Perttu Ahola
|
d2a145b826
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updated comment in main.cpp
|
2011-06-05 18:59:36 +03:00 |
|
Perttu Ahola
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9b565b6bc4
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tried to reduce unnecessary map saving disk i/o a bit
|
2011-06-05 18:57:36 +03:00 |
|
Perttu Ahola
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a649d43fe7
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Messed around with genmap.py. Now supports format version 17.
|
2011-06-05 00:10:06 +03:00 |
|
Perttu Ahola
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6bd4cb2562
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documentation update (mapformat.txt mainly)
|
2011-06-04 16:54:26 +03:00 |
|
Perttu Ahola
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1b8cff8fbf
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In a globally installed build, debug.txt is now placed in userdata directory. Needs testing still.
|
2011-06-02 19:30:03 +03:00 |
|
Perttu Ahola
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7d57b71ffe
|
0.2.20110602_0
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2011-06-02 00:15:42 +03:00 |
|
Perttu Ahola
|
51cf464f74
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Fixed the password crash on Windows
|
2011-06-02 00:01:11 +03:00 |
|
Perttu Ahola
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bbead93c1a
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Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks while no players are near it.
|
2011-05-31 20:02:55 +03:00 |
|
Perttu Ahola
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223b379348
|
Reduced the CPU usage of the sent block selector algorithm
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2011-05-31 00:15:43 +03:00 |
|
Perttu Ahola
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b7361e295a
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updated comments
--HG--
extra : rebase_source : bb7c083b9ab2989d90f41255b85e9e3edaf578ef
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2011-05-29 21:16:37 +03:00 |
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Perttu Ahola
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b3d242ae38
|
tuned grass growth rate
--HG--
extra : rebase_source : 8ad4d13fc7ab1088ebd18cf968d912949aab8eae
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2011-05-29 21:16:15 +03:00 |
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Perttu Ahola
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63611932eb
|
player passwords and privileges in world/auth.txt
--HG--
extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
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2011-05-29 21:11:16 +03:00 |
|
Perttu Ahola
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0c5f580365
|
a work-in-progress map modified callback interface (committing because i want to merge the fence stuff)
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2011-05-24 20:05:30 +03:00 |
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Perttu Ahola
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e1a2b8f600
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merged password change menu
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2011-05-23 00:12:24 +03:00 |
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Perttu Ahola
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4a6b9a6ac1
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Some work-in-progress stuff and many comment updates
|
2011-05-22 23:55:02 +03:00 |
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Ciaran Gultnieks
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a8a3271470
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Added the ability to change your password (via pause menu)
--HG--
extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
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2011-05-22 21:09:12 +01:00 |
|
Perttu Ahola
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0af5311538
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Preliminary "active block" stuff + set up test code to grow grass.
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2011-05-22 17:00:09 +03:00 |
|
Perttu Ahola
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c1b164cbcb
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added a delay to menu loop
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2011-05-21 12:28:33 +03:00 |
|
Perttu Ahola
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fe02a19f17
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Cleaned networking code a bit (had this one on the to-do list for like 4 months already)
|
2011-05-21 12:25:08 +03:00 |
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Perttu Ahola
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969fbb189d
|
All textures are are now searched first from the directory specified by the texture_path setting.
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2011-05-21 11:07:03 +03:00 |
|
Ciaran Gultnieks
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52d857cf15
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Passwords - a few corrections to the previous commit
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2011-05-20 21:37:13 +01:00 |
|
Ciaran Gultnieks
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d4d49ee8f4
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Passwords - password entry at main menu, stored and checked by server
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2011-05-20 20:28:03 +01:00 |
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Perttu Ahola
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5cb569af7f
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removed unnecessary comment
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2011-05-14 15:44:27 +03:00 |
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Perttu Ahola
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974c5cc08c
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Added key configuration in the configuration file.
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2011-05-14 15:43:26 +03:00 |
|
Perttu Ahola
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1c08b6c99a
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comment update
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2011-05-03 08:22:05 +03:00 |
|
Perttu Ahola
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9c72d44fe7
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random comment updates
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2011-04-30 02:12:32 +03:00 |
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Perttu Ahola
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288822e73d
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Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not found" style debug messages on the server when a player has quit.
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2011-04-29 00:29:34 +03:00 |
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Perttu Ahola
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8377b5f2a6
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Changed a bit of the code that is and should still be commented out.
|
2011-04-27 00:14:16 +03:00 |
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Perttu Ahola
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2830095366
|
Optimized map saving and sending (server-side)
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2011-04-26 00:23:38 +03:00 |
|
Perttu Ahola
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2704bdc68e
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Optimized smooth lighting calculation code
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2011-04-24 21:15:50 +03:00 |
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Perttu Ahola
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c9967d6d07
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updated menu a bit, and some other small fixes
|
2011-04-24 15:37:41 +03:00 |
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Perttu Ahola
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0034744568
|
Made the main menu a bit more unique looking
|
2011-04-24 00:11:23 +03:00 |
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Perttu Ahola
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96e09703ba
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fix to the previous commit
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2011-04-23 18:59:23 +03:00 |
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Perttu Ahola
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ea69a49a7b
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tuned error reporting a bit
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2011-04-23 18:53:39 +03:00 |
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Perttu Ahola
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179fc8597b
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port to be not set to 0 from configuration
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2011-04-23 18:43:20 +03:00 |
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Perttu Ahola
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1995b59320
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Code refactoring; split half of main.cpp to game.cpp.
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2011-04-23 18:31:31 +03:00 |
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Perttu Ahola
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9f17664336
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cleaning up main.cpp a bit
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2011-04-23 16:01:49 +03:00 |
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Perttu Ahola
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bbe47f845b
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Updated to-do list and added the give_initial_stuff setting for testing
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2011-04-22 10:48:40 +03:00 |
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Perttu Ahola
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b36e5c0508
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Removed IrrlichtWrapper
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2011-04-22 09:54:05 +03:00 |
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Perttu Ahola
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c638442e78
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Some work-in-progress in hp and mobs and a frightening amount of random fixes.
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2011-04-21 19:35:17 +03:00 |
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Perttu Ahola
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a7d36a50bb
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Menu will now ignore an invalid port or the port 0.
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2011-04-15 23:35:32 +03:00 |
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Perttu Ahola
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e20dbbf6ee
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fixed port setting not being loaded from configuration file for client
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2011-04-12 17:42:17 +03:00 |
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Perttu Ahola
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f5f15e38a5
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Added installing build-essential to build instructions and modified the main.cpp notes a bit
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2011-04-11 14:04:26 +03:00 |
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Perttu Ahola
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08bbf96877
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items now fall by gravity... also some other random updating
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2011-04-10 12:34:12 +03:00 |
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Perttu Ahola
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fd7a0735c9
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new object system
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2011-04-10 04:15:10 +03:00 |
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Perttu Ahola
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4b54b291ae
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Some progress on transitioning from MapBlockObject to ActiveObject.
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2011-04-08 00:47:14 +03:00 |
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Perttu Ahola
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2dba606e12
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stone shovel now needs cobble, not stone.
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2011-04-06 22:28:51 +03:00 |
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Perttu Ahola
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90234e35a6
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cleaning notes and stuff
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2011-04-06 11:34:41 +03:00 |
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Perttu Ahola
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e56d166337
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Made mesh update on node addition asynchronous on client, to reduce frametime spikes
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2011-04-06 10:28:39 +03:00 |
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Perttu Ahola
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212f34db82
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fixed the bug of disabled removal of empty chests
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2011-04-06 01:42:37 +03:00 |
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Perttu Ahola
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389fe31ace
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changed node metadata format to better accomodate future needs and problems
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2011-04-05 00:24:47 +03:00 |
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Perttu Ahola
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042834b09d
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Fixed chest contents not immediately updating to all players
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2011-04-04 18:29:44 +03:00 |
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Perttu Ahola
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4a92df6ff0
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Chests work now!
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2011-04-04 15:13:19 +03:00 |
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Perttu Ahola
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9e683fff50
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initial chest metadata
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2011-04-04 11:18:14 +03:00 |
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Perttu Ahola
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fa736e138c
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fully implemented the sign with the new framework
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2011-04-04 05:12:33 +03:00 |
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Perttu Ahola
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fa08294d09
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Node metadata framework
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2011-04-04 03:45:08 +03:00 |
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Perttu Ahola
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2f466726e6
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Made a proper queued thread to client for handling some block mesh updates. Also made client mutex-free to allow easier adding of new stuff.
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2011-04-04 02:05:12 +03:00 |
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Perttu Ahola
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01c2b003e1
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commit before some more radical changes
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2011-04-03 16:21:06 +03:00 |
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Perttu Ahola
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06eb0ad4d0
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copied draft of updateNodeMeshes from backup
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2011-04-03 12:48:20 +03:00 |
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Perttu Ahola
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ee89e29ae1
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Revert mapgen to best working version (2)
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2011-04-03 12:14:23 +03:00 |
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Perttu Ahola
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bc66bb2d40
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Mapgen is better now. Not a lot, but a bit!
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2011-04-02 20:55:22 +03:00 |
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Perttu Ahola
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2990f5d90b
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commit before some radical changes
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2011-04-02 13:44:06 +03:00 |
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Perttu Ahola
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2e7b15fed3
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mapgen work-in-progress
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2011-03-02 02:00:11 +02:00 |
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Perttu Ahola
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9a22d02903
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mapgen tweaking
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2011-03-01 01:32:54 +02:00 |
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Perttu Ahola
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231386d501
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tweaked mapgen
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2011-02-28 14:51:57 +02:00 |
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Perttu Ahola
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a302ae3e08
|
-
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2011-02-28 02:14:52 +02:00 |
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Perttu Ahola
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c8be58a65c
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A third try on terrain generation. No trees yet.
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2011-02-28 02:01:40 +02:00 |
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Perttu Ahola
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ec3cb2d1d7
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fixed a possible infinite loop in ClientEnvironment (dtime counter getting so small that it doesn't increment the value)
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2011-02-24 18:25:19 +02:00 |
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Perttu Ahola
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9f859d8389
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modified the build system of lua to a more minimal one
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2011-02-24 00:19:41 +02:00 |
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Perttu Ahola
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9778347c7f
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mainly work on object scripting api
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2011-02-23 02:49:57 +02:00 |
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Perttu Ahola
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69dbc046eb
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preliminary lua scripting framework for objects
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2011-02-21 16:10:36 +02:00 |
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Perttu Ahola
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c57637b4c3
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Temporary commit; lots of test code and stuff
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2011-02-21 00:45:14 +02:00 |
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Perttu Ahola
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f5ff378dd0
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video backend selection
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2011-02-19 11:48:54 +02:00 |
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Perttu Ahola
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4c2b9ed516
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random code cleaning, shouldn't affect anything
|
2011-02-18 22:25:25 +02:00 |
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Perttu Ahola
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3264ac4390
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Better texture handling. Textures are not added to atlas if they are big, and atlas is not further made after it is full.
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2011-02-17 19:07:14 +02:00 |
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Perttu Ahola
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fb5ae9a7a5
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Debug stacks will now be printed on Ctrl-C. Also client properly quits on Ctrl-C.
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2011-02-16 22:54:07 +02:00 |
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Perttu Ahola
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95c88d258b
|
still a little fix!
|
2011-02-15 16:14:02 +02:00 |
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Perttu Ahola
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d065bae323
|
Ctrl+C handling on POSIX, some commands for server and other tweaking
|
2011-02-15 16:11:24 +02:00 |
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Perttu Ahola
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20a09d5ede
|
new hotbar, more minecraft-like
|
2011-02-14 17:41:49 +02:00 |
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Perttu Ahola
|
467f43d47c
|
Some fiddling around with fog... not much changed
|
2011-02-14 16:13:03 +02:00 |
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Perttu Ahola
|
14fafc7217
|
added sneaking/crouching and changelog
|
2011-02-14 02:54:15 +02:00 |
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Perttu Ahola
|
0947c4cc48
|
tuned fog distance a bit
|
2011-02-13 16:04:21 +02:00 |
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Perttu Ahola
|
0386279b6f
|
changed sky color and made new style leaves a bit more bright
|
2011-02-13 14:21:31 +02:00 |
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Perttu Ahola
|
3bb040043c
|
hopefully a fix for the majority of the windows 7 problems - thanks to zerochen
|
2011-02-12 20:15:57 +02:00 |
|
Perttu Ahola
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41f4caebcb
|
disabled work wrap to show every line of chat in any case
|
2011-02-11 21:10:06 +02:00 |
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Perttu Ahola
|
6e2cd15902
|
more stuff...
|
2011-02-11 20:55:28 +02:00 |
|
Perttu Ahola
|
52d99fef31
|
fully working i guess
|
2011-02-11 19:55:42 +02:00 |
|
Perttu Ahola
|
804b2647ce
|
new texture stuff quite working
|
2011-02-11 16:43:26 +02:00 |
|
Perttu Ahola
|
841ac10e5c
|
fixes toward mingw compatibility
|
2011-02-10 15:55:15 +02:00 |
|
Perttu Ahola
|
a7b158fada
|
some texture stuff
|
2011-02-10 10:53:17 +02:00 |
|
Perttu Ahola
|
1704badc30
|
work-in-progress texture atlas optimization
|
2011-02-10 02:13:03 +02:00 |
|
Perttu Ahola
|
949383a2f7
|
uh... accidentally left directX as the default in main.cpp
|
2011-02-08 11:34:31 +02:00 |
|
Perttu Ahola
|
b0971f4459
|
local game connects to 127.0.0.1 instead of localhost (windows returns an ipv6 address sometimes which is not supported)
|
2011-02-08 11:24:07 +02:00 |
|
Perttu Ahola
|
15f27a1937
|
made it to work with my windows compiler
|
2011-02-08 10:11:26 +02:00 |
|
Perttu Ahola
|
dd9e82f5bc
|
bug-fixin'
|
2011-02-08 01:12:55 +02:00 |
|
Perttu Ahola
|
25a7fabed8
|
mapgen tweaking
|
2011-02-06 16:35:27 +02:00 |
|
Perttu Ahola
|
ea6740e900
|
mapgen stuff
|
2011-02-05 14:55:16 +02:00 |
|
Perttu Ahola
|
7f2aa30bf2
|
added sand to map generator
|
2011-02-04 14:32:30 +02:00 |
|
Perttu Ahola
|
102c5e31fe
|
all kinds of tweaking and fixing
|
2011-02-04 01:22:07 +02:00 |
|
Perttu Ahola
|
71dbee43d0
|
some generation-time mud flow tweaking
|
2011-02-03 13:48:17 +02:00 |
|
Perttu Ahola
|
9b1b57a523
|
some tweaking
|
2011-02-02 18:46:14 +02:00 |
|
Perttu Ahola
|
a75876f248
|
more tweaking
|
2011-02-02 09:28:46 +02:00 |
|
Perttu Ahola
|
e92238edc8
|
This map generator is starting to look pretty good now... also, disabled loading player position from disk because map is regenerated always.
|
2011-02-01 16:17:55 +02:00 |
|
Perttu Ahola
|
6e196c2ce4
|
partly working chunk-based map generator (doesn't save properly, spawn is pretty random)
|
2011-02-01 03:06:02 +02:00 |
|
Perttu Ahola
|
be851871cd
|
map generation framework under development... not quite operational at this point.
|
2011-01-30 01:44:54 +02:00 |
|
Perttu Ahola
|
64b5975732
|
Now texture handling is fast. Also now players are saved on disk.
|
2011-01-28 01:38:16 +02:00 |
|
Perttu Ahola
|
bd100c5483
|
backing up some stuff
|
2011-01-26 17:13:19 +02:00 |
|
Perttu Ahola
|
adb7f248da
|
comments
|
2011-01-26 01:30:36 +02:00 |
|
Perttu Ahola
|
035345f13d
|
Map deletion button
|
2011-01-26 00:40:33 +02:00 |
|
Perttu Ahola
|
d3a6a12bae
|
removed alternative name "pressure" from param2
|
2011-01-25 09:53:21 +02:00 |
|
Perttu Ahola
|
de3fdba568
|
Tweaking around
|
2011-01-25 09:30:49 +02:00 |
|
Perttu Ahola
|
3909e712a0
|
Faster lighting at map generation time
|
2011-01-24 16:36:58 +02:00 |
|
Perttu Ahola
|
24e41ab4c8
|
Mainly some texture tweaking
|
2011-01-24 13:32:11 +02:00 |
|
Perttu Ahola
|
4a952f22d7
|
small fixes here and there
|
2011-01-24 01:58:15 +02:00 |
|
Perttu Ahola
|
f081924670
|
todo-list update
|
2011-01-23 17:33:19 +02:00 |
|
Perttu Ahola
|
c914cbb0a0
|
OMG! Main Menu!
|
2011-01-23 17:29:15 +02:00 |
|
Perttu Ahola
|
360e305849
|
Documentation updates.
|
2011-01-21 11:11:00 +02:00 |
|
Perttu Ahola
|
3ef2629e84
|
made old build system to work too. the cmake one doesn't make working binaries for some computers.
--HG--
rename : src/config.h.in => src/cmake_config.h.in
|
2011-01-18 15:05:29 +02:00 |
|
Perttu Ahola
|
a35d8dabcf
|
configuration updates; making to build on msvc
|
2011-01-17 23:35:09 +02:00 |
|
Perttu Ahola
|
d44abdab17
|
minecraft-style water done (but no texture animation or sound)
|
2011-01-17 21:15:31 +02:00 |
|
Perttu Ahola
|
0fa0e0752a
|
old water removed, some fixes here and there
|
2011-01-17 14:57:37 +02:00 |
|
Perttu Ahola
|
bd26be262d
|
commit before messing with water
|
2011-01-17 11:16:41 +02:00 |
|
Perttu Ahola
|
3891bc43e0
|
fine-tuning of map generator and server and stuff.
|
2011-01-17 02:40:53 +02:00 |
|
Perttu Ahola
|
cfaa15895a
|
tweaking around, including mapgen, player speed in water, settings
|
2011-01-15 01:26:29 +02:00 |
|
Perttu Ahola
|
340de48dbf
|
continued.
|
2011-01-08 18:58:40 +02:00 |
|
Perttu Ahola
|
c3159160fa
|
Fixed (maybe) segfault if font is not found
|
2011-01-08 18:57:21 +02:00 |
|
Perttu Ahola
|
9fbb0889a7
|
CMake stuff works now on linux and windows... and should be possible to make to work on OS X.
|
2011-01-08 17:34:25 +02:00 |
|
Perttu Ahola
|
6b6c2d37ea
|
Added a more flexible path system (and fixed some minor stuff)
|
2011-01-07 19:39:27 +02:00 |
|
Perttu Ahola
|
2e40217793
|
updated main.cpp TODO comments
|
2011-01-07 14:53:53 +02:00 |
|
Perttu Ahola
|
c32bd982e3
|
possibly fixed broken crack textures on some machines
|
2010-12-29 21:53:42 +02:00 |
|
Perttu Ahola
|
6d4cd2ea1a
|
A bit longer day and a bit shorter night. Client-side.
|
2010-12-29 15:26:47 +02:00 |
|
Perttu Ahola
|
fa64103aa8
|
better debug output in segfaults and stack overflows in windows
|
2010-12-27 14:34:17 +02:00 |
|
Perttu Ahola
|
c32da52104
|
working good
|
2010-12-26 13:51:56 +02:00 |
|
Perttu Ahola
|
4ba5cd580d
|
drawing range updater update and myrand() (but not usage of it)
|
2010-12-26 13:33:20 +02:00 |
|
Perttu Ahola
|
582af0cb21
|
new viewing range updater algorithm
|
2010-12-26 03:58:19 +02:00 |
|
Perttu Ahola
|
3cae2310f5
|
main.cpp before viewing range stuff redoing
|
2010-12-25 23:25:40 +02:00 |
|
Perttu Ahola
|
07a759fdb8
|
better caves
|
2010-12-25 16:04:51 +02:00 |
|
Perttu Ahola
|
c37eb9b139
|
tinkering around
|
2010-12-25 11:27:14 +02:00 |
|
Perttu Ahola
|
9bf96faef2
|
more tinkering around
|
2010-12-25 03:34:13 +02:00 |
|
Perttu Ahola
|
c1e0d3e031
|
some tinkering around
|
2010-12-25 03:33:38 +02:00 |
|
Perttu Ahola
|
a5c62045ed
|
slight map generation bugs
|
2010-12-25 02:48:17 +02:00 |
|
Perttu Ahola
|
3fe377be4e
|
builds on both platforms
|
2010-12-25 02:33:41 +02:00 |
|
Perttu Ahola
|
699d0e9a5e
|
minecraft-like crafting
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2010-12-25 01:54:39 +02:00 |
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Perttu Ahola
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a26c92d7dd
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disconnect method to connection to be used instead of just timing out
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2010-12-24 17:08:50 +02:00 |
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Perttu Ahola
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705de63dcd
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ProgressBarTextureMod
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2010-12-24 11:44:26 +02:00 |
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Perttu Ahola
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8823af5d6b
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small segfault bug fix
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2010-12-24 03:15:24 +02:00 |
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Perttu Ahola
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f15670379d
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base stuff for item->object conversion
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2010-12-24 03:08:05 +02:00 |
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Perttu Ahola
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10b06419ab
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changes to handing of digging (non backwards-compatible i guess)
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2010-12-23 22:35:53 +02:00 |
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Perttu Ahola
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61b5a35384
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little tinkering
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2010-12-23 17:32:21 +02:00 |
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Perttu Ahola
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7e490e7213
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work-in-progress gui system updating + some settings system updating
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2010-12-23 17:09:49 +02:00 |
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