ShadowNinja
574ed6a363
Add minetest.override_item
2014-01-13 21:41:00 -05:00
Kahrl
8966c16ad2
Add formspec table
2014-01-13 18:11:08 -05:00
khonkhortisan
2b1eff7725
Allow vertical axis particle rotation constraint
...
Use tables for adding particles, deprecate former way.
separate particles(pawner) definition, add default values, work with no
arguments
2014-01-13 17:34:56 -05:00
Novatux
676f34a02b
Fix doc and forceloading crash.
2014-01-12 14:31:32 +01:00
ShadowNinja
bd8ddf1a52
Add InvRef::get/set_lists()
2014-01-11 13:52:26 -05:00
Novatux
84b94eb198
Add forceloading
2014-01-11 17:54:00 +01:00
Novatux
e21b29f422
Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.
2014-01-11 17:23:28 +01:00
ShadowNinja
c3eb7fe316
Document "wielditem" visual
2014-01-08 17:10:57 -05:00
ShadowNinja
c46574f30f
Pass pointed_thing to after_place_node
2014-01-06 21:25:10 -05:00
kwolekr
1ad81c1ce3
Bump version to 0.4.9
2014-01-01 16:54:28 -05:00
ShadowNinja
e1f9ba435f
Don't throw a error when writing JSON fails
2013-12-18 18:18:43 -05:00
ShadowNinja
1ed90c90c3
Add 'minetest.write_json'
2013-12-18 16:46:53 -05:00
kwolekr
c3708b456e
Add map feature generation notify Lua API
2013-12-14 01:52:24 -05:00
ShadowNinja
83853ccd41
Remove support for optdepends.txt
2013-12-13 13:10:24 -05:00
stujones11
d9ef072305
Make line_of_sight return blocking node position
2013-12-12 16:11:00 -05:00
kaeza
33de69a173
Add 'on_prejoinplayer' callback
2013-12-12 13:42:14 -05:00
sfan5
e15681080e
Fix small mistake in Lua API docs
2013-12-06 18:37:32 +01:00
PilzAdam
e51ad5337f
Use a table in set_physics_override()
2013-12-03 23:20:00 +01:00
PilzAdam
15be2659ea
Add sneak and sneak_glitch to set_physics_override()
2013-12-03 23:20:00 +01:00
kwolekr
20e3d550fa
Decoration: Add schematic Y-slice probability support
2013-12-01 01:24:59 -05:00
Novatux
06baf05c64
Add documentation for minetest.swap_node
2013-11-30 18:57:56 +01:00
kwolekr
ff7d7080e3
LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, made optional this time; also fixed a slight bug with night values being ignored
2013-11-30 00:27:39 -05:00
kwolekr
769b2d7c05
LuaVoxelManip: Add get_light_data() and set_light_data()
2013-11-30 00:01:43 -05:00
sapier
2e66aca357
Fix modstore/favourites hang by adding asynchronous lua job support
2013-11-29 22:09:14 +01:00
ShadowNinja
7433d65d3e
Rollback fixes and get_node_actions
2013-11-27 18:13:06 -05:00
kwolekr
122875c30c
Bump version to 0.4.8
2013-11-24 02:23:49 -05:00
sapier
90e7832408
Fix invalid listname and listsize not handled correctly in set_size
2013-11-16 15:52:41 +01:00
sapier
0f9440fa61
Fix "TODO read modinfo" in modmanager to improve ui usability
2013-11-10 19:37:45 +01:00
PilzAdam
1afd359550
Fix typo in lua_api.txt
2013-11-08 18:16:08 +01:00
4Evergreen4
1d856b734b
Add wrapper for minetest.rotate_and_place.
2013-11-07 20:14:26 -05:00
Vanessa Ezekowitz
d886f34003
Add 6d facedir rotation prediction routine
2013-11-06 21:08:36 -05:00
BlockMen
25edae00ea
Reworked formspecs and kahrl's hexcolor parser
2013-11-03 22:14:37 +01:00
ShadowNinja
06a5eceb81
Add basic protection support to builtin
2013-11-02 14:01:10 -04:00
Novatux
bd6d4666ab
Add a callback: minetest.register_on_craft(itemstack, player,
...
old_craft_grid, craft_inv) and
minetest.register_craft_predict(itemstack, player, old_craft_grid,
craft_inv)
2013-11-01 15:55:34 +01:00
ShadowNinja
12504a18ec
Remove vector metatable setting
...
This not only makes the vector functions faster, but also makes them more
consistent with other functions.
2013-10-17 09:41:01 +03:00
Novatux
34e0a0ca0f
Add tool callback
2013-10-16 21:58:29 +04:00
Sokomine
19742d8d98
Add support for parameter 'visual_scale' for drawtypes 'signlike' and 'torchlike' like used for drawtype 'plantlike'
2013-10-14 21:38:56 +03:00
PilzAdam
a9c0961e0c
Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack
2013-09-28 23:46:48 +02:00
PilzAdam
731392866f
Allow to manually specify param2 in minetest.item_place() and return success
2013-09-28 23:46:48 +02:00
Kahrl
5dce44ec5e
Add --version option
2013-09-28 21:30:17 +02:00
Kahrl
f0edd88dff
Remove doc/gpl-2.0.txt, add doc/lgpl-2.1.txt
2013-09-28 21:30:17 +02:00
BlockMen
27947d85f7
Add option to scale image to percentage values
2013-09-20 20:03:58 +02:00
ShadowNinja
c9eb17aba3
Fix comments about length of server step
...
6b927229f5f9cb9a8163ecec482160975199fa0f Changed the default server step
from 0.05s to 0.1s
2013-09-17 01:47:45 +02:00
PilzAdam
4feea0ac68
Add offset to automatic_face_movement_dir
2013-09-10 23:31:44 +02:00
PilzAdam
dd5c451e03
Allow non-string arguments for minetest.is_yes()
2013-09-10 21:38:44 +02:00
PilzAdam
d820a6bfd8
Add Settings interface for Lua
2013-09-10 18:31:38 +02:00
Kahrl
217b66e5d2
Add --migrate to manpages and update manpage dates
2013-09-10 16:44:11 +02:00
Novatux
6291fd1cbb
Add minetest.get_gametime() API function, that returns the number of seconds since the world was created.
2013-09-08 11:09:50 +02:00
PilzAdam
7860097eda
Use player:set_hotbar_image() instead of hardcoded hotbar.png
2013-09-05 00:21:16 +02:00
Kahrl
1ecf51a13f
Add minetest.parse_json, engine.parse_json
2013-09-02 02:20:08 +02:00
sapier
09a50d0458
Add translation for main menu
...
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-17 16:01:43 +02:00
Sfan5
a97c085e9e
Fix documentation about colors in formspec
2013-08-15 19:38:54 +02:00
Kahrl
4e1f50035e
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
PilzAdam
fc72d7fbb6
Fix typos
2013-08-14 00:50:03 +02:00
sapier
fc571ad46d
Add support for entities to automatic face movement direction
2013-08-13 23:48:47 +02:00
kwolekr
c06caa14c3
Decoration: Fix schematic probability mess with new MTS file version
2013-08-11 15:34:49 -04:00
BlockMen
7b13d119ed
Add support for different drowning damage and allow drowning in other nodetypes
2013-08-06 17:49:39 +02:00
Perttu Ahola
8831669505
Allow mods to listen to cheat detections using minetest.register_on_cheat()
2013-08-04 00:45:49 +03:00
PilzAdam
45589fae58
Add replacements to schematics
2013-08-03 03:22:14 +02:00
sapier
251e3e01c7
Add support for setting stepheight for entities
2013-07-30 19:48:02 +02:00
PilzAdam
4fb4efd8ed
Play sounds/main_menu.ogg in menu
2013-07-28 23:29:03 +02:00
proller
037e84d377
Better snow fall, finite liquid transform, leveled nodes api
2013-07-28 17:14:31 +04:00
proller
3aedfac968
Weather support
2013-07-27 23:21:48 +04:00
BlockMen
a59f85c1a0
Add support of pressed_texture of image_button
...
Fix params number
Add pressed texture name
Fix string def
Fix syntax error
2013-07-24 01:02:43 +02:00
hdastwb
a0f5b70568
added (optional) support for 6d facedir in dir_to_facedir and added facedir_to_dir
2013-07-24 00:31:32 +02:00
sapier
baf5614880
Add port to favorites if not 30000
...
Major modmgr overhaul
Add missing formspec checkbox doc
2013-07-22 18:09:59 +02:00
PilzAdam
8cae659786
Add an option to disable object <-> object collision for Lua entities
2013-07-20 20:43:11 +02:00
PilzAdam
413f0d0353
Add liquid_range to nodedef
2013-07-20 20:41:17 +02:00
PilzAdam
cba90d4441
Make range of tools configureable
2013-07-20 20:37:59 +02:00
RealBadAngel
d19c8b815d
Add set_breath and get_breath to lua API.
2013-07-20 20:34:11 +02:00
Kahrl
6027c8d259
Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterp
2013-07-11 22:57:26 +02:00
PilzAdam
c813a3cc53
Remove note in lua-api.txt that there are no vector helper functions
2013-07-08 13:41:46 +02:00
sapier
88d43af276
Fix many formspec menu bugs
2013-07-07 19:49:52 -04:00
ShadowNinja
ae8ff4b8e2
Add vector helpers
2013-07-07 01:49:11 -04:00
Sfan5
307c57dcc4
Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor
2013-07-06 10:32:58 +02:00
sapier
967121a34b
Replace C++ mainmenu by formspec powered one
2013-07-02 19:58:20 -04:00
kwolekr
dd6d1afd8e
Decoration: Add schematic rotation support
2013-07-01 18:04:51 -04:00
kwolekr
067888d549
LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for light and liquid updates
2013-06-29 22:23:00 -04:00
kwolekr
21a4adcd27
Update documentation for get_mapgen_object
2013-06-29 16:24:32 -04:00
kwolekr
3f13dc790c
Add voxelarea.lua helper to builtin
2013-06-28 11:07:45 -04:00
kwolekr
9e100bc42b
Apply various fixes to several things
2013-06-27 22:35:35 -04:00
kwolekr
6b3169e4d0
LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data back to map
2013-06-27 22:35:35 -04:00
kwolekr
2e292b67a0
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
2013-06-27 22:35:35 -04:00
kwolekr
18882a4d26
Add Lua PerlinNoiseMap:get#dMap_flat API
2013-06-27 22:35:35 -04:00
kwolekr
8aa930f28e
Add minetest.get_mapgen_object to API
2013-06-27 22:35:35 -04:00
kwolekr
d6ac3d8d9a
Add LuaVoxelManip
2013-06-27 22:35:35 -04:00
kwolekr
309c5f3641
Decoration: Add support for zero probability, fix breakage from last commit
2013-06-22 20:49:01 -04:00
kwolekr
4d77781ce7
A handful of minor fixes to various things
2013-06-22 17:27:48 -04:00
kwolekr
c1b829077a
Decoration: Add Schematic decoration type
2013-06-22 01:11:52 -04:00
Kahrl
469d0b120e
Remove deprecated functions that don't work anymore from lua_api.txt
2013-06-20 07:52:04 +02:00
PilzAdam
53066024f6
Add drowning
2013-06-19 15:47:00 +00:00
kwolekr
56093b6614
Decoration: Change divlen to sidelen
2013-06-17 18:23:31 -04:00
kwolekr
0a8519a26f
Add initial Decoration support, many misc. improvements & modifications
2013-06-17 03:21:36 -04:00
PilzAdam
6b3e553dd5
Bump version to 0.4.7
2013-06-06 17:14:26 +00:00
Kahrl
6f9d384311
Replace c55.me links
2013-06-03 01:57:42 +02:00
Kahrl
96fe1de832
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
2013-05-26 00:23:33 +02:00
sapier
ab43377577
Move scriptapi to separate folder (by sapier)
...
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.
Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00
Jeija
3abbe7efd1
Make raillike nodes connect to any other raillike nodes if both are in the group connect_to_raillike
2013-05-22 15:08:24 +02:00
ShadowNinja
127c488355
Use the group "soil" for nodes that saplings grow on
2013-05-20 13:43:13 +02:00
PilzAdam
45fcc9de29
New modsystem
...
Mods are placed in $path_<user/share>/mods
They can be enabled per world in world.mt or the configure world window
2013-05-19 02:15:36 +02:00