251584 Add local to speedup global function access.
The minetest.registered_nodes function is called from multiple places.
Define a local alias registered_nodes and substitute it in all calls.
2022-02-20 18:46:23 +01:00
kabou
584a75df76 Fix filling cauldrons with water.
When using a bucket of water on a cauldron, this would not fill the
cauldron as expected, but deposit a water source block on top of the
cauldron instead.

Applied patch from mineclone5 #38 (commit #
698c29733f06a7fcb7e755bf26ee46b33b00699b) from mineclone5 that fixes
this problem.
2022-02-20 18:46:23 +01:00
kabou
8d18ab8a7a Optimize texture files.
* Texture files were optimized with 'optipng  -o7 -zm9 -strip all' .
2022-02-19 21:18:01 +01:00
kabou
f81980da51 Fix hardness and blast resistance.
* Use correct MC values for hardness and blast resistance.
2022-02-19 21:18:01 +01:00
kabou
55009c257e Use new vectors
* Use vector.new instead of xyz table.
2022-02-19 21:18:01 +01:00
kabou
51ca60c097 Change custom node attribute name.
* Rename _compost_level to _mcl_compost_level
2022-02-19 21:18:01 +01:00
kabou
f22baafaa6 Add player object check.
* Add one more check if player object is an actual player.
2022-02-19 21:18:01 +01:00
kabou
ffc2c94096 Add help alias
* Add help alias for the ready type composter
2022-02-19 21:18:01 +01:00
kabou
cea821b2fa Comment fixes.
* Improve comments, some typo fixes.
2022-02-19 21:18:01 +01:00
kabou
64608f50f8 Update mod description and fix comment.
* Make mod description more descriptive.
* Minor comment tweak.
2022-02-19 21:18:01 +01:00
kabou
3257014e00 Add missing melon block.
* Add melon block to the compostabiles list.
2022-02-19 21:18:01 +01:00
kabou
06274518bf Add player object check.
* Handle the case where a mob somehow "clicks" on a composter and we get
  an invalid player object passed.
2022-02-19 21:18:01 +01:00
kabou
8d79d16531 Update mod deps.
* Add dpendency on mcl_dye for the bone meal particle spawner
2022-02-19 21:18:01 +01:00
kabou
1f7697b6f5 Typo fix.
* it's a spruceSapling (thanks NO11)
2022-02-19 21:18:01 +01:00
kabou
64203c38a6 Update documentation.
* Make a mention of the one second delay before composter readies.
2022-02-19 21:18:01 +01:00
kabou
4cf88abe4c Fix composter item image.
* Less is more (thanks AFCMS)
2022-02-19 21:18:01 +01:00
kabou
df8576e77c mcl_composters initial commit
Implements a composter block with crafting recipe, and some more
uncraftable blocks representing various stages of filling.

Adds a list of items that can be used with the composter and the chances
of these items adding a layer to the composter.

Implements methods to add compostable items to the composter, to update
the composter to various levels of compost and to harvest an item of
bone meal when the composter is ready.

Textures were taken from XSSheep/Nova_Wostra Pixel Perfection texture
pack.
2022-02-19 21:18:01 +01:00
NO11
c40c05f594 Exact MC behavior 2022-02-17 15:32:58 +00:00
NO11
d46a96c43a Merge branch 'master' into buckets+ 2022-02-17 14:48:07 +00:00
NO11
3cfcd1355f Add missing dependency 2022-02-17 14:42:01 +00:00
NO11
4707cd4526 Correct bucket behavior 2022-02-17 14:36:48 +00:00
AFCMS
c59bea211d
fix some typos 2022-02-13 21:31:03 +01:00
AFCMS
5aa18d573e
document mcl_armor function (WIP) 2022-02-13 21:31:03 +01:00
AFCMS
13f8fd457c
document manual armor creation 2022-02-13 21:31:03 +01:00
AFCMS
2b820d7756
mcl_armor.register_set() documentation 2022-02-13 21:31:02 +01:00
Elias Åström
4ca89cfcae Update groupcaps_hash function to minetest.sha1 2022-02-12 20:08:03 +01:00
Elias Åström
a6c5c8a72a Call update_groupcaps from load_enchantments
This avoids the need to call the function from on_enchant for unbreaking
and efficiency.
2022-02-12 19:43:01 +01:00
Elias Åström
d898b02c8b Fix #1922 2022-02-12 19:43:01 +01:00
AFCMS
2690094a95 allow placement of lanterns on chains 2022-02-10 11:45:08 +01:00
AFCMS
23873f31f1 add french translation of mcl_lanterns 2022-02-09 22:19:24 +01:00
AFCMS
749d4f1a4b add lanterns translation template 2022-02-09 22:15:44 +01:00
AFCMS
8817d51d64 minecraft like lanterns placement limitations 2022-02-09 22:11:50 +01:00
AFCMS
9b375aa9e8 attemp to fix lanterns placement 2022-02-09 18:19:46 +01:00
AFCMS
7fbdd71081 obtimize glass detail images 2022-02-09 12:21:28 +01:00
AFCMS
9cc088c940 fix lantern light value to fit minetest limit 2022-02-08 23:00:45 +01:00
AFCMS
6572a8c908 add lanterns, crafts, placement mechanism, doc entries 2022-02-08 22:56:20 +01:00
AFCMS
ffa9d2d0fd add basic chains and lantern model and API 2022-02-08 10:58:25 +01:00
NO11
627c37cd97 Fix pumpkin hud 2022-01-02 12:37:20 +00:00
NO11
7cc7fb1331 Make removing of arrow entities also work with mobs, remove arrows on respawn 2022-01-02 11:06:29 +00:00
NO11
7b46225176 Remove arrow entities when the player joins to prevent killing on startup (working fix) 2022-01-01 22:59:21 +00:00
NO411
7b47a15e34 Remove arrow entities when the player leaves to prevent killing on startup 2021-12-30 14:04:53 +01:00
AFCMS
a7e471de62 framed stained glass 2021-12-23 18:02:43 +01:00
AFCMS
12830781f8 Merge branch 'master' into connected_glass 2021-12-23 17:29:53 +01:00
Elias Fleckenstein
e2360204a7
Revert "fixed daylightsensor's register_abms"
This reverts commit 5a4abcbcb7d7aef5d61dbc54c9a783cd9b494ce7.
2021-12-12 15:55:52 +01:00
chmodsayshello
5a4abcbcb7 fixed daylightsensor's register_abms
By changing the check if a normal/inverted daylightsensor should update by turning on and off, I made them workling again
2021-12-10 13:59:31 +00:00
kay27
0c8e5dc7a4 Disable Nether portal node rotation by screwdriver 2021-12-10 03:52:14 +04:00
Elias Fleckenstein
e4feb233e0
Fix hopper dupe 2021-12-09 18:20:24 +01:00
Elias Fleckenstein
ec7e245b9d
Various fixes to the enchanting and loot system
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
Elias Fleckenstein
b3958a956d
Refactor random enchantment selection code 2021-12-07 16:16:07 +01:00
Elias Fleckenstein
882db9f873
Remove unused and completely unlogical enchantment_level paramenter from get_possible_enchantments 2021-12-07 15:49:12 +01:00
Elias Fleckenstein
261faafb7c
Fix get_possible_enchantments to not return incompatible enchantments, even if treasure enchantments are allowed 2021-12-07 15:47:23 +01:00
Elias Fleckenstein
e6b200aaf3
Fix access to ender inventory without an ender chest 2021-12-02 16:19:59 +01:00
Elias Fleckenstein
d3015edeb9
Fix reference dupes for droppers and dispensers 2021-11-29 19:12:49 +01:00
Glaucos Ginez
9edf277905 Fix mobs spawn count 2021-11-21 22:13:24 -03:00
Elias Fleckenstein
b0aceae73d
Fix reference dupe glitches 2021-11-19 15:22:40 +01:00
Elias Fleckenstein
6ca5799565
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-11-17 18:25:19 +01:00
Elias Fleckenstein
30528b0a2c
Fix crash when opening a chest with an unknown node on top 2021-11-17 18:25:12 +01:00
NO11
642b9db035 localize wielditem in crossbow.lua (Fix #1901) 2021-11-13 15:19:34 +00:00
NO11
490e40d042 Bone meal particles: add some velocity, correct glow 2021-11-12 15:41:09 +00:00
NO11
9e4e7f0695 Merge branch 'master' into bone_meal 2021-11-12 15:02:13 +00:00
NO11
2a08f31435 Use particlespawners for better performance (sponge particles) 2021-11-12 14:09:59 +00:00
NO11
8979230c42 Several fixes for applying bone meal to grass 2021-11-10 17:15:27 +00:00
Elias Fleckenstein
a7bc460fae
Fix boat and enchanting book texture glitches / warnings 2021-11-09 17:39:39 +01:00
NO11
30ce6f8a77 Fix typo min -> max 2021-11-08 13:16:20 +00:00
NO11
5b52deaa8a Merge branch 'master' into bone_meal 2021-11-06 13:38:20 +00:00
NO11
7bbc1e9951 Add API.md for bone meal API 2021-11-06 13:34:22 +00:00
Elias Fleckenstein
0dd780ee2a Merge pull request 'Implement grass palette conversion, Add sugar cane colorisation' (#1889) from EliasFleckenstein03/MineClone2:tint into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1889
2021-11-06 13:29:39 +00:00
NO11
1b259f928b Add simple bone meal API
- callback api
- particle api
2021-11-06 13:12:03 +00:00
Elias Fleckenstein
970988cb39
Add sugar cane colorisation 2021-11-03 19:58:50 +01:00
Elias Fleckenstein
34f329a9d5
TextureConverter: Implement grass palette conversion
Source: https://minecraft.fandom.com/wiki/Tint
Since the MineClone2 biomes do not entirely match with the Minecraft ones I picked the Minecraft biomes that seem to match them best.
This also changes the palette index of the nether to match the desert instead of the mesa biome
and changes the color of grass blocks in item form to the default minecraft one.
2021-11-03 19:57:21 +01:00
Elias Fleckenstein
a4e73886d5
Rework XP API 2021-11-03 19:36:57 +01:00
NO11
6025a3d7d4 Merge branch 'master' into totem_particles 2021-10-28 09:06:09 +00:00
NO11
19689dd857 Use enchanted golden apple for thing banner 2021-10-26 16:50:10 +00:00
NO11
b78e7b3e4d Merge branch 'master' into totem_particles 2021-10-26 14:48:07 +00:00
Elias Fleckenstein
30f7c638f3
mcl_enchanting: Add spanish translations and update template
Credit to: todoporlalibertad <todoporlalibertad@riseup.net>
Reviewed by j45
2021-10-25 22:55:48 +02:00
NO11
eccba76732 Use math.floor instead of math.round 2021-10-25 20:25:34 +00:00
NO11
6d22262c53 Merge branch 'master' into totem_particles 2021-10-25 17:09:24 +00:00
NO11
7489010152 Use particlespawners instead of single particles 2021-10-25 17:08:38 +00:00
NO11
dafe860e56 simple totem particles 2021-10-24 19:31:51 +00:00
epCode
1c458a2e72 Add crossbows 2021-10-15 12:00:37 -07:00
NO11
9ccf8de606 Fix crash on startup if mcl_playersSleepingPercentage is not defined (#1874) 2021-10-09 14:41:56 +00:00
NO11
19b5a5aac7 Merge pull request 'Add playersSleepingPercentage server setting (Fix #920)' (#1861) from NO11/MineClone2:beds into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1861
2021-10-07 15:14:03 +00:00
NO11
fe91d7f3e0 use mcl_util.replace_mob function to simplify dispenser code 2021-10-05 04:15:48 +00:00
AFCMS
e9437e9e1e fix crash then using function in _mcl_armor_[texture, preview] tool field 2021-09-29 21:06:51 +02:00
NO11
16c73c1cb6 Add forgotten = 2021-09-28 13:16:19 +00:00
NO11
03be736566 Dont skip night if no players are in bed 2021-09-27 20:13:12 +00:00
NO11
e83438e42c Update mcl_bed README.txt 2021-09-21 18:19:07 +00:00
NO11
df1d8077e6 Some fixes for mcl_beds
- remove enable_bed_night_skip setting (mcl_playersSleepingPercentage setting can be used to enable disable night skip)
- make it possible to change mcl_playersSleepingPercentage ingame
- fix weird bug which allowed only numbers <= 0
2021-09-21 18:07:36 +00:00
AFCMS
b0cf07a020 Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.ru.tr' 2021-09-20 07:59:00 +00:00
AFCMS
e36a8c5acf Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.pl.tr' 2021-09-20 07:58:25 +00:00
AFCMS
b2af00db22 Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.es.tr' 2021-09-20 07:57:04 +00:00
AFCMS
e8134345d4 Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.de.tr' 2021-09-20 07:56:25 +00:00
AFCMS
e0c7e938de Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.fr.tr' 2021-09-20 07:55:51 +00:00
ztianyang
ac8383dd4b Merge branch 'master' into emerald-desc 2021-09-20 01:54:00 +00:00
NO11
c22c2063ad Merge branch 'master' into beds 2021-09-12 12:53:01 +00:00
NO11
410b7c7844 Update german translation for mcl_beds 2021-09-12 12:52:26 +00:00
NO11
9f9799d96e Update template.txt in mcl_beds 2021-09-12 12:50:54 +00:00
NO11
cd84c472dc Add translation support. 2021-09-12 12:49:39 +00:00
NO11
89ff666a6a Add playersSleepingPercentage server setting (Fix #920) 2021-09-12 12:21:18 +00:00
NO11
1a5339e907 Only use the shears once in dispenser if there are more mobs in front of the dispenser 2021-09-08 14:22:53 +00:00
NO11
aa930dc2b8 Merge pull request 'Fix strange behaviour when filling end portal with bedrock inside (#1749)' (#1853) from NO11/MineClone2:end_portal into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1853
2021-09-07 18:04:05 +00:00
NO11
79463738f6 Merge pull request 'Make it possible to use shears in the dispenser for mobs (Fix #1233)' (#1854) from NO11/MineClone2:dispenser into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1854
2021-09-07 18:03:19 +00:00
NO11
f41cea71fd Make it possible to use shears in the dispenser for mobs (Fix #1233) 2021-09-06 13:30:08 +00:00
NO11
5fedd914fb Fix strange behaviour when filling end portal with bedrock inside (#1749) 2021-09-04 19:14:08 +00:00
NO11
872e3e74d3 Merge pull request 'Make cactus mechanisms more MC like (Fix #1741)' (#1851) from NO11/MineClone2:cactus into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1851
2021-09-03 16:20:14 +00:00
NO11
bf62eb33fa Change label of cactus abm 2021-09-03 14:06:21 +00:00
NO11
0da7b3fbda Make cactus mechanisms more MC like (Fix #1741) 2021-09-02 20:38:01 +00:00
NO11
ca086109bf support tables for _repair_material 2021-08-31 21:04:57 +00:00
NO11
2b322a451f remove space 2021-08-26 10:17:15 +00:00
NO11
f0af15fcd8 Make anvil selection/collision box more MC like 2021-08-26 10:14:57 +00:00
AFCMS
2d1a43396f Merge pull request 'Title HUD API' (#1778) from title-API into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1778
2021-08-20 12:31:54 +00:00
AFCMS
fe62189019 Update French translation (part 1) 2021-08-13 11:35:18 +02:00
NO11
cb55c36863 Correct the texture of anvils
Because of the new node_nox, the textures have to be a little bit bigger.
2021-08-11 15:44:43 +00:00
NO11
f8dcf05670 Add MC like nodebox for anvils 2021-08-11 15:41:45 +00:00
Elias Fleckenstein
efab5a1cf5 Merge pull request 'Fix warning in mcl_end' (#1834) from Emojigit/MineClone2:fork-20210710-fixwarn into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1834
2021-08-06 10:45:33 +00:00
NO11
4aabd7d9e7 Make size/position of potion HUD more MC like 2021-08-01 12:10:00 +00:00
Elias Fleckenstein
88f253bf66 Merge pull request 'raycast based buckets' (#1811) from buckets into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1811
2021-07-26 16:59:15 +00:00
AFCMS
667ef5cad5 cache doc modpath 2021-07-22 00:46:43 +02:00
AFCMS
fef23d0b6f fix missing depend to mcl_credits of mcl_portals 2021-07-22 00:39:05 +02:00
AFCMS
44063bca93 Merge branch 'master' into buckets 2021-07-21 18:21:27 +02:00
AFCMS
e58bb6d859 Merge branch 'master' into title-API 2021-07-21 18:21:16 +02:00
NO11
31d3ea8a87 Fix #1801 (add better texture for golden boots) 2021-07-20 20:09:43 +00:00
AFCMS
c31c852a6e add documentation 2021-07-20 16:14:34 +02:00
AFCMS
b5f7ae5458 working implementation + support of other mods 2021-07-20 15:47:26 +02:00
Tianyang Zhang
559cf85c94 Improve description of emerald 2021-07-19 09:12:39 -07:00
AFCMS
b364faa7c7 make bucket use 5 lenght raycast 2021-07-17 16:22:46 +02:00
Tianyang Zhang
60fcafeee4 Update description of emerald 2021-07-15 19:25:32 -07:00
SmallJoker
9d9e213012 Fix some implicit hard and soft-dependencies
These issues were found while testing minetest#8603 and are caused by relying on the undefined mod loading order
2021-07-16 06:18:54 +04:00
AFCMS
49bde37a5e rewrite README to markdown 2021-07-15 01:03:50 +02:00
AFCMS
dc17cc91a3 make raycast start from player head 2021-07-15 00:01:56 +02:00
AFCMS
873a1e73dc fix documentation 2021-07-14 15:22:27 +02:00
AFCMS
8fff20eec9 fix misleading API 2021-07-14 15:18:12 +02:00
AFCMS
ec6086d8e6 cleanup 2021-07-14 15:14:23 +02:00
AFCMS
6d7aafe0d4 Revert "more mt like API (improved readability)"
This reverts commit 88e59d3592b7f56044273296bce96e299cf2de17.
2021-07-14 15:13:40 +02:00
AFCMS
91adfcbb1d Merge branch 'master' into buckets 2021-07-14 15:13:20 +02:00
AFCMS
8958aa7b12 Merge branch 'master' into buckets 2021-07-14 15:12:53 +02:00
AFCMS
cf5703d528 fix luacheck warnings 2021-07-14 11:53:37 +02:00
AFCMS
88e59d3592 more mt like API (improved readability) 2021-07-14 11:52:27 +02:00
AFCMS
cd08df175c add better documentation 2021-07-14 11:41:09 +02:00
AFCMS
ca277b6769 mcl_bucket code refactoring + fix extra_check noot working 2021-07-14 11:29:15 +02:00
AFCMS
b0127fc1c3 fix bucket dispense function 2021-07-14 09:18:15 +02:00
AFCMS
d26b1b1402 use mcl_util.call_on_rightclick insteed of current implementation 2021-07-14 09:10:01 +02:00
NO11
549bdeb6e9 Remove object:is_player 2021-07-12 21:41:57 +00:00
NO11
ecfb615c89 Merge branch 'master' into totem_particles 2021-07-12 19:02:02 +00:00
epCode
960b653979 fix #1299 2021-07-12 11:50:37 -07:00