Daniel Xie
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771e304e7a
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More prep to handle Create Program functionality. Need to format each item in the Create Program List first, then make an item for each possible program that can be created
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2017-02-28 16:06:12 -06:00 |
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Daniel Xie
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6f5c54b849
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Some small fixes and getting ready to implement CreateProgram content
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2017-02-28 15:20:37 -06:00 |
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Daniel Xie
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2d40afb740
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Fixed formatting issue
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2017-02-28 11:47:43 -06:00 |
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Daniel Xie
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37b5152103
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Fixed some bugs, Hide Faction Augmentations Content in the hideAllContent() function
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2017-02-28 11:10:35 -06:00 |
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Daniel Xie
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7aa42321f2
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Fixed syntax errors
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2017-02-27 16:14:11 -06:00 |
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Daniel Xie
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9153c48b23
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Updated some of the Faction Info entries
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2017-02-24 14:48:15 -06:00 |
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Daniel Xie
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db476ee902
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Changed text to show 'Apply for Promotion' At a company if you already have a job there. Script runtime errors create dialog boxes now
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2017-02-24 09:11:45 -06:00 |
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Daniel Xie
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06726e890b
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Finished adding information for all augmentations
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2017-02-23 15:41:20 -06:00 |
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Daniel Xie
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286bd52090
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Added even more Augmentation info
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2017-02-22 16:07:55 -06:00 |
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Daniel Xie
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58874efa5f
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Added info for another augmentation
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2017-02-21 16:23:42 -06:00 |
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Daniel Xie
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a29ea6ea5d
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Added information for some augmentations
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2017-02-21 16:11:59 -06:00 |
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Daniel Xie
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992d0673e5
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Display Installed Augmentations Content. Need to add info for each augmentation
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2017-02-20 16:45:36 -06:00 |
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Daniel Xie
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fa456c48b6
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Added Prestiging
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2017-02-20 16:06:16 -06:00 |
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Daniel Xie
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4a60874a3a
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Display Faction content, including Augmentations. Added requirements for Augmentations. Created PurchaseAugmentationBox.js. Next step is to create the reset function needed for prestiging
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2017-02-17 16:19:25 -06:00 |
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Daniel Xie
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0ed3d65ae5
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Added a bunch of small fixes and features, don't remember exactly what lol
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2017-02-16 12:52:11 -06:00 |
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Daniel Xie
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1c26d2953b
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Began adding requirements for Factions
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2017-02-09 16:40:55 -06:00 |
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Daniel Xie
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7e8e88db3e
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Added Augmentations to their faction
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2017-02-09 12:35:28 -06:00 |
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Daniel Xie
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b25d685381
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Added some more Augmentations. Need to add them to factions now (do this in Augmentations class init rather than Factions, will probably be easier)
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2017-02-08 16:50:22 -06:00 |
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Daniel Xie
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ca10704ce0
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Got work functionality implemented
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2017-02-07 22:48:50 -06:00 |
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Daniel Xie
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bedc210b31
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Almost done implementing work functionality.Theres an issue with Player finishWork() i think bc its an anonymous function so it doesnt work to call this.finishWork(), idk
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2017-02-07 18:27:11 -06:00 |
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Daniel Xie
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f5b0796948
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Started working on Work functionality
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2017-02-05 23:01:01 -06:00 |
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Daniel Xie
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d20da28c51
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Reformatted DialogBox and PurchaseServerBox. Implemented purchase server, untested (will test when I do a playthrough so i get enough moeny)
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2017-02-05 19:29:17 -06:00 |
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Daniel Xie
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fc2dc82f1a
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Implemented Applying to jobs. Working on Purchasing Servers
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2017-02-03 16:05:59 -06:00 |
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Daniel Xie
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afda3338bd
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More work on CompanyJobApplication.js, unfinished and untested. need to add popups saying if u got the job or not
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2017-02-02 22:02:27 -06:00 |
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Daniel Xie
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7382454e83
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Did more work on applying for jobs at companies. Need to create constructor/Revivor for companyPositions
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2017-02-02 17:33:47 -06:00 |
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Daniel Xie
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c7b093830b
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Did more work on initlocationbuttons()
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2017-02-01 21:15:57 -06:00 |
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Daniel Xie
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c4ca37bbca
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Adding Location.js to git
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2017-01-30 23:19:32 -06:00 |
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Daniel Xie
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746a10eecf
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Fixed some typos in Location.js, began initLocationbuttons() function
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2017-01-30 22:43:33 -06:00 |
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Daniel Xie
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007d4436c9
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Added Locations. Need to add buttons to make everything connect together properly, and also getting/working for josb
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2017-01-30 21:41:42 -06:00 |
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Daniel Xie
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bf893926b7
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Fixed page tabs so all menu pages are working now
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2017-01-27 21:10:16 -06:00 |
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Daniel Xie
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f1ada52074
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Added a constant for cities
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2017-01-13 16:20:38 -06:00 |
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Daniel Xie
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ceb2305ed8
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Load world info and UI, although clicking on a specific location doesn't actually do anything yet
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2017-01-11 14:00:51 -06:00 |
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Daniel Xie
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76aa8cb9c4
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Finished adding positions to the companies
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2017-01-11 11:44:59 -06:00 |
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Daniel Xie
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090fd9edff
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Added the Positions to Company objects for about half the companies, need to finish the rest
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2017-01-10 16:42:55 -06:00 |
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Daniel Xie
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e8381743f7
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Added Information for many of the factions
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2017-01-10 16:23:17 -06:00 |
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Daniel Xie
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e89bb00155
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Created functions to display Faction content (for a single faction) and added the corresponding html elements. Created framework for loading content for all pages (world, augmentations, etc.) in Engine.js
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2017-01-09 16:14:18 -06:00 |
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Daniel Xie
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f38a3d1c75
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Added a few HTMl elements for Factions display
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2017-01-03 10:24:41 -06:00 |
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Daniel Xie
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25bf876f4a
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Preparing code to create the Factions page
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2016-12-22 11:13:00 -06:00 |
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Daniel Xie
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8239e94a3a
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Created servers for some of the Factions. THese factions are joinable when you hack into the servers
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2016-12-22 10:19:02 -06:00 |
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Daniel Xie
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65ba93190b
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Added augmentations
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2016-12-22 09:56:15 -06:00 |
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Daniel Xie
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8dbca029de
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Factions should save and load properly (not fully tested). Terminal now scrolls to the bottom when something is posted
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2016-12-21 12:36:42 -06:00 |
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Daniel Xie
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d656ee3114
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Implemented control + c functionality to stop running cmds such as hack() and analyze()
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2016-12-21 10:33:00 -06:00 |
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Daniel Xie
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fc3d52b832
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Refactored Factions class so that it works with saving/loading. Defined initFactions() function for currently brainstormed factions
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2016-12-20 14:31:41 -06:00 |
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Daniel Xie
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f1ec376f33
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Implemented server growth (might need rebalancing). No wwhen a script is killed it is properly removed from the Active Scripts tab
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2016-12-20 14:18:34 -06:00 |
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Daniel Xie
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e2316e4a1d
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Can now do things such as ctrl+c in Terminal without it auto focusing on the input. Implemented offline exp gain
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2016-12-19 14:59:13 -06:00 |
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Daniel Xie
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962b057ff8
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Implemented basic functionality for the Active Tabs menu. Works for online production
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2016-12-19 12:20:19 -06:00 |
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Daniel Xie
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d88237fa91
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Companies save/loading properly. Added a utility file for Objects. Started work on Active Scripts info page. Adjusted leveling formula. Tested/fixed scripts running that have errors, seems to work fine might need proper testing later
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2016-12-16 16:14:41 -06:00 |
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Daniel Xie
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5f1b58fd86
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Evaluator + Netscript should now properly handle errors in syntax/runtime errors (almost..still have to implement the properly closing down script when an error is thrown. Check file for TODO). Player skill level should now properly be updated
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2016-12-15 16:22:42 -06:00 |
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Daniel Xie
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96fb37c6d1
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Fixed loadAllRunningScripts(), now seems to be working properly
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2016-12-15 11:51:23 -06:00 |
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Daniel Xie
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7ec22480a2
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Trying to get the functionality to load all running scripts upon load to work
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2016-12-14 15:44:18 -06:00 |
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