Commit Graph

898 Commits

Author SHA1 Message Date
Perttu Ahola
97d659c9fd added TODO in main.cpp 2011-08-01 19:21:43 +03:00
Nils Dagsson Moskopp
363487c97b * less clumsy ladder texture, based on rails 2011-08-01 15:47:02 +02:00
Mark Holmquist
7bd9e53ae6 Changing CONTENT_LADDER to be an extended block 2011-08-01 09:22:56 +02:00
Mark Holmquist
267744a568 Fixing ladders again 2011-08-01 09:22:44 +02:00
Mark Holmquist
8e67f4c4e6 Fixed a few problems in the ladder update, and changed the speed to account for gravity 2011-08-01 09:22:36 +02:00
Mark Holmquist
1c59cff832 Ladders implemented! 2011-08-01 09:22:36 +02:00
Mark Holmquist
bc2819cab2 Added ladders--they don't have any use yet, though 2011-08-01 09:22:36 +02:00
Nils Dagsson Moskopp
7ece67727d Merge remote-tracking branch 'origin/upstream' 2011-07-31 20:04:04 +02:00
Perttu Ahola
19ea901cf2 Fixes a bug that made the server to deny non-empty passwords from players connecting the first time. 2011-07-31 15:51:24 +03:00
Perttu Ahola
e0b8e66540 Fixed problem of server always receiving an empty password from the client 2011-07-31 15:32:45 +03:00
Constantin Wenger
54de4afd75 last fix was shit but this one works (tested) 2011-07-31 14:28:07 +02:00
Perttu Ahola
756f8f88d4 Made stricter handling for old clients because now they are not compatible at all. 2011-07-31 02:27:26 +03:00
Perttu Ahola
d6a9bec843 Added MaterialItem conversion from old content type namespace to new 2011-07-31 02:20:40 +03:00
Perttu Ahola
d7a5eea862 changelog update and disable motd by default 2011-07-31 01:14:56 +03:00
Perttu Ahola
149875607c updated CMakeList.txts a bit 2011-07-31 00:51:18 +03:00
Perttu Ahola
05d0eaf5fc added windows icon 2011-07-31 00:39:43 +03:00
Constantin Wenger
50dc2d8112 fixe for msvc broke linux 2011-07-30 23:05:40 +02:00
Perttu Ahola
8e1eacf3a8 Fixed handling of inventory in creative mode (normal inventory is not trashed anymore), fixed mese pick speed, added some forgotten stuff 2011-07-30 23:33:57 +03:00
Constantin Wenger
c08720bfba this fixes problem with msvc++ and should work on other systems and so on anyway. 2011-07-30 22:08:16 +02:00
Constantin Wenger
4882bda667 changed one forgotten en_US.UTF-8 to C 2011-07-30 22:08:16 +02:00
Constantin Wenger
a817419fe4 fixed redefinitivon of gettext.h is included more than once 2011-07-30 22:08:16 +02:00
Constantin Wenger
37bf9a666a set some more text to gettext and updated po files 2011-07-30 22:08:16 +02:00
Constantin Wenger
9baae3a701 set locales to C because en_US not installed on some systems, only UTF-8 version and en_US.UTF-8 does not work. 2011-07-30 22:08:16 +02:00
Constantin Wenger
92f504f98d fixed displaying "umlauts" (deutsch umlaute) and hopefully other non ASCII chars, too 2011-07-30 22:03:25 +02:00
Nils Dagsson Moskopp
96bee29e35 Merge branch 'upstream/master' 2011-07-30 19:47:55 +02:00
Perttu Ahola
f2051c9822 fix to the former 2011-07-30 20:10:16 +03:00
Perttu Ahola
f8fca8ca5e easier notice on old version 2011-07-30 20:06:30 +03:00
Perttu Ahola
24a662705c Added network protocol version number in protocol 2011-07-30 20:02:17 +03:00
Nils Dagsson Moskopp
4ef9c7675a Merge remote-tracking branch 'origin/upstream' 2011-07-30 18:55:43 +02:00
Perttu Ahola
cdadbdbd17 Server configuration is now written when "/#setting whatever = whatever" is issued. 2011-07-30 19:49:42 +03:00
Perttu Ahola
9b294ffa7a Added message of the day and made it properly configurable using /#setting (not saved to config file yet) 2011-07-30 19:31:33 +03:00
Perttu Ahola
4b0c3e4357 Made picking items up in creative mode delete them (because they usually are in the inventory already anyway) 2011-07-30 19:05:25 +03:00
Perttu Ahola
cae422076b updated pause menu text a bit 2011-07-30 18:54:02 +03:00
Perttu Ahola
d62ae0e18b Rats are now eatable. Also made their selection box move smoothly. 2011-07-30 18:51:15 +03:00
Perttu Ahola
4556c212db Made rats cookable and made them spawn near trees 2011-07-30 17:51:21 +03:00
Perttu Ahola
8ceb0586b2 made more things burnable in furnace 2011-07-30 14:57:43 +03:00
Perttu Ahola
df27b85432 quick fix to it not building with gettext on my visual studio environment 2011-07-30 14:38:41 +03:00
Perttu Ahola
1de45cc8a7 Removed remaining -delta references 2011-07-30 14:02:11 +03:00
Perttu Ahola
416499f978 fix server build 2011-07-25 23:31:02 +03:00
Giuseppe Bilotta
cce210f676 Locale dir should be parallel to global data dir 2011-07-24 19:23:03 +02:00
Giuseppe Bilotta
a8e493122e Read config from gettext.h
Otherwise the USE_GETTEXT define might not be visible.
2011-07-24 19:13:34 +02:00
Giuseppe Bilotta
3715e39e5d Actually make USE_GETTEXT available in the source 2011-07-24 18:34:10 +02:00
Giuseppe Bilotta
423109e64c Two more instances of unhardcoding the project name 2011-07-24 18:12:11 +02:00
Giuseppe Bilotta
e034f8a2a3 Sanitize GETTEXT usage macros
Now the user-level option is called ENABLE_GETTEXT, and USE_GETTEXT is
only set to true if gettext was enabled and found. This simplifies all
check to USE_GETTEXT only rather than the double checks for it being
enabled and found.
2011-07-24 16:52:59 +02:00
Giuseppe Bilotta
47381bde3b Bring po update out of cmake again
This solves two issues at once:
* CMake would delete po files during ‘make clean’ because it thought
  they were autogenerated and not just managed
* the only gettext tools readily available in Windows are so old they
  don't support options like --package-name

The change also moves minetest.pot down one level, so we don't need to
special case ‘en’ anymore.

The downside is of course that you need some sane POSIX shell to update
the po files.
2011-07-24 16:52:59 +02:00
Giuseppe Bilotta
c578efb32b Refactor gettext init
Put the gettext init code in a macro and define it appropriately
depending on whether gettext is actually available or not.
2011-07-24 16:52:59 +02:00
Perttu Ahola
dbea511a6f Lowered default viewing range minimum to such that it allows fairly good framerate in jungles with sucky hardware.
Almost all computers stick to the minimum with the current farmesh range that someone has set up without asking from me, but farmesh is not used as default anyway so those that use it can raise the lower limit in their configuration as they wish.
2011-07-24 12:49:47 +03:00
Perttu Ahola
c9e615bde4 Updated the texture atlas a bit 2011-07-24 12:45:52 +03:00
Perttu Ahola
20fa7412c8 and now fixed a bug in removing that debug output 2011-07-24 12:13:51 +03:00
Perttu Ahola
d099165271 removed a remaining debug print 2011-07-24 12:12:55 +03:00
Perttu Ahola
29d905f98a Added a mapblock analyzing function for debugging use and fixed remaining mapgen bugs 2011-07-24 12:09:33 +03:00
Perttu Ahola
ed8f5576a5 changed jungletree/junglegrass content ids to extended range 2011-07-24 11:40:14 +03:00
Perttu Ahola
112b85d0fb merged fix to decapitated trees; other bugs now exists 2011-07-24 11:39:13 +03:00
Giuseppe Bilotta
5aa2679be7 Do not package en translation, since we don't build it 2011-07-24 09:19:25 +02:00
Giuseppe Bilotta
d4e7faca21 Gettext domain should match the project name
This partially reverts 023cc0d37776976b4b192b7363f73a5d2debdef6, goes
back to using PROJECT_NAME for the filename and also uses PROJECT_NAME
as text domain in the source code.
2011-07-24 09:19:25 +02:00
Giuseppe Bilotta
4ffba76bb3 Place project name and gettext use in config 2011-07-24 09:18:29 +02:00
Perttu Ahola
8d84086f35 removed unnecessary verbosity from debug output of tile.cpp 2011-07-24 10:12:08 +03:00
Nils Dagsson Moskopp
f4a08f7fb3 Merge pull request #34 from SpeedProg/master
Changes to make gettext enabled if it is found
2011-07-23 19:01:51 -07:00
Perttu Ahola
73cf4b3016 made shadows less blue 2011-07-24 00:49:45 +03:00
Constantin Wenger
f6d9bcc9bb updated cmakerules to autodetect if gettext can be used
fixed error if gettext is disabled
2011-07-23 22:36:11 +02:00
Perttu Ahola
68a9157b94 Fixed issue #15: Glass blocks a lot of light 2011-07-23 20:28:05 +03:00
Perttu Ahola
26582e0e66 Fixed #21 Earth under torches oscillates between mud and grass 2011-07-23 20:22:22 +03:00
Perttu Ahola
0b4cdfa023 Made hotbar a bit smaller 2011-07-23 20:22:04 +03:00
Perttu Ahola
501034a792 merged jungle and bluish shadows 2011-07-23 20:01:06 +03:00
Perttu Ahola
96fedb5cb0 removed -delta namings 2011-07-23 19:33:49 +03:00
Perttu Ahola
f13fc82abe converted main.cpp dos linefeeds to unix linefeeds. 2011-07-23 19:17:39 +03:00
Perttu Ahola
bc14898bf9 updated main.cpp comments a bit 2011-07-23 19:16:49 +03:00
Perttu Ahola
2587bb361c merged the content type extension and delta 2011-07-23 19:04:37 +03:00
Perttu Ahola
90d793f8f3 extended content-type range 2011-07-23 16:55:26 +03:00
Perttu Ahola
976ec31c1f switched to old transformLiquids, new one is not ready 2011-07-23 16:46:34 +03:00
Perttu Ahola
f17cfb35d1 uh, i guess this now merges the new delta stuff? 2011-07-23 15:50:05 +03:00
Perttu Ahola
3882536d40 merged some stuff from upstream while merging delta 2011-07-23 15:46:00 +03:00
Perttu Ahola
d67cef0eb7 Made dark places tint slightly in blue 2011-07-23 04:10:17 +03:00
Perttu Ahola
8993d9dd83 Jungle biome/whatever thing 2011-07-23 02:04:24 +03:00
Perttu Ahola
6c2d95f868 * key change menu now saving immediately 2011-07-22 21:54:26 +02:00
Perttu Ahola
58f612eca1 Changing key settings now doesn't require a game restart 2011-07-22 22:35:20 +03:00
Constantin Wenger
383698186f Merge remote-tracking branch 'upstream/master' 2011-07-22 20:53:29 +02:00
Constantin Wenger
2abe6ed75c Merge remote-tracking branch 'upstream/master' 2011-07-22 20:53:29 +02:00
Constantin Wenger
fb4c3ab4fb fixed some problems with filenames of the translations 2011-07-22 20:40:47 +02:00
Constantin Wenger
a12229f271 fixed some problems with filenames of the translations 2011-07-22 20:40:47 +02:00
Nils Dagsson Moskopp
7985d746f9 Merge branch 'upstream/master' 2011-07-22 20:16:58 +02:00
Nils Dagsson Moskopp
805ccd449f Merge branch 'upstream/master' 2011-07-22 20:16:58 +02:00
Perttu Ahola
f706644a50 Fixed the problem of <=r548 clients fucking up maps on >=r549 servers. Also, already fucked up maps are now loaded correctly. 2011-07-22 18:51:49 +03:00
Giuseppe Bilotta
7d9dd352cf Declare USE_GETTEXT option 2011-07-22 14:42:04 +02:00
Giuseppe Bilotta
9653522873 Declare USE_GETTEXT option 2011-07-22 14:42:04 +02:00
Constantin Wenger
a09660dc85 fixed problem with displaying special chars 2011-07-22 13:27:30 +02:00
Constantin Wenger
bf3dfec7d6 fixed problem with displaying special chars 2011-07-22 13:27:30 +02:00
Giuseppe Bilotta
d78e5e7329 updatepo cmake rule
Get rid of the system-specific updatelocales.sh and introduce an
updatepo cmake rule. po files are also updated before creating the mo
files, and we now keep the .pot file (in the po/en directory). To
stabilize the po file creation, file contents are sorted by source
filename.

Update po files in the process.
2011-07-22 12:40:29 +02:00
Giuseppe Bilotta
aaa165f985 updatepo cmake rule
Get rid of the system-specific updatelocales.sh and introduce an
updatepo cmake rule. po files are also updated before creating the mo
files, and we now keep the .pot file (in the po/en directory). To
stabilize the po file creation, file contents are sorted by source
filename.

Update po files in the process.
2011-07-22 12:40:29 +02:00
Perttu Ahola
2b39be44e4 added an unit test for the Settings thingy (the python ConfigParser -like thing) 2011-07-22 13:10:58 +03:00
Giuseppe Bilotta
e61b2f99c1 Static naming of po file
The po file should not be named c55 if we're in ∆. But since it is not
exposed at installation time, we don't actually need its name to be
based on the project name at all, so just call it minetest.po
2011-07-22 09:58:02 +02:00
Giuseppe Bilotta
8f2409a1b4 Static naming of po file
The po file should not be named c55 if we're in ∆. But since it is not
exposed at installation time, we don't actually need its name to be
based on the project name at all, so just call it minetest.po
2011-07-22 09:58:02 +02:00
Giuseppe Bilotta
d386f02893 Refactor mo creation/installation 2011-07-22 09:36:17 +02:00
Giuseppe Bilotta
0ec749317c Refactor mo creation/installation 2011-07-22 09:36:17 +02:00
Giuseppe Bilotta
5a3218e535 Use project name for mo files 2011-07-22 08:33:08 +02:00
Giuseppe Bilotta
bc05bd8b59 Use project name for mo files 2011-07-22 08:33:08 +02:00
Giuseppe Bilotta
02653573d2 Merge remote-tracking branch 'erlehmann/master'
Conflicts (from the introduction of fr translations):
	src/CMakeLists.txt
2011-07-22 07:48:22 +02:00
Giuseppe Bilotta
7c1ea34baf Merge remote-tracking branch 'erlehmann/master'
Conflicts (from the introduction of fr translations):
	src/CMakeLists.txt
2011-07-22 07:48:22 +02:00
Constantin Wenger
5c66664aef changed some lines to fit the 80chars limit 2011-07-22 07:25:40 +02:00
Constantin Wenger
3d53cc2c11 changed some lines to fit the 80chars limit 2011-07-22 07:25:40 +02:00
Perttu Ahola
329158f7d1 Fixed small error in mapnode.cpp (didn't cause any harm though) 2011-07-22 01:37:21 +03:00
Perttu Ahola
fe855e004f Fixed new map generator causing a crash when generating at map limit 2011-07-22 01:37:05 +03:00
Perttu Ahola
2b3bc33708 added some TODOs to main.cpp 2011-07-21 23:28:30 +03:00
Perttu Ahola
308d861327 Merged minetest-delta a624fe549bc75855a170 2011-07-21 20:55:08 +03:00
Cyriaque Skrapits
8048961cc5 Added french translation. 2011-07-21 16:09:57 +02:00
Cyriaque Skrapits
6875ead7cf Added french translation. 2011-07-21 16:09:57 +02:00
Perttu Ahola
52ad5944c0 Attempt to fix the big bug. Now server either stops sending map or mapgen starts generating CONTENT_IGNORE. 2011-07-21 17:00:08 +03:00
Nils Dagsson Moskopp
cbf2ac5e8f * different collision box for fireflies so they now hover above the ground 2011-07-21 15:40:00 +02:00
Nils Dagsson Moskopp
5388e8b124 * different collision box for fireflies so they now hover above the ground 2011-07-21 15:40:00 +02:00
Giuseppe Bilotta
02b14090c2 Reorganize cmake gettext message output to ease debugging 2011-07-21 15:16:59 +02:00
Giuseppe Bilotta
767280577b Reorganize cmake gettext message output to ease debugging 2011-07-21 15:16:59 +02:00
Giuseppe Bilotta
56a744599f Restore "Leave address blank" position 2011-07-21 15:12:58 +02:00
Giuseppe Bilotta
aa6506ce96 Restore "Leave address blank" position 2011-07-21 15:12:58 +02:00
Giuseppe Bilotta
9fa4b72a47 Find correct library for MSVC vs MingW in Winows 2011-07-21 14:50:15 +02:00
Giuseppe Bilotta
02695bebc6 Find correct library for MSVC vs MingW in Winows 2011-07-21 14:50:15 +02:00
Giuseppe Bilotta
3e78b29cae Only install locale files if using gettext 2011-07-21 14:46:23 +02:00
Giuseppe Bilotta
7b93fb59cf Only install locale files if using gettext 2011-07-21 14:46:23 +02:00
Giuseppe Bilotta
d63c160bd6 Uppercase DEFINED or cmake 2.8.4 complains 2011-07-21 13:59:50 +02:00
Giuseppe Bilotta
adb7181969 Uppercase DEFINED or cmake 2.8.4 complains 2011-07-21 13:59:50 +02:00
Giuseppe Bilotta
1340da7b54 Refactor and clean up gettext management 2011-07-21 12:33:29 +02:00
Giuseppe Bilotta
b99174cb0c Refactor and clean up gettext management 2011-07-21 12:33:29 +02:00
Giuseppe Bilotta
89af509d10 Make gettext optional 2011-07-21 09:03:41 +02:00
Giuseppe Bilotta
fd70bbd367 Make gettext optional 2011-07-21 09:03:41 +02:00
Weedy
89b8b792c1 Tweak makefiles to add -delta suffix. 2011-07-21 09:03:20 +02:00
Weedy
36d8f91f1a Tweak makefiles to add -delta suffix. 2011-07-21 09:03:20 +02:00
Weedy
a19491dbd2 Fix win32 MSVC compile. (screw gettext) 2011-07-21 09:03:17 +02:00
Weedy
9cb5f70be5 Fix win32 MSVC compile. (screw gettext) 2011-07-21 09:03:17 +02:00
Nils Dagsson Moskopp
bca3de3d08 Merge pull request #27 from Oblomov/master
* regression fix for windows build.
2011-07-20 14:29:01 -07:00
Nils Dagsson Moskopp
f5c6e3973c Merge pull request #27 from Oblomov/master
* regression fix for windows build.
2011-07-20 14:29:01 -07:00
Giuseppe Bilotta
29aae3dcb5 Move package search out of conditional
This unbreaks the Windows build which would otherwise have problems at
the jthread level.
2011-07-20 23:09:28 +02:00
Giuseppe Bilotta
e7beaac6f5 Move package search out of conditional
This unbreaks the Windows build which would otherwise have problems at
the jthread level.
2011-07-20 23:09:28 +02:00
Nils Dagsson Moskopp
8129d16dd3 + fireflies 2011-07-20 22:05:57 +02:00
Nils Dagsson Moskopp
84684e53ed + fireflies 2011-07-20 22:05:57 +02:00
Nils Dagsson Moskopp
2732dac337 Merge branch 'master' of github.com:erlehmann/minetest-delta 2011-07-20 18:56:32 +02:00
Nils Dagsson Moskopp
8ed83250d7 Merge branch 'master' of github.com:erlehmann/minetest-delta 2011-07-20 18:56:32 +02:00
Nils Dagsson Moskopp
0f10fc0cd9 Merge pull request #24 from SpeedProg/master
gettext paths problem
2011-07-20 09:56:23 -07:00
Nils Dagsson Moskopp
360a8918dd Merge pull request #24 from SpeedProg/master
gettext paths problem
2011-07-20 09:56:23 -07:00
Constantin Wenger
c6d99fbe0c fixed problem with wront paths in gettext 2011-07-20 18:49:18 +02:00
Constantin Wenger
4d43a67419 fixed problem with wront paths in gettext 2011-07-20 18:49:18 +02:00
Nils Dagsson Moskopp
84b85964fa Merge branch 'master' of github.com:erlehmann/minetest-delta 2011-07-20 18:29:48 +02:00
Nils Dagsson Moskopp
33e80dae7f Merge branch 'master' of github.com:erlehmann/minetest-delta 2011-07-20 18:29:48 +02:00
Giuseppe Bilotta
52df1b598c Set the window caption for the initial window too 2011-07-20 17:59:48 +02:00
Giuseppe Bilotta
3fb5b7a3bd Set the window caption for the initial window too 2011-07-20 17:59:48 +02:00
Giuseppe Bilotta
8fa94c3547 Check the data path before usage
When not running in place, check if the assumed data path in
../share/APPNAME exists. If it doesn't exist, fall back to ../data
instead. This allows the program to run successfully from the checkout
directory even without the run-in-place flag active.
2011-07-20 17:59:48 +02:00
Giuseppe Bilotta
bcd3e1af2f Check the data path before usage
When not running in place, check if the assumed data path in
../share/APPNAME exists. If it doesn't exist, fall back to ../data
instead. This allows the program to run successfully from the checkout
directory even without the run-in-place flag active.
2011-07-20 17:59:48 +02:00
Giuseppe Bilotta
3321edae77 Use system sqlite3/jthread libs if available 2011-07-20 17:59:48 +02:00
Giuseppe Bilotta
cd45ae3d0f Use system sqlite3/jthread libs if available 2011-07-20 17:59:48 +02:00
Nils Dagsson Moskopp
69937c342c Merge branch 'master' of github.com:erlehmann/minetest-delta 2011-07-20 17:56:49 +02:00
Nils Dagsson Moskopp
e5dc58e710 Merge branch 'master' of github.com:erlehmann/minetest-delta 2011-07-20 17:56:49 +02:00
Constantin Wenger
6a8328de79 added gettext support
german translation file
and bashscript to update translations
2011-07-20 16:51:19 +02:00
Constantin Wenger
052bb24c7f added gettext support
german translation file
and bashscript to update translations
2011-07-20 16:51:19 +02:00
Nils Dagsson Moskopp
9bc701d194 Merge branch 'upstream/master' 2011-07-20 14:20:07 +02:00
Nils Dagsson Moskopp
3c630c0d90 Merge branch 'upstream/master' 2011-07-20 14:20:07 +02:00
Nils Dagsson Moskopp
6791c856b2 * by popular request, fewer clouds 2011-07-20 02:44:51 +02:00
Nils Dagsson Moskopp
ffd3cdf519 * by popular request, fewer clouds 2011-07-20 02:44:51 +02:00
Nils Dagsson Moskopp
57fcfb2b0d * initialize liquid_kind properly so compiler does not bitch about it 2011-07-19 02:02:50 +02:00
Nils Dagsson Moskopp
821ff68f54 * initialize liquid_kind properly so compiler does not bitch about it 2011-07-19 02:02:50 +02:00
Nils Dagsson Moskopp
a99b7e6e05 + fake shading for the volumetric clouds 2011-07-19 01:43:30 +02:00
Nils Dagsson Moskopp
e8eb4d233b + fake shading for the volumetric clouds 2011-07-19 01:43:30 +02:00
Nils Dagsson Moskopp
890d3468e7 + volumetric clouds (thanks teddydestodes) 2011-07-18 22:50:14 +02:00
Nils Dagsson Moskopp
414d1ff9e2 + volumetric clouds (thanks teddydestodes) 2011-07-18 22:50:14 +02:00
Felix Krause
466f9d87b6 final fixes to liquid flow, works now as intended 2011-07-18 02:38:57 +02:00
Felix Krause
7d92ce061d final fixes to liquid flow, works now as intended 2011-07-18 02:38:57 +02:00
Felix Krause
b7862805c8 fixes to liquid transformation 2011-07-18 02:38:48 +02:00
Felix Krause
a1e2a8bec6 fixes to liquid transformation 2011-07-18 02:38:48 +02:00
Felix Krause
c4b86adee8 fixed refactoring issues // slowed down water flow a bit
* liquid flow no longer does random things when transformed
* if a flowi
ng liquid node doesn't have a solid block as neighbor, its spread distan
ce is shortened by 1
2011-07-18 02:38:32 +02:00
Felix Krause
f34a9b6a71 fixed refactoring issues // slowed down water flow a bit
* liquid flow no longer does random things when transformed
* if a flowi
ng liquid node doesn't have a solid block as neighbor, its spread distan
ce is shortened by 1
2011-07-18 02:38:32 +02:00
Felix Krause
f1e8ff2245 * refactored liquid transformation code (has some flaws)
Completely rewrote the liquid transformation. The algorithm now exclusively modifies the current node in one iteration. Another change is that MapNode.param2 now stores a bit that tells other nodes if a flowing liquid node flows downwards. This is accomplished by two masks on param2 for the "flow down" bit and the "liquid level" bits.

This will be the base of future improvements to the liquid flow. However, in the current state flowing liquid does not always disappear when cut off its source. Be aware that this branch is work in progress.
2011-07-18 02:37:19 +02:00
Felix Krause
def870953a * refactored liquid transformation code (has some flaws)
Completely rewrote the liquid transformation. The algorithm now exclusively modifies the current node in one iteration. Another change is that MapNode.param2 now stores a bit that tells other nodes if a flowing liquid node flows downwards. This is accomplished by two masks on param2 for the "flow down" bit and the "liquid level" bits.

This will be the base of future improvements to the liquid flow. However, in the current state flowing liquid does not always disappear when cut off its source. Be aware that this branch is work in progress.
2011-07-18 02:37:19 +02:00
Nils Dagsson Moskopp
13b2bad54b * changed GUI to indicate Minetest Δ 2011-07-17 22:33:51 +02:00
Nils Dagsson Moskopp
077ffa5231 * changed GUI to indicate Minetest Δ 2011-07-17 22:33:51 +02:00
Perttu Ahola
74ef5b8a42 Hopefully fixed u64 to be the actual 64-bit type on 64-bit architectures. This should fix the compiler error caused by irrlicht on 64-bit fedora defining u64 to be different. 2011-07-17 19:32:06 +03:00
Perttu Ahola
496e783988 A small fix to an unlikely situation where the map generator requires a block that hasn't been loaded from disk. Now it is actually loaded from disk in that case. 2011-07-17 13:40:47 +03:00
Nils Dagsson Moskopp
014a3aea32 Merge remote-tracking branch 'origin/upstream' 2011-07-16 16:52:45 +02:00
Nils Dagsson Moskopp
8bfa56648d Merge remote-tracking branch 'origin/upstream' 2011-07-16 16:52:45 +02:00
Perttu Ahola
afa2b8714f Attempt to fix a problem with the factory mappings of objects residing in different source files than the prototype objects that fill them in 2011-07-16 17:39:03 +03:00
Nils Dagsson Moskopp
5086bd5664 * fix automerge regression 2011-07-15 20:16:02 +02:00
Nils Dagsson Moskopp
4d20f1283f * fix automerge regression 2011-07-15 20:16:02 +02:00
Nils Dagsson Moskopp
2c5617709d * regression fix, clay occurs again now 2011-07-15 06:37:47 +02:00
Nils Dagsson Moskopp
0a38e542c1 * regression fix, clay occurs again now 2011-07-15 06:37:47 +02:00
Nils Dagsson Moskopp
287b735224 * possibly nicer trees 2011-07-15 02:23:41 +02:00
Nils Dagsson Moskopp
96f551a287 * possibly nicer trees 2011-07-15 02:23:41 +02:00
Nils Dagsson Moskopp
3560f0de08 Merge branch 'upstream/master'
Conflicts:
	data/oerkki1.png
	src/client.cpp
2011-07-14 22:43:28 +02:00
Nils Dagsson Moskopp
af05e4b2de Merge branch 'upstream/master'
Conflicts:
	data/oerkki1.png
	src/client.cpp
2011-07-14 22:43:28 +02:00
Nils Dagsson Moskopp
5146c826be * possibly improved water flow, by flyx86
- When flowing liquid starts to flow down, it stops contributing to its neighboring nodes' liquid level (possibly transforming it back to air)
- Flowing liquid turns into a source if there are at least 2 adjacent liquid source nodes
- If a new liquid flow reaches existing flowing liquid, the existing liquid is now updated properly.
2011-07-14 16:17:53 +02:00
Nils Dagsson Moskopp
4415d95c50 * possibly improved water flow, by flyx86
- When flowing liquid starts to flow down, it stops contributing to its neighboring nodes' liquid level (possibly transforming it back to air)
- Flowing liquid turns into a source if there are at least 2 adjacent liquid source nodes
- If a new liquid flow reaches existing flowing liquid, the existing liquid is now updated properly.
2011-07-14 16:17:53 +02:00
Nils Dagsson Moskopp
5383aa847f * possible fix for large cubic holes in map 2011-07-13 23:12:18 +02:00
Nils Dagsson Moskopp
1cdf210e4f * possible fix for large cubic holes in map 2011-07-13 23:12:18 +02:00
Nils Dagsson Moskopp
b96450b586 * slightly different values for 3d perlin noise 2011-07-13 23:10:41 +02:00
Nils Dagsson Moskopp
b0ad5ce8e2 * slightly different values for 3d perlin noise 2011-07-13 23:10:41 +02:00
Nils Dagsson Moskopp
a676493f46 * regression fix, papyrus should appear again now 2011-07-13 16:21:20 +02:00
Nils Dagsson Moskopp
b2447393e4 * regression fix, papyrus should appear again now 2011-07-13 16:21:20 +02:00
Jiří Procházka
692bd66011 + farmesh config options 2011-07-11 15:01:43 +02:00
Jiří Procházka
858b2d7439 + farmesh config options 2011-07-11 15:01:43 +02:00
Perttu Ahola
8f742855a1 initial steps in doing content type extension 2011-07-02 01:07:54 +03:00
Perttu Ahola
7b290660ea made screen go slightly blue when underwater 2011-07-01 21:25:31 +03:00
Perttu Ahola
71f5d4b344 Fixed objects being sometimes not able to be stored statically in a block when block has been unloaded 2011-07-01 21:04:40 +03:00
Perttu Ahola
282912caa0 tried to fix block selection in map rendering a bit 2011-06-27 09:50:34 +03:00
Perttu Ahola
ccf5eae751 fixed bug in inventory textures caused from better handling of unknown blocks 2011-06-27 08:46:54 +03:00
Perttu Ahola
3e40235ce2 updated minetest.conf.example and changed client_unload_unused_data_timeout default to 600 2011-06-27 08:36:37 +03:00
Perttu Ahola
ab0cc1bb47 better handling of unknown blocks on client 2011-06-27 07:30:02 +03:00
Perttu Ahola
cf9a1f0109 updated to-do list 2011-06-27 06:52:20 +03:00
Perttu Ahola
d09f9c0d1d made dtime jitter compare value and fps calculation a bit faster changing 2011-06-27 00:29:17 +03:00
Perttu Ahola
dd22ea051a map unloading is now a whole lot better 2011-06-27 00:27:17 +03:00
Perttu Ahola
3fccc67eb7 fixed block unloading from memory (a better fix coming next) 2011-06-26 21:53:11 +03:00
Perttu Ahola
d702a2c33b Made the initial loading screen slightly more alive 2011-06-26 20:00:04 +03:00
Perttu Ahola
7e59938c54 added screenshot key F12 (from spongie) 2011-06-26 19:33:40 +03:00
Perttu Ahola
5e3deed672 Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongie 2011-06-26 19:23:44 +03:00
Perttu Ahola
97840e93b5 changed one "if" to "else if" in content_mapblock.cpp 2011-06-26 19:23:05 +03:00
Perttu Ahola
d3d369a63b reorganized stuff 2011-06-26 18:51:57 +03:00
Perttu Ahola
af6860f6f4 tuned mapgen 2011-06-26 18:51:35 +03:00
Perttu Ahola
d3a5eac22c changed water color in farmesh 2011-06-26 18:50:43 +03:00
Perttu Ahola
2bd2bdff08 updated noise stuff 2011-06-26 18:50:13 +03:00
Perttu Ahola
91cfbe2891 reorganized a lot of stuff and modified mapgen and objects slightly while doing it 2011-06-26 15:48:56 +03:00
Perttu Ahola
3b098fd5dc improved player fall damage detection 2011-06-26 15:45:13 +03:00
Sebastian Rühl
7efe89ff58 backported cactus, papyrus and clay 2011-06-26 13:47:21 +02:00
Sebastian Rühl
13cf5425db backported cactus, papyrus and clay 2011-06-26 13:47:21 +02:00
Sebastian Rühl
4f44cabe1c small fix 2011-06-26 12:52:03 +02:00
Sebastian Rühl
fb6ac9a1a6 small fix 2011-06-26 12:52:03 +02:00
Sebastian Rühl
9d09103e48 Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into upstream_merge
Conflicts:
	.gitignore
	CMakeLists.txt
	data/heart.png
	src/CMakeLists.txt
	src/game.cpp
	src/guiMainMenu.cpp
	src/inventory.cpp
	src/map.cpp
	src/mapblock.cpp
	src/mapnode.cpp
	src/mapnode.h
	src/materials.cpp
	src/server.cpp

Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
2011-06-26 12:24:32 +02:00
Sebastian Rühl
033ae0dcae Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into upstream_merge
Conflicts:
	.gitignore
	CMakeLists.txt
	data/heart.png
	src/CMakeLists.txt
	src/game.cpp
	src/guiMainMenu.cpp
	src/inventory.cpp
	src/map.cpp
	src/mapblock.cpp
	src/mapnode.cpp
	src/mapnode.h
	src/materials.cpp
	src/server.cpp

Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
2011-06-26 12:24:32 +02:00
Perttu Ahola
c1ceabef71 added and commented out some debug output 2011-06-26 03:14:52 +03:00
Perttu Ahola
bb940a946d even more code refactoring 2011-06-26 02:34:36 +03:00
Perttu Ahola
2915bd5518 more reorganizing of map code 2011-06-26 01:31:43 +03:00
Perttu Ahola
cb130d9158 cleaned map stuff 2011-06-26 00:03:58 +03:00
Perttu Ahola
a80025c352 moved mapgen stuff around abit 2011-06-25 18:35:32 +03:00
Perttu Ahola
f2c26e2014 moved map generator to separate source files 2011-06-25 18:12:41 +03:00
Perttu Ahola
aed9e809a1 mapgen stuff 2011-06-25 16:32:09 +03:00
Perttu Ahola
e8a731adc5 added correct data to new images, added comments in main.cpp 2011-06-25 04:41:38 +03:00
Perttu Ahola
7538b4c620 New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo) 2011-06-25 04:25:14 +03:00
Perttu Ahola
30c34cc23e disabled farmesh in default settings 2011-06-23 14:10:46 +03:00
Perttu Ahola
c1844a921d fixed servermain.cpp lacking filesys.h 2011-06-22 14:21:55 +03:00
Perttu Ahola
051c0048d8 path_userdata is now created before potentially creating debug.txt in there 2011-06-20 18:04:49 +03:00
Perttu Ahola
bdd1375011 moved the mac include in porting.cpp out of namespace 2011-06-20 07:56:45 +03:00
Perttu Ahola
748340fad5 fixed a segfault in case of wrong input from network on the server (reported by spongie) 2011-06-19 19:40:41 +03:00
Perttu Ahola
02006a9540 Modified the mesh update thread's sleep time to speed it up (it was way too high) 2011-06-18 22:31:24 +03:00
Perttu Ahola
28a8218adf Documentation update 2011-06-18 20:16:11 +03:00
Perttu Ahola
5d1ae85ab9 Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/toabi/minetest-mac 2011-06-18 18:44:01 +03:00
Perttu Ahola
5ac900ddd9 Changed MapBlockObjects to be never written anymore. Incremented version number. 2011-06-18 15:16:35 +03:00
Perttu Ahola
c7ab4f15a5 comment update 2011-06-18 13:52:49 +03:00
Perttu Ahola
c78d610618 farmesh render range is now dynamic 2011-06-18 13:43:49 +03:00
Perttu Ahola
7d0395ba36 fixed tree placement in farmesh 2011-06-18 13:11:11 +03:00
Perttu Ahola
7773e68c2a farmesh is now usable. 2011-06-18 12:42:17 +03:00
Perttu Ahola
0bd1b782d0 modified health bar a bit 2011-06-18 09:04:31 +03:00
Perttu Ahola
4a6e6cee20 enabled word wrap in chat 2011-06-18 08:50:14 +03:00
Perttu Ahola
a4cceb93ec fixed wrong furnace menu layout 2011-06-18 08:50:05 +03:00
Perttu Ahola
534287892d merged Mac OSX build fix from minetest-delta 2011-06-18 03:14:13 +03:00
Perttu Ahola
c391bcee16 removed furnace menu because it is not needed anymore 2011-06-18 02:32:34 +03:00
Perttu Ahola
cced6aaf8d separated inventory-related game content to content_inventory.{h,cpp} 2011-06-18 02:30:33 +03:00
Perttu Ahola
a23f6a1548 forgot to add mapblock_nodemod.h 2011-06-18 02:01:51 +03:00