Daniel Xie
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b53abeb280
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Refactored Dialog boxes so that an infinite amount can be opened
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2017-05-31 23:17:50 -05:00 |
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Daniel Xie
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ea7b93e953
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FIxed issue with purchasing Augmentations that require previous Augmentations. Buffed hacking slightly. FIxed UI issues:
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2017-05-30 08:57:24 -05:00 |
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Daniel Xie
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af47baf4fa
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Buffed crimes and hacking. Increased growth rate of servers. Added getHostanme command. Added preventDefault() for ctrl+b in script editor. Buffed Neuroflux Governor, which adds 1% to all multipliers, and made it more expensive. Nerfed Hacknet Node base production. Fixed nested for loop issue
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2017-05-29 17:37:38 -05:00 |
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Daniel Xie
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bfba6a3d5b
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Updated Netscript documentation for new Hacknet Node 'API'. Adde game options
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2017-05-25 09:50:58 -05:00 |
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Daniel Xie
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5c16759908
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Clicking outisde popup dialog box closes it. Grow() time is now based on hacking level
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2017-05-24 08:49:52 -05:00 |
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Daniel Xie
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8eb0809d90
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Formatted number in TravelBox. Upgrading Core on Hacknet node even more expensive
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2017-05-23 15:20:28 -05:00 |
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Daniel Xie
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9b83035187
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Save Aliases object. Fixed bug when buying Neuroflux Governor
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2017-05-23 11:15:17 -05:00 |
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Daniel Xie
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b2b1724885
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Small UI changes
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2017-05-21 00:39:18 -05:00 |
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Daniel Xie
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c454e3729b
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Added option to donate money to faction
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2017-05-20 03:19:13 -05:00 |
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Daniel Xie
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a91f1c5fef
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Added requirements for new augs
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2017-05-19 00:20:27 -05:00 |
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Daniel Xie
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4355511b22
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Finished adding unique augs for factions
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2017-05-18 13:01:18 -05:00 |
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Daniel Xie
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2823a1ffa1
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Purchase MAX hacknet nodes now works. Huge rebalancing of Augmentations, made most augmentations a little bit stronger
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2017-05-16 22:50:32 -05:00 |
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Daniel Xie
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7dfb102ba7
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Rebalancing on RAM costs
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2017-05-15 12:09:11 -05:00 |
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Daniel Xie
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bb73fe1101
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Operators now have RAM cost
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2017-05-15 10:38:17 -05:00 |
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Daniel Xie
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3919d3e97a
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Bug fixes for new Netscript commands. Added total Playtime statistics. Minor UI improvements
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2017-05-15 09:15:59 -05:00 |
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Daniel Xie
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83502831d8
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Removed some log statements. Rebalancing on RAM for home comp
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2017-05-13 13:59:19 -05:00 |
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Daniel Xie
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416f3e7b47
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Refactored script RAM usage to be calculated based on commands. Updated RAM on foreign servers to balance. Balnaced company wages
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2017-05-10 16:10:06 -05:00 |
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Daniel Xie
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3808fe5a3f
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Minor UI improvements and bug fixes
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2017-05-10 15:21:15 -05:00 |
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Daniel Xie
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f2287b5696
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Lots of changes, didn't keep track ofthem all
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2017-05-10 12:42:46 -05:00 |
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Daniel Xie
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20d8a40e17
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Playtesting - Rebalancing, UI improvements, added tooltip for programs, home computer no longer reset on prestige
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2017-05-08 09:33:26 -05:00 |
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Daniel Xie
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534f5c1dbe
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Small UI improvements, balancing crime money
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2017-05-06 14:12:45 -05:00 |
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Daniel Xie
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2e55f1d472
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Implemented interactive tutorial!
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2017-05-06 01:24:01 -05:00 |
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Daniel Xie
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e2cbc38920
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Adding Interactive Tutorial files - incomplete
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2017-05-05 16:27:35 -05:00 |
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Daniel Xie
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c749c275f2
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Playtesting - Minor rebalancing, UI improvements, and bug fixes
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2017-05-05 09:21:08 -05:00 |
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Daniel Xie
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56ebfaf2bf
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refactored saving/loading by making it into a class. Tested and debugged prestige mechanic
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2017-05-04 20:08:44 -05:00 |
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Daniel Xie
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2c53073f21
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Format numbers to look nice, update info that is displayed on Character page
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2017-05-04 15:50:17 -05:00 |
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Daniel Xie
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8917284f27
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Removed some console.log statements. Fixed bug with displaying Factions Content
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2017-05-04 14:29:50 -05:00 |
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Daniel Xie
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3eccf23a41
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Minor UI improvements, fixed job requirements to make them inline with multiplers of 5, rebalancing hacking times
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2017-05-02 23:38:58 -05:00 |
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Daniel Xie
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6edd7f1a49
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Added grow() command - it is untested and does not worki n offline yet. Some small rebalancing and UI changes
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2017-05-02 11:28:54 -05:00 |
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Daniel Xie
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5943590ffb
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Working on tab completion. Almost there, some kinks to work out
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2017-05-01 16:38:49 -05:00 |
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Daniel Xie
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e2947cc8c3
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more work on HacknetNode.js and also added css content for PurchaseRamForHomeBox
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2017-04-27 00:01:21 -05:00 |
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Daniel Xie
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66681ccae5
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Added functions for purchasing additional RAM for home computer
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2017-04-25 16:35:17 -05:00 |
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Daniel Xie
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17efb718a4
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Playtesting - Rebalancing and bug fixes
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2017-04-22 03:41:49 -05:00 |
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Daniel Xie
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9b408cb995
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Playtesting - Fixed bugs
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2017-04-19 14:19:33 -05:00 |
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Daniel Xie
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650bdf1f3f
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Playtesting- fixed bugs
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2017-04-19 00:02:40 -05:00 |
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Daniel Xie
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ffda024431
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fixe some bugs
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2017-04-17 07:26:54 -05:00 |
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Daniel Xie
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52297268f6
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Addded Perk class, Traveling functionality, fixed bugs with script logging and terminal commands
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2017-04-13 12:33:34 -05:00 |
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Daniel Xie
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06726e890b
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Finished adding information for all augmentations
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2017-02-23 15:41:20 -06:00 |
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Daniel Xie
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286bd52090
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Added even more Augmentation info
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2017-02-22 16:07:55 -06:00 |
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Daniel Xie
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fa456c48b6
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Added Prestiging
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2017-02-20 16:06:16 -06:00 |
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Daniel Xie
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4a60874a3a
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Display Faction content, including Augmentations. Added requirements for Augmentations. Created PurchaseAugmentationBox.js. Next step is to create the reset function needed for prestiging
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2017-02-17 16:19:25 -06:00 |
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Daniel Xie
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0ed3d65ae5
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Added a bunch of small fixes and features, don't remember exactly what lol
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2017-02-16 12:52:11 -06:00 |
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Daniel Xie
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f5b0796948
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Started working on Work functionality
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2017-02-05 23:01:01 -06:00 |
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Daniel Xie
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d20da28c51
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Reformatted DialogBox and PurchaseServerBox. Implemented purchase server, untested (will test when I do a playthrough so i get enough moeny)
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2017-02-05 19:29:17 -06:00 |
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Daniel Xie
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fc2dc82f1a
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Implemented Applying to jobs. Working on Purchasing Servers
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2017-02-03 16:05:59 -06:00 |
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Daniel Xie
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bf893926b7
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Fixed page tabs so all menu pages are working now
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2017-01-27 21:10:16 -06:00 |
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Daniel Xie
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d656ee3114
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Implemented control + c functionality to stop running cmds such as hack() and analyze()
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2016-12-21 10:33:00 -06:00 |
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Daniel Xie
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962b057ff8
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Implemented basic functionality for the Active Tabs menu. Works for online production
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2016-12-19 12:20:19 -06:00 |
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Daniel Xie
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d88237fa91
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Companies save/loading properly. Added a utility file for Objects. Started work on Active Scripts info page. Adjusted leveling formula. Tested/fixed scripts running that have errors, seems to work fine might need proper testing later
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2016-12-16 16:14:41 -06:00 |
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Daniel Xie
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5f1b58fd86
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Evaluator + Netscript should now properly handle errors in syntax/runtime errors (almost..still have to implement the properly closing down script when an error is thrown. Check file for TODO). Player skill level should now properly be updated
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2016-12-15 16:22:42 -06:00 |
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