Caldwell
009622069f
add size property to getProduct ( #893 )
2023-10-30 03:56:54 -04:00
TheAimMan
2a149df13e
BUGFIX: Contracts now fail if there are 0 of them remaining ( #889 )
2023-10-30 03:11:51 -04:00
Caldwell
0bdab7bec8
CORPORATION: move product productionCost into cityData ( #887 )
2023-10-30 03:10:45 -04:00
TheAimMan
ca12bddaf5
BUGFIX: Check Corp Research pre-reqs in research api call ( #884 )
2023-10-30 03:09:34 -04:00
omuretsu
d58e2ec7cf
Changelog 10/23/23
2023-10-23 08:34:11 -04:00
Snarling
87925f1900
EDITOR: Reorganization and minor efficiency improvements ( #886 )
2023-10-23 07:02:33 -04:00
David Walker
e339b5dc5f
Tweak Illuminati .lit to provide a join hint ( #883 )
2023-10-23 05:34:04 -04:00
Squirlll
62be77b3f4
UI: grammar/typo fixes ( #878 )
2023-10-23 05:31:27 -04:00
TheAimMan
848fc9905a
BUGFIX: SleeveCrimeWork.ts works through all cyclesWorked if its greater than cyclesNeeded ( #881 )
2023-10-23 05:31:11 -04:00
TheAimMan
5d266e01a6
Fix rm on .cct files ( #880 )
2023-10-23 05:19:49 -04:00
alutman
445c0c3134
Offline hacking income now shown for scripts ( #873 )
2023-10-23 05:00:16 -04:00
alutman
36a8b35cfb
Prevent faction invitations appearing after prestige ( #872 )
2023-10-23 04:55:08 -04:00
TheAimMan
71e37823dd
BUGFIX: Update warehouseSizeUsed after bulk purchase ( #871 )
2023-10-23 04:54:43 -04:00
Snarling
36312c660d
CODE: Enable es2023 features ( #870 )
2023-10-23 04:49:12 -04:00
Caldwell
e992cb966a
CORPORATION: adding prevState and changed state display in the warehouse UI ( #861 )
2023-10-23 04:48:06 -04:00
TheAimMan
eed2c5d6d4
BUGFIX: Update NetscriptHelpers.tsx to verify servers are on network when getServer is called ( #855 )
2023-10-23 04:37:19 -04:00
Jesse Clark
61c311a126
API: Add nextUpdate()
promise for systems with bonus time ( #845 )
2023-10-23 04:24:30 -04:00
Snarling
daa7a22786
UI: General devmenu followup changes ( #885 )
2023-10-23 04:22:11 -04:00
missymae#2783
ff0118f2f4
UI: Update general devmenu page ( #835 )
2023-10-23 04:01:21 -04:00
Jesse Clark
62ab9f33be
UI: Clarify wording in Corporation ( #866 )
2023-10-17 09:59:52 -04:00
omuretsu
d4120fa688
Update changelog date
2023-10-17 09:00:57 -04:00
omuretsu
45cf414e9c
Changelog update 10/17
2023-10-17 07:20:35 -04:00
Snarling
38f693e2c1
ENUMS: Followup for #859 ( #868 )
2023-10-17 07:19:32 -04:00
Caldwell
9c41995e59
increment employees the right way ( #869 )
...
move the incrementation of employees after the avg calc
2023-10-17 07:07:26 -04:00
alutman
1a052a7daf
API: Change singularity.applyToCompany() to use an enum for job field ( #859 )
2023-10-17 05:33:16 -04:00
Tyasuh
686d2e2b9b
Remove territory warfare toggle from main gang management page ( #849 )
2023-10-17 03:47:54 -04:00
missymae#2783
1007ce5e68
API: Add ns.bladeburner.getNextBlackOp() ( #815 )
2023-10-17 02:18:54 -04:00
Caldwell
6fa149ff08
CORPORATION: remove unneeded "state" property from Divisions ( #857 )
2023-10-07 23:25:46 -04:00
Jesse Clark
2f40b66789
CORPORATION: UI to display production and sales multipliers ( #838 )
2023-10-07 23:22:28 -04:00
Caldwell
269a74d5c0
CODEBASE: update dependencies ( #852 )
2023-10-07 18:52:48 -04:00
omuretsu
feb3f1a5db
Dev changelog
2023-10-04 10:50:14 -04:00
omuretsu
32197e024d
Actually fix faction invite spam
2023-10-04 10:32:33 -04:00
omuretsu
7226a9effa
Update changelog.md
2023-10-04 10:30:06 -04:00
Snarling
74fe6af595
Hotfix: Popups no longer show up during infiltration ( #847 )
2023-10-04 09:52:04 -04:00
Noah Harris
e22527e7b7
fix: check for purchased program before enough money ( #839 )
2023-10-03 02:02:28 -04:00
Jesse Clark
f4cd4b3362
Fix check for "True Recursion" achievement ( #827 )
2023-10-03 01:29:09 -04:00
omuretsu
a4e9fd9705
Update SourceFilesDev.tsx
...
Remove unused sfData state variable
Removed the custom coloring for the SF buttons from #830 .
Added a text indicator for the current SF level.
Other minor organizational changes
2023-10-03 01:19:10 -04:00
missymae#2783
aa5d37c7c1
UI: Make Source-Files devmenu page reactive ( #830 )
2023-10-03 00:36:51 -04:00
missymae#2783
673efb427f
UI: Fix some DevMenu react errors, add number of exploits to savegame comparison ( #825 )
2023-10-02 23:28:16 -04:00
Michael Ficocelli
7b00fcc5b1
MISC: spelling and consistency fixes in the NetscriptDefinitions.ts file ( #821 )
2023-10-02 20:14:44 -04:00
Jesse Clark
7f575eb34c
UI: Clean up typesetting of Corp ingredient formulas ( #819 )
2023-10-02 20:13:41 -04:00
Yichi Zhang
3f0c10adf4
STANEK: Re-apply stanek boosts when applying entropy ( #816 )
2023-10-02 20:11:22 -04:00
missymae#2783
3c52984d61
UI: Add a Credits button in options menu ( #836 )
2023-10-02 20:00:52 -04:00
omuretsu
a8e48ddb12
2.5.1 dev start
2023-10-02 19:46:57 -04:00
omuretsu
5c738919fc
Update changelog.md for 2.5.0
2023-10-02 19:30:37 -04:00
Snarling
223d9b9cdb
2.5.0 as release version ( #842 )
2023-10-02 19:18:10 -04:00
omuretsu
6a63f8a02c
Final dev changelog for 2.5.0 cycle?
2023-09-29 21:32:36 -04:00
Jesse Clark
ad6f919d64
CORPORATION: Dramatically lower API RAM costs ( #818 )
2023-09-27 17:38:30 -04:00
muesli4brekkies
c5e2f65cb0
API: Added spawnDelay parameter to ns.spawn options, allowing user defined delay ( #807 )
2023-09-27 01:31:47 -04:00
Michael Ficocelli
7fad6e0778
UI: Rename Territory Warfare gang status to avoid confusion with gang member task of the same name ( #790 )
2023-09-26 21:04:43 -04:00
Snarling
6d3495d05f
Changelog update for 2.5.0 ( #828 )
2023-09-24 09:11:49 -04:00
David Walker
875bddbbdb
BUGFIX: Patch a minor hole in RAM calculation ( #820 )
2023-09-21 21:44:32 -04:00
Snarling
648c180952
UI: Modals no longer update content and become inert while closing ( #817 )
2023-09-21 21:33:18 -04:00
Jesse Clark
3ae3f947ac
CORPORATION: Rework share price calculation + UI improvements ( #782 )
2023-09-20 00:36:48 -04:00
Yichi Zhang
1b81fe8766
CORPORATION: Rework valuation calculation ( #789 )
2023-09-19 08:47:16 -04:00
missymae#2783
e1d2e12747
UI: Improve soft reset dialog, and always confirm soft resets ( #809 )
2023-09-17 16:30:10 -04:00
Jesse Clark
b9d13063ac
Format time in ns.sleep and ns.asleep ( #806 )
2023-09-17 15:40:25 -04:00
missymae#2783
47176b7809
Workout achievement requires work in gym ( #805 )
2023-09-17 15:38:52 -04:00
Caldwell
d914040ae7
CORPORATION: Remove Market TA string in sell dialog text fields ( #784 )
2023-09-12 19:49:51 -04:00
omuretsu
cb93f4d108
Changelog update 12sep
2023-09-12 06:09:18 -04:00
omuretsu
fe0f8cad4d
Import changes
...
Just some import changes in a couple files.
2023-09-12 05:38:25 -04:00
Caldwell
b6eafce563
CORPORATION: remove TA modals and integrate into sell modal ( #796 )
2023-09-12 05:30:45 -04:00
Zelow79
99e5c5e6b0
Added BB Training to sleeve actions ( #713 )
2023-09-12 05:07:36 -04:00
Caldwell
bf5e638891
CORPORATION: Fix "Use same 'Sell Amount' for all cities" toggle for products ( #775 )
2023-09-12 04:31:51 -04:00
Caldwell
d2b3659512
DOC: Add CorporationDivisions multiplier to BitNodeMultipliers API interface ( #798 )
2023-09-12 04:30:19 -04:00
aschmider
a6ff0d3e14
CORPORATION: Fix additive value in party result message ( #793 ) ( #794 )
2023-09-12 03:56:59 -04:00
aschmider
c4482a70f9
HACKNET: Fix spendHashes ignoring count for Company Favor upgrade ( #791 ) ( #792 )
2023-09-12 03:55:43 -04:00
missymae#2783
3c42880185
DOCS: Updates to basic documentations ( #788 )
2023-09-12 02:07:04 -04:00
Noah Harris
7b2e8e5312
UI: clear search suggestions on clearall modification ( #787 )
2023-09-12 02:00:20 -04:00
Michael Ficocelli
b844593e22
UI: Add filter to faction augmentation purchase page ( #783 )
2023-09-12 01:36:47 -04:00
Caldwell
624a0a5b02
CORPORATION: improve State description ( #778 )
2023-09-12 01:25:51 -04:00
Caldwell
bba2ccd83a
CORPORATION: add issueNewSharesCooldown and makesMaterial ( #774 )
2023-09-12 01:23:36 -04:00
Michael Ficocelli
25dae7ec8b
UI: Basic Map and Set support in ns.print/tprint ( #756 )
2023-09-12 01:07:41 -04:00
omuretsu
f95ca64e01
Changelog update 5 sep
2023-09-05 18:34:26 -04:00
Caldwell
0ed88a4317
UI: Stats page uses same number format as overview for skills. ( #776 )
2023-09-05 18:13:41 -04:00
missymae#2783
8d3f2bd750
GANG: Updates to Docs, UI, API ( #773 )
...
API Changes:
Adds ns.gang.getRecruitsAvailable: Gets the number of additional gang members that can currently be recruited
Adds ns.gang.respectForNextRecruit: Gets the respect threshold for recruiting the next gang member
Adds ns.gang.renameMember: Renames a gang member
Plus many doc and ui improvements
2023-09-05 18:07:19 -04:00
missymae#2783
bec737a253
DOCS: Add documentation descriptions for GangMemberInfo properties ( #779 )
2023-09-03 16:50:24 -04:00
muesli4brekkies
66ac31ee99
DOCS: Improve/correct some API docs related to ports ( #772 )
2023-09-02 10:57:31 -04:00
Michael Ficocelli
52769706d2
UI: Keep tail windows and dialogs mounted but hidden on pages where they are not shown ( #769 )
2023-08-31 21:31:59 -04:00
Michael Ficocelli
ae87851889
Improve pagination for Active Scripts page ( #763 )
2023-08-31 20:31:48 -04:00
Caldwell
7c82221a13
CORP: Change some number formatting to look better ( #764 )
...
changed formatCorpStat to formatBigNumber to make big numbers readable
2023-08-31 20:29:04 -04:00
VictorS
b7fdcdf35d
DOCS: Improved documentation for functions that take a FilenameOrPID ( #759 )
2023-08-30 16:36:34 -04:00
missymae#2783
ad9bde40e0
DOCS: Improve documentation for ns.bladeburner.getActionRepGain ( #760 )
2023-08-30 16:28:21 -04:00
Caldwell
8c86e1e07a
fix NaN in Bladeburner success Chance ( #761 )
2023-08-30 14:51:16 -04:00
Valentin Dewilde
1ea555f572
UI: Move pagination to top of active scripts, improve filtering ( #494 )
2023-08-30 14:45:27 -04:00
omuretsu
bc7482b0a2
Changelog update
2023-08-28 15:47:59 -04:00
missymae#2783
12de5505b5
DOCS: Bladeburner in-game documentation update ( #755 )
2023-08-28 15:36:49 -04:00
Michael Ficocelli
62058a7f78
UI: Suppress confusing reputation-earned dialog on augment install ( #739 )
2023-08-28 15:12:13 -04:00
Michael Ficocelli
9a0d688909
NETSCRIPT: Add more helpful error messages to getPurchasedServerCost ( #757 )
2023-08-28 15:03:16 -04:00
Eli Doran
b4f33fe655
Remove an unnecessary for loop in HacknetServer upgradeRam ( #754 )
2023-08-28 14:51:20 -04:00
missymae#2783
4b627cde1e
DOCS: ns.getScriptLog update to use "FilenameOrPID" and related ns.tail change ( #753 )
2023-08-28 14:49:37 -04:00
Caldwell
101fb21c58
UI: Faction augmentation page rerenders automatically ( #744 )
2023-08-28 14:40:34 -04:00
Michael Ficocelli
79b677973b
MESSAGES: Re-implement limit on Icarus messages after a bitnode is completed ( #742 )
2023-08-28 14:38:15 -04:00
Michael Ficocelli
93235570d0
TERMINAL: Prevent recursive aliases from being resolved. ( #741 )
2023-08-28 14:26:25 -04:00
omuretsu
51b03003f6
Fix changelog
2023-08-26 18:35:44 -04:00
omuretsu
281e22c90c
2.4.2dev Start
2023-08-26 18:32:14 -04:00
Snarling
de5ebc993b
RELEASE: 2.4.1 ( #752 )
2023-08-26 18:07:09 -04:00
zornlemma
aaaa980d10
fix: ActiveScripts Page map scripts with same arguments correctly ( #748 )
2023-08-25 15:03:08 -04:00
Michael Ficocelli
7b05bed0d4
FIX: update white-space style to function on electron app ( #745 )
2023-08-23 17:11:27 -04:00
omuretsu
42d70506cc
Fix urls for ctrl-clicking documentation links
2023-08-21 22:48:57 -04:00
omuretsu
d5525f39bc
Update changelog (probably last iteration of 2.4.1dev)
2023-08-21 06:56:11 -04:00
Michael Ficocelli
86b0bd5ac7
TERMINAL: Add option for partial history search ( #736 )
2023-08-21 06:50:17 -04:00
Zelow79
7ea0725a39
UI: Fixed Preview for 2 themes ( #737 )
...
Noticed 2 themes had preview screenshots that weren't from a fresh save.
2023-08-19 15:42:01 -04:00
omuretsu
fbdd8aee58
changelog update
2023-08-16 17:47:32 -04:00
missymae#2783
633f3ef07e
UI: BladeBurner successes to next level tooltip fix ( #728 )
2023-08-16 17:32:04 -04:00
Zelow79
b7ad3395ae
API: Added CompanyName to NetscriptDefinitions ( #731 )
2023-08-16 17:31:41 -04:00
missymae#2783
7500ef0da2
DOCUMENTATION: ns.share and getSharePower definition updates ( #734 )
2023-08-16 17:08:55 -04:00
Zelow79
cef452d35e
add new theme zerenity ( #722 )
...
Added a calm purple and grey theme with some vivid colors here and there.
2023-08-07 02:41:01 -04:00
Snarling
4ca598defb
API: Fix removed functions ( #720 )
2023-08-07 02:38:38 -04:00
omuretsu
d637828759
Changelog update
2023-08-06 09:42:36 -04:00
Caldwell
5c7b30ef15
BUGFIX: fix NFG buying current Level instead of next Level ( #718 )
2023-08-06 09:24:04 -04:00
myCatsName
647b78c9f7
CCT: accept IP solutions with matched single or double quotes, or none ( #712 )
2023-08-06 09:13:01 -04:00
omuretsu
c4fe88e0c7
Update changelog
2023-08-06 00:13:07 -04:00
hydroflame
931d7e588a
Remove more rtd references ( #702 )
2023-08-06 00:05:03 -04:00
myCatsName
aed01b0979
NETSCRIPT: added ns.singularity.getAugmentationFactions ( #706 )
2023-08-06 00:04:36 -04:00
myCatsName
9e55d00b4f
UI: "Contract in Progress" window can no longer get lost ( #716 )
2023-08-05 23:48:00 -04:00
myCatsName
6b7cab6ac4
IssueNewShares Modal spacing typo fix ( #715 )
2023-08-05 20:58:26 -04:00
myCatsName
2e84512881
update helper message for killall ( #709 )
2023-08-05 20:26:37 -04:00
hydroflame
2c0f7f1eda
Merge pull request #694 from bitburner-official/moreResetInfo
...
NETSCRIPT: Add owned aug and SF info to getResetInfo
2023-08-01 09:45:50 -04:00
omuretsu
e5b1fd6b58
Fix wiregame, update changlog
...
WireGame had been reworked to refer to wires using their index, not the wire number, but the aug highlight display was still referring to the wire number, leading to an off-by-one.
2023-08-01 02:42:43 -04:00
omuretsu
75579a2ff1
Add owned aug and SF info to getResetInfo
2023-08-01 01:40:30 -04:00
Snarling
83b7c380ff
DOCUMENTATION: Better npm run doc, plus minor folder reorganization ( #693 )
2023-08-01 00:59:33 -04:00
omuretsu
e624db5238
Update changelog
2023-07-31 23:13:38 -04:00
Snarling
1c6369ffa4
NETSCRIPT: Add ns.stock.getConstants ( #692 )
2023-07-31 23:08:42 -04:00
Caldwell
a85efbc4da
STOCKMARKET: Move and Reorganize Constants ( #688 )
2023-07-31 22:12:49 -04:00
omuretsu
e9bbe57902
Changelog update
2023-07-31 10:38:13 -04:00
omuretsu
888e5f9c8a
Fix bug with sleeve.setToFactionWork
...
Function was not checking that the player was actually in the faction, which allowed sleeves to work for factions the player was not part of.
2023-07-31 10:36:24 -04:00
omuretsu
e7312d97e6
Start 2.4.1 dev
...
* Set isDevBranch back to true
* Updated version number
* Updated changelog in constants
2023-07-31 04:40:46 -04:00
omuretsu
fc86895c30
Some quick 2.4.0 fixes
...
* No longer tells player it is a dev version and shows changelog every load
* Updated snapshot for player save format continuity test (changed due to number of donations changing)
* Fixed some display issues surrounding augmentations page (newlines were not displaying in tooltip, and NFG is sorted at the top again)
2023-07-31 04:26:15 -04:00
Your Name
1e0d3a7747
Merge branch 'dev' of github.com:bitburner-official/bitburner-src into dev
2023-07-30 22:08:44 -04:00
Your Name
b4836e5329
v2.4.0
2023-07-30 22:08:36 -04:00
Azoxey
ac753dd17f
correct more grammatical issues, be more consistent with shortcuts in guide, clean up formatting
2023-07-27 18:49:43 -05:00
Azoxey
2815bf22eb
improve readability (in an editing context) of documentation
2023-07-27 16:05:26 -05:00
Azoxey
d8a5f038e9
fix typos, grammatical errors, remove outdated info
2023-07-27 06:44:13 -05:00
omuretsu
fb542a596c
Fix scan-analyze box drawing
...
Non-matching up-and-right character made some fonts display scan-analyze oddly.
2023-07-13 08:12:16 -04:00
omuretsu
8b008e1b7a
Fix ctrl-click for docs
...
ctrl-clicking doc links leads to dev branch docs if you are playing on dev branch. Makes this behavior usable before stable branch gets updated.
2023-07-12 19:41:00 -04:00
omuretsu
d943f39401
Update changelog 12 July 2023
2023-07-12 19:28:58 -04:00
omuretsu
5da79d5107
Fix broken link
2023-07-12 19:02:34 -04:00
hydroflame
1a8b9a96ec
Documentation added ingame ( #667 )
2023-07-12 17:10:52 -04:00
G4mingJon4s
6bd5ce38d5
Fixed ram evaluation to include more edge-cases ( #665 )
2023-07-11 14:09:23 -04:00
omuretsu
61a27fb9c7
Fix default value for hireEmployee
...
Not providing a position now hires unassigned just like the documentation says
2023-07-11 11:50:55 -04:00
omuretsu
05651aa7f5
Fix faction augmentations screen
...
* Buying an augmentation rerenders the augmentations page (rerender function passed down through props)
* Each unowned purchasable augmentation rerenders periodically to re-check whether it can be bought.
2023-07-11 11:28:23 -04:00
omuretsu
993f234f48
Fix sleeve faction work from ui
...
Bandaid fix. I have a much better fix in mind for this, but it will need to wait until 2.4 since it will include some breaking changes.
2023-07-11 11:03:49 -04:00
Snarling
e2655793f4
TYPESAFETY: CompanyName ( #650 )
2023-07-11 09:23:17 -04:00
G4mingJon4s
e4d3a9020e
Fix static ram calculation when exports are renamed ( #664 )
2023-07-09 08:08:43 -04:00
omuretsu
351a7fc5f8
Update dev changelog 7/7/23
2023-07-07 18:55:25 -04:00
Snarling
006fbd528f
DOCS: Add printRaw and tprintRaw docs ( #663 )
2023-07-07 18:23:26 -04:00
Snarling
3981f72149
Add investment info to API representation of product ( #661 )
2023-07-05 19:50:29 -04:00
Snarling
312e3eb71f
Fix for invalid materials in warehouse ( #660 )
2023-07-05 19:36:22 -04:00
Snarling
26cdc502bf
Fix backwards name for indent option ( #659 )
2023-07-05 18:18:53 -04:00