proller
ac7a44792c
Masterserver mods announse, ipv6, better curl errors
2013-07-13 00:19:05 +04:00
kwolekr
fc6725f14e
Clean up bumpmap code a bit
2013-07-12 00:11:46 -04:00
PilzAdam
320a00e7c6
Disallow the name 'singleplayer' in a multiplayer server
2013-07-12 02:15:09 +02:00
stujones11
e8f201cefa
Fix multiple texture support for animated meshnodes
2013-07-10 00:22:21 +02:00
sapier
1c7c5d571d
Fix serverlist
2013-07-09 22:55:39 +02:00
PilzAdam
c8bd2ae11c
Dont play digging sound if not digging
2013-07-09 02:42:05 +02:00
kwolekr
e1a13608d8
Revert "Fix serverlist not beeing escaped correctly"
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This reverts commit 39d03148e5d98ef5f9a31b131a79ff2bbd71a877.
2013-07-08 20:21:09 -04:00
sapier
39d03148e5
Fix serverlist not beeing escaped correctly
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Always use address for server
Fix first (empty) element beeing selected after deleting last world
2013-07-08 19:58:17 -04:00
sapier
f419f66546
fix crash on play/start with empty world list
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make enter button work in create world dialog
2013-07-08 19:58:03 -04:00
kwolekr
fca4610f11
Fix wallmounted rotations along Y axis for 90 and 270 degree cases
2013-07-08 18:50:29 -04:00
kwolekr
ce955f37ba
Decoration: Handle facedir and wallmounted param2types with schematic rotation
2013-07-08 15:19:48 -04:00
PilzAdam
6bc3a43d52
Settings: everything != 0 equals true; remove .asm shaders
2013-07-08 01:58:49 +02:00
sapier
88d43af276
Fix many formspec menu bugs
2013-07-07 19:49:52 -04:00
Sfan5
7e73b7cae9
Fix parseColor, change remaining colorkeys to new format, fix Contributor list
2013-07-07 19:59:18 +02:00
Kahrl
b3001bcd6e
When server sends late media, log to errorstream instead of crashing.
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Do a check for valid num_files before doing
assert(!m_mesh_update_thread.IsRunning());
In particular, don't execute the assertion if all media has already
been received.
2013-07-07 08:35:25 +02:00
Vincent Heuken
39ab22070e
include mathconstants.h in numerics.cpp
2013-07-07 01:52:43 -04:00
kwolekr
d22baa88ed
BiomeDefManager: Fully initialize default biome
2013-07-06 15:28:59 -04:00
kwolekr
65874c25db
Mapgen V7: Fix out-of-bounds array access
2013-07-06 15:22:51 -04:00
kwolekr
06266abd6e
LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects
2013-07-06 15:12:40 -04:00
kwolekr
55ecde665d
Decoration: Remove usage of multi-character constants
2013-07-06 15:03:54 -04:00
Sfan5
307c57dcc4
Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor
2013-07-06 10:32:58 +02:00
kwolekr
18d7bc7fa1
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
2013-07-06 02:21:54 -04:00
Kahrl
3607fae75a
Fix possible NULL dereference in createExtrudedMesh
2013-07-06 06:16:51 +02:00
Kahrl
922a30ee47
Don't rebuild the dummy shader (less SourceShaderCache warning spam)
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Also write something about rebuilding shaders to infostream in
Client::afterContentReceived()
2013-07-05 04:24:05 +02:00
proller
92833a07d1
Improve finite liquid distribution, fix small bug
2013-07-05 00:11:11 +04:00
Kahrl
a013f762c4
Throw exception instead of assert on nested reliable packets
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Fixes a denial of service vulnerability, issue #784
2013-07-04 06:18:50 +02:00
RealBadAngel
3f6f327cb9
Add texture bumpmapping feature.
2013-07-04 02:36:32 +02:00
Kahrl
b850f0f038
Whoever called a function parameter m_device is fired without notice.
2013-07-03 20:33:54 +02:00
kwolekr
a225efaec5
Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new worlds not saving index
2013-07-03 01:25:26 -04:00
kwolekr
ad4c065344
Change debug optimization level back to -O1
2013-07-02 21:48:18 -04:00
Kahrl
8f1d5d34a6
Move generateTextureFromMesh to TextureSource to fix a texture leak
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TextureSource has a list of textures to delete (m_texture_trash) so this
provides a proper, non-hacky way to delete RTT textures. Also, the prior,
hacky way of deleting them seems to be broken (see pull request #803 ).
To avoid header file clutter by repeating the same long list of
arguments over and over again, store the arguments of
generateTextureFromMesh in a struct called TextureFromMeshParams.
Also fix issue #782 (Only use bilinear (and others) on item textures
when settings allow it).
2013-07-03 03:24:28 +02:00
sapier
b1ef850877
Fix possible 0 pointer access
2013-07-02 20:01:48 -04:00
sapier
967121a34b
Replace C++ mainmenu by formspec powered one
2013-07-02 19:58:20 -04:00
kwolekr
fe4ce03d52
Cavegen: Prevent caves from occuring above ground level, and superfluous mixing of lava and water in caves
2013-07-01 21:20:03 -04:00
Kahrl
8161ab573f
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
2013-07-02 03:03:10 +02:00
arsdragonfly
4bbb78a99b
Fix i18n of some strings.
2013-07-02 00:13:50 +00:00
kwolekr
dd6d1afd8e
Decoration: Add schematic rotation support
2013-07-01 18:04:51 -04:00
proller
131eb56f52
Disable collision fix, its broke unit tests
2013-07-01 00:26:54 +04:00
proller
37ca8854f7
Fix sand, gravel falling stuck
2013-06-30 22:48:51 +04:00
kwolekr
067888d549
LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for light and liquid updates
2013-06-29 22:23:00 -04:00
proller
848c3fe51a
Optimize liquid queue on generate map for liquid_finite
2013-06-30 01:29:21 +04:00
kwolekr
9126823c7e
Make generated water a shade darker to match up with older versions
2013-06-28 22:22:44 -04:00
PilzAdam
280946ba83
Dont write player files all the time
2013-06-28 14:15:48 +00:00
kwolekr
9e100bc42b
Apply various fixes to several things
2013-06-27 22:35:35 -04:00
kwolekr
6b3169e4d0
LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data back to map
2013-06-27 22:35:35 -04:00
kwolekr
2e292b67a0
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
2013-06-27 22:35:35 -04:00
kwolekr
18882a4d26
Add Lua PerlinNoiseMap:get#dMap_flat API
2013-06-27 22:35:35 -04:00
kwolekr
8aa930f28e
Add minetest.get_mapgen_object to API
2013-06-27 22:35:35 -04:00
kwolekr
2c0b51795e
Fix issue of VManip occasionally not blitting back blocks, and pitch black lighting bug
2013-06-27 22:35:35 -04:00
kwolekr
d6ac3d8d9a
Add LuaVoxelManip
2013-06-27 22:35:35 -04:00
proller
e47f6fdfe9
Fix ipv6 on windows
2013-06-24 20:13:56 +04:00
kwolekr
30d6d4c733
Cavegen: fix division by 0 with abnormal max tunnel diameter sizes
2013-06-23 15:16:52 -04:00
proller
f764297be2
Math mapgen fix, ip show on connect, pathfinder segfault fix
2013-06-23 20:35:16 +04:00
proller
75b8c13b00
New math mapgen with fractal based worlds
2013-06-23 18:07:10 +04:00
proller
f960c3be31
Add support for IPv6
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Two new configuration options are added:
- "enable_ipv6" to enable/disable the overall use of IPv6
- "ipv6_server" to enable/disable the use of IPv6 sockets when running
a server (when "enable_ipv6" is enabled)
2013-06-23 11:31:22 +04:00
kwolekr
309c5f3641
Decoration: Add support for zero probability, fix breakage from last commit
2013-06-22 20:49:01 -04:00
PilzAdam
130464c268
Print playername when failing to read playerfile and ignore files starting with .
2013-06-22 21:39:47 +00:00
kwolekr
4d77781ce7
A handful of minor fixes to various things
2013-06-22 17:27:48 -04:00
kwolekr
c1b829077a
Decoration: Add Schematic decoration type
2013-06-22 01:11:52 -04:00
PilzAdam
b1ebd9f79c
Add a setting for max loop count per step in liquid update
2013-06-20 22:31:46 +00:00
Kahrl
c2cdaceed0
Make minetest.debug accept multiple parameters; convert them to string
2013-06-21 00:04:18 +02:00
PilzAdam
81c8b404e7
Play placing sound only if place prediction was successful
2013-06-19 21:42:12 +00:00
PilzAdam
9b6f1d647c
Dont dig or place nodes if interact priv is missing (clientside)
2013-06-19 21:42:12 +00:00
PilzAdam
53066024f6
Add drowning
2013-06-19 15:47:00 +00:00
kwolekr
f18b4872ea
Decoration: Place decorations in mgv6, check if air or cignore before placement
2013-06-17 21:59:57 -04:00
Kahrl
261f559339
Show number of objects in client environment in profiler (F6)
2013-06-18 01:49:06 +02:00
Kahrl
d74c377337
Formspec: Don't perform black magic if selected item fits the guess
2013-06-18 01:32:11 +02:00
Kahrl
c8ed61b281
Fix calculation of selected item (for not drawing it) in formspec
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The previous code did not work when the list did not start at index 0
of the inventory list (issue #779 ).
2013-06-18 01:18:54 +02:00
Esteban I. Ruiz Moreno
816ffa99ba
Remove useless recalculation of bounding box (mapblock_mesh)
2013-06-18 01:11:46 +02:00
kwolekr
0b20768a24
Decoration, Ore: Resolve node names on Mapgen init
2013-06-17 18:51:29 -04:00
kwolekr
56093b6614
Decoration: Change divlen to sidelen
2013-06-17 18:23:31 -04:00
kwolekr
0a8519a26f
Add initial Decoration support, many misc. improvements & modifications
2013-06-17 03:21:36 -04:00
Kahrl
eccd1fdbed
Extend a delay in TestConnection from 50 to 100 milliseconds.
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The 50 ms delay causes frequent test failures on certain systems with
slow network stacks, these failures go away with the 100 ms variant.
2013-06-17 02:09:50 +02:00
Kahrl
b5918760fb
Tweak IDropAction restriction handling in server.cpp
2013-06-16 17:01:21 +02:00
Kahrl
4405310184
Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/g
2013-06-16 14:07:12 +02:00
sweetbomber
0413f8ad9d
Removed a redundant step which degraded performance
2013-06-15 21:41:30 +04:00
Esteban I. Ruiz Moreno
93dfc3ec70
Add basic unicode support to the console (linux workaround)
2013-06-15 15:09:11 +00:00
PilzAdam
7a58c1d4ca
Reset dig_time when switching to a tool that cant dig the current node
2013-06-13 13:34:48 +00:00
Kahrl
21d6b39fd7
Enable word wrapping in profiler IGUIStaticText (freetype needs this)
2013-06-13 14:32:53 +02:00
PilzAdam
2cdf0ff4ab
Play player_damage.ogg when recieving damage and additionally play player_falling_damage.ogg when recieving falling damage
2013-06-12 20:27:06 +00:00
Kahrl
773471750d
Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
2013-06-06 22:57:38 +02:00
PilzAdam
bfa608b85e
Revert "Fix multiple texture support for animated meshnodes." (broke existing models)
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This reverts commit 649dca4d16786ed4e5b74878f56b86dea4f02542.
2013-06-06 17:13:41 +00:00
Esteban I. Ruiz Moreno
7cb5217255
Close console when it loses focus but it is still on screen
2013-06-05 21:14:14 +02:00
Kahrl
4f6bec19bc
Only add ^[forcesingle to get raw texture if atlas is used
2013-06-04 07:44:19 +02:00
stujones11
649dca4d16
Fix multiple texture support for animated meshnodes.
2013-06-03 23:31:08 +02:00
sweetbomber
601ab85226
Corrected segfault when registering new biomes.
2013-06-03 20:35:51 +02:00
Kahrl
e988df0fbd
Add and implement setting max_clearobjects_extra_loaded_blocks.
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Now Environment::clearAllObjects() unloads unused blocks in an interval
defined by max_clearobjects_extra_loaded_blocks (default 4096).
2013-06-03 20:09:32 +02:00
Kahrl
b89c79e905
Delay deleting replaced textures (m_texture_trash)
2013-06-03 15:50:14 +02:00
Kahrl
9fe74a34ea
Call m_menumgr->deletingMenu from quitMenu in addition to destructor
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This fixes the bug where noMenuActive() keeps returning false after
closing a menu until the mouse is moved, rendering the keyboard
unusable (the_game calls input->clear() every frame when
noMenuActive() is false).
2013-06-03 15:25:48 +02:00
sapier
c25102a4f7
Fix missing find_path and line_of_sight
2013-06-01 15:07:43 +02:00
MetaDucky
c893958bb1
Fix some nullptr exceptions when handling invalid node inventories
2013-06-01 14:45:43 +02:00
MetaDucky
64627817fc
Fix minetest.get_inventory(loc) always returning nil for "node" type loc
2013-06-01 12:15:11 +02:00
MetaDucky
a61aa6690b
Fix editbox default text being pre-selected in some cases
2013-06-01 01:59:48 +02:00
Kahrl
7721948a2f
Generate debug HUD text with ostringstream instead of snprintf.
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This should fix #730 .
2013-06-01 01:50:08 +02:00
proller
6b2c46c431
Liquid adjusting: continue to drop
2013-05-31 22:59:09 +04:00
sapier
efc75db764
Bugfix: Update formname on showing new formspec while already one shown
2013-05-26 01:45:46 +02:00
MetaDucky
f62ddf9022
Fixed wrongly named invref:get_location() table members for nodes.
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Makes the result compatible with the minetest.get_inventory(location) param.
2013-05-26 00:35:11 +02:00
Kahrl
96fe1de832
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
2013-05-26 00:23:33 +02:00
sapier
e464f19356
Fix itemstack:add item not working correct
2013-05-25 19:23:10 +02:00
sapier
ab43377577
Move scriptapi to separate folder (by sapier)
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On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.
Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00