sfan5
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0bf0d8e035
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Fix color parsing code (prev. commit)
Also make sure there's enough parameters: Name, R, G and B
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2016-10-08 21:59:34 +02:00 |
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sfan5
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173dd75b31
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Simplify color parsing code
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2016-10-08 13:39:07 +02:00 |
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sfan5
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73dab34d7c
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Allow specifying location of colors.txt file
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2016-08-09 16:45:39 +02:00 |
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sfan5
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2ed45633a4
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Warn on big image dimensions, fixes #14
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2016-08-09 16:04:58 +02:00 |
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Florian Schüller
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15fae27b85
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Zoom implementation (--zoom option)
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2016-08-09 15:35:36 +02:00 |
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sfan5
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ce759d7724
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Fix --{min,max}-y, thanks to @PilzAdam
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2015-10-29 23:13:41 +01:00 |
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sfan5
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a361e4d1eb
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Rename some variables to make their purpose clearer
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2015-03-18 22:49:19 +01:00 |
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sfan5
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70b75507fe
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Clarify function of thickness param of nodes
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2015-03-18 22:22:10 +01:00 |
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sfan5
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722f02d121
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Add workaround for color.txt parsing on MinGW
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2014-12-20 13:09:56 +01:00 |
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sfan5
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1c47825d70
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Fix number rounding, clarify comment and change var. names
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2014-09-02 14:49:56 +02:00 |
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sfan5
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b7f0a8a29a
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Fix --geometry producing wrong results
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2014-09-01 18:42:50 +02:00 |
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sfan5
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88df29a6b3
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Add CMake option to use C++11 features
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2014-08-02 16:31:45 +02:00 |
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sfan5
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2cc1ffc543
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Re-add --backend to allow overriding auto-detected backend
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2014-07-11 10:54:50 +02:00 |
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sfan5
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e85a49873a
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Fix --drawalpha
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2014-07-08 15:08:07 +02:00 |
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sfan5
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20691186b5
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Read backend from world.mt, closes #6
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2014-07-08 15:08:07 +02:00 |
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sfan5
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fe534d9026
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Fix #2
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2014-07-08 14:02:20 +02:00 |
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sfan5
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dff4589152
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Improve color parsing, hopefully fixes #7
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2014-05-21 15:16:29 +02:00 |
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Sfan5
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2553e44e8d
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Add redis database backend
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2014-04-26 15:03:32 +02:00 |
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ShadowNinja
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22d3e401f8
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Don't use a temporary table for block positions
This also moves database functions and data structures to db.h
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2014-04-19 02:13:34 -04:00 |
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Sfan5
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2a4681d5c8
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Tabs -> spaces
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2014-04-03 20:38:09 +02:00 |
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Sfan5
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84d46ab8eb
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Add alpha transparency ability for blocks
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2014-04-03 20:32:48 +02:00 |
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ShadowNinja
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ac04a7bc8a
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Remove embedding of colors.txt in executable
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2014-03-28 17:40:00 -04:00 |
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ShadowNinja
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5905c34ec0
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Significantly optimize LevelDB database backend
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2014-03-28 17:38:56 -04:00 |
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Rogier
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d92ef319f1
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Fix SEGV after failing to open output file: throw runtime error
The result of opening the file was not checked, resulting in a
NULL pointer dereference if it failed.
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2014-03-26 16:31:42 +01:00 |
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Rogier
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a15bc30071
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Fix computation of block number bounds (off-by-one)
The block numbers could be off by one due to incorrect rounding.
m_geom* now contain the minimum and maximum block numbers that
should be in the map.
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2014-03-26 16:29:33 +01:00 |
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Sfan5
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ec037dd924
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Fix --min-y and --max-y handling
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2014-03-26 16:28:24 +01:00 |
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Sfan5
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f8edccffb7
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Small optimization
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2014-03-22 09:30:14 +01:00 |
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Sfan5
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5bf2039bbb
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Make sure whole map is always drawn
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2014-03-16 20:55:09 +01:00 |
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Sfan5
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46023f77f5
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Make it (almost) compile for windows
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2014-03-09 12:32:13 +01:00 |
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Sfan5
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0a5a0d0d51
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Fix sqlite3 not being usable as backend
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2014-03-05 22:40:01 +01:00 |
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Sfan5
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393d7e2ac0
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LevelDB support
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2014-03-05 21:42:21 +01:00 |
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Sfan5
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15444ff8f6
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Add --min-y and --max-y options
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2014-03-05 18:06:05 +01:00 |
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Sfan5
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33f323b1e3
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Add --noshading option, Fix SIGABRT because of uncaught exception when any exception occured
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2014-03-05 17:20:06 +01:00 |
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ShadowNinja
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6b511e5e79
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Fix unknown nodes showing up as black
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2013-03-18 14:12:02 -04:00 |
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Miroslav Bendík
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7d15dbf4ed
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Added --geometry support.
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2012-11-24 19:25:13 +01:00 |
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Miroslav Bendík
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5969c61e54
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Removed hard size limit.
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2012-11-24 18:43:48 +01:00 |
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Miroslav Bendík
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28e9450573
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Zlib moved into separate module.
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2012-09-18 10:43:34 +02:00 |
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Miroslav Bendík
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6133aff2f3
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Small cast cleaning.
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2012-09-18 10:15:50 +02:00 |
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Miroslav Bendík
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7c5f4751f6
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Player attributes moved to separate class.
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2012-09-01 16:40:18 +02:00 |
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Miroslav Bendík
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88bf8bc88b
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Fixed windows compatibility.
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2012-09-01 16:01:08 +02:00 |
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Miroslav Bendík
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112ccc5d08
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File colors.txt compiled into binary
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2012-09-01 15:51:02 +02:00 |
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Miroslav Bendík
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1edbba5a94
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Added path separator handling.
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2012-09-01 13:41:00 +02:00 |
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Miroslav Bendík
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6dff561ec0
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Rendering Z blocks in reverse order.
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2012-09-01 13:34:27 +02:00 |
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Miroslav Bendík
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b9e40ed972
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Removed Boost dependency.
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2012-09-01 13:01:31 +02:00 |
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Miroslav Bendík
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cb65bbbc4c
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Better sqlite3_open error reporting.
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2012-09-01 12:19:33 +02:00 |
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Miroslav Bendík
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4d9a3cc5d9
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Added windows support.
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2012-08-28 11:27:51 +02:00 |
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Miroslav Bendík
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e5cafeb8b8
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Fixed crash on std::length_error
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2012-08-27 07:46:11 +02:00 |
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Miroslav Bendík
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5a2375e608
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Added printing of unknown nodes.
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2012-08-25 16:41:53 +02:00 |
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Miroslav Bendík
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8396275bf8
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Implemented rendering of names.
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2012-08-25 16:29:41 +02:00 |
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Miroslav Bendík
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3349bee3a4
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Added draworigin.
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2012-08-25 15:21:51 +02:00 |
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